1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrFragmentProcessor.h"
9 #include "GrCoordTransform.h"
10 #include "GrPipeline.h"
11 #include "GrProcessorAnalysis.h"
12 #include "effects/GrConstColorProcessor.h"
13 #include "effects/GrPremulInputFragmentProcessor.h"
14 #include "effects/GrXfermodeFragmentProcessor.h"
15 #include "glsl/GrGLSLFragmentProcessor.h"
16 #include "glsl/GrGLSLFragmentShaderBuilder.h"
17 #include "glsl/GrGLSLProgramDataManager.h"
18 #include "glsl/GrGLSLUniformHandler.h"
19
isEqual(const GrFragmentProcessor & that) const20 bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that) const {
21 if (this->classID() != that.classID()) {
22 return false;
23 }
24 if (this->numTextureSamplers() != that.numTextureSamplers()) {
25 return false;
26 }
27 for (int i = 0; i < this->numTextureSamplers(); ++i) {
28 if (this->textureSampler(i) != that.textureSampler(i)) {
29 return false;
30 }
31 }
32 if (!this->hasSameTransforms(that)) {
33 return false;
34 }
35 if (!this->onIsEqual(that)) {
36 return false;
37 }
38 if (this->numChildProcessors() != that.numChildProcessors()) {
39 return false;
40 }
41 for (int i = 0; i < this->numChildProcessors(); ++i) {
42 if (!this->childProcessor(i).isEqual(that.childProcessor(i))) {
43 return false;
44 }
45 }
46 return true;
47 }
48
visitProxies(const std::function<void (GrSurfaceProxy *)> & func)49 void GrFragmentProcessor::visitProxies(const std::function<void(GrSurfaceProxy*)>& func) {
50 GrFragmentProcessor::TextureAccessIter iter(this);
51 while (const TextureSampler* sampler = iter.next()) {
52 func(sampler->proxy());
53 }
54 }
55
createGLSLInstance() const56 GrGLSLFragmentProcessor* GrFragmentProcessor::createGLSLInstance() const {
57 GrGLSLFragmentProcessor* glFragProc = this->onCreateGLSLInstance();
58 glFragProc->fChildProcessors.push_back_n(fChildProcessors.count());
59 for (int i = 0; i < fChildProcessors.count(); ++i) {
60 glFragProc->fChildProcessors[i] = fChildProcessors[i]->createGLSLInstance();
61 }
62 return glFragProc;
63 }
64
textureSampler(int i) const65 const GrFragmentProcessor::TextureSampler& GrFragmentProcessor::textureSampler(int i) const {
66 SkASSERT(i >= 0 && i < fTextureSamplerCnt);
67 return this->onTextureSampler(i);
68 }
69
addCoordTransform(const GrCoordTransform * transform)70 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
71 fCoordTransforms.push_back(transform);
72 fFlags |= kUsesLocalCoords_Flag;
73 SkDEBUGCODE(transform->setInProcessor();)
74 }
75
instantiate(GrResourceProvider * resourceProvider) const76 bool GrFragmentProcessor::instantiate(GrResourceProvider* resourceProvider) const {
77 for (int i = 0; i < fTextureSamplerCnt; ++i) {
78 if (!this->textureSampler(i).instantiate(resourceProvider)) {
79 return false;
80 }
81 }
82
83 for (int i = 0; i < this->numChildProcessors(); ++i) {
84 if (!this->childProcessor(i).instantiate(resourceProvider)) {
85 return false;
86 }
87 }
88
89 return true;
90 }
91
markPendingExecution() const92 void GrFragmentProcessor::markPendingExecution() const {
93 for (int i = 0; i < fTextureSamplerCnt; ++i) {
94 auto* ref = this->textureSampler(i).proxyRef();
95 ref->markPendingIO();
96 ref->removeRef();
97 }
98 for (int i = 0; i < this->numChildProcessors(); ++i) {
99 this->childProcessor(i).markPendingExecution();
100 }
101 }
102
registerChildProcessor(std::unique_ptr<GrFragmentProcessor> child)103 int GrFragmentProcessor::registerChildProcessor(std::unique_ptr<GrFragmentProcessor> child) {
104 if (child->usesLocalCoords()) {
105 fFlags |= kUsesLocalCoords_Flag;
106 }
107
108 int index = fChildProcessors.count();
109 fChildProcessors.push_back(std::move(child));
110
111 return index;
112 }
113
hasSameTransforms(const GrFragmentProcessor & that) const114 bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const {
115 if (this->numCoordTransforms() != that.numCoordTransforms()) {
116 return false;
117 }
