1 /* 2 * Copyright 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <android-base/stringprintf.h> 20 #include <gui/DisplayEventReceiver.h> 21 22 #include <algorithm> 23 #include <numeric> 24 #include <optional> 25 #include <type_traits> 26 27 #include "DisplayHardware/DisplayMode.h" 28 #include "DisplayHardware/HWComposer.h" 29 #include "Fps.h" 30 #include "Scheduler/SchedulerUtils.h" 31 #include "Scheduler/Seamlessness.h" 32 #include "Scheduler/StrongTyping.h" 33 34 namespace android::scheduler { 35 36 using namespace std::chrono_literals; 37 38 enum class RefreshRateConfigEvent : unsigned { None = 0b0, Changed = 0b1 }; 39 40 inline RefreshRateConfigEvent operator|(RefreshRateConfigEvent lhs, RefreshRateConfigEvent rhs) { 41 using T = std::underlying_type_t<RefreshRateConfigEvent>; 42 return static_cast<RefreshRateConfigEvent>(static_cast<T>(lhs) | static_cast<T>(rhs)); 43 } 44 45 using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride; 46 47 /** 48 * This class is used to encapsulate configuration for refresh rates. It holds information 49 * about available refresh rates on the device, and the mapping between the numbers and human 50 * readable names. 51 */ 52 class RefreshRateConfigs { 53 public: 54 // Margin used when matching refresh rates to the content desired ones. 55 static constexpr nsecs_t MARGIN_FOR_PERIOD_CALCULATION = 56 std::chrono::nanoseconds(800us).count(); 57 58 class RefreshRate { 59 private: 60 // Effectively making the constructor private while allowing 61 // std::make_unique to create the object 62 struct ConstructorTag { ConstructorTagConstructorTag63 explicit ConstructorTag(int) {} 64 }; 65 66 public: RefreshRate(DisplayModeId modeId,DisplayModePtr mode,Fps fps,ConstructorTag)67 RefreshRate(DisplayModeId modeId, DisplayModePtr mode, Fps fps, ConstructorTag) 68 : modeId(modeId), mode(mode), fps(std::move(fps)) {} 69 getModeId()70 DisplayModeId getModeId() const { return modeId; } getVsyncPeriod()71 nsecs_t getVsyncPeriod() const { return mode->getVsyncPeriod(); } getModeGroup()72 int32_t getModeGroup() const { return mode->getGroup(); } getName()73 std::string getName() const { return to_string(fps); } getFps()74 Fps getFps() const { return fps; } 75 76 // Checks whether the fps of this RefreshRate struct is within a given min and max refresh 77 // rate passed in. Margin of error is applied to the boundaries for approximation. inPolicy(Fps minRefreshRate,Fps maxRefreshRate)78 bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const { 79 return minRefreshRate.lessThanOrEqualWithMargin(fps) && 80 fps.lessThanOrEqualWithMargin(maxRefreshRate); 81 } 82 83 bool operator!=(const RefreshRate& other) const { 84 return modeId != other.modeId || mode != other.mode; 85 } 86 87 bool operator<(const RefreshRate& other) const { 88 return getFps().getValue() < other.getFps().getValue(); 89 } 90 91 bool operator==(const RefreshRate& other) const { return !(*this != other); } 92 93 std::string toString() const; 94 friend std::ostream& operator<<(std::ostream& os, const RefreshRate& refreshRate) { 95 return os << refreshRate.toString(); 96 } 97 98 private: 99 friend RefreshRateConfigs; 100 friend class RefreshRateConfigsTest; 101 102 const DisplayModeId modeId; 103 DisplayModePtr mode; 104 // Refresh rate in frames per second 105 const Fps fps{0.0f}; 106 }; 107 108 using AllRefreshRatesMapType = 109 std::unordered_map<DisplayModeId, std::unique_ptr<const RefreshRate>>; 110 111 struct FpsRange { 112 Fps min{0.0f}; 113 Fps max{std::numeric_limits<float>::max()}; 114 115 bool operator==(const FpsRange& other) const { 116 return min.equalsWithMargin(other.min) && max.equalsWithMargin(other.max); 117 } 118 119 bool operator!=(const FpsRange& other) const { return !