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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "tools/viewer/Viewer.h"
9 
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkData.h"
12 #include "include/core/SkGraphics.h"
13 #include "include/core/SkPictureRecorder.h"
14 #include "include/core/SkStream.h"
15 #include "include/core/SkSurface.h"
16 #include "include/gpu/GrDirectContext.h"
17 #include "include/private/SkTPin.h"
18 #include "include/private/SkTo.h"
19 #include "include/utils/SkPaintFilterCanvas.h"
20 #include "src/core/SkColorSpacePriv.h"
21 #include "src/core/SkImagePriv.h"
22 #include "src/core/SkMD5.h"
23 #include "src/core/SkOSFile.h"
24 #include "src/core/SkReadBuffer.h"
25 #include "src/core/SkScan.h"
26 #include "src/core/SkSurfacePriv.h"
27 #include "src/core/SkTSort.h"
28 #include "src/core/SkTaskGroup.h"
29 #include "src/core/SkTextBlobPriv.h"
30 #include "src/gpu/GrDirectContextPriv.h"
31 #include "src/gpu/GrGpu.h"
32 #include "src/gpu/GrPersistentCacheUtils.h"
33 #include "src/gpu/GrShaderUtils.h"
34 #include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h"
35 #include "src/gpu/tessellate/GrTessellationPathRenderer.h"
36 #include "src/image/SkImage_Base.h"
37 #include "src/sksl/SkSLCompiler.h"
38 #include "src/utils/SkJSONWriter.h"
39 #include "src/utils/SkOSPath.h"
40 #include "tools/Resources.h"
41 #include "tools/ToolUtils.h"
42 #include "tools/flags/CommandLineFlags.h"
43 #include "tools/flags/CommonFlags.h"
44 #include "tools/trace/EventTracingPriv.h"
45 #include "tools/viewer/BisectSlide.h"
46 #include "tools/viewer/GMSlide.h"
47 #include "tools/viewer/ImageSlide.h"
48 #include "tools/viewer/MSKPSlide.h"
49 #include "tools/viewer/ParticlesSlide.h"
50 #include "tools/viewer/SKPSlide.h"
51 #include "tools/viewer/SampleSlide.h"
52 #include "tools/viewer/SkSLSlide.h"
53 #include "tools/viewer/SlideDir.h"
54 #include "tools/viewer/SvgSlide.h"
55 
56 #include <cstdlib>
57 #include <map>
58 
59 #include "imgui.h"
60 #include "misc/cpp/imgui_stdlib.h"  // For ImGui support of std::string
61 
62 #ifdef SK_VULKAN
63 #include "spirv-tools/libspirv.hpp"
64 #endif
65 
66 #if defined(SK_ENABLE_SKOTTIE)
67     #include "tools/viewer/SkottieSlide.h"
68 #endif
69 #if defined(SK_ENABLE_SKRIVE)
70     #include "tools/viewer/SkRiveSlide.h"
71 #endif
72 
73 class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
74 public:
compileError(const char * shader,const char * errors)75     void compileError(const char* shader, const char* errors) override {
76         fShaders.push_back(SkString(shader));
77         fErrors.push_back(SkString(errors));
78     }
79 
reset()80     void reset() {
81         fShaders.reset();
82         fErrors.reset();
83     }
84 
85     SkTArray<SkString> fShaders;
86     SkTArray<SkString> fErrors;
87 };
88 
89 static CapturingShaderErrorHandler gShaderErrorHandler;
90 
ShaderErrorHandler()91 GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
92 
93 using namespace sk_app;
94 using SkSL::Compiler;
95 using OverrideFlag = SkSL::Compiler::OverrideFlag;
96 
97 static std::map<GpuPathRenderers, std::string> gPathRendererNames;
98 
Create(int argc,char ** argv,void * platformData)99 Application* Application::Create(int argc, char** argv, void* platformData) {
100     return new Viewer(argc, argv, platformData);
101 }
102 
103 static DEFINE_string(slide, "", "Start on this sample.");
104 static DEFINE_bool(list, false, "List samples?");
105 
106 #ifdef SK_GL
107 #define GL_BACKEND_STR ", \"gl\""
108 #else
109 #define GL_BACKEND_STR
110 #endif
111 #ifdef SK_VULKAN
112 #define VK_BACKEND_STR ", \"vk\""
113 #else
114 #define VK_BACKEND_STR
115 #endif
116 #ifdef SK_METAL
117 #define MTL_BACKEND_STR ", \"mtl\""
118 #else
119 #define MTL_BACKEND_STR
120 #endif
121 #ifdef SK_DIRECT3D
122 #define D3D_BACKEND_STR ", \"d3d\""
123 #else
124 #define D3D_BACKEND_STR
125 #endif
126 #ifdef SK_DAWN
127 #define DAWN_BACKEND_STR ", \"dawn\""
128 #else
129 #define DAWN_BACKEND_STR
130 #endif
131 #define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
132 #define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
133     "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
134 
135 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
136 
137 static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
138 static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
139 
140 static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
141 
142 static DEFINE_string2(file, f, "", "Open a single file for viewing.");
143 
144 static DEFINE_string2(match, m, nullptr,
145                "[~][^]substring[$] [...] of name to run.\n"
146                "Multiple matches may be separated by spaces.\n"
147                "~ causes a matching name to always be skipped\n"
148                "^ requires the start of the name to match\n"
149                "$ requires the end of the name to match\n"
150                "^ and $ requires an exact match\n"
151                "If a name does not match any list entry,\n"
152                "it is skipped unless some list entry starts with ~");
153 
154 #if defined(SK_BUILD_FOR_ANDROID)
155 #   define PATH_PREFIX "/data/local/tmp/"
156 #else
157 #   define PATH_PREFIX ""
158 #endif
159 
160 static DEFINE_string(jpgs   , PATH_PREFIX "jpgs"   , "Directory to read jpgs from.");
161 static DEFINE_string(skps   , PATH_PREFIX "skps"   , "Directory to read skps from.");
162 static DEFINE_string(mskps  , PATH_PREFIX "mskps"  , "Directory to read mskps from.");
163 static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
164 static DEFINE_string(rives  , PATH_PREFIX "rives"  , "Directory to read Rive (Flare) files from.");
165 #undef PATH_PREFIX
166 
167 static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
168 
169 static DEFINE_int_2(threads, j, -1,
170                "Run threadsafe tests on a threadpool with this many extra threads, "
171                "defaulting to one extra thread per core.");
172 
173 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
174 
175 static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
176 static DEFINE_bool(skvm, false, "Force skvm blitters for raster.");
177 static DEFINE_bool(jit, true, "JIT SkVM?");
178 static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)");
179 static DEFINE_bool(stats, false, "Display stats overlay on startup.");
180 static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available).");
181 
182 #ifndef SK_GL
183 static_assert(false, "viewer requires GL backend for raster.")
184 #endif
185 
186 const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
187     "OpenGL",
188 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
189     "ANGLE",
190 #endif
191 #ifdef SK_DAWN
192     "Dawn",
193 #endif
194 #ifdef SK_VULKAN
195     "Vulkan",
196 #endif
197 #ifdef SK_METAL
198     "Metal",
199 #endif
200 #ifdef SK_DIRECT3D
201     "Direct3D",
202 #endif
203     "Raster"
204 };
205 
get_backend_type(const char * str)206 static sk_app::Window::BackendType get_backend_type(const char* str) {
207 #ifdef SK_DAWN
208     if (0 == strcmp(str, "dawn")) {
209         return sk_app::Window::kDawn_BackendType;
210     } else
211 #endif
212 #ifdef SK_VULKAN
213     if (0 == strcmp(str, "vk")) {
214         return sk_app::Window::kVulkan_BackendType;
215     } else
216 #endif
217 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
218     if (0 == strcmp(str, "angle")) {
219         return sk_app::Window::kANGLE_BackendType;
220     } else
221 #endif
222 #ifdef SK_METAL
223     if (0 == strcmp(str, "mtl")) {
224         return sk_app::Window::kMetal_BackendType;
225     } else
226 #endif
227 #ifdef SK_DIRECT3D
228     if (0 == strcmp(str, "d3d")) {
229         return sk_app::Window::kDirect3D_BackendType;
230     } else
231 #endif
232 
233     if (0 == strcmp(str, "gl")) {
234         return sk_app::Window::kNativeGL_BackendType;
235     } else if (0 == strcmp(str, "sw")) {
236         return sk_app::Window::kRaster_BackendType;
237     } else {
238         SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
239         return sk_app::Window::kRaster_BackendType;
240     }
241 }
242 
243 static SkColorSpacePrimaries gSrgbPrimaries = {
244     0.64f, 0.33f,
245     0.30f, 0.60f,
246     0.15f, 0.06f,
247     0.3127f, 0.3290f };
248 
249 static SkColorSpacePrimaries gAdobePrimaries = {
250     0.64f, 0.33f,
251     0.21f, 0.71f,
252     0.15f, 0.06f,
253     0.3127f, 0.3290f };
254 
255 static SkColorSpacePrimaries gP3Primaries = {
256     0.680f, 0.320f,
257     0.265f, 0.690f,
258     0.150f, 0.060f,
259     0.3127f, 0.3290f };
260 
261 static SkColorSpacePrimaries gRec2020Primaries = {
262     0.708f, 0.292f,
263     0.170f, 0.797f,
264     0.131f, 0.046f,
265     0.3127f, 0.3290f };
266 
267 struct NamedPrimaries {
268     const char* fName;
269     SkColorSpacePrimaries* fPrimaries;
270 } gNamedPrimaries[] = {
271     { "sRGB", &gSrgbPrimaries },
272     { "AdobeRGB", &gAdobePrimaries },
273     { "P3", &gP3Primaries },
274     { "Rec. 2020", &gRec2020Primaries },
275 };
276 
primaries_equal(const SkColorSpacePrimaries & a,const SkColorSpacePrimaries & b)277 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
278     return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
279 }
280 
backend_type_for_window(Window::BackendType backendType)281 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
282     // In raster mode, we still use GL for the window.
283     // This lets us render the GUI faster (and correct).
