Searched defs:Rotation (Results 1 – 9 of 9) sorted by relevance
/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/ |
D | Rotation.java | 95 public class Rotation implements Serializable { class 133 public Rotation(double q0, double q1, double q2, double q3, in Rotation() method in Rotation 173 public Rotation(Vector3D axis, double angle) { in Rotation() method in Rotation 220 public Rotation(double[][] m, double threshold) in Rotation() method in Rotation 313 public Rotation(Vector3D u1, Vector3D u2, Vector3D v1, Vector3D v2) { in Rotation() method in Rotation 448 public Rotation(Vector3D u, Vector3D v) { in Rotation() method in Rotation 496 public Rotation(RotationOrder order, in Rotation() method in Rotation
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/external/webrtc/modules/desktop_capture/ |
D | desktop_frame_rotation.h | 20 enum class Rotation { enum
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/external/libkmsxx/py/pykms/ |
D | __init__.py | 22 class Rotation(int, Enum): class
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 858 Rotation = 2, enumerator
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/external/swiftshader/src/Device/ |
D | BC_Decoder.cpp | 1095 constexpr Bitfield Rotation() const { return Partition().Then(RB); } in Rotation() function
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/external/swiftshader/third_party/subzero/src/ |
D | IceAssemblerARM32.cpp | 1163 RotationValue Rotation = kRotateNone; in emitSignExtend() local
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/external/llvm-project/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 12384 int Rotation = 0; in matchShuffleAsElementRotate() local 12469 int Rotation = matchShuffleAsElementRotate(V1, V2, RepeatedMask); in matchShuffleAsByteRotate() local 12549 int Rotation = matchShuffleAsElementRotate(Lo, Hi, Mask); in lowerShuffleAsVALIGN() local 34878 int Rotation = matchShuffleAsElementRotate(V1, V2, Mask); in matchBinaryPermuteShuffle() local
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 11638 int Rotation = 0; in matchShuffleAsRotate() local 11723 int Rotation = matchShuffleAsRotate(V1, V2, RepeatedMask); in matchShuffleAsByteRotate() local 11803 int Rotation = matchShuffleAsRotate(Lo, Hi, Mask); in lowerShuffleAsRotate() local
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/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 7730 int Rotation = 0; in lowerVectorShuffleAsByteRotate() local
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