1 #ifndef NV20_3D_XML 2 #define NV20_3D_XML 3 4 /* Autogenerated file, DO NOT EDIT manually! 5 6 This file was generated by the rules-ng-ng headergen tool in this git repository: 7 http://0x04.net/cgit/index.cgi/rules-ng-ng 8 git clone git://0x04.net/rules-ng-ng 9 10 The rules-ng-ng source files this header was generated from are: 11 - nv20_3d.xml ( 21073 bytes, from 2010-11-15 02:24:38) 12 - copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) 13 - nv10_3d.xml ( 18449 bytes, from 2010-11-15 02:24:38) 14 - nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) 15 - nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) 16 - nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) 17 - nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) 18 19 Copyright (C) 2006-2010 by the following authors: 20 - Artur Huillet <arthur.huillet@free.fr> (ahuillet) 21 - Ben Skeggs (darktama, darktama_) 22 - B. R. <koala_br@users.sourceforge.net> (koala_br) 23 - Carlos Martin <carlosmn@users.sf.net> (carlosmn) 24 - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) 25 - Dawid Gajownik <gajownik@users.sf.net> (gajownik) 26 - Dmitry Baryshkov 27 - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) 28 - EdB <edb_@users.sf.net> (edb_) 29 - Erik Waling <erikwailing@users.sf.net> (erikwaling) 30 - Francisco Jerez <currojerez@riseup.net> (curro) 31 - imirkin <imirkin@users.sf.net> (imirkin) 32 - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) 33 - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) 34 - Laurent Carlier <lordheavym@gmail.com> (lordheavy) 35 - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) 36 - Maarten Maathuis <madman2003@gmail.com> (stillunknown) 37 - Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin) 38 - Mark Carey <mark.carey@gmail.com> (careym) 39 - Matthieu Castet <matthieu.castet@parrot.com> (mat-c) 40 - nvidiaman <nvidiaman@users.sf.net> (nvidiaman) 41 - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) 42 - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) 43 - Peter Popov <ironpeter@users.sf.net> (ironpeter) 44 - Richard Hughes <hughsient@users.sf.net> (hughsient) 45 - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) 46 - Serge Martin 47 - Simon Raffeiner 48 - Stephane Loeuillet <leroutier@users.sf.net> (leroutier) 49 - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) 50 - sturmflut <sturmflut@users.sf.net> (sturmflut) 51 - Sylvain Munaut <tnt@246tNt.com> 52 - Victor Stinner <victor.stinner@haypocalc.com> (haypo) 53 - Wladmir van der Laan <laanwj@gmail.com> (miathan6) 54 - Younes Manton <younes.m@gmail.com> (ymanton) 55 56 Permission is hereby granted, free of charge, to any person obtaining 57 a copy of this software and associated documentation files (the 58 "Software"), to deal in the Software without restriction, including 59 without limitation the rights to use, copy, modify, merge, publish, 60 distribute, sublicense, and/or sell copies of the Software, and to 61 permit persons to whom the Software is furnished to do so, subject to 62 the following conditions: 63 64 The above copyright notice and this permission notice (including the 65 next paragraph) shall be included in all copies or substantial 66 portions of the Software. 67 68 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 69 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 70 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 71 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 72 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 73 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 74 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 75 */ 76 77 78 #define NV20_VERTEX_ATTR_POS 0x00000000 79 #define NV20_VERTEX_ATTR_NORMAL 0x00000002 80 #define NV20_VERTEX_ATTR_COLOR0 0x00000003 81 #define NV20_VERTEX_ATTR_COLOR1 0x00000004 82 #define NV20_VERTEX_ATTR_FOG 0x00000005 83 #define NV20_VERTEX_ATTR_TEX0 0x00000009 84 #define NV20_VERTEX_ATTR_TEX1 0x0000000a 85 #define NV20_VERTEX_ATTR_TEX2 0x0000000b 86 #define NV20_VERTEX_ATTR_TEX3 0x0000000c 87 88 89 90 #define NV20_3D_FLIP_SET_READ 0x00000120 91 92 #define NV20_3D_FLIP_SET_WRITE 0x00000124 93 94 #define NV20_3D_FLIP_MAX 0x00000128 95 96 #define NV20_3D_FLIP_INCR_WRITE 0x0000012c 97 98 #define NV20_3D_FLIP_WAIT 0x00000130 99 100 #define NV20_3D_DMA_NOTIFY 0x00000180 101 102 #define NV20_3D_DMA_TEXTURE0 0x00000184 103 104 #define NV20_3D_DMA_TEXTURE1 0x00000188 105 106 #define NV20_3D_DMA_COLOR 0x00000194 107 108 #define NV20_3D_DMA_ZETA 0x00000198 109 110 #define NV20_3D_RT_HORIZ 0x00000200 111 #define NV20_3D_RT_HORIZ_X__MASK 0x0000ffff 112 #define NV20_3D_RT_HORIZ_X__SHIFT 0 113 #define NV20_3D_RT_HORIZ_W__MASK 0xffff0000 114 #define NV20_3D_RT_HORIZ_W__SHIFT 16 115 116 #define NV20_3D_RT_VERT 0x00000204 117 #define NV20_3D_RT_VERT_Y__MASK 0x0000ffff 118 #define NV20_3D_RT_VERT_Y__SHIFT 0 119 #define NV20_3D_RT_VERT_H__MASK 0xffff0000 120 #define NV20_3D_RT_VERT_H__SHIFT 16 121 122 #define NV20_3D_RT_FORMAT 0x00000208 123 #define NV20_3D_RT_FORMAT_TYPE__MASK 0x00000f00 124 #define NV20_3D_RT_FORMAT_TYPE__SHIFT 8 125 #define NV20_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 126 #define NV20_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 127 #define NV20_3D_RT_FORMAT_DEPTH__MASK 0x00000030 128 #define NV20_3D_RT_FORMAT_DEPTH__SHIFT 4 129 #define NV20_3D_RT_FORMAT_DEPTH_Z16 0x00000010 130 #define NV20_3D_RT_FORMAT_DEPTH_Z24S8 0x00000020 131 #define NV20_3D_RT_FORMAT_COLOR__MASK 0x0000000f 132 #define NV20_3D_RT_FORMAT_COLOR__SHIFT 0 133 #define NV20_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 134 #define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 135 #define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 136 #define NV20_3D_RT_FORMAT_COLOR_B8 0x00000009 137 138 #define NV20_3D_RT_PITCH 0x0000020c 139 #define NV20_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff 140 #define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT 0 141 #define NV20_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000 142 #define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT 16 143 144 #define NV20_3D_COLOR_OFFSET 0x00000210 145 146 #define NV20_3D_ZETA_OFFSET 0x00000214 147 148 #define NV20_3D_UNK0290 0x00000290 149 150 #define NV20_3D_VIEWPORT_CLIP_MODE 0x000002b4 151 152 #define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) 153 #define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004 154 #define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 155 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff 156 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0 157 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000 158 #define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16 159 160 #define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) 161 #define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004 162 #define NV20_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 163 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff 164 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0 165 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000 166 #define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16 167 168 #define NV20_3D_ALPHA_FUNC_ENABLE 0x00000300 169 170 #define NV20_3D_BLEND_FUNC_ENABLE 0x00000304 171 172 #define NV20_3D_CULL_FACE_ENABLE 0x00000308 173 174 #define NV20_3D_DEPTH_TEST_ENABLE 0x0000030c 175 176 #define NV20_3D_DITHER_ENABLE 0x00000310 177 178 #define NV20_3D_LIGHTING_ENABLE 0x00000314 179 180 #define NV20_3D_POINT_PARAMETERS_ENABLE 0x00000318 181 182 #define NV20_3D_POINT_SMOOTH_ENABLE 0x0000031c 183 184 #define NV20_3D_LINE_SMOOTH_ENABLE 0x00000320 185 186 #define NV20_3D_POLYGON_SMOOTH_ENABLE 0x00000324 187 188 #define NV20_3D_STENCIL_ENABLE 0x0000032c 189 190 #define NV20_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330 191 192 #define NV20_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334 193 194 #define NV20_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338 195 196 #define NV20_3D_ALPHA_FUNC_FUNC 0x0000033c 197 #define NV20_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 198 #define NV20_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 199 #define NV20_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 200 #define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 201 #define NV20_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 202 #define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 203 #define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 204 #define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 205 206 #define NV20_3D_ALPHA_FUNC_REF 0x00000340 207 208 #define NV20_3D_BLEND_FUNC_SRC 0x00000344 209 #define NV20_3D_BLEND_FUNC_SRC_ZERO 0x00000000 210 #define NV20_3D_BLEND_FUNC_SRC_ONE 0x00000001 211 #define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 212 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 213 #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 214 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 215 #define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 216 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 217 #define NV20_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306 218 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 219 #define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 220 #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 221 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 222 #define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 223 #define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 224 225 #define NV20_3D_BLEND_FUNC_DST 0x00000348 226 #define NV20_3D_BLEND_FUNC_DST_ZERO 0x00000000 227 #define NV20_3D_BLEND_FUNC_DST_ONE 0x00000001 228 #define NV20_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300 229 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 230 #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 231 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 232 #define NV20_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304 233 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 234 #define NV20_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306 235 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 236 #define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 237 #define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 238 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 239 #define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 240 #define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 241 242 #define NV20_3D_BLEND_COLOR 0x0000034c 243 #define NV20_3D_BLEND_COLOR_B__MASK 0x000000ff 244 #define NV20_3D_BLEND_COLOR_B__SHIFT 0 245 #define NV20_3D_BLEND_COLOR_G__MASK 0x0000ff00 246 #define NV20_3D_BLEND_COLOR_G__SHIFT 8 247 #define NV20_3D_BLEND_COLOR_R__MASK 0x00ff0000 248 #define NV20_3D_BLEND_COLOR_R__SHIFT 16 249 #define NV20_3D_BLEND_COLOR_A__MASK 0xff000000 250 #define NV20_3D_BLEND_COLOR_A__SHIFT 24 251 252 #define NV20_3D_BLEND_EQUATION 0x00000350 253 #define NV20_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 254 #define NV20_3D_BLEND_EQUATION_MIN 0x00008007 255 #define NV20_3D_BLEND_EQUATION_MAX 0x00008008 256 #define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a 257 #define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b 258 259 #define NV20_3D_DEPTH_FUNC 0x00000354 260 #define NV20_3D_DEPTH_FUNC_NEVER 0x00000200 261 #define NV20_3D_DEPTH_FUNC_LESS 0x00000201 262 #define NV20_3D_DEPTH_FUNC_EQUAL 0x00000202 263 #define NV20_3D_DEPTH_FUNC_LEQUAL 0x00000203 264 #define NV20_3D_DEPTH_FUNC_GREATER 0x00000204 265 #define NV20_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 266 #define NV20_3D_DEPTH_FUNC_GEQUAL 0x00000206 267 #define NV20_3D_DEPTH_FUNC_ALWAYS 0x00000207 268 269 #define NV20_3D_COLOR_MASK 0x00000358 270 #define NV20_3D_COLOR_MASK_B 0x00000001 271 #define NV20_3D_COLOR_MASK_G 0x00000100 272 #define NV20_3D_COLOR_MASK_R 0x00010000 273 #define NV20_3D_COLOR_MASK_A 0x01000000 274 275 #define NV20_3D_DEPTH_WRITE_ENABLE 0x0000035c 276 277 #define NV20_3D_STENCIL_MASK 0x00000360 278 279 #define NV20_3D_STENCIL_FUNC_FUNC 0x00000364 280 #define NV20_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 281 #define NV20_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 282 #define NV20_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 283 #define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 284 #define NV20_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 285 #define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 286 #define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 287 #define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 288 289 #define NV20_3D_STENCIL_FUNC_REF 