284     return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
285 }
286 
287 class NullSlide : public Slide {
getDimensions() const288     SkISize getDimensions() const override {
289         return SkISize::Make(640, 480);
290     }
291 
draw(SkCanvas * canvas)292     void draw(SkCanvas* canvas) override {
293         canvas->clear(0xffff11ff);
294     }
295 };
296 
297 static const char kName[] = "name";
298 static const char kValue[] = "value";
299 static const char kOptions[] = "options";
300 static const char kSlideStateName[] = "Slide";
301 static const char kBackendStateName[] = "Backend";
302 static const char kMSAAStateName[] = "MSAA";
303 static const char kPathRendererStateName[] = "Path renderer";
304 static const char kSoftkeyStateName[] = "Softkey";
305 static const char kSoftkeyHint[] = "Please select a softkey";
306 static const char kON[] = "ON";
307 static const char kRefreshStateName[] = "Refresh";
308 
309 extern bool gUseSkVMBlitter;
310 extern bool gSkVMAllowJIT;
311 extern bool gSkVMJITViaDylib;
312 
Viewer(int argc,char ** argv,void * platformData)313 Viewer::Viewer(int argc, char** argv, void* platformData)
314     : fCurrentSlide(-1)
315     , fRefresh(false)
316     , fSaveToSKP(false)
317     , fShowSlideDimensions(false)
318     , fShowImGuiDebugWindow(false)
319     , fShowSlidePicker(false)
320     , fShowImGuiTestWindow(false)
321     , fShowZoomWindow(false)
322     , fZoomWindowFixed(false)
323     , fZoomWindowLocation{0.0f, 0.0f}
324     , fLastImage(nullptr)
325     , fZoomUI(false)
326     , fBackendType(sk_app::Window::kNativeGL_BackendType)
327     , fColorMode(ColorMode::kLegacy)
328     , fColorSpacePrimaries(gSrgbPrimaries)
329     // Our UI can only tweak gamma (currently), so start out gamma-only
330     , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
331     , fApplyBackingScale(true)
332     , fZoomLevel(0.0f)
333     , fRotation(0.0f)
334     , fOffset{0.5f, 0.5f}
335     , fGestureDevice(GestureDevice::kNone)
336     , fTiled(false)
337     , fDrawTileBoundaries(false)
338     , fTileScale{0.25f, 0.25f}
339     , fPerspectiveMode(kPerspective_Off)
340 {
341     SkGraphics::Init();
342 
343     gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
344     gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
345     gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
346     gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "CCPR";
347     gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
348     gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
349 
350     SkDebugf("Command line arguments: ");
351     for (int i = 1; i < argc; ++i) {
352         SkDebugf("%s ", argv[i]);
353     }
354     SkDebugf("\n");
355 
356     CommandLineFlags::Parse(argc, argv);
357 #ifdef SK_BUILD_FOR_ANDROID
358     SetResourcePath("/data/local/tmp/resources");
359 #endif
360 
361     gUseSkVMBlitter = FLAGS_skvm;
362     gSkVMAllowJIT = FLAGS_jit;
363     gSkVMJITViaDylib = FLAGS_dylib;
364 
365     ToolUtils::SetDefaultFontMgr();
366 
367     initializeEventTracingForTools();
368     static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
369 
370     fBackendType = get_backend_type(FLAGS_backend[0]);
371     fWindow = Window::CreateNativeWindow(platformData);
372 
373     DisplayParams displayParams;
374     displayParams.fMSAASampleCount = FLAGS_msaa;
375     displayParams.fEnableBinaryArchive = FLAGS_binaryarchive;
376     SetCtxOptionsFromCommonFlags(&displayParams.fGrContextOptions);
377     displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
378     displayParams.fGrContextOptions.fShaderCacheStrategy =
379             GrContextOptions::ShaderCacheStrategy::kSkSL;
380     displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
381     displayParams.fGrContextOptions.fSuppressPrints = true;
382     if (FLAGS_dmsaa) {
383         displayParams.fSurfaceProps = SkSurfaceProps(
384                 displayParams.fSurfaceProps.flags() | kDMSAA_SkSurfacePropsPrivateFlag,
385                 displayParams.fSurfaceProps.pixelGeometry());
386     }
387     fWindow->setRequestedDisplayParams(displayParams);
388     fDisplay = fWindow->getRequestedDisplayParams();
389     fRefresh = FLAGS_redraw;
390 
391     fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
392     fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
393 
394     // Configure timers
395     fStatsLayer.setActive(FLAGS_stats);
396     fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
397     fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
398     fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
399 
400     // register callbacks
401     fCommands.attach(fWindow);
402     fWindow->pushLayer(this);
403     fWindow->pushLayer(&fStatsLayer);
404     fWindow->pushLayer(&fImGuiLayer);
405 
406     // add key-bindings
__anonbb003f130102() 407     fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
408         this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
409         fWindow->inval();
410     });
411     // Command to jump directly to the slide picker and give it focus
__anonbb003f130202() 412     fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
413         this->fShowImGuiDebugWindow = true;
414         this->fShowSlidePicker = true;
415         fWindow->inval();
416     });
417     // Alias that to Backspace, to match SampleApp
__anonbb003f130302() 418     fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
419         this->fShowImGuiDebugWindow = true;
420         this->fShowSlidePicker = true;
421         fWindow->inval();
422     });
__anonbb003f130402() 423     fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
424         this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
425         fWindow->inval();
426     });
__anonbb003f130502() 427     fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
428         this->fShowZoomWindow = !this->fShowZoomWindow;
429         fWindow->inval();
430     });
__anonbb003f130602() 431     fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
432         this->fZoomWindowFixed = !this->fZoomWindowFixed;
433         fWindow->inval();
434     });
__anonbb003f130702() 435     fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
436         DisplayParams params = fWindow->getRequestedDisplayParams();
437         params.fDisableVsync = !params.fDisableVsync;
438         fWindow->setRequestedDisplayParams(params);
439         this->updateTitle();
440         fWindow->inval();
441     });
__anonbb003f130802() 442     fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
443         DisplayParams params = fWindow->getRequestedDisplayParams();
444         params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
445         fWindow->setRequestedDisplayParams(params);
446         this->updateTitle();
447         fWindow->inval();
448     });
__anonbb003f130902() 449     fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
450         fRefresh = !fRefresh;
451         fWindow->inval();
452     });
__anonbb003f130a02() 453     fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
454         fStatsLayer.setActive(!fStatsLayer.getActive());
455         fWindow->inval();
456     });
__anonbb003f130b02() 457     fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
458         fStatsLayer.resetMeasurements();
459         this->updateTitle();
460         fWindow->inval();
461     });
__anonbb003f130c02() 462     fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
463         switch (fColorMode) {
464             case ColorMode::kLegacy:
465                 this->setColorMode(ColorMode::kColorManaged8888);
466                 break;
467             case ColorMode::kColorManaged8888:
468                 this->setColorMode(ColorMode::kColorManagedF16);
469                 break;
470             case ColorMode::kColorManagedF16:
471                 this->setColorMode(ColorMode::kColorManagedF16Norm);
472                 break;
473             case ColorMode::kColorManagedF16Norm:
474                 this->setColorMode(ColorMode::kLegacy);
475                 break;
476         }
477     });
__anonbb003f130d02() 478     fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
479         DisplayParams params = fWindow->getRequestedDisplayParams();
480         params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
481         fWindow->setRequestedDisplayParams(params);
482         fWindow->inval();
483     });
__anonbb003f130e02() 484     fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
485       DisplayParams params = fWindow->getRequestedDisplayParams();
486       params.fGrContextOptions.fReducedShaderVariations =
487               !params.fGrContextOptions.fReducedShaderVariations;
488       fWindow->setRequestedDisplayParams(params);
489       fWindow->inval();
490     });
__anonbb003f130f02() 491     fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
492         this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
493     });
__anonbb003f131002() 494     fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
495         this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
496     });
__anonbb003f131102() 497     fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
498         this->changeZoomLevel(1.f / 32.f);
499         fWindow->inval();
500     });
__anonbb003f131202() 501     fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
502         this->changeZoomLevel(-1.f / 32.f);
503         fWindow->inval();
504     });
__anonbb003f131302() 505     fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
506         sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
507                 (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
508         // Switching to and from Vulkan is problematic on Linux so disabled for now
509 #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
510         if (newBackend == sk_app::Window::kVulkan_BackendType) {
511             newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
512                                                        sk_app::Window::kBackendTypeCount);
513         } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
514             newBackend = sk_app::Window::kVulkan_BackendType;
515         }
516 #endif
517         this->setBackend(newBackend);
518     });
__anonbb003f131402() 519     fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
520         fSaveToSKP = true;
521         fWindow->inval();
522     });
__anonbb003f131502() 523     fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
524         fShowSlideDimensions = !fShowSlideDimensions;
525         fWindow->inval();
526     });
__anonbb003f131602() 527     fCommands.addCommand('G', "Modes", "Geometry", [this]() {
528         DisplayParams params = fWindow->getRequestedDisplayParams();
529         uint32_t flags = params.fSurfaceProps.flags();
530         SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
531         if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
532             fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
533             params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
534         } else {
535             switch (params.fSurfaceProps.pixelGeometry()) {
536                 case kUnknown_SkPixelGeometry:
537                     params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
538                     break;
539                 case kRGB_H_SkPixelGeometry:
540                     params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
541                     break;
542                 case kBGR_H_SkPixelGeometry:
543                     params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
544                     break;
545                 case kRGB_V_SkPixelGeometry:
546                     params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
547                     break;
548                 case kBGR_V_SkPixelGeometry:
549                     params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
550                     fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
551                     break;
552             }
553         }
554         fWindow->setRequestedDisplayParams(params);
555         this->updateTitle();
556         fWindow->inval();
557     });
__anonbb003f131702() 558     fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
559         if (!fFontOverrides.fHinting) {
560             fFontOverrides.fHinting = true;
561             fFont.setHinting(SkFontHinting::kNone);
562         } else {
563             switch (fFont.getHinting()) {
564                 case SkFontHinting::kNone:
565                     fFont.setHinting(SkFontHinting::kSlight);
566                     break;
567                 case SkFontHinting::kSlight:
568                     fFont.setHinting(SkFontHinting::kNormal);
569                     break;
570                 case SkFontHinting::kNormal:
571                     fFont.setHinting(SkFontHinting::kFull);
572                     break;
573                 case SkFontHinting::kFull:
574                     fFont.setHinting(SkFontHinting::kNone);
575                     fFontOverrides.fHinting = false;
576                     break;
577             }
578         }
579         this->updateTitle();
580         fWindow->inval();
581     });
__anonbb003f131802() 582     fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
583         if (!fPaintOverrides.fAntiAlias) {
584             fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
585             fPaintOverrides.fAntiAlias = true;
586             fPaint.setAntiAlias(false);
587             gSkUseAnalyticAA = gSkForceAnalyticAA = false;
