1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "recovery_ui/screen_ui.h"
18
19 #include <dirent.h>
20 #include <errno.h>
21 #include <fcntl.h>
22 #include <stdarg.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/stat.h>
27 #include <sys/time.h>
28 #include <sys/types.h>
29 #include <time.h>
30 #include <unistd.h>
31
32 #include <algorithm>
33 #include <chrono>
34 #include <memory>
35 #include <string>
36 #include <thread>
37 #include <unordered_map>
38 #include <vector>
39
40 #include <android-base/chrono_utils.h>
41 #include <android-base/logging.h>
42 #include <android-base/properties.h>
43 #include <android-base/stringprintf.h>
44 #include <android-base/strings.h>
45
46 #include "minui/minui.h"
47 #include "otautil/paths.h"
48 #include "recovery_ui/device.h"
49 #include "recovery_ui/ui.h"
50
51 // Return the current time as a double (including fractions of a second).
now()52 static double now() {
53 struct timeval tv;
54 gettimeofday(&tv, nullptr);
55 return tv.tv_sec + tv.tv_usec / 1000000.0;
56 }
57
Menu(size_t initial_selection,const DrawInterface & draw_func)58 Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
59 : selection_(initial_selection), draw_funcs_(draw_func) {}
60
selection() const61 size_t Menu::selection() const {
62 return selection_;
63 }
64
TextMenu(bool scrollable,size_t max_items,size_t max_length,const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,int char_height,const DrawInterface & draw_funcs)65 TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
66 const std::vector<std::string>& headers, const std::vector<std::string>& items,
67 size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
68 : Menu(initial_selection, draw_funcs),
69 scrollable_(scrollable),
70 max_display_items_(max_items),
71 max_item_length_(max_length),
72 text_headers_(headers),
73 menu_start_(0),
74 char_height_(char_height) {
75 CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
76
77 // It's fine to have more entries than text_rows_ if scrollable menu is supported.
78 size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
79 for (size_t i = 0; i < items_count; ++i) {
80 text_items_.emplace_back(items[i].substr(0, max_item_length_));
81 }
82
83 CHECK(!text_items_.empty());
84 }
85
text_headers() const86 const std::vector<std::string>& TextMenu::text_headers() const {
87 return text_headers_;
88 }
89
TextItem(size_t index) const90 std::string TextMenu::TextItem(size_t index) const {
91 CHECK_LT(index, text_items_.size());
92
93 return text_items_[index];
94 }
95
MenuStart() const96 size_t TextMenu::MenuStart() const {
97 return menu_start_;
98 }
99
MenuEnd() const100 size_t TextMenu::MenuEnd() const {
101 return std::min(ItemsCount(), menu_start_ + max_display_items_);
102 }
103
ItemsCount() const104 size_t TextMenu::ItemsCount() const {
105 return text_items_.size();
106 }
107
ItemsOverflow(std::string * cur_selection_str) const108 bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
109 if (!scrollable_ || ItemsCount() <= max_display_items_) {
110 return false;
111 }
112
113 *cur_selection_str =
114 android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
115 return true;
116 }
117
118 // TODO(xunchang) modify the function parameters to button up & down.
Select(int sel)119 int TextMenu::Select(int sel) {
120 CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
121 int count = ItemsCount();
122
123 // Wraps the selection at boundary if the menu is not scrollable.
124 if (!scrollable_) {
125 if (sel < 0) {
126 selection_ = count - 1;
127 } else if (sel >= count) {
128 selection_ = 0;
129 } else {
130 selection_ = sel;
131 }
132
133 return selection_;
134 }
135
136 if (sel < 0) {
137 selection_ = 0;
138 } else if (sel >= count) {
139 selection_ = count - 1;
140 } else {
141 if (static_cast<size_t>(sel) < menu_start_) {
142 menu_start_--;
143 } else if (static_cast<size_t>(sel) >= MenuEnd()) {
144 menu_start_++;
145 }
146 selection_ = sel;
147 }
148
149 return selection_;
150 }
151
DrawHeader(int x,int y) const152 int TextMenu::DrawHeader(int x, int y) const {
153 int offset = 0;
154
155 draw_funcs_.SetColor(UIElement::HEADER);
156 if (!scrollable()) {
157 offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
158 } else {
159 offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
160 // Show the current menu item number in relation to total number if items don't fit on the
161 // screen.
162 std::string cur_selection_str;
163 if (ItemsOverflow(&cur_selection_str)) {
164 offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
165 }
166 }
167
168 return offset;
169 }
170
DrawItems(int x,int y,int screen_width,bool long_press) const171 int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
172 int offset = 0;
173
174 draw_funcs_.SetColor(UIElement::MENU);
175 // Do not draw the horizontal rule for wear devices.
176 if (!scrollable()) {
177 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
178 }
179 for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
180 bool bold = false;
181 if (i == selection()) {
182 // Draw the highlight bar.
183 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
184
185 int bar_height = char_height_ + 4;
186 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
187
188 // Bold white text for the selected item.
189 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
190 bold = true;
191 }
192 offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
193
194 draw_funcs_.SetColor(UIElement::MENU);
195 }
196 offset += draw_funcs_.DrawHorizontalRule(y + offset);
197
198 return offset;
199 }
200
GraphicMenu(const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items,size_t initial_selection,const DrawInterface & draw_funcs)201 GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
202 const std::vector<const GRSurface*>& graphic_items,
203 size_t initial_selection, const DrawInterface& draw_funcs)
204 : Menu(initial_selection, draw_funcs) {
205 graphic_headers_ = graphic_headers->Clone();
206 graphic_items_.reserve(graphic_items.size());
207 for (const auto& item : graphic_items) {
208 graphic_items_.emplace_back(item->Clone());
209 }
210 }
211
Select(int sel)212 int GraphicMenu::Select(int sel) {
213 CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
214 int count = graphic_items_.size();
215
216 // Wraps the selection at boundary if the menu is not scrollable.
