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Searched defs:ProgramSources (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.hpp340 struct ProgramSources struct
342 std::vector<std::string> sources[SHADERTYPE_LAST];
343 std::vector<AttribLocationBinding> attribLocationBindings;
345 deUint32 transformFeedbackBufferMode; //!< TF buffer mode, or GL_NONE.
346 std::vector<std::string> transformFeedbackVaryings;
347 bool separable;
349 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {} in ProgramSources() function
351 … AttribLocationBinding& binding) { attribLocationBindings.push_back(binding); return *this; } in operator <<()
352 …nst TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.mode; return *this; } in operator <<()
353 …rmFeedbackVarying& varying) { transformFeedbackVaryings.push_back(varying.name); return *this; } in operator <<()
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/external/angle/src/libANGLE/capture/
DFrameCapture.h334 using ProgramSources = gl::ShaderMap<std::string>; variable