588         } else {
589             fPaint.setAntiAlias(true);
590             switch (fPaintOverrides.fAntiAliasState) {
591                 case SkPaintFields::AntiAliasState::Alias:
592                     fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal;
593                     gSkUseAnalyticAA = gSkForceAnalyticAA = false;
594                     break;
595                 case SkPaintFields::AntiAliasState::Normal:
596                     fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
597                     gSkUseAnalyticAA = true;
598                     gSkForceAnalyticAA = false;
599                     break;
600                 case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
601                     fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced;
602                     gSkUseAnalyticAA = gSkForceAnalyticAA = true;
603                     break;
604                 case SkPaintFields::AntiAliasState::AnalyticAAForced:
605                     fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
606                     fPaintOverrides.fAntiAlias = false;
607                     gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
608                     gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
609                     break;
610             }
611         }
612         this->updateTitle();
613         fWindow->inval();
614     });
__anonbb003f131902() 615     fCommands.addCommand('D', "Modes", "DFT", [this]() {
616         DisplayParams params = fWindow->getRequestedDisplayParams();
617         uint32_t flags = params.fSurfaceProps.flags();
618         flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
619         params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
620         fWindow->setRequestedDisplayParams(params);
621         this->updateTitle();
622         fWindow->inval();
623     });
__anonbb003f131a02() 624     fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
625         if (!fFontOverrides.fEdging) {
626             fFontOverrides.fEdging = true;
627             fFont.setEdging(SkFont::Edging::kAlias);
628         } else {
629             switch (fFont.getEdging()) {
630                 case SkFont::Edging::kAlias:
631                     fFont.setEdging(SkFont::Edging::kAntiAlias);
632                     break;
633                 case SkFont::Edging::kAntiAlias:
634                     fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
635                     break;
636                 case SkFont::Edging::kSubpixelAntiAlias:
637                     fFont.setEdging(SkFont::Edging::kAlias);
638                     fFontOverrides.fEdging = false;
639                     break;
640             }
641         }
642         this->updateTitle();
643         fWindow->inval();
644     });
__anonbb003f131b02() 645     fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
646         if (!fFontOverrides.fSubpixel) {
647             fFontOverrides.fSubpixel = true;
648             fFont.setSubpixel(false);
649         } else {
650             if (!fFont.isSubpixel()) {
651                 fFont.setSubpixel(true);
652             } else {
653                 fFontOverrides.fSubpixel = false;
654             }
655         }
656         this->updateTitle();
657         fWindow->inval();
658     });
__anonbb003f131c02() 659     fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
660         if (!fFontOverrides.fBaselineSnap) {
661             fFontOverrides.fBaselineSnap = true;
662             fFont.setBaselineSnap(false);
663         } else {
664             if (!fFont.isBaselineSnap()) {
665                 fFont.setBaselineSnap(true);
666             } else {
667                 fFontOverrides.fBaselineSnap = false;
668             }
669         }
670         this->updateTitle();
671         fWindow->inval();
672     });
__anonbb003f131d02() 673     fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
674         fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
675                                                                    : kPerspective_Real;
676         this->updateTitle();
677         fWindow->inval();
678     });
__anonbb003f131e02() 679     fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
680         fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
681                                                                   : kPerspective_Off;
682         this->updateTitle();
683         fWindow->inval();
684     });
__anonbb003f131f02() 685     fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
686         fAnimTimer.togglePauseResume();
687     });
__anonbb003f132002() 688     fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
689         fZoomUI = !fZoomUI;
690         fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
691         fWindow->inval();
692     });
__anonbb003f132102() 693     fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
694         fDrawViaSerialize = !fDrawViaSerialize;
695         this->updateTitle();
696         fWindow->inval();
697     });
__anonbb003f132202() 698     fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() {
699         gUseSkVMBlitter = !gUseSkVMBlitter;
700         this->updateTitle();
701         fWindow->inval();
702     });
__anonbb003f132302() 703     fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() {
704         gSkVMAllowJIT = !gSkVMAllowJIT;
705         this->updateTitle();
706         fWindow->inval();
707     });
708 
709     // set up slides
710     this->initSlides();
711     if (FLAGS_list) {
712         this->listNames();
713     }
714 
715     fPerspectivePoints[0].set(0, 0);
716     fPerspectivePoints[1].set(1, 0);
717     fPerspectivePoints[2].set(0, 1);
718     fPerspectivePoints[3].set(1, 1);
719     fAnimTimer.run();
720 
721     auto gamutImage = GetResourceAsImage("images/gamut.png");
722     if (gamutImage) {
723         fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
724     }
725     fImGuiGamutPaint.setColor(SK_ColorWHITE);
726 
727     fWindow->attach(backend_type_for_window(fBackendType));
728     this->setCurrentSlide(this->startupSlide());
729 }
730 
initSlides()731 void Viewer::initSlides() {
732     using SlideFactory = sk_sp<Slide>(*)(const SkString& name, const SkString& path);
733     static const struct {
734         const char*                            fExtension;
735         const char*                            fDirName;
736         const CommandLineFlags::StringArray&   fFlags;
737         const SlideFactory                     fFactory;
738     } gExternalSlidesInfo[] = {
739         { ".mskp", "mskp-dir", FLAGS_mskps,
740           [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
741             return sk_make_sp<MSKPSlide>(name, path);}
742         },
743         { ".skp", "skp-dir", FLAGS_skps,
744             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
745                 return sk_make_sp<SKPSlide>(name, path);}
746         },
747         { ".jpg", "jpg-dir", FLAGS_jpgs,
748             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
749                 return sk_make_sp<ImageSlide>(name, path);}
750         },
751 #if defined(SK_ENABLE_SKOTTIE)
752         { ".json", "skottie-dir", FLAGS_lotties,
753             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
754                 return sk_make_sp<SkottieSlide>(name, path);}
755         },
756 #endif
757     #if defined(SK_ENABLE_SKRIVE)
758             { ".flr", "skrive-dir", FLAGS_rives,
759                 [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
760                     return sk_make_sp<SkRiveSlide>(name, path);}
761             },
762     #endif
763 #if defined(SK_XML)
764         { ".svg", "svg-dir", FLAGS_svgs,
765             [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
766                 return sk_make_sp<SvgSlide>(name, path);}
767         },
768 #endif
769     };
770 
771     SkTArray<sk_sp<Slide>> dirSlides;
772 
773     const auto addSlide =
774             [&](const SkString& name, const SkString& path, const SlideFactory& fact) {
775                 if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
776                     return;
777                 }
778 
779                 if (auto slide = fact(name, path)) {
780                     dirSlides.push_back(slide);
781                     fSlides.push_back(std::move(slide));
782                 }
783             };
784 
785     if (!FLAGS_file.isEmpty()) {
786         // single file mode
787         const SkString file(FLAGS_file[0]);
788 
789         if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
790             for (const auto& sinfo : gExternalSlidesInfo) {
791                 if (file.endsWith(sinfo.fExtension)) {
792                     addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
793                     return;
794                 }
795             }
796 
797             fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
798         } else {
799             fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
800         }
801 
802         return;
803     }
804 
805     // Bisect slide.
806     if (!FLAGS_bisect.isEmpty()) {
807         sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
808         if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
809             if (FLAGS_bisect.count() >= 2) {
810                 for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
811                     bisect->onChar(*ch);
812                 }
813             }
814             fSlides.push_back(std::move(bisect));
815         }
816     }
817 
818     // GMs
819     int firstGM = fSlides.count();
820     for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) {
821         std::unique_ptr<skiagm::GM> gm = gmFactory();
822         if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
823             sk_sp<Slide> slide(new GMSlide(std::move(gm)));
824             fSlides.push_back(std::move(slide));
825         }
826     }
827     // reverse gms
828     int numGMs = fSlides.count() - firstGM;
829     for (int i = 0; i < numGMs/2; ++i) {
830         std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]);
831     }
832 
833     // samples
834     for (const SampleFactory factory : SampleRegistry::Range()) {
835         sk_sp<Slide> slide(new SampleSlide(factory));
836         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
837             fSlides.push_back(slide);
838         }
839     }
840 
841     // Particle demo
842     {
843         // TODO: Convert this to a sample
844         sk_sp<Slide> slide(new ParticlesSlide());
845         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
846             fSlides.push_back(std::move(slide));
847         }
848     }
849 
850     // Runtime shader editor
851     {
852         sk_sp<Slide> slide(new SkSLSlide());
853         if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
854             fSlides.push_back(std::move(slide));
855         }
856     }
857 
858     for (const auto& info : gExternalSlidesInfo) {
859         for (const auto& flag : info.fFlags) {
860             if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
861                 // single file
862                 addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
863             } else {
864                 // directory
865                 SkString name;
866                 SkTArray<SkString> sortedFilenames;
867                 SkOSFile::Iter it(flag.c_str(), info.fExtension);
868                 while (it.next(&name)) {
869                     sortedFilenames.push_back(name);
870                 }
871                 if (sortedFilenames.count()) {
872                     SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
873                              [](const SkString& a, const SkString& b) {
874                                  return strcmp(a.c_str(), b.c_str()) < 0;
875                              });
876                 }
877                 for (const SkString& filename : sortedFilenames) {
878                     addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
879                              info.fFactory);
880                 }
881             }
882             if (!dirSlides.empty()) {
883                 fSlides.push_back(
884                     sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
885                                          std::move(dirSlides)));
886                 dirSlides.reset();  // NOLINT(bugprone-use-after-move)
887             }
888         }
889     }
890 
891     if (!fSlides.count()) {
892         sk_sp<Slide> slide(new NullSlide());
893         fSlides.push_back(std::move(slide));
894     }
895 }
896 
897 
~Viewer()898 Viewer::~Viewer() {
899     for(auto& slide : fSlides) {
900         slide->gpuTeardown();
901     }
902 
903     fWindow->detach();
904     delete fWindow;
905 }
906 
907 struct SkPaintTitleUpdater {
SkPaintTitleUpdaterSkPaintTitleUpdater908     SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
appendSkPaintTitleUpdater909     void append(const char* s) {
910         if (fCount == 0) {
911             fTitle->append(" {");
912         } else {
913             fTitle->append(", ");
914         }
915         fTitle->append(s);
916         ++fCount;
917     }
doneSkPaintTitleUpdater918     void done() {
919         if (fCount > 0) {
920             fTitle->append("}");
921         }
922     }
923     SkString* fTitle;
924     int fCount;
925 };
926 
updateTitle()927 void Viewer::updateTitle() {
928     if (!fWindow) {
929         return;
930     }
931     if (fWindow->sampleCount() < 1) {
932         return; // Surface hasn't been created yet.
