/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/ |
D | spv.d | 448 RelaxedPrecision = 0, enumerator
|
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/ |
D | spv.d | 436 RelaxedPrecision = 0, enumerator
|
/external/swiftshader/src/Pipeline/ |
D | SpirvShader.hpp | 677 bool RelaxedPrecision : 1; member
|
/external/shaderc/spirv-headers/include/spirv/unified1/ |
D | spv.d | 394 RelaxedPrecision = 0, enumerator
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/ |
D | spirv.cs | 337 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 378 "RelaxedPrecision": 0, number
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/ |
D | spirv.cs | 341 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 382 "RelaxedPrecision": 0, number
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/ |
D | spirv.cs | 337 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 378 "RelaxedPrecision": 0, number
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/ |
D | spirv.cs | 341 RelaxedPrecision = 0, enumerator
|
/external/shaderc/spirv-headers/include/spirv/1.0/ |
D | spirv.cs | 337 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 378 "RelaxedPrecision": 0, number
|
/external/shaderc/spirv-headers/include/spirv/1.1/ |
D | spirv.cs | 341 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 382 "RelaxedPrecision": 0, number
|
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.1/ |
D | spirv.cs | 341 RelaxedPrecision = 0, enumerator
|
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.0/ |
D | spirv.cs | 337 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 378 "RelaxedPrecision": 0, number
|
/external/angle/third_party/vulkan-deps/spirv-headers/src/include/spirv/1.2/ |
D | spirv.cs | 344 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 385 "RelaxedPrecision": 0, number
|
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/ |
D | spirv.cs | 344 RelaxedPrecision = 0, enumerator
|
/external/shaderc/spirv-headers/include/spirv/1.2/ |
D | spirv.cs | 344 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 385 "RelaxedPrecision": 0, number
|
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/ |
D | spirv.cs | 344 RelaxedPrecision = 0, enumerator
|
D | spirv.json | 385 "RelaxedPrecision": 0, number
|