1 // 2 // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // SamplerNULL.cpp: 7 // Implements the class methods for SamplerNULL. 8 // 9 10 #include "libANGLE/renderer/null/SamplerNULL.h" 11 12 #include "common/debug.h" 13 14 namespace rx 15 { 16 SamplerNULL(const gl::SamplerState & state)17SamplerNULL::SamplerNULL(const gl::SamplerState &state) : SamplerImpl(state) {} 18 ~SamplerNULL()19SamplerNULL::~SamplerNULL() {} 20 syncState(const gl::Context * context,const bool dirty)21angle::Result SamplerNULL::syncState(const gl::Context *context, const bool dirty) 22 { 23 return angle::Result::Continue; 24 } 25 26 } // namespace rx 27