118 int count = this->numCoordTransforms();
119 for (int i = 0; i < count; ++i) {
120 if (!this->coordTransform(i).hasSameEffectAs(that.coordTransform(i))) {
121 return false;
122 }
123 }
124 return true;
125 }
126
MulChildByInputAlpha(std::unique_ptr<GrFragmentProcessor> fp)127 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulChildByInputAlpha(
128 std::unique_ptr<GrFragmentProcessor> fp) {
129 if (!fp) {
130 return nullptr;
131 }
132 return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(fp), SkBlendMode::kDstIn);
133 }
134
MulInputByChildAlpha(std::unique_ptr<GrFragmentProcessor> fp)135 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulInputByChildAlpha(
136 std::unique_ptr<GrFragmentProcessor> fp) {
137 if (!fp) {
138 return nullptr;
139 }
140 return GrXfermodeFragmentProcessor::MakeFromDstProcessor(std::move(fp), SkBlendMode::kSrcIn);
141 }
142
PremulInput(std::unique_ptr<GrFragmentProcessor> fp)143 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::PremulInput(
144 std::unique_ptr<GrFragmentProcessor> fp) {
145 if (!fp) {
146 return nullptr;
147 }
148 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { GrPremulInputFragmentProcessor::Make(),
149 std::move(fp) };
150 return GrFragmentProcessor::RunInSeries(fpPipeline, 2);
151 }
152
SwizzleOutput(std::unique_ptr<GrFragmentProcessor> fp,const GrSwizzle & swizzle)153 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::SwizzleOutput(
154 std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) {
155 class SwizzleFragmentProcessor : public GrFragmentProcessor {
156 public:
157 static std::unique_ptr<GrFragmentProcessor> Make(const GrSwizzle& swizzle) {
158 return std::unique_ptr<GrFragmentProcessor>(new SwizzleFragmentProcessor(swizzle));
159 }
160
161 const char* name() const override { return "Swizzle"; }
162 const GrSwizzle& swizzle() const { return fSwizzle; }
163
164 std::unique_ptr<GrFragmentProcessor> clone() const override { return Make(fSwizzle); }
165
166 private:
167 SwizzleFragmentProcessor(const GrSwizzle& swizzle)
168 : INHERITED(kSwizzleFragmentProcessor_ClassID, kAll_OptimizationFlags)
169 , fSwizzle(swizzle) {}
170
171 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
172 class GLFP : public GrGLSLFragmentProcessor {
173 public:
174 void emitCode(EmitArgs& args) override {
175 const SwizzleFragmentProcessor& sfp = args.fFp.cast<SwizzleFragmentProcessor>();
176 const GrSwizzle& swizzle = sfp.swizzle();
177 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
178
179 fragBuilder->codeAppendf("%s = %s.%s;",
180 args.fOutputColor, args.fInputColor, swizzle.c_str());
181 }
182 };
183 return new GLFP;
184 }
185
186 void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
187 b->add32(fSwizzle.asKey());
188 }
189
190 bool onIsEqual(const GrFragmentProcessor& other) const override {
191 const SwizzleFragmentProcessor& sfp = other.cast<SwizzleFragmentProcessor>();
192 return fSwizzle == sfp.fSwizzle;
193 }
194
195 SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override {
196 return fSwizzle.applyTo(input);
197 }
198
199 GrSwizzle fSwizzle;
200
201 typedef GrFragmentProcessor INHERITED;
202 };
203
204 if (!fp) {
205 return nullptr;
206 }
207 if (GrSwizzle::RGBA() == swizzle) {
208 return fp;
209 }
210 std::unique_ptr<GrFragmentProcessor> fpPipeline[] = { std::move(fp),
211 SwizzleFragmentProcessor::Make(swizzle) };
212 return GrFragmentProcessor::RunInSeries(fpPipeline, 2);
213 }
214
MakeInputPremulAndMulByOutput(std::unique_ptr<GrFragmentProcessor> fp)215 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput(
216 std::unique_ptr<GrFragmentProcessor> fp) {
217 class PremulFragmentProcessor : public GrFragmentProcessor {
218 public:
219 static std::unique_ptr<GrFragmentProcessor> Make(
220 std::unique_ptr<GrFragmentProcessor> processor) {
221 return std::unique_ptr<GrFragmentProcessor>(
222 new PremulFragmentProcessor(std::move(processor)));
223 }
224
