1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BASE_THREADING_THREAD_H_ 6 #define BASE_THREADING_THREAD_H_ 7 8 #include <stddef.h> 9 10 #include <memory> 11 #include <string> 12 13 #include "base/base_export.h" 14 #include "base/callback.h" 15 #include "base/macros.h" 16 #include "base/message_loop/message_loop.h" 17 #include "base/message_loop/timer_slack.h" 18 #include "base/sequence_checker.h" 19 #include "base/single_thread_task_runner.h" 20 #include "base/synchronization/atomic_flag.h" 21 #include "base/synchronization/lock.h" 22 #include "base/synchronization/waitable_event.h" 23 #include "base/threading/platform_thread.h" 24 #include "build/build_config.h" 25 26 namespace base { 27 28 class MessagePump; 29 class RunLoop; 30 31 // IMPORTANT: Instead of creating a base::Thread, consider using 32 // base::Create(Sequenced|SingleThread)TaskRunnerWithTraits(). 33 // 34 // A simple thread abstraction that establishes a MessageLoop on a new thread. 35 // The consumer uses the MessageLoop of the thread to cause code to execute on 36 // the thread. When this object is destroyed the thread is terminated. All 37 // pending tasks queued on the thread's message loop will run to completion 38 // before the thread is terminated. 39 // 40 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). 41 // 42 // After the thread is stopped, the destruction sequence is: 43 // 44 // (1) Thread::CleanUp() 45 // (2) MessageLoop::~MessageLoop 46 // (3.b) MessageLoopCurrent::DestructionObserver::WillDestroyCurrentMessageLoop 47 // 48 // This API is not thread-safe: unless indicated otherwise its methods are only 49 // valid from the owning sequence (which is the one from which Start() is 50 // invoked -- should it differ from the one on which it was constructed). 51 // 52 // Sometimes it's useful to kick things off on the initial sequence (e.g. 53 // construction, Start(), task_runner()), but to then hand the Thread over to a 54 // pool of users for the last one of them to destroy it when done. For that use 55 // case, Thread::DetachFromSequence() allows the owning sequence to give up 56 // ownership. The caller is then responsible to ensure a happens-after 57 // relationship between the DetachFromSequence() call and the next use of that 58 // Thread object (including ~Thread()). 59 class BASE_EXPORT Thread : PlatformThread::Delegate { 60 public: 61 struct BASE_EXPORT Options { 62 typedef Callback<std::unique_ptr<MessagePump>()> MessagePumpFactory; 63 64 Options(); 65 Options(MessageLoop::Type type, size_t size); 66 Options(const Options& other); 67 ~Options(); 68 69 // Specifies the type of message loop that will be allocated on the thread. 70 // This is ignored if message_pump_factory.is_null() is false. 71 MessageLoop::Type message_loop_type = MessageLoop::TYPE_DEFAULT; 72 73 // Specifies timer slack for thread message loop. 74 TimerSlack timer_slack = TIMER_SLACK_NONE; 75 76 // Used to create the MessagePump for the MessageLoop. The callback is Run() 77 // on the thread. If message_pump_factory.is_null(), then a MessagePump 78 // appropriate for |message_loop_type| is created. Setting this forces the 79 // MessageLoop::Type to TYPE_CUSTOM. 80 MessagePumpFactory message_pump_factory; 81 82 // Specifies the maximum stack size that the thread is allowed to use. 83 // This does not necessarily correspond to the thread's initial stack size. 84 // A value of 0 indicates that the default maximum should be used. 85 size_t stack_size = 0; 86 87 // Specifies the initial thread priority. 88 ThreadPriority priority = ThreadPriority::NORMAL; 89 90 // If false, the thread will not be joined on destruction. This is intended 91 // for threads that want TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN 92 // semantics. Non-joinable threads can't be joined (must be leaked and 93 // can't be destroyed or Stop()'ed). 94 // TODO(gab): allow non-joinable instances to be deleted without causing 95 // user-after-frees (proposal @ https://crbug.com/629139#c14) 96 bool joinable = true; 97 }; 98 99 // Constructor. 100 // name is a display string to identify the thread. 101 explicit Thread(const std::string& name); 102 103 // Destroys the thread, stopping it if necessary. 104 // 105 // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or 106 // guarantee Stop() is explicitly called before the subclass is destroyed). 107 // This is required to avoid a data race between the destructor modifying the 108 // vtable, and the thread's ThreadMain calling the virtual method Run(). It 109 // also ensures that the CleanUp() virtual method is called on the subclass 110 // before it is destructed. 