933     }
934 
935     SkString title("Viewer: ");
936     title.append(fSlides[fCurrentSlide]->getName());
937 
938     if (gSkUseAnalyticAA) {
939         if (gSkForceAnalyticAA) {
940             title.append(" <FAAA>");
941         } else {
942             title.append(" <AAA>");
943         }
944     }
945     if (fDrawViaSerialize) {
946         title.append(" <serialize>");
947     }
948     if (gUseSkVMBlitter) {
949         title.append(" <SkVMBlitter>");
950     }
951     if (!gSkVMAllowJIT) {
952         title.append(" <SkVM interpreter>");
953     }
954 
955     SkPaintTitleUpdater paintTitle(&title);
956     auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
957                                          bool (SkPaint::* isFlag)() const,
958                                          const char* on, const char* off)
959     {
960         if (fPaintOverrides.*flag) {
961             paintTitle.append((fPaint.*isFlag)() ? on : off);
962         }
963     };
964 
965     auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
966                                         const char* on, const char* off)
967     {
968         if (fFontOverrides.*flag) {
969             paintTitle.append((fFont.*isFlag)() ? on : off);
970         }
971     };
972 
973     paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
974     paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
975 
976     fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
977              "Force Autohint", "No Force Autohint");
978     fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
979     fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
980     fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
981              "Linear Metrics", "Non-Linear Metrics");
982     fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
983              "Bitmap Text", "No Bitmap Text");
984     fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
985 
986     if (fFontOverrides.fEdging) {
987         switch (fFont.getEdging()) {
988             case SkFont::Edging::kAlias:
989                 paintTitle.append("Alias Text");
990                 break;
991             case SkFont::Edging::kAntiAlias:
992                 paintTitle.append("Antialias Text");
993                 break;
994             case SkFont::Edging::kSubpixelAntiAlias:
995                 paintTitle.append("Subpixel Antialias Text");
996                 break;
997         }
998     }
999 
1000     if (fFontOverrides.fHinting) {
1001         switch (fFont.getHinting()) {
1002             case SkFontHinting::kNone:
1003                 paintTitle.append("No Hinting");
1004                 break;
1005             case SkFontHinting::kSlight:
1006                 paintTitle.append("Slight Hinting");
1007                 break;
1008             case SkFontHinting::kNormal:
1009                 paintTitle.append("Normal Hinting");
1010                 break;
1011             case SkFontHinting::kFull:
1012                 paintTitle.append("Full Hinting");
1013                 break;
1014         }
1015     }
1016     paintTitle.done();
1017 
1018     switch (fColorMode) {
1019         case ColorMode::kLegacy:
1020             title.append(" Legacy 8888");
1021             break;
1022         case ColorMode::kColorManaged8888:
1023             title.append(" ColorManaged 8888");
1024             break;
1025         case ColorMode::kColorManagedF16:
1026             title.append(" ColorManaged F16");
1027             break;
1028         case ColorMode::kColorManagedF16Norm:
1029             title.append(" ColorManaged F16 Norm");
1030             break;
1031     }
1032 
1033     if (ColorMode::kLegacy != fColorMode) {
1034         int curPrimaries = -1;
1035         for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
1036             if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1037                 curPrimaries = i;
1038                 break;
1039             }
1040         }
1041         title.appendf(" %s Gamma %f",
1042                       curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1043                       fColorSpaceTransferFn.g);
1044     }
1045 
1046     const DisplayParams& params = fWindow->getRequestedDisplayParams();
1047     if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1048         switch (params.fSurfaceProps.pixelGeometry()) {
1049             case kUnknown_SkPixelGeometry:
1050                 title.append( " Flat");
1051                 break;
1052             case kRGB_H_SkPixelGeometry:
1053                 title.append( " RGB");
1054                 break;
1055             case kBGR_H_SkPixelGeometry:
1056                 title.append( " BGR");
1057                 break;
1058             case kRGB_V_SkPixelGeometry:
1059                 title.append( " RGBV");
1060                 break;
1061             case kBGR_V_SkPixelGeometry:
1062                 title.append( " BGRV");
1063                 break;
1064         }
1065     }
1066 
1067     if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1068         title.append(" DFT");
1069     }
1070 
1071     title.append(" [");
1072     title.append(kBackendTypeStrings[fBackendType]);
1073     int msaa = fWindow->sampleCount();
1074     if (msaa > 1) {
1075         title.appendf(" MSAA: %i", msaa);
1076     }
1077     title.append("]");
1078 
1079     GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
1080     if (GpuPathRenderers::kDefault != pr) {
1081         title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
1082     }
1083 
1084     if (kPerspective_Real == fPerspectiveMode) {
1085         title.append(" Perpsective (Real)");
1086     } else if (kPerspective_Fake == fPerspectiveMode) {
1087         title.append(" Perspective (Fake)");
1088     }
1089 
1090     fWindow->setTitle(title.c_str());
1091 }
1092 
startupSlide() const1093 int Viewer::startupSlide() const {
1094 
1095     if (!FLAGS_slide.isEmpty()) {
1096         int count = fSlides.count();
1097         for (int i = 0; i < count; i++) {
1098             if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1099                 return i;
1100             }
1101         }
1102 
1103         fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1104         this->listNames();
1105     }
1106 
1107     return 0;
1108 }
1109 
listNames() const1110 void Viewer::listNames() const {
1111     SkDebugf("All Slides:\n");
1112     for (const auto& slide : fSlides) {
1113         SkDebugf("    %s\n", slide->getName().c_str());
1114     }
1115 }
1116 
setCurrentSlide(int slide)1117 void Viewer::setCurrentSlide(int slide) {
1118     SkASSERT(slide >= 0 && slide < fSlides.count());
1119 
1120     if (slide == fCurrentSlide) {
1121         return;
1122     }
1123 
1124     if (fCurrentSlide >= 0) {
1125         fSlides[fCurrentSlide]->unload();
1126     }
1127 
1128     SkScalar scaleFactor = 1.0;
1129     if (fApplyBackingScale) {
1130         scaleFactor = fWindow->scaleFactor();
1131     }
1132     fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
1133                          SkIntToScalar(fWindow->height()) / scaleFactor);
1134     fCurrentSlide = slide;
1135     this->setupCurrentSlide();
1136 }
1137 
setupCurrentSlide()1138 void Viewer::setupCurrentSlide() {
1139     if (fCurrentSlide >= 0) {
1140         // prepare dimensions for image slides
1141         fGesture.resetTouchState();
1142         fDefaultMatrix.reset();
1143 
1144         const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1145         const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1146         const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1147 
1148         // Start with a matrix that scales the slide to the available screen space
1149         if (fWindow->scaleContentToFit()) {
1150             if (windowRect.width() > 0 && windowRect.height() > 0) {
1151                 fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
1152                                                       SkMatrix::kStart_ScaleToFit);
1153             }
1154         }
1155 
1156         // Prevent the user from dragging content so far outside the window they can't find it again
1157         fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1158 
1159         this->updateTitle();
1160         this->updateUIState();
1161 
1162         fStatsLayer.resetMeasurements();
1163 
1164         fWindow->inval();
1165     }
1166 }
1167 
1168 #define MAX_ZOOM_LEVEL  8.0f
1169 #define MIN_ZOOM_LEVEL  -8.0f
1170 
changeZoomLevel(float delta)1171 void Viewer::changeZoomLevel(float delta) {
1172     fZoomLevel += delta;
1173     fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1174     this->preTouchMatrixChanged();
1175 }
1176 
preTouchMatrixChanged()1177 void Viewer::preTouchMatrixChanged() {
1178     // Update the trans limit as the transform changes.
1179     const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1180     const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1181     const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1182     fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1183 }
1184 
computePerspectiveMatrix()1185 SkMatrix Viewer::computePerspectiveMatrix() {
1186     SkScalar w = fWindow->width(), h = fWindow->height();
1187     SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1188     SkPoint perspPts[4] = {
1189         { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1190         { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1191         { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1192         { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1193     };
1194     SkMatrix m;
1195     m.setPolyToPoly(orthoPts, perspPts, 4);
1196     return m;
1197 }
1198 
computePreTouchMatrix()1199 SkMatrix Viewer::computePreTouchMatrix() {
1200     SkMatrix m = fDefaultMatrix;
1201 
1202     SkScalar zoomScale = exp(fZoomLevel);
1203     if (fApplyBackingScale) {
1204         zoomScale *= fWindow->scaleFactor();
1205     }
1206     m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1207     m.preScale(zoomScale, zoomScale);
1208 
1209     const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1210     m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1211 
1212     if (kPerspective_Real == fPerspectiveMode) {
1213         SkMatrix persp = this->computePerspectiveMatrix();
1214         m.postConcat(persp);
1215     }
1216 
1217     return m;
1218 }
1219 
computeMatrix()1220 SkMatrix Viewer::computeMatrix() {
1221     SkMatrix m = fGesture.localM();
1222     m.preConcat(fGesture.globalM());
1223     m.preConcat(this->computePreTouchMatrix());
1224     return m;
1225 }
1226 
setBackend(sk_app::Window::BackendType backendType)1227 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1228     fPersistentCache.reset();
1229     fCachedShaders.reset();
1230     fBackendType = backendType;
1231 
1232     // The active context is going away in 'detach'
1233     for(auto& slide : fSlides) {
1234         slide->gpuTeardown();
1235     }
1236 
1237     fWindow->detach();
1238 
1239 #if defined(SK_BUILD_FOR_WIN)
1240     // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1241     // on Windows, so we just delete the window and recreate it.
1242     DisplayParams params = fWindow->getRequestedDisplayParams();
1243     delete fWindow;
1244     fWindow = Window::CreateNativeWindow(nullptr);
1245 
1246     // re-register callbacks
1247     fCommands.attach(fWindow);
1248     fWindow->pushLayer(this);
1249     fWindow->pushLayer(&fStatsLayer);
1250     fWindow->pushLayer(&fImGuiLayer);
1251 
1252     // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1253     // will still include our correct sample count. But the re-created fWindow will lose that
1254     // information. On Windows, we need to re-create the window when changing sample count,
1255     // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1256     // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1257     // as if we had never changed windows at all).
1258     fWindow->setRequestedDisplayParams(params, false);
1259 #endif
1260 
1261     fWindow->attach(backend_type_for_window(fBackendType));
1262 }
1263 
setColorMode(ColorMode colorMode)1264 void Viewer::setColorMode(ColorMode colorMode) {
1265     fColorMode = colorMode;
1266     this->updateTitle();
1267     fWindow->inval();
1268 }
1269 
1270 class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1271 public:
OveridePaintFilterCanvas(SkCanvas * canvas,SkPaint * paint,Viewer::SkPaintFields * pfields,SkFont * font,Viewer::SkFontFields * ffields)1272     OveridePaintFilterCanvas(SkCanvas* canvas, SkPaint* paint, Viewer::SkPaintFields* pfields,
1273             SkFont* font, Viewer::SkFontFields* ffields)
1274         : SkPaintFilterCanvas(canvas), fPaint(paint), fPaintOverrides(pfields), fFont(font), fFontOverrides(ffields)
1275     { }
filterTextBlob(const SkPaint & paint,const SkTextBlob * blob,sk_sp<SkTextBlob> * cache)1276     const SkTextBlob* filterTextBlob(const SkPaint& paint, const SkTextBlob* blob,
1277                                      sk_sp<SkTextBlob>* cache) {
1278         bool blobWillChange = false;
1279         for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1280             SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1281             bool shouldDraw = this->filterFont(&filteredFont);
1282             if (it.font() != *filteredFont || !shouldDraw) {
1283                 blobWillChange = true;
1284                 break;
1285             }
1286         }
1287         if (!blobWillChange) {
1288             return blob;
1289         }
1290 
1291         SkTextBlobBuilder builder;
1292         for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1293             SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1294             bool shouldDraw = this->filterFont(&filteredFont);
1295             if (!shouldDraw) {
1296                 continue;
1297             }
1298 
1299             SkFont font = *filteredFont;
1300 
1301             const SkTextBlobBuilder::RunBuffer& runBuffer
1302                 = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1303                     ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