(*this == other); } 120 toStringFpsRange121 std::string toString() const { 122 return base::StringPrintf("[%s %s]", to_string(min).c_str(), to_string(max).c_str()); 123 } 124 }; 125 126 struct Policy { 127 private: 128 static constexpr int kAllowGroupSwitchingDefault = false; 129 130 public: 131 // The default mode, used to ensure we only initiate display mode switches within the 132 // same mode group as defaultMode's group. 133 DisplayModeId defaultMode; 134 // Whether or not we switch mode groups to get the best frame rate. 135 bool allowGroupSwitching = kAllowGroupSwitchingDefault; 136 // The primary refresh rate range represents display manager's general guidance on the 137 // display modes we'll consider when switching refresh rates. Unless we get an explicit 138 // signal from an app, we should stay within this range. 139 FpsRange primaryRange; 140 // The app request refresh rate range allows us to consider more display modes when 141 // switching refresh rates. Although we should generally stay within the primary range, 142 // specific considerations, such as layer frame rate settings specified via the 143 // setFrameRate() api, may cause us to go outside the primary range. We never go outside the 144 // app request range. The app request range will be greater than or equal to the primary 145 // refresh rate range, never smaller. 146 FpsRange appRequestRange; 147 148 Policy() = default; 149 PolicyPolicy150 Policy(DisplayModeId defaultMode, const FpsRange& range) 151 : Policy(defaultMode, kAllowGroupSwitchingDefault, range, range) {} 152 PolicyPolicy153 Policy(DisplayModeId defaultMode, bool allowGroupSwitching, const FpsRange& range) 154 : Policy(defaultMode, allowGroupSwitching, range, range) {} 155 PolicyPolicy156 Policy(DisplayModeId defaultMode, const FpsRange& primaryRange, 157 const FpsRange& appRequestRange) 158 : Policy(defaultMode, kAllowGroupSwitchingDefault, primaryRange, appRequestRange) {} 159 PolicyPolicy160 Policy(DisplayModeId defaultMode, bool allowGroupSwitching, const FpsRange& primaryRange, 161 const FpsRange& appRequestRange) 162 : defaultMode(defaultMode), 163 allowGroupSwitching(allowGroupSwitching), 164 primaryRange(primaryRange), 165 appRequestRange(appRequestRange) {} 166 167 bool operator==(const Policy& other) const { 168 return defaultMode == other.defaultMode && primaryRange == other.primaryRange && 169 appRequestRange == other.appRequestRange && 170 allowGroupSwitching == other.allowGroupSwitching; 171 } 172 173 bool operator!=(const Policy& other) const { return !(*this == other); } 174 std::string toString() const; 175 }; 176 177 // Return code set*Policy() to indicate the current policy is unchanged. 178 static constexpr int CURRENT_POLICY_UNCHANGED = 1; 179 180 // We maintain the display manager policy and the override policy separately. The override 181 // policy is used by CTS tests to get a consistent device state for testing. While the override 182 // policy is set, it takes precedence over the display manager policy. Once the override policy 183 // is cleared, we revert to using the display manager policy. 184 185 // Sets the display manager policy to choose refresh rates. The return value will be: 186 // - A negative value if the policy is invalid or another error occurred. 187 // - NO_ERROR if the policy was successfully updated, and the current policy is different from 188 // what it was before the call. 189 // - CURRENT_POLICY_UNCHANGED if the policy was successfully updated, but the current policy 190 // is the same as it was before the call. 191 status_t setDisplayManagerPolicy(const Policy& policy) EXCLUDES(mLock); 192 // Sets the override policy. See setDisplayManagerPolicy() for the meaning of the return value. 193 status_t setOverridePolicy(const std::optional<Policy>& policy) EXCLUDES(mLock); 194 // Gets the current policy, which will be the override policy if active, and the display manager 195 // policy otherwise. 