111 ~Thread() override; 112 113 #if defined(OS_WIN) 114 // Causes the thread to initialize COM. This must be called before calling 115 // Start() or StartWithOptions(). If |use_mta| is false, the thread is also 116 // started with a TYPE_UI message loop. It is an error to call 117 // init_com_with_mta(false) and then StartWithOptions() with any message loop 118 // type other than TYPE_UI. init_com_with_mta(bool use_mta)119 void init_com_with_mta(bool use_mta) { 120 DCHECK(!message_loop_); 121 com_status_ = use_mta ? MTA : STA; 122 } 123 #endif 124 125 // Starts the thread. Returns true if the thread was successfully started; 126 // otherwise, returns false. Upon successful return, the message_loop() 127 // getter will return non-null. 128 // 129 // Note: This function can't be called on Windows with the loader lock held; 130 // i.e. during a DllMain, global object construction or destruction, atexit() 131 // callback. 132 bool Start(); 133 134 // Starts the thread. Behaves exactly like Start in addition to allow to 135 // override the default options. 136 // 137 // Note: This function can't be called on Windows with the loader lock held; 138 // i.e. during a DllMain, global object construction or destruction, atexit() 139 // callback. 140 bool StartWithOptions(const Options& options); 141 142 // Starts the thread and wait for the thread to start and run initialization 143 // before returning. It's same as calling Start() and then 144 // WaitUntilThreadStarted(). 145 // Note that using this (instead of Start() or StartWithOptions() causes 146 // jank on the calling thread, should be used only in testing code. 147 bool StartAndWaitForTesting(); 148 149 // Blocks until the thread starts running. Called within StartAndWait(). 150 // Note that calling this causes jank on the calling thread, must be used 151 // carefully for production code. 152 bool WaitUntilThreadStarted() const; 153 154 // Blocks until all tasks previously posted to this thread have been executed. 155 void FlushForTesting(); 156 157 // Signals the thread to exit and returns once the thread has exited. The 158 // Thread object is completely reset and may be used as if it were newly 159 // constructed (i.e., Start may be called again). Can only be called if 160 // |joinable_|. 161 // 162 // Stop may be called multiple times and is simply ignored if the thread is 163 // already stopped or currently stopping. 164 // 165 // Start/Stop are not thread-safe and callers that desire to invoke them from 166 // different threads must ensure mutual exclusion. 167 // 168 // NOTE: If you are a consumer of Thread, it is not necessary to call this 169 // before deleting your Thread objects, as the destructor will do it. 170 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. 171 void Stop(); 172 173 // Signals the thread to exit in the near future. 174 // 175 // WARNING: This function is not meant to be commonly used. Use at your own 176 // risk. Calling this function will cause message_loop() to become invalid in 177 // the near future. This function was created to workaround a specific 178 // deadlock on Windows with printer worker thread. In any other case, Stop() 179 // should be used. 180 // 181 // Call Stop() to reset the thread object once it is known that the thread has 182 // quit. 183 void StopSoon(); 184 185 // Detaches the owning sequence, indicating that the next call to this API 186 // (including ~Thread()) can happen from a different sequence (to which it 187 // will be rebound). This call itself must happen on the current owning 188 // sequence and the caller must ensure the next API call has a happens-after 189 // relationship with this one. 190 void DetachFromSequence(); 191 192 // Returns the message loop for this thread. Use the MessageLoop's 193 // PostTask methods to execute code on the thread. This only returns 194 // non-null after a successful call to Start. After Stop has been called, 195 // this will return nullptr. 196 // 197 // NOTE: You must not call this MessageLoop's Quit method directly. Use 198 // the Thread's Stop method instead. 199 // 200 // In addition to this Thread's owning sequence, this can also safely be 201 // called from the underlying thread itself. message_loop()202 MessageLoop* message_loop() const { 203 // This class doesn't provide synchronization around |message_loop_| and as 204 // such only the owner should access it (and the underlying thread which 205 // never sees it before it's set). In practice, many callers are coming from 206 // unrelated threads but provide their own implicit (e.g. memory barriers 207 // from task posting) or explicit (e.g. locks) synchronization making the 208 // access of |message_loop_| safe... Changing all of those callers is 209 // unfeasible; instead verify that they can reliably see 210 // |message_loop_ != nullptr| without synchronization as a proof that their 211 // external synchronization catches the unsynchronized effects of Start(). 212 // TODO(gab): Despite all of the above this test has to be disabled for now 213 // per crbug.com/629139#c6. 