Searched defs:LayerRecord (Results 1 – 1 of 1) sorted by relevance
192 struct LayerRecord { struct193 uid_t uid;194 std::string layerName;195 int32_t gameMode = 0;199 int32_t waitData = -1;200 uint32_t droppedFrames = 0;201 uint32_t lateAcquireFrames = 0;202 uint32_t badDesiredPresentFrames = 0;203 TimeRecord prevTimeRecord;204 std::deque<TimeRecord> timeRecords;