217 if (sel < 0) {
218 selection_ = count - 1;
219 } else if (sel >= count) {
220 selection_ = 0;
221 } else {
222 selection_ = sel;
223 }
224
225 return selection_;
226 }
227
DrawHeader(int x,int y) const228 int GraphicMenu::DrawHeader(int x, int y) const {
229 draw_funcs_.SetColor(UIElement::HEADER);
230 draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
231 return graphic_headers_->height;
232 }
233
DrawItems(int x,int y,int screen_width,bool long_press) const234 int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
235 int offset = 0;
236
237 draw_funcs_.SetColor(UIElement::MENU);
238 offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
239
240 for (size_t i = 0; i < graphic_items_.size(); i++) {
241 auto& item = graphic_items_[i];
242 if (i == selection_) {
243 draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
244
245 int bar_height = item->height + 4;
246 draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
247
248 // Bold white text for the selected item.
249 draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
250 }
251 draw_funcs_.DrawTextIcon(x, y + offset, item.get());
252 offset += item->height;
253
254 draw_funcs_.SetColor(UIElement::MENU);
255 }
256 offset += draw_funcs_.DrawHorizontalRule(y + offset);
257
258 return offset;
259 }
260
Validate(size_t max_width,size_t max_height,const GRSurface * graphic_headers,const std::vector<const GRSurface * > & graphic_items)261 bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
262 const std::vector<const GRSurface*>& graphic_items) {
263 int offset = 0;
264 if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
265 return false;
266 }
267 offset += graphic_headers->height;
268
269 for (const auto& item : graphic_items) {
270 if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
271 return false;
272 }
273 offset += item->height;
274 }
275
276 return true;
277 }
278
ValidateGraphicSurface(size_t max_width,size_t max_height,int y,const GRSurface * surface)279 bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
280 const GRSurface* surface) {
281 if (!surface) {
282 fprintf(stderr, "Graphic surface can not be null\n");
283 return false;
284 }
285
286 if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
287 fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
288 surface->pixel_bytes, surface->width, surface->row_bytes);
289 return false;
290 }
291
292 if (surface->width > max_width || surface->height > max_height - y) {
293 fprintf(stderr,
294 "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
295 " max_height: %zu, vertical offset: %d\n",
296 surface->width, surface->height, max_width, max_height, y);
297 return false;
298 }
299
300 return true;
301 }
302
ScreenRecoveryUI()303 ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
304
305 constexpr int kDefaultMarginHeight = 0;
306 constexpr int kDefaultMarginWidth = 0;
307 constexpr int kDefaultAnimationFps = 30;
308
ScreenRecoveryUI(bool scrollable_menu)309 ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
310 : margin_width_(
311 android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
312 margin_height_(
313 android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
314 animation_fps_(
315 android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
316 density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
317 current_icon_(NONE),
318 current_frame_(0),
319 intro_done_(false),
320 progressBarType(EMPTY),
321 progressScopeStart(0),
322 progressScopeSize(0),
323 progress(0),
324 pagesIdentical(false),
325 text_cols_(0),
326 text_rows_(0),
327 text_(nullptr),
328 text_col_(0),
329 text_row_(0),
330 show_text(false),
331 show_text_ever(false),
332 scrollable_menu_(scrollable_menu),
333 file_viewer_text_(nullptr),
334 stage(-1),
335 max_stage(-1),
336 locale_(""),
337 rtl_locale_(false) {}
338
~ScreenRecoveryUI()339 ScreenRecoveryUI::~ScreenRecoveryUI() {
340 progress_thread_stopped_ = true;
341 if (progress_thread_.joinable()) {
342 progress_thread_.join();
343 }
344 // No-op if gr_init() (via Init()) was not called or had failed.
345 gr_exit();
346 }
347
GetCurrentFrame() const348 const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
349 if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
350 return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
351 }
352 return error_icon_.get();
353 }
354
GetCurrentText() const355 const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
356 switch (current_icon_) {
357 case ERASING:
358 return erasing_text_.get();
359 case ERROR:
360 return error_text_.get();
361 case INSTALLING_UPDATE:
362 return installing_text_.get();
363 case NO_COMMAND:
364 return no_command_text_.get();
365 case NONE:
366 abort();
367 }
368 }
369
PixelsFromDp(int dp) const370 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
371 return dp * density_;
372 }
373
374 // Here's the intended layout:
375
376 // | portrait large landscape large
377 // ---------+-------------------------------------------------
378 // gap |
379 // icon | (200dp)
380 // gap | 68dp 68dp 56dp 112dp
381 // text | (14sp)
382 // gap | 32dp 32dp 26dp 52dp
383 // progress | (2dp)
384 // gap |
385
386 // Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines
387 // work), so that's the more useful measurement for calling code. We use even top and bottom gaps.
