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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLSURFACE_INCLUDED
32 #define EGLSURFACE_INCLUDED
33 
34 #include "c99_compat.h"
35 
36 #include "egltypedefs.h"
37 #include "egldisplay.h"
38 
39 
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43 
44 struct _egl_xy
45 {
46    EGLint x;
47    EGLint y;
48 };
49 
50 struct _egl_hdr_metadata
51 {
52    struct _egl_xy display_primary_r;
53    struct _egl_xy display_primary_g;
54    struct _egl_xy display_primary_b;
55    struct _egl_xy white_point;
56    EGLint max_luminance;
57    EGLint min_luminance;
58    EGLint max_cll;
59    EGLint max_fall;
60 };
61 
62 /**
63  * "Base" class for device driver surfaces.
64  */
65 struct _egl_surface
66 {
67    /* A surface is a display resource */
68    _EGLResource Resource;
69 
70    /* The context that is currently bound to the surface */
71    _EGLContext *CurrentContext;
72 
73    _EGLConfig *Config;
74 
75    EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
76 
77    /* The native surface is lost. The EGL spec requires certain functions
78     * to generate EGL_BAD_NATIVE_WINDOW when given this surface.
79     */
80    EGLBoolean Lost;
81 
82    /* attributes set by attribute list */
83    EGLint Width, Height;
84    EGLenum TextureFormat;
85    EGLenum TextureTarget;
86    EGLBoolean MipmapTexture;
87    EGLBoolean LargestPbuffer;
88 
89    /**
90     * Value of EGL_RENDER_BUFFER selected at creation.
91     *
92     * The user may select, for window surfaces, the EGL_RENDER_BUFFER through
93     * the attribute list of eglCreateWindowSurface(). The EGL spec allows the
94     * implementation to ignore request, though; hence why we maintain both
95     * RequestedRenderBuffer and ActiveRenderBuffer. For pbuffer and pixmap
96     * surfaces, the EGL spec hard-codes the EGL_RENDER_BUFFER value and the
97     * user must not provide it in the attribute list.
98     *
99     * Normally, the attribute is immutable and after surface creation.
100     * However, EGL_KHR_mutable_render_buffer allows the user to change it in
101     * window surfaces via eglSurfaceAttrib, in which case
102     * eglQuerySurface(EGL_RENDER_BUFFER) will immediately afterwards return
103     * the requested value but the actual render buffer used by the context
104     * does not change until completion of the next eglSwapBuffers call.
105     *
106     * From the EGL_KHR_mutable_render_buffer spec (v12):
107     *
108     *    Querying EGL_RENDER_BUFFER returns the buffer which client API
109     *    rendering is requested to use. For a window surface, this is the
110     *    attribute value specified when the surface was created or last set
111     *    via eglSurfaceAttrib.
112     *
113     * eglQueryContext(EGL_RENDER_BUFFER) ignores this.
114     */
115    EGLenum RequestedRenderBuffer;
116 
117    /**
118     * The EGL_RENDER_BUFFER in use by the context.
119     *
120     * This is valid only when bound as the draw surface.  This may differ from
121     * the RequestedRenderBuffer.
122     *
123     * Refer to eglQueryContext(EGL_RENDER_BUFFER) in the EGL spec.
124     * eglQuerySurface(EGL_RENDER_BUFFER) ignores this.
125     *
126     * If a window surface is bound as the draw surface and has a pending,
127     * user-requested change to EGL_RENDER_BUFFER, then the next eglSwapBuffers
128     * will flush the pending change. (The flush of EGL_RENDER_BUFFER state may
129     * occur without the implicit glFlush induced by eglSwapBuffers). The spec
130     * requires that the flush occur at that time and nowhere else. During the
131     * state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer.
132     *
133     * From the EGL_KHR_mutable_render_buffer spec (v12):
134     *
135     *    If [...] there is a pending change to the EGL_RENDER_BUFFER
136     *    attribute, eglSwapBuffers performs an implicit flush operation on the
137     *    context and effects the attribute change.
