Searched defs:ProgramSources (Results 1 – 2 of 2) sorted by relevance
340 struct ProgramSources struct342 std::vector<std::string> sources[SHADERTYPE_LAST];343 std::vector<AttribLocationBinding> attribLocationBindings;345 deUint32 transformFeedbackBufferMode; //!< TF buffer mode, or GL_NONE.346 std::vector<std::string> transformFeedbackVaryings;347 bool separable;349 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {} in ProgramSources() function351 … AttribLocationBinding& binding) { attribLocationBindings.push_back(binding); return *this; } in operator <<()352 …nst TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.mode; return *this; } in operator <<()353 …rmFeedbackVarying& varying) { transformFeedbackVaryings.push_back(varying.name); return *this; } in operator <<()[all …]
334 using ProgramSources = gl::ShaderMap<std::string>; variable