388
389 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
390 enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX };
391 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
392 { 32, 68 }, // PORTRAIT
393 { 32, 68 }, // PORTRAIT_LARGE
394 { 26, 56 }, // LANDSCAPE
395 { 52, 112 }, // LANDSCAPE_LARGE
396 };
397
GetAnimationBaseline() const398 int ScreenRecoveryUI::GetAnimationBaseline() const {
399 return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
400 gr_get_height(loop_frames_[0].get());
401 }
402
GetTextBaseline() const403 int ScreenRecoveryUI::GetTextBaseline() const {
404 return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
405 gr_get_height(installing_text_.get());
406 }
407
GetProgressBaseline() const408 int ScreenRecoveryUI::GetProgressBaseline() const {
409 int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
410 gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
411 gr_get_height(progress_bar_fill_.get());
412 int bottom_gap = (ScreenHeight() - elements_sum) / 2;
413 return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
414 }
415
416 // Clear the screen and draw the currently selected background icon (if any).
417 // Should only be called with updateMutex locked.
draw_background_locked()418 void ScreenRecoveryUI::draw_background_locked() {
419 pagesIdentical = false;
420 gr_color(0, 0, 0, 255);
421 gr_clear();
422 if (current_icon_ != NONE) {
423 if (max_stage != -1) {
424 int stage_height = gr_get_height(stage_marker_empty_.get());
425 int stage_width = gr_get_width(stage_marker_empty_.get());
426 int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
427 int y = ScreenHeight() - stage_height - margin_height_;
428 for (int i = 0; i < max_stage; ++i) {
429 const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
430 DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
431 x += stage_width;
432 }
433 }
434
435 const auto& text_surface = GetCurrentText();
436 int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
437 int text_y = GetTextBaseline();
438 gr_color(255, 255, 255, 255);
439 DrawTextIcon(text_x, text_y, text_surface);
440 }
441 }
442
443 // Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
444 // called with updateMutex locked.
draw_foreground_locked()445 void ScreenRecoveryUI::draw_foreground_locked() {
446 if (current_icon_ != NONE) {
447 const auto& frame = GetCurrentFrame();
448 int frame_width = gr_get_width(frame);
449 int frame_height = gr_get_height(frame);
450 int frame_x = (ScreenWidth() - frame_width) / 2;
451 int frame_y = GetAnimationBaseline();
452 if (frame_x >= 0 && frame_y >= 0 && (frame_x + frame_width) < ScreenWidth() &&
453 (frame_y + frame_height) < ScreenHeight())
454 DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
455 }
456
457 if (progressBarType != EMPTY) {
458 int width = gr_get_width(progress_bar_empty_.get());
459 int height = gr_get_height(progress_bar_empty_.get());
460
461 int progress_x = (ScreenWidth() - width) / 2;
462 int progress_y = GetProgressBaseline();
463
464 // Erase behind the progress bar (in case this was a progress-only update)
465 gr_color(0, 0, 0, 255);
466 DrawFill(progress_x, progress_y, width, height);
467
468 if (progressBarType == DETERMINATE) {
469 float p = progressScopeStart + progress * progressScopeSize;
470 int pos = static_cast<int>(p * width);
471
472 if (rtl_locale_) {
473 // Fill the progress bar from right to left.
474 if (pos > 0) {
475 DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
476 progress_x + width - pos, progress_y);
477 }
478 if (pos < width - 1) {
479 DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
480 }
481 } else {
482 // Fill the progress bar from left to right.
483 if (pos > 0) {
484 DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
485 }
486 if (pos < width - 1) {
487 DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
488 progress_y);
489 }
490 }
491 }
492 }
493 }
494
SetColor(UIElement e) const495 void ScreenRecoveryUI::SetColor(UIElement e) const {
496 switch (e) {
497 case UIElement::INFO:
498 gr_color(249, 194, 0, 255);
499 break;
500 case UIElement::HEADER:
501 gr_color(247, 0, 6, 255);
502 break;
503 case UIElement::MENU:
504 case UIElement::MENU_SEL_BG:
505 gr_color(0, 106, 157, 255);
506 break;
507 case UIElement::MENU_SEL_BG_ACTIVE:
508 gr_color(0, 156, 100, 255);
509 break;
510 case UIElement::MENU_SEL_FG:
511 gr_color(255, 255, 255, 255);
512 break;
513 case UIElement::LOG:
514 gr_color(196, 196, 196, 255);
515 break;
516 case UIElement::TEXT_FILL:
517 gr_color(0, 0, 0, 160);
518 break;
519 default:
520 gr_color(255, 255, 255, 255);
521 break;
522 }
523 }
524
SelectAndShowBackgroundText(const std::vector<std::string> & locales_entries,size_t sel)525 void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string>& locales_entries,
526 size_t sel) {
527 SetLocale(locales_entries[sel]);
528 std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
529 "installing_security_text", "no_command_text" };
530 std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
531 for (const auto& name : text_name) {
532 auto text_image = LoadLocalizedBitmap(name);
533 if (!text_image) {
534 Print("Failed to load %s\n", name.c_str());
535 return;
536 }
537 surfaces.emplace(name, std::move(text_image));
538 }
539
540 std::lock_guard<std::mutex> lg(updateMutex);
541 gr_color(0, 0, 0, 255);
542 gr_clear();
543
544 int text_y = margin_height_;
545 int text_x = margin_width_;
546 int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
547 // Write the header and descriptive texts.
548 SetColor(UIElement::INFO);
549 std::string header = "Show background text image";
550 text_y += DrawTextLine(text_x, text_y, header, true);
551 std::string locale_selection = android::base::StringPrintf(
552 "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
553 // clang-format off
554 std::vector<std::string> instruction = {
555 locale_selection,
556 "Use volume up/down to switch locales and power to exit."
557 };
558 // clang-format on
559 text_y += DrawWrappedTextLines(text_x, text_y, instruction);
560
561 // Iterate through the text images and display them in order for the current locale.
