1 // 2 // Copyright 2017 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // ProgramPipelineNULL.cpp: 7 // Implements the class methods for ProgramPipeline11. 8 // 9 10 #include "libANGLE/renderer/d3d/d3d11/ProgramPipeline11.h" 11 12 namespace rx 13 { 14 ProgramPipeline11(const gl::ProgramPipelineState & state)15ProgramPipeline11::ProgramPipeline11(const gl::ProgramPipelineState &state) 16 : ProgramPipelineImpl(state) 17 {} 18 ~ProgramPipeline11()19ProgramPipeline11::~ProgramPipeline11() {} 20 21 } // namespace rx 22