1304                                            it.textSize())
1305                 : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1306                     ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
1307                                                it.textSize())
1308                 : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1309                     ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
1310                 : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
1311                     ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
1312                 : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1313             uint32_t glyphCount = it.glyphCount();
1314             if (it.glyphs()) {
1315                 size_t glyphSize = sizeof(decltype(*it.glyphs()));
1316                 memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1317             }
1318             if (it.pos()) {
1319                 size_t posSize = sizeof(decltype(*it.pos()));
1320                 unsigned posPerGlyph = it.scalarsPerGlyph();
1321                 memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
1322             }
1323             if (it.text()) {
1324                 size_t textSize = sizeof(decltype(*it.text()));
1325                 uint32_t textCount = it.textSize();
1326                 memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1327             }
1328             if (it.clusters()) {
1329                 size_t clusterSize = sizeof(decltype(*it.clusters()));
1330                 memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1331             }
1332         }
1333         *cache = builder.make();
1334         return cache->get();
1335     }
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)1336     void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1337                         const SkPaint& paint) override {
1338         sk_sp<SkTextBlob> cache;
1339         this->SkPaintFilterCanvas::onDrawTextBlob(
1340             this->filterTextBlob(paint, blob, &cache), x, y, paint);
1341     }
filterFont(SkTCopyOnFirstWrite<SkFont> * font) const1342     bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1343         if (fFontOverrides->fSize) {
1344             font->writable()->setSize(fFont->getSize());
1345         }
1346         if (fFontOverrides->fScaleX) {
1347             font->writable()->setScaleX(fFont->getScaleX());
1348         }
1349         if (fFontOverrides->fSkewX) {
1350             font->writable()->setSkewX(fFont->getSkewX());
1351         }
1352         if (fFontOverrides->fHinting) {
1353             font->writable()->setHinting(fFont->getHinting());
1354         }
1355         if (fFontOverrides->fEdging) {
1356             font->writable()->setEdging(fFont->getEdging());
1357         }
1358         if (fFontOverrides->fEmbolden) {
1359             font->writable()->setEmbolden(fFont->isEmbolden());
1360         }
1361         if (fFontOverrides->fBaselineSnap) {
1362             font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1363         }
1364         if (fFontOverrides->fLinearMetrics) {
1365             font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1366         }
1367         if (fFontOverrides->fSubpixel) {
1368             font->writable()->setSubpixel(fFont->isSubpixel());
1369         }
1370         if (fFontOverrides->fEmbeddedBitmaps) {
1371             font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1372         }
1373         if (fFontOverrides->fForceAutoHinting) {
1374             font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1375         }
1376 
1377         return true;
1378     }
onFilter(SkPaint & paint) const1379     bool onFilter(SkPaint& paint) const override {
1380         if (fPaintOverrides->fAntiAlias) {
1381             paint.setAntiAlias(fPaint->isAntiAlias());
1382         }
1383         if (fPaintOverrides->fDither) {
1384             paint.setDither(fPaint->isDither());
1385         }
1386         if (fPaintOverrides->fStyle) {
1387             paint.setStyle(fPaint->getStyle());
1388         }
1389         if (fPaintOverrides->fWidth) {
1390             paint.setStrokeWidth(fPaint->getStrokeWidth());
1391         }
1392         if (fPaintOverrides->fMiterLimit) {
1393             paint.setStrokeMiter(fPaint->getStrokeMiter());
1394         }
1395         if (fPaintOverrides->fCapType) {
1396             paint.setStrokeCap(fPaint->getStrokeCap());
1397         }
1398         if (fPaintOverrides->fJoinType) {
1399             paint.setStrokeJoin(fPaint->getStrokeJoin());
1400         }
1401         return true;
1402     }
1403     SkPaint* fPaint;
1404     Viewer::SkPaintFields* fPaintOverrides;
1405     SkFont* fFont;
1406     Viewer::SkFontFields* fFontOverrides;
1407 };
1408 
drawSlide(SkSurface * surface)1409 void Viewer::drawSlide(SkSurface* surface) {
1410     if (fCurrentSlide < 0) {
1411         return;
1412     }
1413 
1414     SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1415 
1416     // By default, we render directly into the window's surface/canvas
1417     SkSurface* slideSurface = surface;
1418     SkCanvas* slideCanvas = surface->getCanvas();
1419     fLastImage.reset();
1420 
1421     // If we're in any of the color managed modes, construct the color space we're going to use
1422     sk_sp<SkColorSpace> colorSpace = nullptr;
1423     if (ColorMode::kLegacy != fColorMode) {
1424         skcms_Matrix3x3 toXYZ;
1425         SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1426         colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1427     }
1428 
1429     if (fSaveToSKP) {
1430         SkPictureRecorder recorder;
1431         SkCanvas* recorderCanvas = recorder.beginRecording(
1432                 SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1433         fSlides[fCurrentSlide]->draw(recorderCanvas);
1434         sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1435         SkFILEWStream stream("sample_app.skp");
1436         picture->serialize(&stream);
1437         fSaveToSKP = false;
1438     }
1439 
1440     // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1441     SkColorType colorType;
1442     switch (fColorMode) {
1443         case ColorMode::kLegacy:
1444         case ColorMode::kColorManaged8888:
1445             colorType = kN32_SkColorType;
1446             break;
1447         case ColorMode::kColorManagedF16:
1448             colorType = kRGBA_F16_SkColorType;
1449             break;
1450         case ColorMode::kColorManagedF16Norm:
1451             colorType = kRGBA_F16Norm_SkColorType;
1452             break;
1453     }
1454 
1455     auto make_surface = [=](int w, int h) {
1456         SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
1457         slideCanvas->getProps(&props);
1458 
1459         SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace);
1460         return Window::kRaster_BackendType == this->fBackendType
1461                 ? SkSurface::MakeRaster(info, &props)
1462                 : slideCanvas->makeSurface(info, &props);
1463     };
1464 
1465     // We need to render offscreen if we're...
1466     // ... in fake perspective or zooming (so we have a snapped copy of the results)
1467     // ... in any raster mode, because the window surface is actually GL
1468     // ... in any color managed mode, because we always make the window surface with no color space
1469     // ... or if the user explicitly requested offscreen rendering
1470     sk_sp<SkSurface> offscreenSurface = nullptr;
1471     if (kPerspective_Fake == fPerspectiveMode ||
1472         fShowZoomWindow ||
1473         Window::kRaster_BackendType == fBackendType ||
1474         colorSpace != nullptr ||
1475         FLAGS_offscreen) {
1476 
1477         offscreenSurface = make_surface(fWindow->width(), fWindow->height());
1478         slideSurface = offscreenSurface.get();
1479         slideCanvas = offscreenSurface->getCanvas();
1480     }
1481 
1482     SkPictureRecorder recorder;
1483     SkCanvas* recorderRestoreCanvas = nullptr;
1484     if (fDrawViaSerialize) {
1485         recorderRestoreCanvas = slideCanvas;
1486         slideCanvas = recorder.beginRecording(
1487                 SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1488     }
1489 
1490     int count = slideCanvas->save();
1491     slideCanvas->clear(SK_ColorWHITE);
1492     // Time the painting logic of the slide
1493     fStatsLayer.beginTiming(fPaintTimer);
1494     if (fTiled) {
1495         int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1496         int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1497         for (int y = 0; y < fWindow->height(); y += tileH) {
1498             for (int x = 0; x < fWindow->width(); x += tileW) {
1499                 SkAutoCanvasRestore acr(slideCanvas, true);
1500                 slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1501                 fSlides[fCurrentSlide]->draw(slideCanvas);
1502             }
1503         }
1504 
1505         // Draw borders between tiles
1506         if (fDrawTileBoundaries) {
1507             SkPaint border;
1508             border.setColor(0x60FF00FF);
1509             border.setStyle(SkPaint::kStroke_Style);
1510             for (int y = 0; y < fWindow->height(); y += tileH) {
1511                 for (int x = 0; x < fWindow->width(); x += tileW) {
1512                     slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1513                 }
1514             }
1515         }
1516     } else {
1517         slideCanvas->concat(this->computeMatrix());
1518         if (kPerspective_Real == fPerspectiveMode) {
1519             slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
1520         }
1521         OveridePaintFilterCanvas filterCanvas(slideCanvas, &fPaint, &fPaintOverrides, &fFont, &fFontOverrides);
1522         fSlides[fCurrentSlide]->draw(&filterCanvas);
1523     }
1524     fStatsLayer.endTiming(fPaintTimer);
1525     slideCanvas->restoreToCount(count);
1526 
1527     if (recorderRestoreCanvas) {
1528         sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1529         auto data = picture->serialize();
1530         slideCanvas = recorderRestoreCanvas;
1531         slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1532     }
1533 
1534     // Force a flush so we can time that, too
1535     fStatsLayer.beginTiming(fFlushTimer);
1536     slideSurface->flushAndSubmit();
1537     fStatsLayer.endTiming(fFlushTimer);
1538 
1539     // If we rendered offscreen, snap an image and push the results to the window's canvas
1540     if (offscreenSurface) {
1541         fLastImage = offscreenSurface->makeImageSnapshot();
1542 
1543         SkCanvas* canvas = surface->getCanvas();
1544         SkPaint paint;
1545         paint.setBlendMode(SkBlendMode::kSrc);
1546         SkSamplingOptions sampling;
1547         int prePerspectiveCount = canvas->save();
1548         if (kPerspective_Fake == fPerspectiveMode) {
1549             sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
1550             canvas->clear(SK_ColorWHITE);
1551             canvas->concat(this->computePerspectiveMatrix());
1552         }
1553         canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
1554         canvas->restoreToCount(prePerspectiveCount);
1555     }
1556 
1557     if (fShowSlideDimensions) {
1558         SkCanvas* canvas = surface->getCanvas();
1559         SkAutoCanvasRestore acr(canvas, true);
1560         canvas->concat(this->computeMatrix());
1561         SkRect r = SkRect::Make(fSlides[fCurrentSlide]->getDimensions());
1562         SkPaint paint;
1563         paint.setColor(0x40FFFF00);
1564         canvas->drawRect(r, paint);
1565     }
1566 }
1567 
onBackendCreated()1568 void Viewer::onBackendCreated() {
1569     this->setupCurrentSlide();
1570     fWindow->show();
1571 }
1572 
onPaint(SkSurface * surface)1573 void Viewer::onPaint(SkSurface* surface) {
1574     this->drawSlide(surface);
1575 
1576     fCommands.drawHelp(surface->getCanvas());
1577 
1578     this->drawImGui();
1579 
1580     fLastImage.reset();
1581 
1582     if (auto direct = fWindow->directContext()) {
1583         // Clean out cache items that haven't been used in more than 10 seconds.
1584         direct->performDeferredCleanup(std::chrono::seconds(10));
1585     }
1586 }
1587 
onResize(int width,int height)1588 void Viewer::onResize(int width, int height) {
1589     if (fCurrentSlide >= 0) {
1590         SkScalar scaleFactor = 1.0;
1591         if (fApplyBackingScale) {
1592             scaleFactor = fWindow->scaleFactor();
1593         }
1594         fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
1595     }
1596 }
1597 
mapEvent(float x,float y)1598 SkPoint Viewer::mapEvent(float x, float y) {
1599     const auto m = this->computeMatrix();
1600     SkMatrix inv;
1601 
1602     SkAssertResult(m.invert(&inv));
1603 
1604     return inv.mapXY(x, y);
1605 }
1606 
onTouch(intptr_t owner,skui::InputState state,float x,float y)1607 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1608     if (GestureDevice::kMouse == fGestureDevice) {
1609         return false;
1610     }
1611 
1612     const auto slidePt = this->mapEvent(x, y);
1613     if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1614         fWindow->inval();
1615         return true;
1616     }
1617 
1618     void* castedOwner = reinterpret_cast<void*>(owner);
1619     switch (state) {
1620         case skui::InputState::kUp: {
1621             fGesture.touchEnd(castedOwner);
1622 #if defined(SK_BUILD_FOR_IOS)
1623             // TODO: move IOS swipe detection higher up into the platform code
1624             SkPoint dir;
1625             if (fGesture.isFling(&dir)) {
1626                 // swiping left or right
1627                 if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1628                     if (dir.fX < 0) {
1629                         this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ?
1630                                               fCurrentSlide + 1 : 0);
1631                     } else {
1632                         this->setCurrentSlide(fCurrentSlide > 0 ?