562 for (const auto& p : surfaces) {
563 text_y += line_spacing;
564 SetColor(UIElement::LOG);
565 text_y += DrawTextLine(text_x, text_y, p.first, false);
566 gr_color(255, 255, 255, 255);
567 gr_texticon(text_x, text_y, p.second.get());
568 text_y += gr_get_height(p.second.get());
569 }
570 // Update the whole screen.
571 gr_flip();
572 }
573
CheckBackgroundTextImages()574 void ScreenRecoveryUI::CheckBackgroundTextImages() {
575 // Load a list of locales embedded in one of the resource files.
576 std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
577 if (locales_entries.empty()) {
578 Print("Failed to load locales from the resource files\n");
579 return;
580 }
581 std::string saved_locale = locale_;
582 size_t selected = 0;
583 SelectAndShowBackgroundText(locales_entries, selected);
584
585 FlushKeys();
586 while (true) {
587 int key = WaitKey();
588 if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
589 if (key == KEY_POWER || key == KEY_ENTER) {
590 break;
591 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
592 selected = (selected == 0) ? locales_entries.size() - 1 : selected - 1;
593 SelectAndShowBackgroundText(locales_entries, selected);
594 } else if (key == KEY_DOWN || key == KEY_VOLUMEDOWN) {
595 selected = (selected == locales_entries.size() - 1) ? 0 : selected + 1;
596 SelectAndShowBackgroundText(locales_entries, selected);
597 }
598 }
599
600 SetLocale(saved_locale);
601 }
602
ScreenWidth() const603 int ScreenRecoveryUI::ScreenWidth() const {
604 return gr_fb_width();
605 }
606
ScreenHeight() const607 int ScreenRecoveryUI::ScreenHeight() const {
608 return gr_fb_height();
609 }
610
DrawSurface(const GRSurface * surface,int sx,int sy,int w,int h,int dx,int dy) const611 void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
612 int dy) const {
613 gr_blit(surface, sx, sy, w, h, dx, dy);
614 }
615
DrawHorizontalRule(int y) const616 int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
617 gr_fill(0, y + 4, ScreenWidth(), y + 6);
618 return 8;
619 }
620
DrawHighlightBar(int x,int y,int width,int height) const621 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
622 gr_fill(x, y, x + width, y + height);
623 }
624
DrawFill(int x,int y,int w,int h) const625 void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
626 gr_fill(x, y, w, h);
627 }
628
DrawTextIcon(int x,int y,const GRSurface * surface) const629 void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
630 gr_texticon(x, y, surface);
631 }
632
DrawTextLine(int x,int y,const std::string & line,bool bold) const633 int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
634 gr_text(gr_sys_font(), x, y, line.c_str(), bold);
635 return char_height_ + 4;
636 }
637
DrawTextLines(int x,int y,const std::vector<std::string> & lines) const638 int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
639 int offset = 0;
640 for (const auto& line : lines) {
641 offset += DrawTextLine(x, y + offset, line, false);
642 }
643 return offset;
644 }
645
DrawWrappedTextLines(int x,int y,const std::vector<std::string> & lines) const646 int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
647 const std::vector<std::string>& lines) const {
648 // Keep symmetrical margins based on the given offset (i.e. x).
649 size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
650 int offset = 0;
651 for (const auto& line : lines) {
652 size_t next_start = 0;
653 while (next_start < line.size()) {
654 std::string sub = line.substr(next_start, text_cols + 1);
655 if (sub.size() <= text_cols) {
656 next_start += sub.size();
657 } else {
658 // Line too long and must be wrapped to text_cols columns.
659 size_t last_space = sub.find_last_of(" \t\n");
660 if (last_space == std::string::npos) {
661 // No space found, just draw as much as we can.
662 sub.resize(text_cols);
663 next_start += text_cols;
664 } else {
665 sub.resize(last_space);
666 next_start += last_space + 1;
667 }
668 }
669 offset += DrawTextLine(x, y + offset, sub, false);
670 }
671 }
672 return offset;
673 }
674
SetTitle(const std::vector<std::string> & lines)675 void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
676 title_lines_ = lines;
677 }
678
GetMenuHelpMessage() const679 std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const {
680 // clang-format off
681 static std::vector<std::string> REGULAR_HELP{
682 "Use volume up/down and power.",
683 };
684 static std::vector<std::string> LONG_PRESS_HELP{
685 "Any button cycles highlight.",
686 "Long-press activates.",
687 };
688 // clang-format on
689 return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP;
690 }
691
692 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
693 // locked.
draw_screen_locked()694 void ScreenRecoveryUI::draw_screen_locked() {
695 if (!show_text) {
696 draw_background_locked();
697 draw_foreground_locked();
698 return;
699 }
700
701 gr_color(0, 0, 0, 255);
702 gr_clear();
703
704 draw_menu_and_text_buffer_locked(GetMenuHelpMessage());
705 }
706
707 // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
draw_menu_and_text_buffer_locked(const std::vector<std::string> & help_message)708 void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
709 const std::vector<std::string>& help_message) {
710 int y = margin_height_;
711
712 if (fastbootd_logo_ && fastbootd_logo_enabled_) {
713 // Try to get this centered on screen.
714 auto width = gr_get_width(fastbootd_logo_.get());
715 auto height = gr_get_height(fastbootd_logo_.get());
716 auto centered_x = ScreenWidth() / 2 - width / 2;
717 DrawSurface(fastbootd_logo_.get(), 0, 0, width, height, centered_x, y);
718 y += height;
719 }
720
721 if (menu_) {
722 int x = margin_width_ + kMenuIndent;
723
724 SetColor(UIElement::INFO);
725
726 for (size_t i = 0; i < title_lines_.size(); i++) {
727 y += DrawTextLine(x, y, title_lines_[i], i == 0);
728 }
729
730 y += DrawTextLines(x, y, help_message);
731
732 y += menu_->DrawHeader(x, y);
733 y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
734 }
735
736 // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
737 // we've displayed the entire text buffer.
