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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef C2BUFFER_BASE_H_
18 #define C2BUFFER_BASE_H_
19 
20 /// \defgroup allocator Allocation and memory placement
21 /// @{
22 
23 /**
24  * Buffer/memory usage bits. These shall be used by the allocators to select optimal memory type/
25  * pool and buffer layout. Usage bits are conceptually separated into read and write usage, while
26  * the buffer use life-cycle is separated into producers (writers) and consumers (readers).
27  * These two concepts are related but not equivalent: consumers may only read buffers and only
28  * producers may write to buffers; note, however, that buffer producers may also want or need to
29  * read the buffers.
30  *
31  * Read and write buffer usage bits shall be or-ed to arrive at the full buffer usage. Admittedly,
32  * this does not account for the amount of reading and writing (e.g. a buffer may have one or more
33  * readers); however, the proper information necessary to properly weigh the various usages would be
34  * the amount of data read/written for each usage type. This would result in an integer array of
35  * size 64 (or the number of distinct usages) for memory usage, and likely such detailed information
36  * would not always be available.
37  *
38  * That platform-agnostic Codec 2.0 API only defines the bare minimum usages. Platforms shall define
39  * usage bits that are appropriate for the platform.
40  */
41 struct C2MemoryUsage {
42 // public:
43     /**
44      * Buffer read usage.
45      */
46     enum read_t : uint64_t {
47         /** Buffer is read by the CPU. */
48         CPU_READ        = 1 << 0,
49         /**
50          * Buffer shall only be read by trusted hardware. The definition of trusted hardware is
51          * platform specific, but this flag is reserved to prevent mapping this block into CPU
52          * readable memory resulting in bus fault. This flag can be used when buffer access must be
53          * protected.
54          */
55         READ_PROTECTED  = 1 << 1,
56     };
57 
58     /**
59      * Buffer write usage.
60      */
61     enum write_t : uint64_t {
62         /** Buffer is writted to by the CPU. */
63         CPU_WRITE        = 1 << 2,
64         /**
65          * Buffer shall only be written to by trusted hardware. The definition of trusted hardware
66          * is platform specific, but this flag is reserved to prevent mapping this block into CPU
67          * writable memory resulting in bus fault. This flag can be used when buffer integrity must
68          * be protected.
69          */
70         WRITE_PROTECTED  = 1 << 3,
71     };
72 
73     enum : uint64_t {
74         /**
75          * Buffer usage bits reserved for the platform. We don't separately reserve read and
76          * write usages as platforms may have asymmetric distribution between them.
77          */
78         PLATFORM_MASK     = ~(CPU_READ | CPU_WRITE | READ_PROTECTED | WRITE_PROTECTED),
79     };
80 
81     /** Create a usage from separate consumer and producer usage mask. \deprecated */
C2MemoryUsageC2MemoryUsage82     inline C2MemoryUsage(uint64_t consumer, uint64_t producer)
83         : expected(consumer | producer) { }
84 
C2MemoryUsageC2MemoryUsage85     inline explicit C2MemoryUsage(uint64_t expected_)
86         : expected(expected_) { }
87 
88     uint64_t expected; // expected buffer usage
89 };
90 
91 /// @}
92 
93 #endif  // C2BUFFER_BASE_H_
94 
95