1633                                               fCurrentSlide - 1 : fSlides.count() - 1);
1634                     }
1635                 }
1636                 fGesture.reset();
1637             }
1638 #endif
1639             break;
1640         }
1641         case skui::InputState::kDown: {
1642             fGesture.touchBegin(castedOwner, x, y);
1643             break;
1644         }
1645         case skui::InputState::kMove: {
1646             fGesture.touchMoved(castedOwner, x, y);
1647             break;
1648         }
1649         default: {
1650             // kLeft and kRight are only for swipes
1651             SkASSERT(false);
1652             break;
1653         }
1654     }
1655     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
1656     fWindow->inval();
1657     return true;
1658 }
1659 
onMouse(int x,int y,skui::InputState state,skui::ModifierKey modifiers)1660 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
1661     if (GestureDevice::kTouch == fGestureDevice) {
1662         return false;
1663     }
1664 
1665     const auto slidePt = this->mapEvent(x, y);
1666     if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
1667         fWindow->inval();
1668         return true;
1669     }
1670 
1671     switch (state) {
1672         case skui::InputState::kUp: {
1673             fGesture.touchEnd(nullptr);
1674             break;
1675         }
1676         case skui::InputState::kDown: {
1677             fGesture.touchBegin(nullptr, x, y);
1678             break;
1679         }
1680         case skui::InputState::kMove: {
1681             fGesture.touchMoved(nullptr, x, y);
1682             break;
1683         }
1684         default: {
1685             SkASSERT(false); // shouldn't see kRight or kLeft here
1686             break;
1687         }
1688     }
1689     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
1690 
1691     if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
1692         fWindow->inval();
1693     }
1694     return true;
1695 }
1696 
onFling(skui::InputState state)1697 bool Viewer::onFling(skui::InputState state) {
1698     if (skui::InputState::kRight == state) {
1699         this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
1700         return true;
1701     } else if (skui::InputState::kLeft == state) {
1702         this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
1703         return true;
1704     }
1705     return false;
1706 }
1707 
onPinch(skui::InputState state,float scale,float x,float y)1708 bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
1709     switch (state) {
1710         case skui::InputState::kDown:
1711             fGesture.startZoom();
1712             return true;
1713             break;
1714         case skui::InputState::kMove:
1715             fGesture.updateZoom(scale, x, y, x, y);
1716             return true;
1717             break;
1718         case skui::InputState::kUp:
1719             fGesture.endZoom();
1720             return true;
1721             break;
1722         default:
1723             SkASSERT(false);
1724             break;
1725     }
1726 
1727     return false;
1728 }
1729 
ImGui_Primaries(SkColorSpacePrimaries * primaries,SkPaint * gamutPaint)1730 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
1731     // The gamut image covers a (0.8 x 0.9) shaped region
1732     ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
1733 
1734     // Background image. Only draw a subset of the image, to avoid the regions less than zero.
1735     // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
1736     // Magic numbers are pixel locations of the origin and upper-right corner.
1737     dc.fDrawList->AddImage(gamutPaint, dc.fPos,
1738                            ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
1739                            ImVec2(242, 61), ImVec2(1897, 1922));
1740 
1741     dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
1742     dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
1743     dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
1744     dc.dragPoint((SkPoint*)(&primaries->fWX), true);
1745     dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
1746 }
1747 
ImGui_DragLocation(SkPoint * pt)1748 static bool ImGui_DragLocation(SkPoint* pt) {
1749     ImGui::DragCanvas dc(pt);
1750     dc.fillColor(IM_COL32(0, 0, 0, 128));
1751     dc.dragPoint(pt);
1752     return dc.fDragging;
1753 }
1754 
ImGui_DragQuad(SkPoint * pts)1755 static bool ImGui_DragQuad(SkPoint* pts) {
1756     ImGui::DragCanvas dc(pts);
1757     dc.fillColor(IM_COL32(0, 0, 0, 128));
1758 
1759     for (int i = 0; i < 4; ++i) {
1760         dc.dragPoint(pts + i);
1761     }
1762 
1763     dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
1764     dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
1765     dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
1766     dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
1767 
1768     return dc.fDragging;
1769 }
1770 
build_sksl_highlight_shader()1771 static SkSL::String build_sksl_highlight_shader() {
1772     return SkSL::String("out half4 sk_FragColor;\n"
1773                         "void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
1774 }
1775 
build_metal_highlight_shader(const SkSL::String & inShader)1776 static SkSL::String build_metal_highlight_shader(const SkSL::String& inShader) {
1777     // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
1778     // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
1779     size_t pos = inShader.rfind("return *_out;\n");
1780     if (pos == std::string::npos) {
1781         return inShader;
1782     }
1783 
1784     SkSL::String replacementShader = inShader;
1785     replacementShader.insert(pos, "_out->sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
1786     return replacementShader;
1787 }
1788 
build_glsl_highlight_shader(const GrShaderCaps & shaderCaps)1789 static SkSL::String build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
1790     const char* versionDecl = shaderCaps.versionDeclString();
1791     SkSL::String highlight = versionDecl ? versionDecl : "";
1792     if (shaderCaps.usesPrecisionModifiers()) {
1793         highlight.append("precision mediump float;\n");
1794     }
1795     highlight.appendf("out vec4 sk_FragColor;\n"
1796                       "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
1797     return highlight;
1798 }
1799 
drawImGui()1800 void Viewer::drawImGui() {
1801     // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
1802     if (fShowImGuiTestWindow) {
1803         ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
1804     }
1805 
1806     if (fShowImGuiDebugWindow) {
1807         // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
1808         // always visible, we can end up in a layout feedback loop.
1809         ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
1810         DisplayParams params = fWindow->getRequestedDisplayParams();
1811         bool paramsChanged = false;
1812         auto ctx = fWindow->directContext();
1813 
1814         if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
1815                          ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
1816             if (ImGui::CollapsingHeader("Backend")) {
1817                 int newBackend = static_cast<int>(fBackendType);
1818                 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
1819                 ImGui::SameLine();
1820                 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
1821 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
1822                 ImGui::SameLine();
1823                 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
1824 #endif
1825 #if defined(SK_DAWN)
1826                 ImGui::SameLine();
1827                 ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType);
1828 #endif
1829 #if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
1830                 ImGui::SameLine();
1831                 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
1832 #endif
1833 #if defined(SK_METAL)
1834                 ImGui::SameLine();
1835                 ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
1836 #endif
1837 #if defined(SK_DIRECT3D)
1838                 ImGui::SameLine();
1839                 ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
1840 #endif
1841                 if (newBackend != fBackendType) {
1842                     fDeferredActions.push_back([=]() {
1843                         this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
1844                     });
1845                 }
1846 
1847                 bool* wire = &params.fGrContextOptions.fWireframeMode;
1848                 if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
1849                     paramsChanged = true;
1850                 }
1851 
1852                 bool* reducedShaders = &params.fGrContextOptions.fReducedShaderVariations;
1853                 if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) {
1854                     paramsChanged = true;
1855                 }
1856 
1857                 if (ctx) {
1858                     // Determine the context's max sample count for MSAA radio buttons.
1859                     int sampleCount = fWindow->sampleCount();
1860                     int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
1861                             ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
1862                             1;
1863 
1864                     // Only display the MSAA radio buttons when there are options above 1x MSAA.
1865                     if (maxMSAA >= 4) {
1866                         ImGui::Text("MSAA: ");
1867 
1868                         for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
1869                             // 2x MSAA works, but doesn't offer much of a visual improvement, so we
1870                             // don't show it in the list.
1871                             if (curMSAA == 2) {
1872                                 continue;
1873                             }
1874                             ImGui::SameLine();
1875                             ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
1876                                                &sampleCount, curMSAA);
1877                         }
1878                     }
1879 
1880                     if (sampleCount != params.fMSAASampleCount) {
1881                         params.fMSAASampleCount = sampleCount;
1882                         paramsChanged = true;
1883                     }
1884                 }
1885 
1886                 int pixelGeometryIdx = 0;
1887                 if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1888                     pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
1889                 }
1890                 if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
1891                                  "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
1892                 {
1893                     uint32_t flags = params.fSurfaceProps.flags();
1894                     if (pixelGeometryIdx == 0) {
1895                         fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
1896                         SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
1897                         params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1898                     } else {
1899                         fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
1900                         SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
1901                         params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1902                     }
1903                     paramsChanged = true;
1904                 }
1905 
1906                 bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
1907                 if (ImGui::Checkbox("DFT", &useDFT)) {
1908                     uint32_t flags = params.fSurfaceProps.flags();
1909                     if (useDFT) {
1910                         flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1911                     } else {
1912                         flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1913                     }
1914                     SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
1915                     params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1916                     paramsChanged = true;
1917                 }
1918 
1919                 if (ImGui::TreeNode("Path Renderers")) {
1920                     GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
1921                     auto prButton = [&](GpuPathRenderers x) {
1922                         if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
1923                             if (x != params.fGrContextOptions.fGpuPathRenderers) {
1924                                 params.fGrContextOptions.fGpuPathRenderers = x;
1925                                 paramsChanged = true;
1926                             }
1927                         }
1928                     };
1929 
1930                     if (!ctx) {
1931                         ImGui::RadioButton("Software", true);
1932                     } else {
1933                         const auto* caps = ctx->priv().caps();
1934                         prButton(GpuPathRenderers::kDefault);
1935                         if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
1936                             if (GrTessellationPathRenderer::IsSupported(*caps)) {
1937                                 prButton(GpuPathRenderers::kTessellation);
1938                             }
1939                         }
1940                         if (1 == fWindow->sampleCount()) {
1941                             if (GrCoverageCountingPathRenderer::IsSupported(ctx)) {
1942                                 prButton(GpuPathRenderers::kCoverageCounting);
1943                             }
1944                             prButton(GpuPathRenderers::kSmall);
1945                         }
1946                         prButton(GpuPathRenderers::kTriangulating);
1947                         prButton(GpuPathRenderers::kNone);
1948                     }
1949                     ImGui::TreePop();
1950                 }
1951             }
1952 
1953             if (ImGui::CollapsingHeader("Tiling")) {
1954                 ImGui::Checkbox("Enable", &fTiled);
1955                 ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
1956                 ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
1957                 ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
1958             }
1959 
1960             if (ImGui::CollapsingHeader("Transform")) {
1961                 if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
1962                     this->preTouchMatrixChanged();
1963                     this->onResize(fWindow->width(), fWindow->height());
1964                     paramsChanged = true;
1965                 }
1966 
1967                 float zoom = fZoomLevel;
1968                 if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
1969                     fZoomLevel = zoom;
1970                     this->preTouchMatrixChanged();
1971                     paramsChanged = true;
1972                 }
1973                 float deg = fRotation;
1974                 if (ImGui::SliderFloat("Rotate", &deg, -30, 360, "%.3f deg")) {
1975                     fRotation = deg;
1976                     this->preTouchMatrixChanged();
1977                     paramsChanged = true;
1978                 }
1979                 if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
1980                     if (ImGui_DragLocation(&fOffset)) {
1981                         this->preTouchMatrixChanged();
1982                         paramsChanged = true;
1983                     }
1984                 } else if (fOffset != SkVector{0.5f, 0.5f}) {
1985                     this->preTouchMatrixChanged();
1986                     paramsChanged = true;
1987                     fOffset = {0.5f, 0.5f};
1988                 }
1989                 int perspectiveMode = static_cast<int>(fPerspectiveMode);
1990                 if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
1991                     fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
1992                     this->preTouchMatrixChanged();
1993                     paramsChanged = true;
1994                 }
1995                 if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
1996                     this->preTouchMatrixChanged();
1997                     paramsChanged = true;
1998                 }
1999             }
2000 
2001             if (ImGui::CollapsingHeader("Paint")) {
2002                 int aliasIdx = 0;
2003                 if (fPaintOverrides.fAntiAlias) {
2004                     aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1;
2005                 }
2006                 if (ImGui::Combo("Anti-Alias", &aliasIdx,
2007                                  "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0"))
2008                 {
2009                     gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
2010                     gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
2011                     if (aliasIdx == 0) {
2012                         fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
2013                         fPaintOverrides.fAntiAlias = false;
2014                     } else {
2015                         fPaintOverrides.fAntiAlias = true;
2016                         fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1);
2017                         fPaint.setAntiAlias(aliasIdx > 1);