738 SetColor(UIElement::LOG);
739 int row = text_row_;
740 size_t count = 0;
741 for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
742 ty -= char_height_, ++count) {
743 DrawTextLine(margin_width_, ty, text_[row], false);
744 --row;
745 if (row < 0) row = text_rows_ - 1;
746 }
747 }
748
749 // Redraw everything on the screen and flip the screen (make it visible).
750 // Should only be called with updateMutex locked.
update_screen_locked()751 void ScreenRecoveryUI::update_screen_locked() {
752 draw_screen_locked();
753 gr_flip();
754 }
755
756 // Updates only the progress bar, if possible, otherwise redraws the screen.
757 // Should only be called with updateMutex locked.
update_progress_locked()758 void ScreenRecoveryUI::update_progress_locked() {
759 if (show_text || !pagesIdentical) {
760 draw_screen_locked(); // Must redraw the whole screen
761 pagesIdentical = true;
762 } else {
763 draw_foreground_locked(); // Draw only the progress bar and overlays
764 }
765 gr_flip();
766 }
767
ProgressThreadLoop()768 void ScreenRecoveryUI::ProgressThreadLoop() {
769 double interval = 1.0 / animation_fps_;
770 while (!progress_thread_stopped_) {
771 double start = now();
772 bool redraw = false;
773 {
774 std::lock_guard<std::mutex> lg(updateMutex);
775
776 // update the installation animation, if active
777 // skip this if we have a text overlay (too expensive to update)
778 if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
779 if (!intro_done_) {
780 if (current_frame_ == intro_frames_.size() - 1) {
781 intro_done_ = true;
782 current_frame_ = 0;
783 } else {
784 ++current_frame_;
785 }
786 } else {
787 current_frame_ = (current_frame_ + 1) % loop_frames_.size();
788 }
789
790 redraw = true;
791 }
792
793 // move the progress bar forward on timed intervals, if configured
794 int duration = progressScopeDuration;
795 if (progressBarType == DETERMINATE && duration > 0) {
796 double elapsed = now() - progressScopeTime;
797 float p = 1.0 * elapsed / duration;
798 if (p > 1.0) p = 1.0;
799 if (p > progress) {
800 progress = p;
801 redraw = true;
802 }
803 }
804
805 if (redraw) update_progress_locked();
806 }
807
808 double end = now();
809 // minimum of 20ms delay between frames
810 double delay = interval - (end - start);
811 if (delay < 0.02) delay = 0.02;
812 usleep(static_cast<useconds_t>(delay * 1000000));
813 }
814 }
815
LoadBitmap(const std::string & filename)816 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
817 GRSurface* surface;
818 if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
819 LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
820 return nullptr;
821 }
822 return std::unique_ptr<GRSurface>(surface);
823 }
824
LoadLocalizedBitmap(const std::string & filename)825 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
826 GRSurface* surface;
827 auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
828 if (result == 0) {
829 return std::unique_ptr<GRSurface>(surface);
830 }
831 // TODO(xunchang) create a error code enum to refine the retry condition.
832 LOG(WARNING) << "Failed to load bitmap " << filename << " for locale " << locale_ << " (error "
833 << result << "). Falling back to use default locale.";
834
835 result = res_create_localized_alpha_surface(filename.c_str(), DEFAULT_LOCALE, &surface);
836 if (result == 0) {
837 return std::unique_ptr<GRSurface>(surface);
838 }
839
840 LOG(ERROR) << "Failed to load bitmap " << filename << " for locale " << DEFAULT_LOCALE
841 << " (error " << result << ")";
842 return nullptr;
843 }
844
Alloc2d(size_t rows,size_t cols)845 static char** Alloc2d(size_t rows, size_t cols) {
846 char** result = new char*[rows];
847 for (size_t i = 0; i < rows; ++i) {
848 result[i] = new char[cols];
849 memset(result[i], 0, cols);
850 }
851 return result;
852 }
853
854 // Choose the right background string to display during update.
SetSystemUpdateText(bool security_update)855 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
856 if (security_update) {
857 installing_text_ = LoadLocalizedBitmap("installing_security_text");
858 } else {
859 installing_text_ = LoadLocalizedBitmap("installing_text");
860 }
861 Redraw();
862 }
863
InitTextParams()864 bool ScreenRecoveryUI::InitTextParams() {
865 // gr_init() would return successfully on font initialization failure.
866 if (gr_sys_font() == nullptr) {
867 return false;
868 }
869 gr_font_size(gr_sys_font(), &char_width_, &char_height_);
870 text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
871 text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
872 return true;
873 }
874
LoadWipeDataMenuText()875 bool ScreenRecoveryUI::LoadWipeDataMenuText() {
876 // Ignores the errors since the member variables will stay as nullptr.
877 cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
878 factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
879 try_again_text_ = LoadLocalizedBitmap("try_again_text");
880 wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
881 wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
882 return true;
883 }
884
InitGraphics()885 static bool InitGraphics() {
886 // Timeout is same as init wait for file default of 5 seconds and is arbitrary
887 const unsigned timeout = 500; // 10ms increments
888 for (auto retry = timeout; retry > 0; --retry) {
889 if (gr_init() == 0) {
890 if (retry < timeout) {
891 // Log message like init wait for file completion log for consistency.
