Searched defs:PhysicalDeviceFeatures (Results 1 – 3 of 3) sorted by relevance
16481 struct PhysicalDeviceFeatures struct16485 …PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ = {}, in PhysicalDeviceFeatures() argument16599 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function16609 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()16614 setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()16621 … setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()16627 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()16633 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()16639 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()16646 setTessellationShader( VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_ ) VULKAN_HPP_NOEXCEPT in setTessellationShader()[all …]
30663 struct PhysicalDeviceFeatures struct30668 …PhysicalDeviceFeatures(VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ = {}, VULKAN_HPP_NAMESPACE… in PhysicalDeviceFeatures() function30674 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function30682 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()30686 PhysicalDeviceFeatures & operator=( PhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()30692 …res & setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()30698 …s & setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()30704 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()30710 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()30716 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()[all …]
30821 struct PhysicalDeviceFeatures struct30826 …PhysicalDeviceFeatures(VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ = {}, VULKAN_HPP_NAMESPACE… in PhysicalDeviceFeatures() argument30832 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function30840 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()30844 PhysicalDeviceFeatures & operator=( PhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()30850 …res & setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()30856 …s & setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()30862 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()30868 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()30874 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()[all …]