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1 /*
2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef RTC_BASE_SOCKET_SERVER_H_
12 #define RTC_BASE_SOCKET_SERVER_H_
13 
14 #include <memory>
15 
16 #include "rtc_base/socket_factory.h"
17 
18 namespace rtc {
19 
20 class Thread;
21 // Needs to be forward declared because there's a circular dependency between
22 // NetworkMonitor and Thread.
23 // TODO(deadbeef): Fix this.
24 class NetworkBinderInterface;
25 
26 // Provides the ability to wait for activity on a set of sockets.  The Thread
27 // class provides a nice wrapper on a socket server.
28 //
29 // The server is also a socket factory.  The sockets it creates will be
30 // notified of asynchronous I/O from this server's Wait method.
31 class SocketServer : public SocketFactory {
32  public:
33   static const int kForever = -1;
34 
35   static std::unique_ptr<SocketServer> CreateDefault();
36   // When the socket server is installed into a Thread, this function is
37   // called to allow the socket server to use the thread's message queue for
38   // any messaging that it might need to perform.
SetMessageQueue(Thread * queue)39   virtual void SetMessageQueue(Thread* queue) {}
40 
41   // Sleeps until:
42   //  1) cms milliseconds have elapsed (unless cms == kForever)
43   //  2) WakeUp() is called
44   // While sleeping, I/O is performed if process_io is true.
45   virtual bool Wait(int cms, bool process_io) = 0;
46 
47   // Causes the current wait (if one is in progress) to wake up.
48   virtual void WakeUp() = 0;
49 
50   // A network binder will bind the created sockets to a network.
51   // It is only used in PhysicalSocketServer.
set_network_binder(NetworkBinderInterface * binder)52   void set_network_binder(NetworkBinderInterface* binder) {
53     network_binder_ = binder;
54   }
network_binder()55   NetworkBinderInterface* network_binder() const { return network_binder_; }
56 
57  private:
58   NetworkBinderInterface* network_binder_ = nullptr;
59 };
60 
61 }  // namespace rtc
62 
63 #endif  // RTC_BASE_SOCKET_SERVER_H_
64