2018                         switch (fPaintOverrides.fAntiAliasState) {
2019                             case SkPaintFields::AntiAliasState::Alias:
2020                                 break;
2021                             case SkPaintFields::AntiAliasState::Normal:
2022                                 break;
2023                             case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
2024                                 gSkUseAnalyticAA = true;
2025                                 gSkForceAnalyticAA = false;
2026                                 break;
2027                             case SkPaintFields::AntiAliasState::AnalyticAAForced:
2028                                 gSkUseAnalyticAA = gSkForceAnalyticAA = true;
2029                                 break;
2030                         }
2031                     }
2032                     paramsChanged = true;
2033                 }
2034 
2035                 auto paintFlag = [this, &paramsChanged](const char* label, const char* items,
2036                                                         bool SkPaintFields::* flag,
2037                                                         bool (SkPaint::* isFlag)() const,
2038                                                         void (SkPaint::* setFlag)(bool) )
2039                 {
2040                     int itemIndex = 0;
2041                     if (fPaintOverrides.*flag) {
2042                         itemIndex = (fPaint.*isFlag)() ? 2 : 1;
2043                     }
2044                     if (ImGui::Combo(label, &itemIndex, items)) {
2045                         if (itemIndex == 0) {
2046                             fPaintOverrides.*flag = false;
2047                         } else {
2048                             fPaintOverrides.*flag = true;
2049                             (fPaint.*setFlag)(itemIndex == 2);
2050                         }
2051                         paramsChanged = true;
2052                     }
2053                 };
2054 
2055                 paintFlag("Dither",
2056                           "Default\0No Dither\0Dither\0\0",
2057                           &SkPaintFields::fDither,
2058                           &SkPaint::isDither, &SkPaint::setDither);
2059 
2060                 int styleIdx = 0;
2061                 if (fPaintOverrides.fStyle) {
2062                     styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
2063                 }
2064                 if (ImGui::Combo("Style", &styleIdx,
2065                                  "Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
2066                 {
2067                     if (styleIdx == 0) {
2068                         fPaintOverrides.fStyle = false;
2069                         fPaint.setStyle(SkPaint::kFill_Style);
2070                     } else {
2071                         fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
2072                         fPaintOverrides.fStyle = true;
2073                     }
2074                     paramsChanged = true;
2075                 }
2076 
2077                 ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fWidth);
2078                 if (fPaintOverrides.fWidth) {
2079                     float width = fPaint.getStrokeWidth();
2080                     if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
2081                         fPaint.setStrokeWidth(width);
2082                         paramsChanged = true;
2083                     }
2084                 }
2085 
2086                 ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
2087                 if (fPaintOverrides.fMiterLimit) {
2088                     float miterLimit = fPaint.getStrokeMiter();
2089                     if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
2090                         fPaint.setStrokeMiter(miterLimit);
2091                         paramsChanged = true;
2092                     }
2093                 }
2094 
2095                 int capIdx = 0;
2096                 if (fPaintOverrides.fCapType) {
2097                     capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
2098                 }
2099                 if (ImGui::Combo("Cap Type", &capIdx,
2100                                  "Default\0Butt\0Round\0Square\0\0"))
2101                 {
2102                     if (capIdx == 0) {
2103                         fPaintOverrides.fCapType = false;
2104                         fPaint.setStrokeCap(SkPaint::kDefault_Cap);
2105                     } else {
2106                         fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
2107                         fPaintOverrides.fCapType = true;
2108                     }
2109                     paramsChanged = true;
2110                 }
2111 
2112                 int joinIdx = 0;
2113                 if (fPaintOverrides.fJoinType) {
2114                     joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
2115                 }
2116                 if (ImGui::Combo("Join Type", &joinIdx,
2117                                  "Default\0Miter\0Round\0Bevel\0\0"))
2118                 {
2119                     if (joinIdx == 0) {
2120                         fPaintOverrides.fJoinType = false;
2121                         fPaint.setStrokeJoin(SkPaint::kDefault_Join);
2122                     } else {
2123                         fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
2124                         fPaintOverrides.fJoinType = true;
2125                     }
2126                     paramsChanged = true;
2127                 }
2128             }
2129 
2130             if (ImGui::CollapsingHeader("Font")) {
2131                 int hintingIdx = 0;
2132                 if (fFontOverrides.fHinting) {
2133                     hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2134                 }
2135                 if (ImGui::Combo("Hinting", &hintingIdx,
2136                                  "Default\0None\0Slight\0Normal\0Full\0\0"))
2137                 {
2138                     if (hintingIdx == 0) {
2139                         fFontOverrides.fHinting = false;
2140                         fFont.setHinting(SkFontHinting::kNone);
2141                     } else {
2142                         fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2143                         fFontOverrides.fHinting = true;
2144                     }
2145                     paramsChanged = true;
2146                 }
2147 
2148                 auto fontFlag = [this, &paramsChanged](const char* label, const char* items,
2149                                                        bool SkFontFields::* flag,
2150                                                        bool (SkFont::* isFlag)() const,
2151                                                        void (SkFont::* setFlag)(bool) )
2152                 {
2153                     int itemIndex = 0;
2154                     if (fFontOverrides.*flag) {
2155                         itemIndex = (fFont.*isFlag)() ? 2 : 1;
2156                     }
2157                     if (ImGui::Combo(label, &itemIndex, items)) {
2158                         if (itemIndex == 0) {
2159                             fFontOverrides.*flag = false;
2160                         } else {
2161                             fFontOverrides.*flag = true;
2162                             (fFont.*setFlag)(itemIndex == 2);
2163                         }
2164                         paramsChanged = true;
2165                     }
2166                 };
2167 
2168                 fontFlag("Fake Bold Glyphs",
2169                          "Default\0No Fake Bold\0Fake Bold\0\0",
2170                          &SkFontFields::fEmbolden,
2171                          &SkFont::isEmbolden, &SkFont::setEmbolden);
2172 
2173                 fontFlag("Baseline Snapping",
2174                          "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2175                          &SkFontFields::fBaselineSnap,
2176                          &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2177 
2178                 fontFlag("Linear Text",
2179                          "Default\0No Linear Text\0Linear Text\0\0",
2180                          &SkFontFields::fLinearMetrics,
2181                          &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2182 
2183                 fontFlag("Subpixel Position Glyphs",
2184                          "Default\0Pixel Text\0Subpixel Text\0\0",
2185                          &SkFontFields::fSubpixel,
2186                          &SkFont::isSubpixel, &SkFont::setSubpixel);
2187 
2188                 fontFlag("Embedded Bitmap Text",
2189                          "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2190                          &SkFontFields::fEmbeddedBitmaps,
2191                          &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2192 
2193                 fontFlag("Force Auto-Hinting",
2194                          "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2195                          &SkFontFields::fForceAutoHinting,
2196                          &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2197 
2198                 int edgingIdx = 0;
2199                 if (fFontOverrides.fEdging) {
2200                     edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2201                 }
2202                 if (ImGui::Combo("Edging", &edgingIdx,
2203                                  "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2204                 {
2205                     if (edgingIdx == 0) {
2206                         fFontOverrides.fEdging = false;
2207                         fFont.setEdging(SkFont::Edging::kAlias);
2208                     } else {
2209                         fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2210                         fFontOverrides.fEdging = true;
2211                     }
2212                     paramsChanged = true;
2213                 }
2214 
2215                 ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2216                 if (fFontOverrides.fSize) {
2217                     ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2218                                       0.001f, -10.0f, 300.0f, "%.6f", 2.0f);
2219                     float textSize = fFont.getSize();
2220                     if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2221                                          fFontOverrides.fSizeRange[0],
2222                                          fFontOverrides.fSizeRange[1],
2223                                          "%.6f", 2.0f))
2224                     {
2225                         fFont.setSize(textSize);
2226                         paramsChanged = true;
2227                     }
2228                 }
2229 
2230                 ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2231                 if (fFontOverrides.fScaleX) {
2232                     float scaleX = fFont.getScaleX();
2233                     if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2234                         fFont.setScaleX(scaleX);
2235                         paramsChanged = true;
2236                     }
2237                 }
2238 
2239                 ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2240                 if (fFontOverrides.fSkewX) {
2241                     float skewX = fFont.getSkewX();
2242                     if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2243                         fFont.setSkewX(skewX);
2244                         paramsChanged = true;
2245                     }
2246                 }
2247             }
2248 
2249             {
2250                 SkMetaData controls;
2251                 if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2252                     if (ImGui::CollapsingHeader("Current Slide")) {
2253                         SkMetaData::Iter iter(controls);
2254                         const char* name;
2255                         SkMetaData::Type type;
2256                         int count;
2257                         while ((name = iter.next(&type, &count)) != nullptr) {
2258                             if (type == SkMetaData::kScalar_Type) {
2259                                 float val[3];
2260                                 SkASSERT(count == 3);
2261                                 controls.findScalars(name, &count, val);
2262                                 if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2263                                     controls.setScalars(name, 3, val);
2264                                 }
2265                             } else if (type == SkMetaData::kBool_Type) {
2266                                 bool val;
2267                                 SkASSERT(count == 1);
2268                                 controls.findBool(name, &val);
2269                                 if (ImGui::Checkbox(name, &val)) {
2270                                     controls.setBool(name, val);
2271                                 }
2272                             }
2273                         }
2274                         fSlides[fCurrentSlide]->onSetControls(controls);
2275                     }
2276                 }
2277             }
2278 
2279             if (fShowSlidePicker) {
2280                 ImGui::SetNextTreeNodeOpen(true);
2281             }
2282             if (ImGui::CollapsingHeader("Slide")) {
2283                 static ImGuiTextFilter filter;
2284                 static ImVector<const char*> filteredSlideNames;
2285                 static ImVector<int> filteredSlideIndices;
2286 
2287                 if (fShowSlidePicker) {
2288                     ImGui::SetKeyboardFocusHere();
2289                     fShowSlidePicker = false;
2290                 }
2291 
2292                 filter.Draw();
2293                 filteredSlideNames.clear();
2294                 filteredSlideIndices.clear();
2295                 int filteredIndex = 0;
2296                 for (int i = 0; i < fSlides.count(); ++i) {
2297                     const char* slideName = fSlides[i]->getName().c_str();
2298                     if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2299                         if (i == fCurrentSlide) {
2300                             filteredIndex = filteredSlideIndices.size();
2301                         }
2302                         filteredSlideNames.push_back(slideName);
2303                         filteredSlideIndices.push_back(i);
2304                     }
2305                 }
2306 
2307                 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2308                                    filteredSlideNames.size(), 20)) {
2309                     this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2310                 }
2311             }
2312 
2313             if (ImGui::CollapsingHeader("Color Mode")) {
2314                 ColorMode newMode = fColorMode;
2315                 auto cmButton = [&](ColorMode mode, const char* label) {
2316                     if (ImGui::RadioButton(label, mode == fColorMode)) {
2317                         newMode = mode;
2318                     }
2319                 };
2320 
2321                 cmButton(ColorMode::kLegacy, "Legacy 8888");
2322                 cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2323                 cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2324                 cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2325 
2326                 if (newMode != fColorMode) {
2327                     this->setColorMode(newMode);
2328                 }
2329 
2330                 // Pick from common gamuts:
2331                 int primariesIdx = 4; // Default: Custom
2332                 for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
2333                     if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2334                         primariesIdx = i;
2335                         break;
2336                     }
2337                 }
2338 
2339                 // Let user adjust the gamma
2340                 ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2341 
2342                 if (ImGui::Combo("Primaries", &primariesIdx,
2343                                  "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2344                     if (primariesIdx >= 0 && primariesIdx <= 3) {
2345                         fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2346                     }
2347                 }
2348 
2349                 // Allow direct editing of gamut
2350                 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2351             }
2352 
2353             if (ImGui::CollapsingHeader("Animation")) {
2354                 bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2355                 if (ImGui::Checkbox("Pause", &isPaused)) {
2356                     fAnimTimer.togglePauseResume();
2357                 }
2358 
2359                 float speed = fAnimTimer.getSpeed();
2360                 if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2361                     fAnimTimer.setSpeed(speed);
2362                 }
2363             }
2364 
2365             if (ImGui::CollapsingHeader("Shaders")) {
2366                 bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2367                             GrContextOptions::ShaderCacheStrategy::kSkSL;
2368 
2369 #if defined(SK_VULKAN)
2370                 const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2371 #else
2372                 const bool isVulkan = false;
2373 #endif
2374 
2375                 // To re-load shaders from the currently active programs, we flush all
2376                 // caches on one frame, then set a flag to poll the cache on the next frame.