196 Policy getCurrentPolicy() const EXCLUDES(mLock); 197 // Gets the display manager policy, regardless of whether an override policy is active. 198 Policy getDisplayManagerPolicy() const EXCLUDES(mLock); 199 200 // Returns true if mode is allowed by the current policy. 201 bool isModeAllowed(DisplayModeId) const EXCLUDES(mLock); 202 203 // Describes the different options the layer voted for refresh rate 204 enum class LayerVoteType { 205 NoVote, // Doesn't care about the refresh rate 206 Min, // Minimal refresh rate available 207 Max, // Maximal refresh rate available 208 Heuristic, // Specific refresh rate that was calculated by platform using a heuristic 209 ExplicitDefault, // Specific refresh rate that was provided by the app with Default 210 // compatibility 211 ExplicitExactOrMultiple, // Specific refresh rate that was provided by the app with 212 // ExactOrMultiple compatibility 213 ExplicitExact, // Specific refresh rate that was provided by the app with 214 // Exact compatibility 215 216 }; 217 218 // Captures the layer requirements for a refresh rate. This will be used to determine the 219 // display refresh rate. 220 struct LayerRequirement { 221 // Layer's name. Used for debugging purposes. 222 std::string name; 223 // Layer's owner uid 224 uid_t ownerUid = static_cast<uid_t>(-1); 225 // Layer vote type. 226 LayerVoteType vote = LayerVoteType::NoVote; 227 // Layer's desired refresh rate, if applicable. 228 Fps desiredRefreshRate{0.0f}; 229 // If a seamless mode switch is required. 230 Seamlessness seamlessness = Seamlessness::Default; 231 // Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer 232 // would have on choosing the refresh rate. 233 float weight = 0.0f; 234 // Whether layer is in focus or not based on WindowManager's state 235 bool focused = false; 236 237 bool operator==(const LayerRequirement& other) const { 238 return name == other.name && vote == other.vote && 239 desiredRefreshRate.equalsWithMargin(other.desiredRefreshRate) && 240 seamlessness == other.seamlessness && weight == other.weight && 241 focused == other.focused; 242 } 243 244 bool operator!=(const LayerRequirement& other) const { return !(*this == other); } 245 }; 246 247 // Global state describing signals that affect refresh rate choice. 248 struct GlobalSignals { 249 // Whether the user touched the screen recently. Used to apply touch boost. 250 bool touch = false; 251 // True if the system hasn't seen any buffers posted to layers recently. 252 bool idle = false; 253 254 bool operator==(const GlobalSignals& other) const { 255 return touch == other.touch && idle == other.idle; 256 } 257 }; 258 259 // Returns the refresh rate that fits best to the given layers. 260 // layers - The layer requirements to consider. 261 // globalSignals - global state of touch and idle 262 // outSignalsConsidered - An output param that tells the caller whether the refresh rate was 263 // chosen based on touch boost and/or idle timer. 264 RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>& layers, 265 const GlobalSignals& globalSignals, 266 GlobalSignals* outSignalsConsidered = nullptr) const 267 EXCLUDES(mLock); 268 getSupportedRefreshRateRange()269 FpsRange getSupportedRefreshRateRange() const EXCLUDES(mLock) { 270 std::lock_guard lock(mLock); 271 return {mMinSupportedRefreshRate->getFps(), mMaxSupportedRefreshRate->getFps()}; 272 } 273 274 std::optional<Fps> onKernelTimerChanged(std::optional<DisplayModeId> desiredActiveModeId, 275 bool timerExpired) const EXCLUDES(mLock); 276 277 // Returns the highest refresh rate according to the current policy. May change at runtime. Only 278 // uses the primary range, not the app request range. 279 RefreshRate getMaxRefreshRateByPolicy() const EXCLUDES(mLock); 280 281 // Returns the current refresh rate 282 RefreshRate getCurrentRefreshRate() const EXCLUDES(mLock); 283 284 // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by 285 // the policy. 