0x00000368 290 291 #define NV20_3D_STENCIL_FUNC_MASK 0x0000036c 292 293 #define NV20_3D_STENCIL_OP_FAIL 0x00000370 294 #define NV20_3D_STENCIL_OP_FAIL_ZERO 0x00000000 295 #define NV20_3D_STENCIL_OP_FAIL_INVERT 0x0000150a 296 #define NV20_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 297 #define NV20_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 298 #define NV20_3D_STENCIL_OP_FAIL_INCR 0x00001e02 299 #define NV20_3D_STENCIL_OP_FAIL_DECR 0x00001e03 300 #define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 301 #define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 302 303 #define NV20_3D_STENCIL_OP_ZFAIL 0x00000374 304 #define NV20_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 305 #define NV20_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a 306 #define NV20_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 307 #define NV20_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 308 #define NV20_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 309 #define NV20_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 310 #define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 311 #define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 312 313 #define NV20_3D_STENCIL_OP_ZPASS 0x00000378 314 #define NV20_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 315 #define NV20_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a 316 #define NV20_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 317 #define NV20_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 318 #define NV20_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 319 #define NV20_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 320 #define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 321 #define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 322 323 #define NV20_3D_SHADE_MODEL 0x0000037c 324 #define NV20_3D_SHADE_MODEL_FLAT 0x00001d00 325 #define NV20_3D_SHADE_MODEL_SMOOTH 0x00001d01 326 327 #define NV20_3D_LINE_WIDTH 0x00000380 328 329 #define NV20_3D_POLYGON_OFFSET_FACTOR 0x00000384 330 331 #define NV20_3D_POLYGON_OFFSET_UNITS 0x00000388 332 333 #define NV20_3D_POLYGON_MODE_FRONT 0x0000038c 334 #define NV20_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 335 #define NV20_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 336 #define NV20_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 337 338 #define NV20_3D_POLYGON_MODE_BACK 0x00000390 339 #define NV20_3D_POLYGON_MODE_BACK_POINT 0x00001b00 340 #define NV20_3D_POLYGON_MODE_BACK_LINE 0x00001b01 341 #define NV20_3D_POLYGON_MODE_BACK_FILL 0x00001b02 342 343 #define NV20_3D_DEPTH_RANGE_NEAR 0x00000394 344 345 #define NV20_3D_DEPTH_RANGE_FAR 0x00000398 346 347 #define NV20_3D_CULL_FACE 0x0000039c 348 #define NV20_3D_CULL_FACE_FRONT 0x00000404 349 #define NV20_3D_CULL_FACE_BACK 0x00000405 350 #define NV20_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 351 352 #define NV20_3D_FRONT_FACE 0x000003a0 353 #define NV20_3D_FRONT_FACE_CW 0x00000900 354 #define NV20_3D_FRONT_FACE_CCW 0x00000901 355 356 #define NV20_3D_DMA_FENCE 0x000001a4 357 358 #define NV20_3D_DMA_QUERY 0x000001a8 359 360 361 #define NV20_3D_VERTEX_POS_3F 0x00001500 362 363 364 #define NV20_3D_VERTEX_POS_3F_X 0x00001500 365 366 #define NV20_3D_VERTEX_POS_3F_Y 0x00001504 367 368 #define NV20_3D_VERTEX_POS_3F_Z 0x00001508 369 370 #define NV20_3D_VERTEX_POS_4F 0x00001518 371 372 373 #define NV20_3D_VERTEX_POS_4F_X 0x00001518 374 375 #define NV20_3D_VERTEX_POS_4F_Y 0x0000151c 376 377 #define NV20_3D_VERTEX_POS_4F_Z 0x00001520 378 379 #define NV20_3D_VERTEX_POS_4F_W 0x00001524 380 381 #define NV20_3D_VERTEX_POS_3I 0x00001528 382 383 384 #define NV20_3D_VERTEX_POS_3I_XY 0x00001528 385 #define NV20_3D_VERTEX_POS_3I_XY_X__MASK 0x0000ffff 386 #define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT 0 387 #define NV20_3D_VERTEX_POS_3I_XY_Y__MASK 0xffff0000 388 #define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT 16 389 390 #define NV20_3D_VERTEX_POS_3I_Z 0x0000152c 391 #define NV20_3D_VERTEX_POS_3I_Z_Z__MASK 0x0000ffff 392 #define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT 0 393 394 #define NV20_3D_VERTEX_NOR_3F 0x00001530 395 396 397 #define NV20_3D_VERTEX_NOR_3F_X 0x00001530 398 399 #define NV20_3D_VERTEX_NOR_3F_Y 0x00001534 400 401 #define NV20_3D_VERTEX_NOR_3F_Z 0x00001538 402 403 #define NV20_3D_VERTEX_NOR_3I 0x00001540 404 405 406 #define NV20_3D_VERTEX_NOR_3I_XY 0x00001540 407 #define NV20_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff 408 #define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT 0 409 #define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000 410 #define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16 411 412 #define NV20_3D_VERTEX_NOR_3I_Z 0x00001544 413 #define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff 414 #define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0 415 416 #define NV20_3D_VERTEX_COL_4F 0x00001550 417 418 419 #define NV20_3D_VERTEX_COL_4F_R 0x00001550 420 421 #define NV20_3D_VERTEX_COL_4F_G 0x00001554 422 423 #define NV20_3D_VERTEX_COL_4F_B 0x00001558 424 425 #define NV20_3D_VERTEX_COL_4F_A 0x0000155c 426 427 #define NV20_3D_VERTEX_COL_3F 0x00001560 428 429 430 #define NV20_3D_VERTEX_COL_3F_R 0x00001560 431 432 #define NV20_3D_VERTEX_COL_3F_G 0x00001564 433 434 #define NV20_3D_VERTEX_COL_3F_B 0x00001568 435 436 #define NV20_3D_VERTEX_COL_4I 0x0000156c 437 #define NV20_3D_VERTEX_COL_4I_R__MASK 0x000000ff 438 #define NV20_3D_VERTEX_COL_4I_R__SHIFT 0 439 #define NV20_3D_VERTEX_COL_4I_G__MASK 0x0000ff00 440 #define NV20_3D_VERTEX_COL_4I_G__SHIFT 8 441 #define NV20_3D_VERTEX_COL_4I_B__MASK 0x00ff0000 442 #define NV20_3D_VERTEX_COL_4I_B__SHIFT 16 443 #define NV20_3D_VERTEX_COL_4I_A__MASK 0xff000000 444 #define NV20_3D_VERTEX_COL_4I_A__SHIFT 24 445 446 #define NV20_3D_VERTEX_COL2_3F 0x00001580 447 448 449 #define NV20_3D_VERTEX_COL2_3F_R 0x00001580 450 451 #define NV20_3D_VERTEX_COL2_3F_G 0x00001584 452 453 #define NV20_3D_VERTEX_COL2_3F_B 0x00001588 454 455 #define NV20_3D_VERTEX_COL2_3I 0x0000158c 456 #define NV20_3D_VERTEX_COL2_3I_R__MASK 0x000000ff 457 #define NV20_3D_VERTEX_COL2_3I_R__SHIFT 0 458 #define NV20_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00 459 #define NV20_3D_VERTEX_COL2_3I_G__SHIFT 8 460 #define NV20_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000 461 #define NV20_3D_VERTEX_COL2_3I_B__SHIFT 16 462 463 #define NV20_3D_VERTEX_TX0_2F 0x00001590 464 465 466 #define NV20_3D_VERTEX_TX0_2F_S 0x00001590 467 468 #define NV20_3D_VERTEX_TX0_2F_T 0x00001594 469 470 #define NV20_3D_VERTEX_TX0_2I 0x00001598 471 #define NV20_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff 472 #define NV20_3D_VERTEX_TX0_2I_S__SHIFT 0 473 #define NV20_3D_VERTEX_TX0_2I_T__MASK 0xffff0000 474 #define NV20_3D_VERTEX_TX0_2I_T__SHIFT 16 475 476 #define NV20_3D_VERTEX_TX0_4F 0x000015a0 477 478 479 #define NV20_3D_VERTEX_TX0_4F_S 0x000015a0 480 481 #define NV20_3D_VERTEX_TX0_4F_T 0x000015a4 482 483 #define NV20_3D_VERTEX_TX0_4F_R 0x000015a8 484 485 #define NV20_3D_VERTEX_TX0_4F_Q 0x000015ac 486 487 #define NV20_3D_VERTEX_TX0_4I 0x000015b0 488 489 490 #define NV20_3D_VERTEX_TX0_4I_ST 0x000015b0 491 #define NV20_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff 492 #define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT 0 493 #define NV20_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000 494 #define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT 16 495 496 #define NV20_3D_VERTEX_TX0_4I_RQ 0x000015b4 497 #define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff 498 #define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0 499 #define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000 500 #define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16 501 502 #define NV20_3D_VERTEX_TX1_2F 0x000015b8 503 504 505 #define NV20_3D_VERTEX_TX1_2F_S 0x000015b8 506 507 #define NV20_3D_VERTEX_TX1_2F_T 0x000015bc 508 509 #define NV20_3D_VERTEX_TX1_2I 0x000015c0 510 #define NV20_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff 511 #define NV20_3D_VERTEX_TX1_2I_S__SHIFT 0 512 #define NV20_3D_VERTEX_TX1_2I_T__MASK 0xffff0000 513 #define NV20_3D_VERTEX_TX1_2I_T__SHIFT 16 514 515 #define NV20_3D_VERTEX_TX1_4F 0x000015c8 516 517 518 #define NV20_3D_VERTEX_TX1_4F_S 0x000015c8 519 520 #define NV20_3D_VERTEX_TX1_4F_T 0x000015cc 521 522 #define NV20_3D_VERTEX_TX1_4F_R 0x000015d0 523 524 #define NV20_3D_VERTEX_TX1_4F_Q 0x000015d4 525 526 #define NV20_3D_VERTEX_TX1_4I 0x000015d8 527 528 529 #define NV20_3D_VERTEX_TX1_4I_ST 0x000015d8 530 #define NV20_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff 531 #define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT 0 532 #define NV20_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000 533 #define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT 16 534 535 #define NV20_3D_VERTEX_TX1_4I_RQ 0x000015dc 536 #define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff 537 #define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0 538 #define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000 539 #define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16 540 541 #define NV20_3D_VERTEX_TX2_2F 0x000015e0 542 543 544 #define NV20_3D_VERTEX_TX2_2F_S 0x000015e0 545 546 #define NV20_3D_VERTEX_TX2_2F_T 0x000015e4 547 548 #define NV20_3D_VERTEX_TX2_2I 0x000015e8 549 #define NV20_3D_VERTEX_TX2_2I_S__MASK 0x0000ffff 550 #define NV20_3D_VERTEX_TX2_2I_S__SHIFT 0 551 #define NV20_3D_VERTEX_TX2_2I_T__MASK 0xffff0000 552 #define NV20_3D_VERTEX_TX2_2I_T__SHIFT 16 553 554 #define NV20_3D_VERTEX_TX2_4F 0x000015f0 555 556 557 #define NV20_3D_VERTEX_TX2_4F_S 0x000015f0 558 559 #define NV20_3D_VERTEX_TX2_4F_T 0x000015f4 560 561 #define NV20_3D_VERTEX_TX2_4F_R 0x000015f8 562 563 #define NV20_3D_VERTEX_TX2_4F_Q 0x000015fc 564 565 #define NV20_3D_VERTEX_TX2_4I 0x00001600 566 567 568 #define NV20_3D_VERTEX_TX2_4I_ST 0x00001600 569 #define NV20_3D_VERTEX_TX2_4I_ST_S__MASK 0x0000ffff 570 #define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT 0 571 #define NV20_3D_VERTEX_TX2_4I_ST_T__MASK 0xffff0000 572 #define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT 16 573 574 #define NV20_3D_VERTEX_TX2_4I_RQ 0x00001604 575 #define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK 0x0000ffff 576 #define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT 0 577 #define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK 0xffff0000 578 #define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT 16 579 580 #define NV20_3D_VERTEX_TX3_2F 0x00001608 581 582 583 #define NV20_3D_VERTEX_TX3_2F_S 0x00001608 584 585 #define NV20_3D_VERTEX_TX3_2F_T 0x0000160c 586 587 #define NV20_3D_VERTEX_TX3_2I 0x00001610 588 #define NV20_3D_VERTEX_TX3_2I_S__MASK 0x0000ffff 589 #define NV20_3D_VERTEX_TX3_2I_S__SHIFT 0 590 #define NV20_3D_VERTEX_TX3_2I_T__MASK 0xffff0000 591 #define NV20_3D_VERTEX_TX3_2I_T__SHIFT 16 592 593 #define NV20_3D_VERTEX_TX3_4F 0x00001620 594 595 596 #define NV20_3D_VERTEX_TX3_4F_S 0x00001620 597 598 #define NV20_3D_VERTEX_TX3_4F_T 0x00001624 599 600 #define NV20_3D_VERTEX_TX3_4F_R 0x00001628 601 602 #define NV20_3D_VERTEX_TX3_4F_Q 0x0000162c 603 604 #define NV20_3D_VERTEX_TX3_4I 0x00001630 605 606 607 #define NV20_3D_VERTEX_TX3_4I_ST 0x00001630 608 #define NV20_3D_VERTEX_TX3_4I_ST_S__MASK 0x0000ffff 609 #define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT 0 610 #define NV20_3D_VERTEX_TX3_4I_ST_T__MASK 0xffff0000 611 #define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT 16 612 613 #define NV20_3D_VERTEX_TX3_4I_RQ 0x00001634 614 #define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK 0x0000ffff 615 #define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT 0 616 #define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK 0xffff0000 617 #define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT 16 618 619 #define NV20_3D_VERTEX_FOG_1F 0x00001698 620 621 #define NV20_3D_EDGEFLAG_ENABLE 0x000016bc 622 623 #define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0)) 624 #define NV20_3D_VERTEX_ATTR_4F__ESIZE 0x00000010 625 #define NV20_3D_VERTEX_ATTR_4F__LEN 0x00000010 626 627 628 #define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0)) 629 630 #define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0)) 631 632 #define NV20_3D_VERTEX_ATTR_4F_Z(i0) (0x00001a08 + 0x10*(i0)) 633 634 #define NV20_3D_VERTEX_ATTR_4F_W(i0) (0x00001a0c + 0x10*(i0)) 635 636 637 #define NV20_3D_DMA_VTXBUF0 0x0000019c 638 639 #define NV20_3D_DMA_VTXBUF1 0x000001a0 640 641 #define NV20_3D_VTXBUF_VALIDATE 0x00001710 642 643 644 #define NV20_3D_VTXBUF_OFFSET(i0) (0x00001720 + 0x4*(i0)) 645 #define NV20_3D_VTXBUF_OFFSET_DMA1 0x80000000 646 #define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK 0x0fffffff 