892 LOG(WARNING) << "wait for 'graphics' took " << ((timeout - retry) * 10) << "ms";
893 }
894 return true;
895 }
896 std::this_thread::sleep_for(10ms);
897 }
898 // Log message like init wait for file timeout log for consistency.
899 LOG(ERROR) << "timeout wait for 'graphics' took " << (timeout * 10) << "ms";
900 return false;
901 }
902
Init(const std::string & locale)903 bool ScreenRecoveryUI::Init(const std::string& locale) {
904 RecoveryUI::Init(locale);
905
906 if (!InitGraphics()) {
907 return false;
908 }
909
910 if (!InitTextParams()) {
911 return false;
912 }
913
914 // Are we portrait or landscape?
915 layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
916 // Are we the large variant of our base layout?
917 if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
918
919 text_ = Alloc2d(text_rows_, text_cols_ + 1);
920 file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
921
922 text_col_ = text_row_ = 0;
923
924 // Set up the locale info.
925 SetLocale(locale);
926
927 error_icon_ = LoadBitmap("icon_error");
928
929 progress_bar_empty_ = LoadBitmap("progress_empty");
930 progress_bar_fill_ = LoadBitmap("progress_fill");
931 stage_marker_empty_ = LoadBitmap("stage_empty");
932 stage_marker_fill_ = LoadBitmap("stage_fill");
933
934 erasing_text_ = LoadLocalizedBitmap("erasing_text");
935 no_command_text_ = LoadLocalizedBitmap("no_command_text");
936 error_text_ = LoadLocalizedBitmap("error_text");
937
938 if (android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
939 fastbootd_logo_ = LoadBitmap("fastbootd");
940 }
941
942 // Background text for "installing_update" could be "installing update" or
943 // "installing security update". It will be set after Init() according to the commands in BCB.
944 installing_text_.reset();
945
946 LoadWipeDataMenuText();
947
948 LoadAnimation();
949
950 // Keep the progress bar updated, even when the process is otherwise busy.
951 progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
952
953 return true;
954 }
955
GetLocale() const956 std::string ScreenRecoveryUI::GetLocale() const {
957 return locale_;
958 }
959
LoadAnimation()960 void ScreenRecoveryUI::LoadAnimation() {
961 std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
962 closedir);
963 dirent* de;
964 std::vector<std::string> intro_frame_names;
965 std::vector<std::string> loop_frame_names;
966
967 while ((de = readdir(dir.get())) != nullptr) {
968 int value, num_chars;
969 if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
970 intro_frame_names.emplace_back(de->d_name, num_chars);
971 } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
972 loop_frame_names.emplace_back(de->d_name, num_chars);
973 }
974 }
975
976 size_t intro_frames = intro_frame_names.size();
977 size_t loop_frames = loop_frame_names.size();
978
979 // It's okay to not have an intro.
980 if (intro_frames == 0) intro_done_ = true;
981 // But you must have an animation.
982 if (loop_frames == 0) abort();
983
984 std::sort(intro_frame_names.begin(), intro_frame_names.end());
985 std::sort(loop_frame_names.begin(), loop_frame_names.end());
986
987 intro_frames_.clear();
988 intro_frames_.reserve(intro_frames);
989 for (const auto& frame_name : intro_frame_names) {
990 intro_frames_.emplace_back(LoadBitmap(frame_name));
991 }
992
993 loop_frames_.clear();
994 loop_frames_.reserve(loop_frames);
995 for (const auto& frame_name : loop_frame_names) {
996 loop_frames_.emplace_back(LoadBitmap(frame_name));
997 }
998 }
999
SetBackground(Icon icon)1000 void ScreenRecoveryUI::SetBackground(Icon icon) {
1001 std::lock_guard<std::mutex> lg(updateMutex);
1002
1003 current_icon_ = icon;
1004 update_screen_locked();
1005 }
1006
SetProgressType(ProgressType type)1007 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
1008 std::lock_guard<std::mutex> lg(updateMutex);
1009 if (progressBarType != type) {
1010 progressBarType = type;
1011 }
1012 progressScopeStart = 0;
1013 progressScopeSize = 0;
1014 progress = 0;
1015 update_progress_locked();
1016 }
1017
ShowProgress(float portion,float seconds)1018 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
1019 std::lock_guard<std::mutex> lg(updateMutex);
1020 progressBarType = DETERMINATE;
1021 progressScopeStart += progressScopeSize;
1022 progressScopeSize = portion;
1023 progressScopeTime = now();
1024 progressScopeDuration = seconds;
1025 progress = 0;
1026 update_progress_locked();
1027 }
1028
SetProgress(float fraction)1029 void ScreenRecoveryUI::SetProgress(float fraction) {
1030 std::lock_guard<std::mutex> lg(updateMutex);
1031 if (fraction < 0.0) fraction = 0.0;
1032 if (fraction > 1.0) fraction = 1.0;
1033 if (progressBarType == DETERMINATE && fraction > progress) {
1034 // Skip updates that aren't visibly different.