286 RefreshRate getCurrentRefreshRateByPolicy() const; 287 288 // Returns the refresh rate that corresponds to a DisplayModeId. This may change at 289 // runtime. 290 // TODO(b/159590486) An invalid mode id may be given here if the dipslay modes have changed. getRefreshRateFromModeId(DisplayModeId modeId)291 RefreshRate getRefreshRateFromModeId(DisplayModeId modeId) const EXCLUDES(mLock) { 292 std::lock_guard lock(mLock); 293 return *mRefreshRates.at(modeId); 294 }; 295 296 // Stores the current modeId the device operates at 297 void setCurrentModeId(DisplayModeId) EXCLUDES(mLock); 298 299 // Returns a string that represents the layer vote type 300 static std::string layerVoteTypeString(LayerVoteType vote); 301 302 // Returns a known frame rate that is the closest to frameRate 303 Fps findClosestKnownFrameRate(Fps frameRate) const; 304 305 // Configuration flags. 306 struct Config { 307 bool enableFrameRateOverride = false; 308 309 // Specifies the upper refresh rate threshold (inclusive) for layer vote types of multiple 310 // or heuristic, such that refresh rates higher than this value will not be voted for. 0 if 311 // no threshold is set. 312 int frameRateMultipleThreshold = 0; 313 }; 314 315 RefreshRateConfigs(const DisplayModes& modes, DisplayModeId currentModeId, 316 Config config = {.enableFrameRateOverride = false, 317 .frameRateMultipleThreshold = 0}); 318 319 void updateDisplayModes(const DisplayModes& mode, DisplayModeId currentModeId) EXCLUDES(mLock); 320 321 // Returns whether switching modes (refresh rate or resolution) is possible. 322 // TODO(b/158780872): Consider HAL support, and skip frame rate detection if the modes only 323 // differ in resolution. canSwitch()324 bool canSwitch() const EXCLUDES(mLock) { 325 std::lock_guard lock(mLock); 326 return mRefreshRates.size() > 1; 327 } 328 329 // Class to enumerate options around toggling the kernel timer on and off. 330 enum class KernelIdleTimerAction { 331 TurnOff, // Turn off the idle timer. 332 TurnOn // Turn on the idle timer. 333 }; 334 // Checks whether kernel idle timer should be active depending the policy decisions around 335 // refresh rates. 336 KernelIdleTimerAction getIdleTimerAction() const; 337 supportsFrameRateOverride()338 bool supportsFrameRateOverride() const { return mSupportsFrameRateOverride; } 339 340 // Return the display refresh rate divider to match the layer 341 // frame rate, or 0 if the display refresh rate is not a multiple of the 342 // layer refresh rate. 343 static int getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate); 344 345 using UidToFrameRateOverride = std::map<uid_t, Fps>; 346 // Returns the frame rate override for each uid. 347 // 348 // @param layers list of visible layers 349 // @param displayFrameRate the display frame rate 350 // @param touch whether touch timer is active (i.e. user touched the screen recently) 351 UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>& layers, 352 Fps displayFrameRate, bool touch) const 353 EXCLUDES(mLock); 354 355 void dump(std::string& result) const EXCLUDES(mLock); 356 357 private: 358 friend class RefreshRateConfigsTest; 359 360 void constructAvailableRefreshRates() REQUIRES(mLock); 361 362 void getSortedRefreshRateListLocked( 363 const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate, 364 std::vector<const RefreshRate*>* outRefreshRates) REQUIRES(mLock); 365 366 std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>& layers, 367 const GlobalSignals& globalSignals, 368 GlobalSignals* outSignalsConsidered) const 369 REQUIRES(mLock); 370 371 RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers, 372 const GlobalSignals& globalSignals, 373 GlobalSignals* outSignalsConsidered) const REQUIRES(mLock); 374 375 // Returns the refresh rate with the highest score in the collection specified from begin 376 // to end. If there are more than one with the same highest refresh rate, the first one is 377 // returned. 