647 #define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT 0 648 649 #define NV20_3D_VTXBUF_FMT(i0) (0x00001760 + 0x4*(i0)) 650 #define NV20_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f 651 #define NV20_3D_VTXBUF_FMT_TYPE__SHIFT 0 652 #define NV20_3D_VTXBUF_FMT_TYPE_FLOAT 0x00000002 653 #define NV20_3D_VTXBUF_FMT_TYPE_UBYTE 0x00000004 654 #define NV20_3D_VTXBUF_FMT_TYPE_USHORT 0x00000005 655 #define NV20_3D_VTXBUF_FMT_SIZE__MASK 0x000000f0 656 #define NV20_3D_VTXBUF_FMT_SIZE__SHIFT 4 657 #define NV20_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00 658 #define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT 8 659 660 #define NV20_3D_VERTEX_BEGIN_END 0x000017fc 661 #define NV20_3D_VERTEX_BEGIN_END_STOP 0x00000000 662 #define NV20_3D_VERTEX_BEGIN_END_POINTS 0x00000001 663 #define NV20_3D_VERTEX_BEGIN_END_LINES 0x00000002 664 #define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 665 #define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 666 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 667 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 668 #define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 669 #define NV20_3D_VERTEX_BEGIN_END_QUADS 0x00000008 670 #define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 671 #define NV20_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a 672 673 #define NV20_3D_VTXBUF_ELEMENT_U16 0x00001800 674 #define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff 675 #define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0 676 #define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000 677 #define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16 678 679 #define NV20_3D_VTXBUF_ELEMENT_U32 0x00001808 680 681 #define NV20_3D_VTXBUF_BATCH 0x00001810 682 #define NV20_3D_VTXBUF_BATCH_OFFSET__MASK 0x00ffffff 683 #define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT 0 684 #define NV20_3D_VTXBUF_BATCH_COUNT__MASK 0xff000000 685 #define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT 24 686 687 #define NV20_3D_VTXBUF_DATA 0x00001818 688 689 690 #define NV20_3D_ENGINE 0x00001e94 691 #define NV20_3D_ENGINE_VP 0x00000002 692 #define NV20_3D_ENGINE_FIXED 0x00000004 693 694 #define NV20_3D_VP_UPLOAD_INST(i0) (0x00000b00 + 0x4*(i0)) 695 #define NV20_3D_VP_UPLOAD_INST__ESIZE 0x00000004 696 #define NV20_3D_VP_UPLOAD_INST__LEN 0x00000004 697 698 #define NV20_3D_VP_UPLOAD_CONST(i0) (0x00000b80 + 0x4*(i0)) 699 #define NV20_3D_VP_UPLOAD_CONST__ESIZE 0x00000004 700 #define NV20_3D_VP_UPLOAD_CONST__LEN 0x00000004 701 702 #define NV20_3D_VP_UPLOAD_FROM_ID 0x00001e9c 703 704 #define NV20_3D_VP_START_FROM_ID 0x00001ea0 705 706 #define NV20_3D_VP_UPLOAD_CONST_ID 0x00001ea4 707 708 709 710 #define NV20_3D_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1)) 711 #define NV20_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 712 #define NV20_3D_MODELVIEW_MATRIX__LEN 0x00000010 713 714 #define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000580 + 0x40*(i0) + 0x4*(i1)) 715 #define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 716 #define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x00000010 717 718 #define NV20_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0)) 719 #define NV20_3D_PROJECTION_MATRIX__ESIZE 0x00000004 720 #define NV20_3D_PROJECTION_MATRIX__LEN 0x00000010 721 722 #define NV20_3D_VIEWPORT_TRANSLATE 0x00000a20 723 724 725 #define NV20_3D_VIEWPORT_TRANSLATE_X 0x00000a20 726 727 #define NV20_3D_VIEWPORT_TRANSLATE_Y 0x00000a24 728 729 #define NV20_3D_VIEWPORT_TRANSLATE_Z 0x00000a28 730 731 #define NV20_3D_VIEWPORT_TRANSLATE_W 0x00000a2c 732 733 #define NV20_3D_VIEWPORT_SCALE 0x00000af0 734 735 736 #define NV20_3D_VIEWPORT_SCALE_X 0x00000af0 737 738 #define NV20_3D_VIEWPORT_SCALE_Y 0x00000af4 739 740 #define NV20_3D_VIEWPORT_SCALE_Z 0x00000af8 741 742 #define NV20_3D_VIEWPORT_SCALE_W 0x00000afc 743 744 745 #define NV20_3D_NORMALIZE_ENABLE 0x000003a4 746 747 #define NV20_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8 748 749 #define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 750 751 #define NV20_3D_LIGHT_MODEL 0x00000294 752 #define NV20_3D_LIGHT_MODEL_VIEWER__MASK 0x00030000 753 #define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT 16 754 #define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000 755 #define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL 0x00030000 756 #define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000001 757 758 #define NV20_3D_ENABLED_LIGHTS 0x000003bc 759 #define NV20_3D_ENABLED_LIGHTS_0__MASK 0x00000003 760 #define NV20_3D_ENABLED_LIGHTS_0__SHIFT 0 761 #define NV20_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000 762 #define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 763 #define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 764 #define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 765 #define NV20_3D_ENABLED_LIGHTS_1__MASK 0x0000000c 766 #define NV20_3D_ENABLED_LIGHTS_1__SHIFT 2 767 #define NV20_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000 768 #define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 769 #define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 770 #define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c 771 #define NV20_3D_ENABLED_LIGHTS_2__MASK 0x00000030 772 #define NV20_3D_ENABLED_LIGHTS_2__SHIFT 4 773 #define NV20_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000 774 #define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 775 #define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 776 #define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 777 #define NV20_3D_ENABLED_LIGHTS_3__MASK 0x000000c0 778 #define NV20_3D_ENABLED_LIGHTS_3__SHIFT 6 779 #define NV20_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000 780 #define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 781 #define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 782 #define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 783 #define NV20_3D_ENABLED_LIGHTS_4__MASK 0x00000300 784 #define NV20_3D_ENABLED_LIGHTS_4__SHIFT 8 785 #define NV20_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000 786 #define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 787 #define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 788 #define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 789 #define NV20_3D_ENABLED_LIGHTS_5__MASK 0x00000c00 790 #define NV20_3D_ENABLED_LIGHTS_5__SHIFT 10 791 #define NV20_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000 792 #define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 793 #define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 794 #define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 795 #define NV20_3D_ENABLED_LIGHTS_6__MASK 0x00003000 796 #define NV20_3D_ENABLED_LIGHTS_6__SHIFT 12 797 #define NV20_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000 798 #define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 799 #define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 800 #define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 801 #define NV20_3D_ENABLED_LIGHTS_7__MASK 0x0000c000 802 #define NV20_3D_ENABLED_LIGHTS_7__SHIFT 14 803 #define NV20_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000 804 #define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 805 #define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 806 #define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 807 808 #define NV20_3D_COLOR_MATERIAL 0x00000298 809 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK 0x00000003 810 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT 0 811 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000 812 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001 813 #define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002 814 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK 0x0000000c 815 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT 2 816 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000 817 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004 818 #define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008 819 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK 0x00000030 820 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT 4 821 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000 822 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010 823 #define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020 824 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK 0x000000c0 825 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT 6 826 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000 827 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040 828 #define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080 829 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK 0x00000300 830 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT 8 831 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000 832 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100 833 #define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200 834 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK 0x00000c00 835 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT 10 836 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000 837 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400 838 #define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800 839 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK 0x00003000 840 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT 12 841 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000 842 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000 843 #define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000 844 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK 0x0000c000 845 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT 14 846 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000 847 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000 848 #define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000 849 850 #define NV20_3D_MATERIAL_FACTOR_FRONT 0x000003a8 851 852 853 #define NV20_3D_MATERIAL_FACTOR_FRONT_R 0x000003a8 854 855 #define NV20_3D_MATERIAL_FACTOR_FRONT_G 0x000003ac 856 857 #define NV20_3D_MATERIAL_FACTOR_FRONT_B 0x000003b0 858 859 #define NV20_3D_MATERIAL_FACTOR_BACK 0x000017b0 860 861 862 #define NV20_3D_MATERIAL_FACTOR_BACK_R 0x000017b0 863 864 #define NV20_3D_MATERIAL_FACTOR_BACK_G 0x000017b4 865 866 #define NV20_3D_MATERIAL_FACTOR_BACK_B 0x000017b8 867 868 #define NV20_3D_MATERIAL_FACTOR_FRONT_A 0x000003b4 869 870 #define NV20_3D_MATERIAL_FACTOR_BACK_A 0x000017ac 871 872 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT 0x00000a10 873 874 875 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10 876 877 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14 878 879 #define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18 880 881 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT 0x000017a0 882 883 884 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0 885 886 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4 887 888 #define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8 889 890 #define NV20_3D_FRONT_MATERIAL_SHININESS(i0) (0x000009e0 + 0x4*(i0)) 891 #define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004 892 #define NV20_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006 893 894 #define NV20_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e28 + 0x4*(i0)) 895 #define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004 896 #define NV20_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006 897 898 899 900 #define NV20_3D_LIGHT_FRONT_AMBIENT(i0) (0x00001000 + 0x80*(i0)) 901 902 903 #define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0) (0x00001000 + 0x80*(i0)) 904 905 #define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0) (0x00001004 + 0x80*(i0)) 906 907 #define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0) (0x00001008 + 0x80*(i0)) 908 909 #define NV20_3D_LIGHT_FRONT_DIFFUSE(i0) (0x0000100c + 0x80*(i0)) 910 911 912 #define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0) (0x0000100c + 0x80*(i0)) 913 914 #define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0) (0x00001010 + 0x80*(i0)) 915 916 #define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0) (0x00001014 + 0x80*(i0)) 917 918 #define NV20_3D_LIGHT_FRONT_SPECULAR(i0) (0x00001018 + 0x80*(i0)) 919 920 921 #define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0) (0x00001018 + 0x80*(i0)) 922 923 #define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0) (0x0000101c + 0x80*(i0)) 924 925 #define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0) (0x00001020 + 0x80*(i0)) 