225 const char* name() const override { return "Premultiply"; }
226
227 std::unique_ptr<GrFragmentProcessor> clone() const override {
228 return Make(this->childProcessor(0).clone());
229 }
230
231 private:
232 PremulFragmentProcessor(std::unique_ptr<GrFragmentProcessor> processor)
233 : INHERITED(kPremulFragmentProcessor_ClassID, OptFlags(processor.get())) {
234 this->registerChildProcessor(std::move(processor));
235 }
236
237 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
238 class GLFP : public GrGLSLFragmentProcessor {
239 public:
240 void emitCode(EmitArgs& args) override {
241 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
242 this->emitChild(0, args);
243 fragBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColor,
244 args.fInputColor);
245 fragBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, args.fInputColor);
246 }
247 };
248 return new GLFP;
249 }
250
251 void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
252
253 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
254
255 static OptimizationFlags OptFlags(const GrFragmentProcessor* inner) {
256 OptimizationFlags flags = kNone_OptimizationFlags;
257 if (inner->preservesOpaqueInput()) {
258 flags |= kPreservesOpaqueInput_OptimizationFlag;
259 }
260 if (inner->hasConstantOutputForConstantInput()) {
261 flags |= kConstantOutputForConstantInput_OptimizationFlag;
262 }
263 return flags;
264 }
265
266 SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override {
267 SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0),
268 SK_PMColor4fWHITE);
269 SkPMColor4f premulInput = SkColor4f{ input.fR, input.fG, input.fB, input.fA }.premul();
270 return premulInput * childColor;
271 }
272
273 typedef GrFragmentProcessor INHERITED;
274 };
275 if (!fp) {
276 return nullptr;
277 }
278 return PremulFragmentProcessor::Make(std::move(fp));
279 }
280
281 //////////////////////////////////////////////////////////////////////////////
282
OverrideInput(std::unique_ptr<GrFragmentProcessor> fp,const SkPMColor4f & color)283 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput(
284 std::unique_ptr<GrFragmentProcessor> fp, const SkPMColor4f& color) {
285 class ReplaceInputFragmentProcessor : public GrFragmentProcessor {
286 public:
287 static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child,
288 const SkPMColor4f& color) {
289 return std::unique_ptr<GrFragmentProcessor>(
290 new ReplaceInputFragmentProcessor(std::move(child), color));
291 }
292
293 const char* name() const override { return "Replace Color"; }
294
295 std::unique_ptr<GrFragmentProcessor> clone() const override {
296 return Make(this->childProcessor(0).clone(), fColor);
297 }
298
299 private:
300 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
301 class GLFP : public GrGLSLFragmentProcessor {
302 public:
303 GLFP() : fHaveSetColor(false) {}
304 void emitCode(EmitArgs& args) override {
305 const char* colorName;
306 fColorUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
307 kHalf4_GrSLType,
308 "Color", &colorName);
309 this->emitChild(0, colorName, args);
310 }
311
312 private:
313 void onSetData(const GrGLSLProgramDataManager& pdman,
314 const GrFragmentProcessor& fp) override {
315 SkPMColor4f color = fp.cast<ReplaceInputFragmentProcessor>().fColor;
316 if (!fHaveSetColor || color != fPreviousColor) {
317 pdman.set4fv(fColorUni, 1, color.vec());
318 fPreviousColor = color;
319 fHaveSetColor = true;
320 }
321 }
322
323 GrGLSLProgramDataManager::UniformHandle fColorUni;
324 bool fHaveSetColor;
325 SkPMColor4f fPreviousColor;
326 };
327
328 return new GLFP;
329 }
330
331 ReplaceInputFragmentProcessor(std::unique_ptr<GrFragmentProcessor> child,
332 const SkPMColor4f& color)
333 : INHERITED(kReplaceInputFragmentProcessor_ClassID, OptFlags(child.get(), color))
334 , fColor(color) {
335 this->registerChildProcessor(std::move(child));
336 }
337
338 static OptimizationFlags OptFlags(const GrFragmentProcessor* child,