378 template <typename Iter> 379 const RefreshRate* getBestRefreshRate(Iter begin, Iter end) const; 380 381 // Returns number of display frames and remainder when dividing the layer refresh period by 382 // display refresh period. 383 std::pair<nsecs_t, nsecs_t> getDisplayFrames(nsecs_t layerPeriod, nsecs_t displayPeriod) const; 384 385 // Returns the lowest refresh rate according to the current policy. May change at runtime. Only 386 // uses the primary range, not the app request range. 387 const RefreshRate& getMinRefreshRateByPolicyLocked() const REQUIRES(mLock); 388 389 // Returns the highest refresh rate according to the current policy. May change at runtime. Only 390 // uses the primary range, not the app request range. 391 const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock); 392 393 // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by 394 // the policy. 395 const RefreshRate& getCurrentRefreshRateByPolicyLocked() const REQUIRES(mLock); 396 397 const Policy* getCurrentPolicyLocked() const REQUIRES(mLock); 398 bool isPolicyValidLocked(const Policy& policy) const REQUIRES(mLock); 399 400 // Returns whether the layer is allowed to vote for the given refresh rate. 401 bool isVoteAllowed(const LayerRequirement&, const RefreshRate&) const; 402 403 // calculates a score for a layer. Used to determine the display refresh rate 404 // and the frame rate override for certains applications. 405 float calculateLayerScoreLocked(const LayerRequirement&, const RefreshRate&, 406 bool isSeamlessSwitch) const REQUIRES(mLock); 407 408 // The list of refresh rates, indexed by display modes ID. This may change after this 409 // object is initialized. 410 AllRefreshRatesMapType mRefreshRates GUARDED_BY(mLock); 411 412 // The list of refresh rates in the primary range of the current policy, ordered by vsyncPeriod 413 // (the first element is the lowest refresh rate). 414 std::vector<const RefreshRate*> mPrimaryRefreshRates GUARDED_BY(mLock); 415 416 // The list of refresh rates in the app request range of the current policy, ordered by 417 // vsyncPeriod (the first element is the lowest refresh rate). 418 std::vector<const RefreshRate*> mAppRequestRefreshRates GUARDED_BY(mLock); 419 420 // The current display mode. This will change at runtime. This is set by SurfaceFlinger on 421 // the main thread, and read by the Scheduler (and other objects) on other threads. 422 const RefreshRate* mCurrentRefreshRate GUARDED_BY(mLock); 423 424 // The policy values will change at runtime. They're set by SurfaceFlinger on the main thread, 425 // and read by the Scheduler (and other objects) on other threads. 426 Policy mDisplayManagerPolicy GUARDED_BY(mLock); 427 std::optional<Policy> mOverridePolicy GUARDED_BY(mLock); 428 429 // The min and max refresh rates supported by the device. 430 // This may change at runtime. 431 const RefreshRate* mMinSupportedRefreshRate GUARDED_BY(mLock); 432 const RefreshRate* mMaxSupportedRefreshRate GUARDED_BY(mLock); 433 434 mutable std::mutex mLock; 435 436 // A sorted list of known frame rates that a Heuristic layer will choose 437 // from based on the closest value. 438 const std::vector<Fps> mKnownFrameRates; 439 440 const Config mConfig; 441 bool mSupportsFrameRateOverride; 442 443 struct GetBestRefreshRateInvocation { 444 std::vector<LayerRequirement> layerRequirements; 445 GlobalSignals globalSignals; 446 GlobalSignals outSignalsConsidered; 447 RefreshRate resultingBestRefreshRate; 448 }; 449 mutable std::optional<GetBestRefreshRateInvocation> lastBestRefreshRateInvocation 450 GUARDED_BY(mLock); 451 }; 452 453 } // namespace android::scheduler 454