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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // SamplerNULL.cpp:
7 //    Implements the class methods for SamplerNULL.
8 //
9 
10 #include "libANGLE/renderer/null/SamplerNULL.h"
11 
12 #include "common/debug.h"
13 
14 namespace rx
15 {
16 
SamplerNULL(const gl::SamplerState & state)17 SamplerNULL::SamplerNULL(const gl::SamplerState &state) : SamplerImpl(state) {}
18 
~SamplerNULL()19 SamplerNULL::~SamplerNULL() {}
20 
syncState(const gl::Context * context,const bool dirty)21 angle::Result SamplerNULL::syncState(const gl::Context *context, const bool dirty)
22 {
23     return angle::Result::Continue;
24 }
25 
26 }  // namespace rx
27