214 // DCHECK(owning_sequence_checker_.CalledOnValidSequence() || 215 // (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) || 216 // message_loop_); 217 return message_loop_; 218 } 219 220 // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask 221 // methods to execute code on the thread. Returns nullptr if the thread is not 222 // running (e.g. before Start or after Stop have been called). Callers can 223 // hold on to this even after the thread is gone; in this situation, attempts 224 // to PostTask() will fail. 225 // 226 // In addition to this Thread's owning sequence, this can also safely be 227 // called from the underlying thread itself. task_runner()228 scoped_refptr<SingleThreadTaskRunner> task_runner() const { 229 // Refer to the DCHECK and comment inside |message_loop()|. 230 DCHECK(owning_sequence_checker_.CalledOnValidSequence() || 231 (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) || 232 message_loop_); 233 return message_loop_ ? message_loop_->task_runner() : nullptr; 234 } 235 236 // Returns the name of this thread (for display in debugger too). thread_name()237 const std::string& thread_name() const { return name_; } 238 239 // Returns the thread ID. Should not be called before the first Start*() 240 // call. Keeps on returning the same ID even after a Stop() call. The next 241 // Start*() call renews the ID. 242 // 243 // WARNING: This function will block if the thread hasn't started yet. 244 // 245 // This method is thread-safe. 246 PlatformThreadId GetThreadId() const; 247 248 // Returns the current thread handle. If called before Start*() returns or 249 // after Stop() returns, an empty thread handle will be returned. 250 // 251 // This method is thread-safe. 252 // 253 // TODO(robliao): Remove this when it no longer needs to be temporarily 254 // exposed for http://crbug.com/717380. 255 PlatformThreadHandle GetThreadHandle() const; 256 257 // Returns true if the thread has been started, and not yet stopped. 258 bool IsRunning() const; 259 260 protected: 261 // Called just prior to starting the message loop Init()262 virtual void Init() {} 263 264 // Called to start the run loop 265 virtual void Run(RunLoop* run_loop); 266 267 // Called just after the message loop ends CleanUp()268 virtual void CleanUp() {} 269 270 static void SetThreadWasQuitProperly(bool flag); 271 static bool GetThreadWasQuitProperly(); 272 273 // Bind this Thread to an existing MessageLoop instead of starting a new one. 274 // TODO(gab): Remove this after ios/ has undergone the same surgery as 275 // BrowserThreadImpl (ref. 276 // https://chromium-review.googlesource.com/c/chromium/src/+/969104). 277 void SetMessageLoop(MessageLoop* message_loop); 278 using_external_message_loop()279 bool using_external_message_loop() const { 280 return using_external_message_loop_; 281 } 282 283 private: 284 #if defined(OS_WIN) 285 enum ComStatus { 286 NONE, 287 STA, 288 MTA, 289 }; 290 #endif 291 292 // PlatformThread::Delegate methods: 293 void ThreadMain() override; 294 295 void ThreadQuitHelper(); 296 297 #if defined(OS_WIN) 298 // Whether this thread needs to initialize COM, and if so, in what mode. 299 ComStatus com_status_ = NONE; 300 #endif 301 302 // Mirrors the Options::joinable field used to start this thread. Verified 303 // on Stop() -- non-joinable threads can't be joined (must be leaked). 304 bool joinable_ = true; 305 306 // If true, we're in the middle of stopping, and shouldn't access 307 // |message_loop_|. It may non-nullptr and invalid. 308 // Should be written on the thread that created this thread. Also read data 309 // could be wrong on other threads. 310 bool stopping_ = false; 311 312 // True while inside of Run(). 313 bool running_ = false; 314 mutable base::Lock running_lock_; // Protects |running_|. 315 316 // The thread's handle. 317 PlatformThreadHandle thread_; 318 mutable base::Lock thread_lock_; // Protects |thread_|. 319 320 // The thread's id once it has started. 321 PlatformThreadId id_ = kInvalidThreadId; 322 // Protects |id_| which must only be read while it's signaled. 323 mutable WaitableEvent id_event_; 324 325 // The thread's MessageLoop and RunLoop. Valid only while the thread is alive. 326 // Set by the created thread. 327 MessageLoop* message_loop_ = nullptr; 328 RunLoop* run_loop_ = nullptr; 329 330 // True only if |message_loop_| was externally provided by |SetMessageLoop()| 331 // in which case this Thread has no underlying |thread_| and should merely 332 // drop |message_loop_| on Stop(). In that event, this remains true after 333 // Stop() was invoked so that subclasses can use this state to build their own 334 // cleanup logic as required. 335 bool using_external_message_loop_ = false; 336 337 // Stores Options::timer_slack_ until the message loop has been bound to 338 // a thread. 339 TimerSlack message_loop_timer_slack_ = TIMER_SLACK_NONE; 340 341 // The name of the thread. Used for debugging purposes. 342 const std::string name_; 343 344 // Signaled when the created thread gets ready to use the message loop. 345 mutable WaitableEvent start_event_; 346 347 // This class is not thread-safe, use this to verify access from the owning 348 // sequence of the Thread. 349 SequenceChecker owning_sequence_checker_; 350 351 DISALLOW_COPY_AND_ASSIGN(Thread); 352 }; 353 354 } // namespace base 355 356 #endif // BASE_THREADING_THREAD_H_ 357