926 927 928 #define NV20_3D_LIGHT_BACK_AMBIENT(i0) (0x00000c00 + 0x40*(i0)) 929 930 931 #define NV20_3D_LIGHT_BACK_AMBIENT_R(i0) (0x00000c00 + 0x40*(i0)) 932 933 #define NV20_3D_LIGHT_BACK_AMBIENT_G(i0) (0x00000c04 + 0x40*(i0)) 934 935 #define NV20_3D_LIGHT_BACK_AMBIENT_B(i0) (0x00000c08 + 0x40*(i0)) 936 937 #define NV20_3D_LIGHT_BACK_DIFFUSE(i0) (0x00000c0c + 0x40*(i0)) 938 939 940 #define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0) (0x00000c0c + 0x40*(i0)) 941 942 #define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0) (0x00000c10 + 0x40*(i0)) 943 944 #define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0) (0x00000c14 + 0x40*(i0)) 945 946 #define NV20_3D_LIGHT_BACK_SPECULAR(i0) (0x00000c18 + 0x40*(i0)) 947 948 949 #define NV20_3D_LIGHT_BACK_SPECULAR_R(i0) (0x00000c18 + 0x40*(i0)) 950 951 #define NV20_3D_LIGHT_BACK_SPECULAR_G(i0) (0x00000c1c + 0x40*(i0)) 952 953 #define NV20_3D_LIGHT_BACK_SPECULAR_B(i0) (0x00000c20 + 0x40*(i0)) 954 955 956 #define NV20_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x80*(i0)) 957 958 959 #define NV20_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x80*(i0)) 960 961 #define NV20_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x80*(i0)) 962 963 #define NV20_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x80*(i0)) 964 965 #define NV20_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x80*(i0)) 966 967 968 #define NV20_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x80*(i0)) 969 970 #define NV20_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x80*(i0)) 971 972 #define NV20_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x80*(i0)) 973 974 #define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00001040 + 0x80*(i0) + 0x4*(i1)) 975 #define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004 976 #define NV20_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007 977 978 #define NV20_3D_LIGHT_POSITION(i0) (0x0000105c + 0x80*(i0)) 979 980 981 #define NV20_3D_LIGHT_POSITION_X(i0) (0x0000105c + 0x80*(i0)) 982 983 #define NV20_3D_LIGHT_POSITION_Y(i0) (0x00001060 + 0x80*(i0)) 984 985 #define NV20_3D_LIGHT_POSITION_Z(i0) (0x00001064 + 0x80*(i0)) 986 987 #define NV20_3D_LIGHT_ATTENUATION(i0) (0x00001068 + 0x80*(i0)) 988 989 #define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001068 + 0x80*(i0)) 990 991 #define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000106c + 0x80*(i0)) 992 993 #define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001070 + 0x80*(i0)) 994 995 996 #define NV20_3D_FOG_MODE 0x0000029c 997 #define NV20_3D_FOG_MODE_LINEAR_UNSIGNED 0x00000804 998 #define NV20_3D_FOG_MODE_LINEAR_SIGNED 0x00002601 999 #define NV20_3D_FOG_MODE_EXP_UNSIGNED 0x00000802 1000 #define NV20_3D_FOG_MODE_EXP_SIGNED 0x00000800 1001 #define NV20_3D_FOG_MODE_EXP2_UNSIGNED 0x00000803 1002 #define NV20_3D_FOG_MODE_EXP2_SIGNED 0x00000801 1003 1004 #define NV20_3D_FOG_COORD 0x000002a0 1005 #define NV20_3D_FOG_COORD_DIST_RADIAL 0x00000001 1006 #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002 1007 #define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 1008 #define NV20_3D_FOG_COORD_FOG 0x00000006 1009 1010 #define NV20_3D_FOG_ENABLE 0x000002a4 1011 1012 #define NV20_3D_FOG_COLOR 0x000002a8 1013 #define NV20_3D_FOG_COLOR_R__MASK 0x000000ff 1014 #define NV20_3D_FOG_COLOR_R__SHIFT 0 1015 #define NV20_3D_FOG_COLOR_G__MASK 0x0000ff00 1016 #define NV20_3D_FOG_COLOR_G__SHIFT 8 1017 #define NV20_3D_FOG_COLOR_B__MASK 0x00ff0000 1018 #define NV20_3D_FOG_COLOR_B__SHIFT 16 1019 #define NV20_3D_FOG_COLOR_A__MASK 0xff000000 1020 #define NV20_3D_FOG_COLOR_A__SHIFT 24 1021 1022 #define NV20_3D_FOG_COEFF(i0) (0x000009c0 + 0x4*(i0)) 1023 #define NV20_3D_FOG_COEFF__ESIZE 0x00000004 1024 #define NV20_3D_FOG_COEFF__LEN 0x00000003 1025 1026 1027 1028 #define NV20_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1)) 1029 #define NV20_3D_TEX_GEN_MODE__ESIZE 0x00000004 1030 #define NV20_3D_TEX_GEN_MODE__LEN 0x00000004 1031 #define NV20_3D_TEX_GEN_MODE_FALSE 0x00000000 1032 #define NV20_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 1033 #define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 1034 #define NV20_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 1035 #define NV20_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 1036 #define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 1037 1038 1039 #define NV20_3D_TEX_GEN_COEFF(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) 1040 #define NV20_3D_TEX_GEN_COEFF__ESIZE 0x00000010 1041 #define NV20_3D_TEX_GEN_COEFF__LEN 0x00000004 1042 1043 #define NV20_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) 1044 1045 #define NV20_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000844 + 0x40*(i0) + 0x10*(i1)) 1046 1047 #define NV20_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000848 + 0x40*(i0) + 0x10*(i1)) 1048 1049 #define NV20_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000084c + 0x40*(i0) + 0x10*(i1)) 1050 1051 #define NV20_3D_TEX_MATRIX_ENABLE(i0) (0x00000420 + 0x4*(i0)) 1052 #define NV20_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 1053 #define NV20_3D_TEX_MATRIX_ENABLE__LEN 0x00000004 1054 1055 1056 #define NV20_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1)) 1057 #define NV20_3D_TEX_MATRIX__ESIZE 0x00000004 1058 #define NV20_3D_TEX_MATRIX__LEN 0x00000010 1059 1060 #define NV20_3D_TEX_SHADER_CULL_MODE 0x000017f8 1061 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK 0x00000001 1062 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT 0 1063 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 1064 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 1065 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK 0x00000002 1066 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT 1 1067 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 1068 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 1069 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK 0x00000004 1070 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT 2 1071 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 1072 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 1073 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK 0x00000008 1074 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT 3 1075 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 1076 #define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 1077 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK 0x00000010 1078 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT 4 1079 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 1080 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 1081 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK 0x00000020 1082 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT 5 1083 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 1084 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 1085 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK 0x00000040 1086 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT 6 1087 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 1088 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 1089 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK 0x00000080 1090 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT 7 1091 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 1092 #define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 1093 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK 0x00000100 1094 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT 8 1095 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 1096 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 1097 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK 0x00000200 1098 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT 9 1099 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 1100 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 1101 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK 0x00000400 1102 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT 10 1103 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 1104 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 1105 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK 0x00000800 1106 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT 11 1107 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 1108 #define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 1109 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK 0x00001000 1110 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT 12 1111 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 1112 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 1113 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK 0x00002000 1114 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT 13 1115 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 1116 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 1117 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK 0x00004000 1118 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT 14 1119 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 1120 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 1121 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK 0x00008000 1122 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT 15 1123 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 1124 #define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 1125 1126 #define NV20_3D_TEX_SHADER_CONST_EYE 0x0000181c 1127 1128 1129 #define NV20_3D_TEX_SHADER_CONST_EYE_X 0x0000181c 1130 1131 #define NV20_3D_TEX_SHADER_CONST_EYE_Y 0x00001820 1132 1133 #define NV20_3D_TEX_SHADER_CONST_EYE_Z 0x00001824 1134 1135 1136 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1) (0x00001b28 + 0x40*(i0) + 0x4*(i1)) 1137 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE 0x00000004 1138 #define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN 0x00000004 1139 1140 #define NV20_3D_TEX_RCOMP 0x00001e6c 1141 #define NV20_3D_TEX_RCOMP_NEVER 0x00000000 1142 #define NV20_3D_TEX_RCOMP_GREATER 0x00000001 1143 #define NV20_3D_TEX_RCOMP_EQUAL 0x00000002 1144 #define NV20_3D_TEX_RCOMP_GEQUAL 0x00000003 1145 #define NV20_3D_TEX_RCOMP_LESS 0x00000004 1146 #define NV20_3D_TEX_RCOMP_NOTEQUAL 0x00000005 1147 #define NV20_3D_TEX_RCOMP_LEQUAL 0x00000006 1148 #define NV20_3D_TEX_RCOMP_ALWAYS 0x00000007 1149 1150 #define NV20_3D_TEX_SHADER_OP 0x00001e70 1151 #define NV20_3D_TEX_SHADER_OP_TX0__MASK 0x0000001f 1152 #define NV20_3D_TEX_SHADER_OP_TX0__SHIFT 0 1153 #define NV20_3D_TEX_SHADER_OP_TX0_NONE 0x00000000 1154 #define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 1155 #define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 1156 #define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 1157 #define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 1158 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 1159 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a 1160 #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f 1161 #define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 1162 #define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 1163 #define NV20_3D_TEX_SHADER_OP_TX1__MASK 0x000003e0 1164 #define NV20_3D_TEX_SHADER_OP_TX1__SHIFT 5 1165 #define NV20_3D_TEX_SHADER_OP_TX1_NONE 0x00000000 1166 #define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 1167 #define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 1168 #define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 1169 #define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 1170 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 1171 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 1172 #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 1173 #define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 1174 #define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 1175 #define NV20_3D_TEX_SHADER_OP_TX2__MASK 0x00007c00 1176 #define NV20_3D_TEX_SHADER_OP_TX2__SHIFT 10 1177 #define NV20_3D_TEX_SHADER_OP_TX2_NONE 0x00000000 1178 #define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 1179 #define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 1180 #define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 1181 #define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 1182 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 1183 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 1184 #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 1185 #define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 1186 #define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 1187 #define NV20_3D_TEX_SHADER_OP_TX3__MASK 0x000f8000 1188 #define NV20_3D_TEX_SHADER_OP_TX3__SHIFT 15 1189 #define NV20_3D_TEX_SHADER_OP_TX3_NONE 