1035 int width = gr_get_width(progress_bar_empty_.get());
1036 float scale = width * progressScopeSize;
1037 if ((int)(progress * scale) != (int)(fraction * scale)) {
1038 progress = fraction;
1039 update_progress_locked();
1040 }
1041 }
1042 }
1043
SetStage(int current,int max)1044 void ScreenRecoveryUI::SetStage(int current, int max) {
1045 std::lock_guard<std::mutex> lg(updateMutex);
1046 stage = current;
1047 max_stage = max;
1048 }
1049
PrintV(const char * fmt,bool copy_to_stdout,va_list ap)1050 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
1051 std::string str;
1052 android::base::StringAppendV(&str, fmt, ap);
1053
1054 if (copy_to_stdout) {
1055 fputs(str.c_str(), stdout);
1056 }
1057
1058 std::lock_guard<std::mutex> lg(updateMutex);
1059 if (text_rows_ > 0 && text_cols_ > 0) {
1060 for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
1061 if (*ptr == '\n' || text_col_ >= text_cols_) {
1062 text_[text_row_][text_col_] = '\0';
1063 text_col_ = 0;
1064 text_row_ = (text_row_ + 1) % text_rows_;
1065 }
1066 if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
1067 }
1068 text_[text_row_][text_col_] = '\0';
1069 update_screen_locked();
1070 }
1071 }
1072
Print(const char * fmt,...)1073 void ScreenRecoveryUI::Print(const char* fmt, ...) {
1074 va_list ap;
1075 va_start(ap, fmt);
1076 PrintV(fmt, true, ap);
1077 va_end(ap);
1078 }
1079
PrintOnScreenOnly(const char * fmt,...)1080 void ScreenRecoveryUI::PrintOnScreenOnly(const char* fmt, ...) {
1081 va_list ap;
1082 va_start(ap, fmt);
1083 PrintV(fmt, false, ap);
1084 va_end(ap);
1085 }
1086
PutChar(char ch)1087 void ScreenRecoveryUI::PutChar(char ch) {
1088 std::lock_guard<std::mutex> lg(updateMutex);
1089 if (ch != '\n') text_[text_row_][text_col_++] = ch;
1090 if (ch == '\n' || text_col_ >= text_cols_) {
1091 text_col_ = 0;
1092 ++text_row_;
1093 }
1094 }
1095
ClearText()1096 void ScreenRecoveryUI::ClearText() {
1097 std::lock_guard<std::mutex> lg(updateMutex);
1098 text_col_ = 0;
1099 text_row_ = 0;
1100 for (size_t i = 0; i < text_rows_; ++i) {
1101 memset(text_[i], 0, text_cols_ + 1);
1102 }
1103 }
1104
ShowFile(FILE * fp)1105 void ScreenRecoveryUI::ShowFile(FILE* fp) {
1106 std::vector<off_t> offsets;
1107 offsets.push_back(ftello(fp));
1108 ClearText();
1109
1110 struct stat sb;
1111 fstat(fileno(fp), &sb);
1112
1113 bool show_prompt = false;
1114 while (true) {
1115 if (show_prompt) {
1116 PrintOnScreenOnly("--(%d%% of %d bytes)--",
1117 static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
1118 static_cast<int>(sb.st_size));
1119 Redraw();
1120 while (show_prompt) {
1121 show_prompt = false;
1122 int key = WaitKey();
1123 if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
1124 if (key == KEY_POWER || key == KEY_ENTER) {
1125 return;
1126 } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
1127 if (offsets.size() <= 1) {
1128 show_prompt = true;
1129 } else {
1130 offsets.pop_back();
1131 fseek(fp, offsets.back(), SEEK_SET);
1132 }
1133 } else {
1134 if (feof(fp)) {
1135 return;
1136 }
1137 offsets.push_back(ftello(fp));
1138 }
1139 }
1140 ClearText();
1141 }
1142
1143 int ch = getc(fp);
1144 if (ch == EOF) {
1145 while (text_row_ < text_rows_ - 1) PutChar('\n');
1146 show_prompt = true;
1147 } else {
1148 PutChar(ch);
1149 if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
1150 show_prompt = true;
1151 }
1152 }
1153 }
1154 }
1155
ShowFile(const std::string & filename)1156 void ScreenRecoveryUI::ShowFile(const std::string& filename) {
1157 std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
1158 if (!fp) {
1159 Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
1160 return;
1161 }
1162
1163 char** old_text = text_;
1164 size_t old_text_col = text_col_;
1165 size_t old_text_row = text_row_;
1166
1167 // Swap in the alternate screen and clear it.
1168 text_ = file_viewer_text_;
1169 ClearText();
1170
1171 ShowFile(fp.get());
1172
1173 text_ = old_text;
1174 text_col_ = old_text_col;
1175 text_row_ = old_text_row;
1176 }
1177
CreateMenu(const GRSurface * graphic_header,const std::vector<const GRSurface * > & graphic_items,const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1178 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
1179 const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
1180 const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
1181 size_t initial_selection) const {
1182 // horizontal unusable area: margin width + menu indent
1183 size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
1184 // vertical unusable area: margin height + title lines + helper message + high light bar.
1185 // It is safe to reserve more space.
1186 size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
1187 if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
1188 return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
1189 }
1190
1191 fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
1192
1193 return CreateMenu(text_headers, text_items, initial_selection);
1194 }
1195
CreateMenu(const std::vector<std::string> & text_headers,const std::vector<std::string> & text_items,size_t initial_selection) const1196 std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
1197 const std::vector<std::string>& text_items,
1198 size_t initial_selection) const {
1199 if (text_rows_ > 0 && text_cols_ > 1) {
1200 return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
1201 text_items, initial_selection, char_height_, *this);
1202 }
1203
1204 fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
1205 text_cols_);
1206 return nullptr;
1207 }
1208
SelectMenu(int sel)1209 int ScreenRecoveryUI::SelectMenu(int sel) {
1210 std::lock_guard<std::mutex> lg(updateMutex);
1211 if (menu_) {
1212 int old_sel = menu_->selection();
1213 sel = menu_->Select(sel);
1214
1215 if (sel != old_sel) {
1216 update_screen_locked();
1217 }
1218 }
1219 return sel;
1220 }
1221
ShowMenu(std::unique_ptr<Menu> && menu,bool menu_only,const std::function<int (int,bool)> & key_handler)1222 size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
1223 const std::function<int(int, bool)>& key_handler) {
1224 // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
1225 FlushKeys();
1226
1227 // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
1228 // menu.
