Searched defs:PhysicalDeviceShaderFloat16Int8Features (Results 1 – 3 of 3) sorted by relevance
46015 struct PhysicalDeviceShaderFloat16Int8Features struct46017 static const bool allowDuplicate = false;46018 static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType =46023 PhysicalDeviceShaderFloat16Int8Features( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ = {}, in PhysicalDeviceShaderFloat16Int8Features() function46032 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function46044 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()46048 PhysicalDeviceShaderFloat16Int8Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()46055 setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()46062 setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()46068 operator VkPhysicalDeviceShaderFloat16Int8Features const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features const&()[all …]
69855 struct PhysicalDeviceShaderFloat16Int8Features struct69861 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features(VULKAN_HPP_NAMESPACE::Bool32 shaderFl… in PhysicalDeviceShaderFloat16Int8Features() function69867 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function69875 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()69879 …Int8Features & operator=( PhysicalDeviceShaderFloat16Int8Features const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()69885 PhysicalDeviceShaderFloat16Int8Features & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()69891 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()69897 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()69904 operator VkPhysicalDeviceShaderFloat16Int8Features const&() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features const&()69909 operator VkPhysicalDeviceShaderFloat16Int8Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features&()[all …]
70242 struct PhysicalDeviceShaderFloat16Int8Features struct70248 …VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderFloat16Int8Features(VULKAN_HPP_NAMESPACE::Bool32 shaderFl… in PhysicalDeviceShaderFloat16Int8Features() function70254 …PhysicalDeviceShaderFloat16Int8Features( VkPhysicalDeviceShaderFloat16Int8Features const & rhs ) V… in PhysicalDeviceShaderFloat16Int8Features() function70262 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderFloat16Int8Features const *>( … in operator =()70266 …Int8Features & operator=( PhysicalDeviceShaderFloat16Int8Features const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()70272 PhysicalDeviceShaderFloat16Int8Features & setPNext( void* pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()70278 …6Int8Features & setShaderFloat16( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat16_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat16()70284 …Float16Int8Features & setShaderInt8( VULKAN_HPP_NAMESPACE::Bool32 shaderInt8_ ) VULKAN_HPP_NOEXCEPT in setShaderInt8()70291 operator VkPhysicalDeviceShaderFloat16Int8Features const&() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features const&()70296 operator VkPhysicalDeviceShaderFloat16Int8Features &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceShaderFloat16Int8Features&()[all …]