0x00000000 1190 #define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 1191 #define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 1192 #define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 1193 #define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 1194 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 1195 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 1196 #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 1197 #define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 1198 #define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 1199 1200 #define NV20_3D_TEX_SHADER_DOTMAPPING 0x00001e74 1201 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK 0x0000000f 1202 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT 0 1203 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK 0x000000f0 1204 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT 4 1205 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK 0x00000f00 1206 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT 8 1207 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK 0x0000f000 1208 #define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT 12 1209 1210 #define NV20_3D_TEX_SHADER_PREVIOUS 0x00001e78 1211 #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK 0x00000f00 1212 #define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT 8 1213 #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK 0x0000f000 1214 #define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT 12 1215 #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK 0x00030000 1216 #define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT 16 1217 #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK 0x00300000 1218 #define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT 20 1219 1220 #define NV20_3D_TEX(i0) (0x00000000 + 0x40*(i0)) 1221 #define NV20_3D_TEX__ESIZE 0x00000040 1222 #define NV20_3D_TEX__LEN 0x00000004 1223 1224 #define NV20_3D_TEX_OFFSET(i0) (0x00001b00 + 0x40*(i0)) 1225 1226 #define NV20_3D_TEX_FORMAT(i0) (0x00001b04 + 0x40*(i0)) 1227 #define NV20_3D_TEX_FORMAT_DMA0 0x00000001 1228 #define NV20_3D_TEX_FORMAT_DMA1 0x00000002 1229 #define NV20_3D_TEX_FORMAT_CUBIC 0x00000004 1230 #define NV20_3D_TEX_FORMAT_NO_BORDER 0x00000008 1231 #define NV20_3D_TEX_FORMAT_DIMS__MASK 0x000000f0 1232 #define NV20_3D_TEX_FORMAT_DIMS__SHIFT 4 1233 #define NV20_3D_TEX_FORMAT_DIMS_1D 0x00000010 1234 #define NV20_3D_TEX_FORMAT_DIMS_2D 0x00000020 1235 #define NV20_3D_TEX_FORMAT_DIMS_3D 0x00000030 1236 #define NV20_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00 1237 #define NV20_3D_TEX_FORMAT_FORMAT__SHIFT 8 1238 #define NV20_3D_TEX_FORMAT_FORMAT_L8 0x00000000 1239 #define NV20_3D_TEX_FORMAT_FORMAT_I8 0x00000100 1240 #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 1241 #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400 1242 #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500 1243 #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600 1244 #define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700 1245 #define NV20_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00 1246 #define NV20_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00 1247 #define NV20_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00 1248 #define NV20_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00 1249 #define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 1250 #define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 1251 #define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 1252 #define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300 1253 #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 1254 #define NV20_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00 1255 #define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00 1256 #define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 1257 #define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 1258 #define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000 1259 #define NV20_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00 1260 #define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00 1261 #define NV20_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00 1262 #define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00 1263 #define NV20_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800 1264 #define NV20_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300 1265 #define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600 1266 #define NV20_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400 1267 #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 1268 #define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600 1269 #define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 1270 #define NV20_3D_TEX_FORMAT_MIPMAP 0x00080000 1271 #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000 1272 #define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20 1273 #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000 1274 #define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24 1275 #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000 1276 #define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28 1277 1278 #define NV20_3D_TEX_WRAP(i0) (0x00001b08 + 0x40*(i0)) 1279 #define NV20_3D_TEX_WRAP_S__MASK 0x000000ff 1280 #define NV20_3D_TEX_WRAP_S__SHIFT 0 1281 #define NV20_3D_TEX_WRAP_S_REPEAT 0x00000001 1282 #define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 1283 #define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 1284 #define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 1285 #define NV20_3D_TEX_WRAP_S_CLAMP 0x00000005 1286 #define NV20_3D_TEX_WRAP_T__MASK 0x00000f00 1287 #define NV20_3D_TEX_WRAP_T__SHIFT 8 1288 #define NV20_3D_TEX_WRAP_T_REPEAT 0x00000100 1289 #define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 1290 #define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 1291 #define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 1292 #define NV20_3D_TEX_WRAP_T_CLAMP 0x00000500 1293 #define NV20_3D_TEX_WRAP_R__MASK 0x000f0000 1294 #define NV20_3D_TEX_WRAP_R__SHIFT 16 1295 #define NV20_3D_TEX_WRAP_R_REPEAT 0x00010000 1296 #define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 1297 #define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 1298 #define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 1299 #define NV20_3D_TEX_WRAP_R_CLAMP 0x00050000 1300 1301 #define NV20_3D_TEX_ENABLE(i0) (0x00001b0c + 0x40*(i0)) 1302 #define NV20_3D_TEX_ENABLE_ANISO__MASK 0x00000030 1303 #define NV20_3D_TEX_ENABLE_ANISO__SHIFT 4 1304 #define NV20_3D_TEX_ENABLE_ANISO_NONE 0x00000000 1305 #define NV20_3D_TEX_ENABLE_ANISO_2X 0x00000010 1306 #define NV20_3D_TEX_ENABLE_ANISO_4X 0x00000020 1307 #define NV20_3D_TEX_ENABLE_ANISO_8X 0x00000030 1308 #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 1309 #define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 1310 #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 1311 #define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 1312 #define NV20_3D_TEX_ENABLE_ENABLE 0x40000000 1313 1314 #define NV20_3D_TEX_NPOT_PITCH(i0) (0x00001b10 + 0x40*(i0)) 1315 #define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000 1316 #define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16 1317 1318 #define NV20_3D_TEX_FILTER(i0) (0x00001b14 + 0x40*(i0)) 1319 #define NV20_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 1320 #define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 1321 #define NV20_3D_TEX_FILTER_MINIFY__MASK 0x000f0000 1322 #define NV20_3D_TEX_FILTER_MINIFY__SHIFT 16 1323 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST 0x00010000 1324 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR 0x00020000 1325 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 1326 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 1327 #define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 1328 #define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 1329 #define NV20_3D_TEX_FILTER_MAGNIFY__MASK 0x0f000000 1330 #define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT 24 1331 #define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST 0x01000000 1332 #define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR 0x02000000 1333 1334 #define NV20_3D_TEX_NPOT_SIZE(i0) (0x00001b1c + 0x40*(i0)) 1335 #define NV20_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff 1336 #define NV20_3D_TEX_NPOT_SIZE_H__SHIFT 0 1337 #define NV20_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 1338 #define NV20_3D_TEX_NPOT_SIZE_W__SHIFT 16 1339 1340 #define NV20_3D_TEX_PALETTE_OFFSET(i0) (0x00001b20 + 0x40*(i0)) 1341 1342 #define NV20_3D_TEX_BORDER_COLOR(i0) (0x00001b24 + 0x40*(i0)) 1343 #define NV20_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff 1344 #define NV20_3D_TEX_BORDER_COLOR_B__SHIFT 0 1345 #define NV20_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00 1346 #define NV20_3D_TEX_BORDER_COLOR_G__SHIFT 8 1347 #define NV20_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000 1348 #define NV20_3D_TEX_BORDER_COLOR_R__SHIFT 16 1349 #define NV20_3D_TEX_BORDER_COLOR_A__MASK 0xff000000 1350 #define NV20_3D_TEX_BORDER_COLOR_A__SHIFT 24 1351 1352 1353 1354 #define NV20_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0)) 1355 #define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f 1356 #define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 1357 #define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 1358 #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 1359 #define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 1360 #define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 1361 #define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 1362 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 1363 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 1364 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 1365 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a 1366 #define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b 1367 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c 1368 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d 1369 #define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e 1370 #define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f 1371 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 1372 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 1373 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 1374 #define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 1375 #define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 1376 #define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 1377 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 1378 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 1379 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 1380 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 1381 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 1382 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 1383 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 1384 #define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 1385 #define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 1386 #define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 1387 #define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 1388 #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 1389 #define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 1390 #define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 1391 #define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 1392 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 1393 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 1394 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 1395 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 1396 #define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 1397 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 1398 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 1399 #define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1400 #define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 1401 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 1402 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 1403 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 1404 #define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 1405 #define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 1406 #define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 1407 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 1408 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 1409 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 