Searched defs:Perspective (Results 1 – 4 of 4) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | matrix_decompose.inl | 30 …quat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective)
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/external/angle/third_party/vulkan_memory_allocator/src/ |
D | Common.h | 242 static mat4 Perspective(float fovY, float aspectRatio, float zNear, float zFar) in Perspective() function
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/external/angle/src/common/ |
D | matrix_utils.cpp | 201 Mat4 Mat4::Perspective(float fov, float aspectRatio, float n, float f) in Perspective() function in angle::Mat4
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/external/skia/src/core/ |
D | SkM44.cpp | 408 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() function in SkM44
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