339 const SkPMColor4f& color) {
340 OptimizationFlags childFlags = child->optimizationFlags();
341 OptimizationFlags flags = kNone_OptimizationFlags;
342 if (childFlags & kConstantOutputForConstantInput_OptimizationFlag) {
343 flags |= kConstantOutputForConstantInput_OptimizationFlag;
344 }
345 if ((childFlags & kPreservesOpaqueInput_OptimizationFlag) && color.isOpaque()) {
346 flags |= kPreservesOpaqueInput_OptimizationFlag;
347 }
348 return flags;
349 }
350
351 void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override
352 {}
353
354 bool onIsEqual(const GrFragmentProcessor& that) const override {
355 return fColor == that.cast<ReplaceInputFragmentProcessor>().fColor;
356 }
357
358 SkPMColor4f constantOutputForConstantInput(const SkPMColor4f&) const override {
359 return ConstantOutputForConstantInput(this->childProcessor(0), fColor);
360 }
361
362 SkPMColor4f fColor;
363
364 typedef GrFragmentProcessor INHERITED;
365 };
366
367 if (!fp) {
368 return nullptr;
369 }
370 return ReplaceInputFragmentProcessor::Make(std::move(fp), color);
371 }
372
RunInSeries(std::unique_ptr<GrFragmentProcessor> * series,int cnt)373 std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(
374 std::unique_ptr<GrFragmentProcessor>* series, int cnt) {
375 class SeriesFragmentProcessor : public GrFragmentProcessor {
376 public:
377 static std::unique_ptr<GrFragmentProcessor> Make(
378 std::unique_ptr<GrFragmentProcessor>* children, int cnt) {
379 return std::unique_ptr<GrFragmentProcessor>(new SeriesFragmentProcessor(children, cnt));
380 }
381
382 const char* name() const override { return "Series"; }
383
384 std::unique_ptr<GrFragmentProcessor> clone() const override {
385 SkSTArray<4, std::unique_ptr<GrFragmentProcessor>> children(this->numChildProcessors());
386 for (int i = 0; i < this->numChildProcessors(); ++i) {
387 if (!children.push_back(this->childProcessor(i).clone())) {
388 return nullptr;
389 }
390 }
391 return Make(children.begin(), this->numChildProcessors());
392 }
393
394 private:
395 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
396 class GLFP : public GrGLSLFragmentProcessor {
397 public:
398 void emitCode(EmitArgs& args) override {
399 // First guy's input might be nil.
400 SkString temp("out0");
401 this->emitChild(0, args.fInputColor, &temp, args);
402 SkString input = temp;
403 for (int i = 1; i < this->numChildProcessors() - 1; ++i) {
404 temp.printf("out%d", i);
405 this->emitChild(i, input.c_str(), &temp, args);
406 input = temp;
407 }
408 // Last guy writes to our output variable.
409 this->emitChild(this->numChildProcessors() - 1, input.c_str(), args);
410 }
411 };
412 return new GLFP;
413 }
414
415 SeriesFragmentProcessor(std::unique_ptr<GrFragmentProcessor>* children, int cnt)
416 : INHERITED(kSeriesFragmentProcessor_ClassID, OptFlags(children, cnt)) {
417 SkASSERT(cnt > 1);
418 for (int i = 0; i < cnt; ++i) {
419 this->registerChildProcessor(std::move(children[i]));
420 }
421 }
422
423 static OptimizationFlags OptFlags(std::unique_ptr<GrFragmentProcessor>* children, int cnt) {
424 OptimizationFlags flags = kAll_OptimizationFlags;
425 for (int i = 0; i < cnt && flags != kNone_OptimizationFlags; ++i) {
426 flags &= children[i]->optimizationFlags();
427 }
428 return flags;
429 }
430 void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
431
432 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
433
434 SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
435 SkPMColor4f color = inColor;
436 int childCnt = this->numChildProcessors();
437 for (int i = 0; i < childCnt; ++i) {
438 color = ConstantOutputForConstantInput(this->childProcessor(i), color);
439 }
440 return color;
441 }
442
443 typedef GrFragmentProcessor INHERITED;
444 };
445
446 if (!cnt) {
447 return nullptr;
448 }
449 if (1 == cnt) {
450 return std::move(series[0]);
451 }
452 // Run the through the series, do the invariant output processing, and look for eliminations.