1410 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 1411 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 1412 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 1413 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 1414 #define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 1415 #define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 1416 #define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 1417 #define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 1418 #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 1419 #define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 1420 #define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 1421 #define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 1422 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 1423 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 1424 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 1425 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 1426 #define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 1427 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 1428 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 1429 #define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 1430 #define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 1431 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 1432 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 1433 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 1434 #define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 1435 #define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 1436 #define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 1437 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 1438 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 1439 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 1440 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 1441 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 1442 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 1443 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 1444 #define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 1445 #define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 1446 #define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 1447 #define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 1448 #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 1449 #define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 1450 #define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 1451 #define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 1452 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 1453 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 1454 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 1455 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 1456 #define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 1457 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 1458 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 1459 #define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 1460 #define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 1461 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 1462 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 1463 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 1464 #define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 1465 #define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 1466 #define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 1467 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 1468 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 1469 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 1470 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 1471 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 1472 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 1473 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 1474 #define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 1475 1476 #define NV20_3D_RC_IN_RGB(i0) (0x00000ac0 + 0x4*(i0)) 1477 #define NV20_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f 1478 #define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT 0 1479 #define NV20_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 1480 #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 1481 #define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 1482 #define NV20_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 1483 #define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 1484 #define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 1485 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 1486 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 1487 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a 1488 #define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b 1489 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c 1490 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d 1491 #define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e 1492 #define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f 1493 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 1494 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 1495 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 1496 #define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 1497 #define NV20_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 1498 #define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 1499 #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 1500 #define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 1501 #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 1502 #define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 1503 #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 1504 #define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 1505 #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 1506 #define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 1507 #define NV20_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 1508 #define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT 8 1509 #define NV20_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 1510 #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 1511 #define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 1512 #define NV20_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 1513 #define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 1514 #define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 1515 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 1516 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 1517 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 1518 #define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 1519 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 1520 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 1521 #define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1522 #define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 1523 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 1524 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 1525 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 1526 #define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 1527 #define NV20_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 1528 #define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 1529 #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 1530 #define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 1531 #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 1532 #define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 1533 #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 1534 #define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 1535 #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 1536 #define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 1537 #define NV20_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 1538 #define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT 16 1539 #define NV20_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 1540 #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 1541 #define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 1542 #define NV20_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 1543 #define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 1544 #define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 1545 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 1546 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 1547 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 1548 #define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 1549 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 1550 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 1551 #define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 1552 #define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 1553 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 1554 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 1555 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 1556 #define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 1557 #define NV20_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 1558 #define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 1559 #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 1560 #define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 1561 #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 1562 #define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 1563 #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 1564 #define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 1565 #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 1566 #define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 1567 #define NV20_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 1568 #define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT 24 1569 #define NV20_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 1570 #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 1571 #define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 1572 #define NV20_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 1573 #define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 1574 #define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 1575 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 1576 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 1577 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 1578 #define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 1579 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 1580 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 1581 #define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 1582 #define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 1583 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 1584 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 1585 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 1586 #define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 1587 #define NV20_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 1588 #define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 1589 #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 1590 #define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 1591 #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 1592 #define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 1593 #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 1594 #define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 1595 #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 1596 #define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 1597 1598 #define NV20_3D_RC_CONSTANT_COLOR0(i0) (0x00000a60 + 0x4*(i0)) 1599 #define NV20_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff 1600 #define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT 0 1601 #define NV20_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00 1602 #define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT 8 1603 #define NV20_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000 1604 #define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT 16 1605 #define NV20_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000 1606 #define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT 24 1607 1608 #define NV20_3D_RC_CONSTANT_COLOR1(i0) (0x00000a80 + 0x4*(i0)) 1609 #define NV20_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff 1610 #define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT 0 1611 #define NV20_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00 1612 #define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT 8 1613 #define