138     */
139    EGLenum ActiveRenderBuffer;
140 
141    EGLenum VGAlphaFormat;
142    EGLenum VGColorspace;
143    EGLenum GLColorspace;
144 
145    /* attributes set by eglSurfaceAttrib */
146    EGLint MipmapLevel;
147    EGLenum MultisampleResolve;
148    EGLenum SwapBehavior;
149 
150    EGLint HorizontalResolution, VerticalResolution;
151    EGLint AspectRatio;
152 
153    EGLint SwapInterval;
154 
155    /* EGL_KHR_partial_update
156     * True if the damage region is already set
157     * between frame boundaries.
158     */
159    EGLBoolean SetDamageRegionCalled;
160 
161    /* EGL_KHR_partial_update
162     * True if the buffer age is read by the client
163     * between frame boundaries.
164     */
165    EGLBoolean BufferAgeRead;
166 
167    /* True if the surface is bound to an OpenGL ES texture */
168    EGLBoolean BoundToTexture;
169 
170    EGLBoolean PostSubBufferSupportedNV;
171 
172    EGLBoolean ProtectedContent;
173 
174    struct _egl_hdr_metadata HdrMetadata;
175 
176    void *NativeSurface;
177 };
178 
179 
180 extern EGLBoolean
181 _eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type,
182                 _EGLConfig *config, const EGLint *attrib_list,
183                 void *native_surface);
184 
185 
186 extern EGLBoolean
187 _eglQuerySurface(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint *value);
188 
189 
190 extern EGLBoolean
191 _eglSurfaceAttrib(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint value);
192 
193 
194 extern EGLBoolean
195 _eglBindTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
196 
197 extern EGLBoolean
198 _eglReleaseTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
199 
200 
201 extern EGLBoolean
202 _eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf);
203 
204 extern EGLBoolean
205 _eglSurfaceInSharedBufferMode(_EGLSurface *surf);
206 
207 /**
208  * Increment reference count for the surface.
209  */
210 static inline _EGLSurface *
_eglGetSurface(_EGLSurface * surf)211 _eglGetSurface(_EGLSurface *surf)
212 {
213    if (surf)
214       _eglGetResource(&surf->Resource);
215    return surf;
216 }
217 
218 
219 /**
220  * Decrement reference count for the surface.
221  */
222 static inline EGLBoolean
_eglPutSurface(_EGLSurface * surf)223 _eglPutSurface(_EGLSurface *surf)
224 {
225    return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE;
226 }
227 
228 
229 /**
230  * Link a surface to its display and return the handle of the link.
231  * The handle can be passed to client directly.
232  */
233 static inline EGLSurface
_eglLinkSurface(_EGLSurface * surf)234 _eglLinkSurface(_EGLSurface *surf)
235 {
236    _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
237    return (EGLSurface) surf;
238 }
239 
240 
241 /**
242  * Unlink a linked surface from its display.
243  * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
244  */
245 static inline void
_eglUnlinkSurface(_EGLSurface * surf)246 _eglUnlinkSurface(_EGLSurface *surf)
247 {
248    _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
249 }
250 
251 
252 /**
253  * Lookup a handle to find the linked surface.
254  * Return NULL if the handle has no corresponding linked surface.
255  */
256 static inline _EGLSurface *
_eglLookupSurface(EGLSurface surface,_EGLDisplay * disp)257 _eglLookupSurface(EGLSurface surface, _EGLDisplay *disp)
258 {
259    _EGLSurface *surf = (_EGLSurface *) surface;
260    if (!disp || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, disp))
261       surf = NULL;
262    return surf;
263 }
264 
265 
266 /**
267  * Return the handle of a linked surface, or EGL_NO_SURFACE.
268  */
269 static inline EGLSurface
_eglGetSurfaceHandle(_EGLSurface * surf)270 _eglGetSurfaceHandle(_EGLSurface *surf)
271 {
272    _EGLResource *res = (_EGLResource *) surf;
273    return (res && _eglIsResourceLinked(res)) ?
274       (EGLSurface) surf : EGL_NO_SURFACE;
275 }
276 
277 
278 #ifdef __cplusplus
279 }
280 #endif
281 
282 #endif /* EGLSURFACE_INCLUDED */
283