Searched defs:ObjectData (Results 1 – 9 of 9) sorted by relevance
88 struct ObjectData { struct in __anonc1fc7fd40111::TestHolder89 RetainPtr<CPDF_Object> object;90 ObjectState state = ObjectState::Unavailable;
88 struct ObjectData { struct in __anon78cf84780111::TestHolder89 RetainPtr<CPDF_Object> object;90 ObjectState state = ObjectState::Unavailable;
70 StringRef ObjectData; in getAsObjectFile() local91 StringRef ObjectData; in getAsIRObject() local110 StringRef ObjectData; in getAsArchive() local
75 StringRef ObjectData; in getAsObjectFile() local92 StringRef ObjectData; in getAsArchive() local
69 StringRef ObjectData; in getAsObjectFile() local90 StringRef ObjectData; in getAsArchive() local
36 using ObjectData = std::vector<uint8_t>; variable
98 } ObjectData; variable
92 struct ObjectData struct94 ProgramSources shader;95 Geometry geometry;97 …ObjectData (const ProgramSources& shader_, const Geometry& geometry_) : shader(shader_), geometry(… in ObjectData() function
1053 private static final class ObjectData { class in DvbParser1060 public ObjectData(int id, boolean nonModifyingColorFlag, byte[] topFieldData, in ObjectData() method in DvbParser.ObjectData