NV20_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000 1614 #define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT 16 1615 #define NV20_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000 1616 #define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT 24 1617 1618 #define NV20_3D_RC_OUT_ALPHA(i0) (0x00000aa0 + 0x4*(i0)) 1619 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f 1620 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 1621 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 1622 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 1623 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 1624 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 1625 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 1626 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 1627 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 1628 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 1629 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a 1630 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b 1631 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c 1632 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d 1633 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e 1634 #define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f 1635 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 1636 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 1637 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 1638 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 1639 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 1640 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 1641 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 1642 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 1643 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 1644 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 1645 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 1646 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 1647 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 1648 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 1649 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 1650 #define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 1651 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 1652 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 1653 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 1654 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 1655 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 1656 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 1657 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 1658 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 1659 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 1660 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 1661 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 1662 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 1663 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 1664 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 1665 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1666 #define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 1667 #define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 1668 #define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 1669 #define NV20_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 1670 #define NV20_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 1671 #define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 1672 #define NV20_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 1673 #define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 1674 #define NV20_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 1675 #define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 1676 #define NV20_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 1677 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 1678 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 1679 #define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 1680 1681 #define NV20_3D_RC_OUT_RGB(i0) (0x00001e40 + 0x4*(i0)) 1682 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f 1683 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 1684 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 1685 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 1686 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 1687 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 1688 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 1689 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 1690 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 1691 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 1692 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a 1693 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b 1694 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c 1695 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d 1696 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e 1697 #define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f 1698 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 1699 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 1700 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 1701 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 1702 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 1703 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 1704 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 1705 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 1706 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 1707 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 1708 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 1709 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 1710 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 1711 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 1712 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 1713 #define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 1714 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 1715 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 1716 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 1717 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 1718 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 1719 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 1720 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 1721 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 1722 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 1723 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 1724 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 1725 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 1726 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 1727 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 1728 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1729 #define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 1730 #define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 1731 #define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 1732 #define NV20_3D_RC_OUT_RGB_MUX_SUM 0x00004000 1733 #define NV20_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 1734 #define NV20_3D_RC_OUT_RGB_BIAS__SHIFT 15 1735 #define NV20_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 1736 #define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 1737 #define NV20_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 1738 #define NV20_3D_RC_OUT_RGB_SCALE__SHIFT 16 1739 #define NV20_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 1740 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 1741 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 1742 #define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 1743 1744 #define NV20_3D_RC_FINAL0 0x00000288 1745 #define NV20_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f 1746 #define NV20_3D_RC_FINAL0_D_INPUT__SHIFT 0 1747 #define NV20_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 1748 #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 1749 #define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 1750 #define NV20_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 1751 #define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 1752 #define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 1753 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 1754 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 1755 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a 1756 #define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b 1757 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c 1758 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d 1759 #define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e 1760 #define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f 1761 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 1762 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 1763 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 1764 #define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 1765 #define NV20_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 1766 #define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT 5 1767 #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 1768 #define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 1769 #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 1770 #define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 1771 #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 1772 #define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 1773 #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 1774 #define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 1775 #define NV20_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 1776 #define NV20_3D_RC_FINAL0_C_INPUT__SHIFT 8 1777 #define NV20_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 1778 #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 1779 #define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 1780 #define NV20_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 1781 #define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 1782 #define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 1783 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 1784 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 1785 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 1786 #define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 1787 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 1788 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 1789 #define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1790 #define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 1791 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 1792 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 1793 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 1794 #define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 1795 #define NV20_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 1796 #define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT 13 1797 #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 1798 #define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 1799 #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 1800 #define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 1801 #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 1802 #define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 1803 #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 1804 #define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 1805 #define NV20_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 1806 #define NV20_3D_RC_FINAL0_B_INPUT__SHIFT 16 1807 #define NV20_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 1808 #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 1809 #define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 1810 #define NV20_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 1811 #define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 1812 #define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 1813 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 1814 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 1815 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 1816 #define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 1817 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 1818 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 1819 #define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 1820 #define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 1821 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 1822 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 1823 