453 GrProcessorAnalysisColor inputColor;
454 inputColor.setToUnknown();
455 GrColorFragmentProcessorAnalysis info(inputColor, unique_ptr_address_as_pointer_address(series),
456 cnt);
457 SkTArray<std::unique_ptr<GrFragmentProcessor>> replacementSeries;
458 SkPMColor4f knownColor;
459 int leadingFPsToEliminate = info.initialProcessorsToEliminate(&knownColor);
460 if (leadingFPsToEliminate) {
461 std::unique_ptr<GrFragmentProcessor> colorFP(
462 GrConstColorProcessor::Make(knownColor, GrConstColorProcessor::InputMode::kIgnore));
463 if (leadingFPsToEliminate == cnt) {
464 return colorFP;
465 }
466 cnt = cnt - leadingFPsToEliminate + 1;
467 replacementSeries.reserve(cnt);
468 replacementSeries.emplace_back(std::move(colorFP));
469 for (int i = 0; i < cnt - 1; ++i) {
470 replacementSeries.emplace_back(std::move(series[leadingFPsToEliminate + i]));
471 }
472 series = replacementSeries.begin();
473 }
474 return SeriesFragmentProcessor::Make(series, cnt);
475 }
476
477 //////////////////////////////////////////////////////////////////////////////
478
Iter(const GrPipeline & pipeline)479 GrFragmentProcessor::Iter::Iter(const GrPipeline& pipeline) {
480 for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) {
481 fFPStack.push_back(&pipeline.getFragmentProcessor(i));
482 }
483 }
484
Iter(const GrPaint & paint)485 GrFragmentProcessor::Iter::Iter(const GrPaint& paint) {
486 for (int i = paint.numCoverageFragmentProcessors() - 1; i >= 0; --i) {
487 fFPStack.push_back(paint.getCoverageFragmentProcessor(i));
488 }
489 for (int i = paint.numColorFragmentProcessors() - 1; i >= 0; --i) {
490 fFPStack.push_back(paint.getColorFragmentProcessor(i));
491 }
492 }
493
next()494 const GrFragmentProcessor* GrFragmentProcessor::Iter::next() {
495 if (fFPStack.empty()) {
496 return nullptr;
497 }
498 const GrFragmentProcessor* back = fFPStack.back();
499 fFPStack.pop_back();
500 for (int i = back->numChildProcessors() - 1; i >= 0; --i) {
501 fFPStack.push_back(&back->childProcessor(i));
502 }
503 return back;
504 }
505
506 ///////////////////////////////////////////////////////////////////////////////////////////////////
507
TextureSampler(sk_sp<GrTextureProxy> proxy,const GrSamplerState & samplerState)508 GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy,
509 const GrSamplerState& samplerState) {
510 this->reset(std::move(proxy), samplerState);
511 }
512
TextureSampler(sk_sp<GrTextureProxy> proxy,GrSamplerState::Filter filterMode,GrSamplerState::WrapMode wrapXAndY)513 GrFragmentProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy,
514 GrSamplerState::Filter filterMode,
515 GrSamplerState::WrapMode wrapXAndY) {
516 this->reset(std::move(proxy), filterMode, wrapXAndY);
517 }
518
reset(sk_sp<GrTextureProxy> proxy,const GrSamplerState & samplerState)519 void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy,
520 const GrSamplerState& samplerState) {
521 fProxyRef.setProxy(std::move(proxy), kRead_GrIOType);
522 fSamplerState = samplerState;
523 fSamplerState.setFilterMode(SkTMin(samplerState.filter(), this->proxy()->highestFilterMode()));
524 }
525
reset(sk_sp<GrTextureProxy> proxy,GrSamplerState::Filter filterMode,GrSamplerState::WrapMode wrapXAndY)526 void GrFragmentProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy,
527 GrSamplerState::Filter filterMode,
528 GrSamplerState::WrapMode wrapXAndY) {
529 fProxyRef.setProxy(std::move(proxy), kRead_GrIOType);
530 filterMode = SkTMin(filterMode, this->proxy()->highestFilterMode());
531 fSamplerState = GrSamplerState(wrapXAndY, filterMode);
532 }
533