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1 /*
2  * Copyright 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.google.oboe.samples.rhythmgame;
18 
19 import android.opengl.GLSurfaceView;
20 import javax.microedition.khronos.egl.EGLConfig;
21 import javax.microedition.khronos.opengles.GL10;
22 
23 public class RendererWrapper implements GLSurfaceView.Renderer {
native_onSurfaceCreated()24     public static native void native_onSurfaceCreated();
native_onSurfaceChanged(int widthInPixels, int heightInPixels)25     public static native void native_onSurfaceChanged(int widthInPixels, int heightInPixels);
native_onDrawFrame()26     public static native void native_onDrawFrame();
27     @Override
onSurfaceCreated(GL10 gl10, EGLConfig eglConfig)28     public void onSurfaceCreated(GL10 gl10, EGLConfig eglConfig) {
29         native_onSurfaceCreated();
30     }
31 
32     @Override
onSurfaceChanged(GL10 gl10, int width, int height)33     public void onSurfaceChanged(GL10 gl10, int width, int height) {
34         native_onSurfaceChanged(width, height);
35     }
36 
37     @Override
onDrawFrame(GL10 gl10)38     public void onDrawFrame(GL10 gl10) {
39         native_onDrawFrame();
40     }
41 }
42