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 1824 #define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 1825 #define NV20_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 1826 #define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT 21 1827 #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 1828 #define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 1829 #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 1830 #define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 1831 #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 1832 #define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 1833 #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 1834 #define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 1835 #define NV20_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 1836 #define NV20_3D_RC_FINAL0_A_INPUT__SHIFT 24 1837 #define NV20_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 1838 #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 1839 #define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 1840 #define NV20_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 1841 #define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 1842 #define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 1843 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 1844 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 1845 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 1846 #define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 1847 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 1848 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 1849 #define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 1850 #define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 1851 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 1852 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 1853 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 1854 #define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 1855 #define NV20_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 1856 #define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT 29 1857 #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 1858 #define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 1859 #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 1860 #define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 1861 #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 1862 #define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 1863 #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 1864 #define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 1865 1866 #define NV20_3D_RC_FINAL1 0x0000028c 1867 #define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 1868 #define NV20_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 1869 #define NV20_3D_RC_FINAL1_G_INPUT__SHIFT 8 1870 #define NV20_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 1871 #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 1872 #define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 1873 #define NV20_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 1874 #define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 1875 #define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 1876 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 1877 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 1878 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 1879 #define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 1880 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 1881 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 1882 #define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 1883 #define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 1884 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 1885 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 1886 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 1887 #define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 1888 #define NV20_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 1889 #define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT 13 1890 #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 1891 #define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 1892 #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 1893 #define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 1894 #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 1895 #define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 1896 #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 1897 #define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 1898 #define NV20_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 1899 #define NV20_3D_RC_FINAL1_F_INPUT__SHIFT 16 1900 #define NV20_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 1901 #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 1902 #define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 1903 #define NV20_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 1904 #define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 1905 #define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 1906 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 1907 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 1908 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 1909 #define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 1910 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 1911 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 1912 #define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 1913 #define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 1914 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 1915 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 1916 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 1917 #define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 1918 #define NV20_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 1919 #define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT 21 1920 #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 1921 #define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 1922 #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 1923 #define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 1924 #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 1925 #define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 1926 #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 1927 #define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 1928 #define NV20_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 1929 #define NV20_3D_RC_FINAL1_E_INPUT__SHIFT 24 1930 #define NV20_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 1931 #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 1932 #define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 1933 #define NV20_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 1934 #define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 1935 #define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 1936 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 1937 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 1938 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 1939 #define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 1940 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 1941 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 1942 #define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 1943 #define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 1944 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 1945 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 1946 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 1947 #define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 1948 #define NV20_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 1949 #define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT 29 1950 #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 1951 #define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 1952 #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 1953 #define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 1954 #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 1955 #define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 1956 #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 1957 #define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 1958 1959 #define NV20_3D_RC_COLOR0 0x00001e20 1960 #define NV20_3D_RC_COLOR0_B__MASK 0x000000ff 1961 #define NV20_3D_RC_COLOR0_B__SHIFT 0 1962 #define NV20_3D_RC_COLOR0_G__MASK 0x0000ff00 1963 #define NV20_3D_RC_COLOR0_G__SHIFT 8 1964 #define NV20_3D_RC_COLOR0_R__MASK 0x00ff0000 1965 #define NV20_3D_RC_COLOR0_R__SHIFT 16 1966 #define NV20_3D_RC_COLOR0_A__MASK 0xff000000 1967 #define NV20_3D_RC_COLOR0_A__SHIFT 24 1968 1969 #define NV20_3D_RC_COLOR1 0x00001e24 1970 #define NV20_3D_RC_COLOR1_B__MASK 0x000000ff 1971 #define NV20_3D_RC_COLOR1_B__SHIFT 0 1972 #define NV20_3D_RC_COLOR1_G__MASK 0x0000ff00 1973 #define NV20_3D_RC_COLOR1_G__SHIFT 8 1974 #define NV20_3D_RC_COLOR1_R__MASK 0x00ff0000 1975 #define NV20_3D_RC_COLOR1_R__SHIFT 16 1976 #define NV20_3D_RC_COLOR1_A__MASK 0xff000000 1977 #define NV20_3D_RC_COLOR1_A__SHIFT 24 1978 1979 #define NV20_3D_RC_ENABLE 0x00001e60 1980 #define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f 1981 #define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0 1982 1983 1984 #define NV20_3D_POINT_SIZE 0x0000043c 1985 1986 #define NV20_3D_POINT_PARAMETER(i0) (0x00000a30 + 0x4*(i0)) 1987 #define NV20_3D_POINT_PARAMETER__ESIZE 0x00000004 1988 #define NV20_3D_POINT_PARAMETER__LEN 0x00000008 1989 1990 #define NV20_3D_POLYGON_STIPPLE_ENABLE 0x0000147c 1991 1992 #define NV20_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0)) 1993 #define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 1994 #define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 1995 1996 #define NV20_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc 1997 1998 #define NV20_3D_COLOR_LOGIC_OP_OP 0x000017c0 1999 #define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 2000 #define NV20_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 2001 #define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 2002 #define NV20_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 2003 #define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 2004 #define NV20_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 2005 #define NV20_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 2006 #define NV20_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 2007 #define NV20_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 2008 #define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 2009 #define NV20_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a 2010 #define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b 2011 #define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c 2012 #define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d 2013 #define NV20_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e 2014 #define NV20_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f 2015 2016 #define NV20_3D_DEPTH_CLAMP 0x00001d78 2017 2018 #define NV20_3D_MULTISAMPLE_CONTROL 0x00001d7c 2019 2020 2021 #define NV20_3D_CLEAR_DEPTH_VALUE 0x00001d8c 2022 2023 #define NV20_3D_CLEAR_VALUE 0x00001d90 2024 2025 #define NV20_3D_CLEAR_BUFFERS 0x00001d94 2026 #define NV20_3D_CLEAR_BUFFERS_COLOR_A 0x00000080 2027 #define NV20_3D_CLEAR_BUFFERS_COLOR_B 0x00000040 2028 #define NV20_3D_CLEAR_BUFFERS_COLOR_G 0x00000020 2029 #define NV20_3D_CLEAR_BUFFERS_COLOR_R 0x00000010 2030 #define NV20_3D_CLEAR_BUFFERS_STENCIL 0x00000002 2031 #define NV20_3D_CLEAR_BUFFERS_DEPTH 0x00000001 2032 2033 2034 #define NV25_3D_DMA_HIERZ 0x000001b0 2035 2036 #define NV25_3D_HIERZ_PITCH 0x0000022c 2037 2038 #define NV25_3D_HIERZ_OFFSET 0x00000230 2039 2040 #define NV20_3D_UNK09F8 0x000009f8 2041 2042 #define NV20_3D_UNK09FC 0x000009fc 2043 2044 #define NV20_3D_UNK17CC 0x000017cc 2045 2046 #define NV20_3D_UNK17E0 0x000017e0 2047 2048 #define NV20_3D_UNK17E4 0x000017e4 2049 2050 #define NV20_3D_UNK17E8 0x000017e8 2051 2052 #define NV20_3D_UNK17EC 0x000017ec 2053 2054 #define NV20_3D_UNK17F0 0x000017f0 2055 2056 #define NV20_3D_UNK17F4 0x000017f4 2057 2058 #define NV20_3D_UNK1D80 0x00001d80 2059 2060 #define NV20_3D_UNK1D84 0x00001d84 2061 2062 #define NV20_3D_UNK1E68 0x00001e68 2063 2064 #define NV20_3D_UNK1E98 0x00001e98 2065 2066 2067 #define NV25_3D_UNK01AC 0x000001ac 2068 2069 #define NV25_3D_UNK0A1C 0x00000a1c 2070 2071 #define NV25_3D_UNK1D88 0x00001d88 2072 2073 #define NV25_3D_UNK1DA4 0x00001da4 2074 2075 2076 #endif /* NV20_3D_XML */ 2077