1229 if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
1230
1231 CHECK(menu != nullptr);
1232
1233 // Starts and displays the menu
1234 menu_ = std::move(menu);
1235 Redraw();
1236
1237 int selected = menu_->selection();
1238 int chosen_item = -1;
1239 while (chosen_item < 0) {
1240 int key = WaitKey();
1241 if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
1242 return static_cast<size_t>(KeyError::INTERRUPTED);
1243 }
1244 if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
1245 if (WasTextEverVisible()) {
1246 continue;
1247 } else {
1248 LOG(INFO) << "Timed out waiting for key input; rebooting.";
1249 menu_.reset();
1250 Redraw();
1251 return static_cast<size_t>(KeyError::TIMED_OUT);
1252 }
1253 }
1254
1255 bool visible = IsTextVisible();
1256 int action = key_handler(key, visible);
1257 if (action < 0) {
1258 switch (action) {
1259 case Device::kHighlightUp:
1260 selected = SelectMenu(--selected);
1261 break;
1262 case Device::kHighlightDown:
1263 selected = SelectMenu(++selected);
1264 break;
1265 case Device::kInvokeItem:
1266 chosen_item = selected;
1267 break;
1268 case Device::kNoAction:
1269 break;
1270 }
1271 } else if (!menu_only) {
1272 chosen_item = action;
1273 }
1274 }
1275
1276 menu_.reset();
1277 Redraw();
1278
1279 return chosen_item;
1280 }
1281
ShowMenu(const std::vector<std::string> & headers,const std::vector<std::string> & items,size_t initial_selection,bool menu_only,const std::function<int (int,bool)> & key_handler)1282 size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
1283 const std::vector<std::string>& items, size_t initial_selection,
1284 bool menu_only,
1285 const std::function<int(int, bool)>& key_handler) {
1286 auto menu = CreateMenu(headers, items, initial_selection);
1287 if (menu == nullptr) {
1288 return initial_selection;
1289 }
1290
1291 return ShowMenu(std::move(menu), menu_only, key_handler);
1292 }
1293
ShowPromptWipeDataMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1294 size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
1295 const std::vector<std::string>& backup_items,
1296 const std::function<int(int, bool)>& key_handler) {
1297 auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
1298 { try_again_text_.get(), factory_data_reset_text_.get() },
1299 backup_headers, backup_items, 0);
1300 if (wipe_data_menu == nullptr) {
1301 return 0;
1302 }
1303
1304 return ShowMenu(std::move(wipe_data_menu), true, key_handler);
1305 }
1306
ShowPromptWipeDataConfirmationMenu(const std::vector<std::string> & backup_headers,const std::vector<std::string> & backup_items,const std::function<int (int,bool)> & key_handler)1307 size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
1308 const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
1309 const std::function<int(int, bool)>& key_handler) {
1310 auto confirmation_menu =
1311 CreateMenu(wipe_data_confirmation_text_.get(),
1312 { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
1313 backup_items, 0);
1314 if (confirmation_menu == nullptr) {
1315 return 0;
1316 }
1317
1318 return ShowMenu(std::move(confirmation_menu), true, key_handler);
1319 }
1320
IsTextVisible()1321 bool ScreenRecoveryUI::IsTextVisible() {
1322 std::lock_guard<std::mutex> lg(updateMutex);
1323 int visible = show_text;
1324 return visible;
1325 }
1326
WasTextEverVisible()1327 bool ScreenRecoveryUI::WasTextEverVisible() {
1328 std::lock_guard<std::mutex> lg(updateMutex);
1329 int ever_visible = show_text_ever;
1330 return ever_visible;
1331 }
1332
ShowText(bool visible)1333 void ScreenRecoveryUI::ShowText(bool visible) {
1334 std::lock_guard<std::mutex> lg(updateMutex);
1335 show_text = visible;
1336 if (show_text) show_text_ever = true;
1337 update_screen_locked();
1338 }
1339
Redraw()1340 void ScreenRecoveryUI::Redraw() {
1341 std::lock_guard<std::mutex> lg(updateMutex);
1342 update_screen_locked();
1343 }
1344
KeyLongPress(int)1345 void ScreenRecoveryUI::KeyLongPress(int) {
1346 // Redraw so that if we're in the menu, the highlight
1347 // will change color to indicate a successful long press.
1348 Redraw();
1349 }
1350
SetLocale(const std::string & new_locale)1351 void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
1352 locale_ = new_locale;
1353 rtl_locale_ = false;
1354
1355 if (!new_locale.empty()) {
1356 size_t separator = new_locale.find('-');
1357 // lang has the language prefix prior to the separator, or full string if none exists.
1358 std::string lang = new_locale.substr(0, separator);
1359
1360 // A bit cheesy: keep an explicit list of supported RTL languages.
1361 if (lang == "ar" || // Arabic
1362 lang == "fa" || // Persian (Farsi)
1363 lang == "he" || // Hebrew (new language code)
1364 lang == "iw" || // Hebrew (old language code)
1365 lang == "ur") { // Urdu
1366 rtl_locale_ = true;
1367 }
1368 }
1369 }
1370