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Searched defs:Renderer11DeviceCaps (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h46 struct Renderer11DeviceCaps struct
50 D3D_FEATURE_LEVEL featureLevel;
51 bool supportsDXGI1_2; // Support for DXGI 1.2
52 bool supportsClearView; // Support for ID3D11DeviceContext1::ClearView
53 bool supportsConstantBufferOffsets; // Support for Constant buffer offset
54 bool supportsVpRtIndexWriteFromVertexShader; // VP/RT can be selected in the Vertex Shader
56 bool supportsMultisampledDepthStencilSRVs; // D3D feature level 10.0 no longer allows creation
60 bool allowES3OnFL10_0;
61 UINT B5G6R5support; // Bitfield of D3D11_FORMAT_SUPPORT values for DXGI_FORMAT_B5G6R5_UNORM
62 UINT B5G6R5maxSamples; // Maximum number of samples supported by DXGI_FORMAT_B5G6R5_UNORM
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