2377                 static bool gLoadPending = false;
2378                 if (gLoadPending) {
2379                     auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
2380                                                  const SkString& description, int hitCount) {
2381                         CachedShader& entry(fCachedShaders.push_back());
2382                         entry.fKey = key;
2383                         SkMD5 hash;
2384                         hash.write(key->bytes(), key->size());
2385                         SkMD5::Digest digest = hash.finish();
2386                         for (int i = 0; i < 16; ++i) {
2387                             entry.fKeyString.appendf("%02x", digest.data[i]);
2388                         }
2389                         entry.fKeyDescription = description;
2390 
2391                         SkReadBuffer reader(data->data(), data->size());
2392                         entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2393                         GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2394                                                                     entry.fInputs,
2395                                                                     kGrShaderTypeCount);
2396                     };
2397                     fCachedShaders.reset();
2398                     fPersistentCache.foreach(collectShaders);
2399                     gLoadPending = false;
2400 
2401 #if defined(SK_VULKAN)
2402                     if (isVulkan && !sksl) {
2403                         spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2404                         for (auto& entry : fCachedShaders) {
2405                             for (int i = 0; i < kGrShaderTypeCount; ++i) {
2406                                 const SkSL::String& spirv(entry.fShader[i]);
2407                                 std::string disasm;
2408                                 tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2409                                                   &disasm);
2410                                 entry.fShader[i].assign(disasm);
2411                             }
2412                         }
2413                     }
2414 #endif
2415                 }
2416 
2417                 // Defer actually doing the View/Apply logic so that we can trigger an Apply when we
2418                 // start or finish hovering on a tree node in the list below:
2419                 bool doView      = ImGui::Button("View"); ImGui::SameLine();
2420                 bool doApply     = ImGui::Button("Apply Changes"); ImGui::SameLine();
2421                 bool doDump      = ImGui::Button("Dump SkSL to resources/sksl/");
2422 
2423                 int newOptLevel = fOptLevel;
2424                 ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
2425                 ImGui::SameLine();
2426                 ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
2427                 ImGui::SameLine();
2428                 ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
2429                 ImGui::SameLine();
2430                 ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
2431 
2432                 // If we are changing the compile mode, we want to reset the cache and redo
2433                 // everything.
2434                 if (doDump || newOptLevel != fOptLevel) {
2435                     sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
2436                     fOptLevel = (ShaderOptLevel)newOptLevel;
2437                     switch (fOptLevel) {
2438                         case kShaderOptLevel_Source:
2439                             Compiler::EnableOptimizer(OverrideFlag::kDefault);
2440                             Compiler::EnableInliner(OverrideFlag::kDefault);
2441                             break;
2442                         case kShaderOptLevel_Compile:
2443                             Compiler::EnableOptimizer(OverrideFlag::kOff);
2444                             Compiler::EnableInliner(OverrideFlag::kOff);
2445                             break;
2446                         case kShaderOptLevel_Optimize:
2447                             Compiler::EnableOptimizer(OverrideFlag::kOn);
2448                             Compiler::EnableInliner(OverrideFlag::kOff);
2449                             break;
2450                         case kShaderOptLevel_Inline:
2451                             Compiler::EnableOptimizer(OverrideFlag::kOn);
2452                             Compiler::EnableInliner(OverrideFlag::kOn);
2453                             break;
2454                     }
2455 
2456                     params.fGrContextOptions.fShaderCacheStrategy =
2457                             sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2458                                  : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2459                     paramsChanged = true;
2460                     doView = true;
2461 
2462                     fDeferredActions.push_back([=]() {
2463                         // Reset the cache.
2464                         fPersistentCache.reset();
2465                         // Dump the cache once we have drawn a frame with it.
2466                         if (doDump) {
2467                             fDeferredActions.push_back([this]() {
2468                                 this->dumpShadersToResources();
2469                             });
2470                         }
2471                     });
2472                 }
2473 
2474                 ImGui::BeginChild("##ScrollingRegion");
2475                 for (auto& entry : fCachedShaders) {
2476                     bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2477                     bool hovered = ImGui::IsItemHovered();
2478                     if (hovered != entry.fHovered) {
2479                         // Force an Apply to patch the highlight shader in/out
2480                         entry.fHovered = hovered;
2481                         doApply = true;
2482                     }
2483                     if (inTreeNode) {
2484                         auto stringBox = [](const char* label, std::string* str) {
2485                             // Full width, and not too much space for each shader
2486                             int lines = std::count(str->begin(), str->end(), '\n') + 2;
2487                             ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2488                             ImGui::InputTextMultiline(label, str, boxSize);
2489                         };
2490                         if (ImGui::TreeNode("Key")) {
2491                             ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
2492                             ImGui::TreePop();
2493                         }
2494                         stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2495                         stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2496                         ImGui::TreePop();
2497                     }
2498                 }
2499                 ImGui::EndChild();
2500 
2501                 if (doView) {
2502                     fPersistentCache.reset();
2503                     ctx->priv().getGpu()->resetShaderCacheForTesting();
2504                     gLoadPending = true;
2505                 }
2506 
2507                 // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2508                 // but I'm not sure anyone wants to do that.
2509                 if (isVulkan && !sksl) {
2510                     doApply = false;
2511                 }
2512                 if (doApply) {
2513                     fPersistentCache.reset();
2514                     ctx->priv().getGpu()->resetShaderCacheForTesting();
2515                     for (auto& entry : fCachedShaders) {
2516                         SkSL::String backup = entry.fShader[kFragment_GrShaderType];
2517                         if (entry.fHovered) {
2518                             // The hovered item (if any) gets a special shader to make it
2519                             // identifiable.
2520                             SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType];
2521                             switch (entry.fShaderType) {
2522                                 case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2523                                     fragShader = build_sksl_highlight_shader();
2524                                     break;
2525                                 }
2526                                 case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2527                                     fragShader = build_glsl_highlight_shader(
2528                                         *ctx->priv().caps()->shaderCaps());
2529                                     break;
2530                                 }
2531                                 case SkSetFourByteTag('M', 'S', 'L', ' '): {
2532                                     fragShader = build_metal_highlight_shader(fragShader);
2533                                     break;
2534                                 }
2535                             }
2536                         }
2537 
2538                         auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
2539                                                                               entry.fShader,
2540                                                                               entry.fInputs,
2541                                                                               kGrShaderTypeCount);
2542                         fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
2543 
2544                         entry.fShader[kFragment_GrShaderType] = backup;
2545                     }
2546                 }
2547             }
2548         }
2549         if (paramsChanged) {
2550             fDeferredActions.push_back([=]() {
2551                 fWindow->setRequestedDisplayParams(params);
2552                 fWindow->inval();
2553                 this->updateTitle();
2554             });
2555         }
2556         ImGui::End();
2557     }
2558 
2559     if (gShaderErrorHandler.fErrors.count()) {
2560         ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2561         ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
2562         for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) {
2563             ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
2564             SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str());
2565             GrShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
2566                 ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
2567             });
2568         }
2569         ImGui::End();
2570         gShaderErrorHandler.reset();
2571     }
2572 
2573     if (fShowZoomWindow && fLastImage) {
2574         ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
2575         if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
2576             static int zoomFactor = 8;
2577             if (ImGui::Button("<<")) {
2578                 zoomFactor = std::max(zoomFactor / 2, 4);
2579             }
2580             ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
2581             if (ImGui::Button(">>")) {
2582                 zoomFactor = std::min(zoomFactor * 2, 32);
2583             }
2584 
2585             if (!fZoomWindowFixed) {
2586                 ImVec2 mousePos = ImGui::GetMousePos();
2587                 fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
2588             }
2589             SkScalar x = fZoomWindowLocation.x();
2590             SkScalar y = fZoomWindowLocation.y();
2591             int xInt = SkScalarRoundToInt(x);
2592             int yInt = SkScalarRoundToInt(y);
2593             ImVec2 avail = ImGui::GetContentRegionAvail();
2594 
2595             uint32_t pixel = 0;
2596             SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
2597             auto dContext = fWindow->directContext();
2598             if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) {
2599                 ImGui::SameLine();
2600                 ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
2601                             xInt, yInt,
2602                             SkGetPackedR32(pixel), SkGetPackedG32(pixel),
2603                             SkGetPackedB32(pixel), SkGetPackedA32(pixel));
2604             }
2605 
2606             fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
2607                 // Translate so the region of the image that's under the mouse cursor is centered
2608                 // in the zoom canvas:
2609                 c->scale(zoomFactor, zoomFactor);
2610                 c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
2611                              avail.y * 0.5f / zoomFactor - y - 0.5f);
2612                 c->drawImage(lastImage, 0, 0);
2613 
2614                 SkPaint outline;
2615                 outline.setStyle(SkPaint::kStroke_Style);
2616                 c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
2617             });
2618         }
2619 
2620         ImGui::End();
2621     }
2622 }
2623 
dumpShadersToResources()2624 void Viewer::dumpShadersToResources() {
2625     // Sort the list of cached shaders so we can maintain some minimal level of consistency.
2626     // It doesn't really matter, but it will keep files from switching places unpredictably.
2627     std::vector<const CachedShader*> shaders;
2628     shaders.reserve(fCachedShaders.size());
2629     for (const CachedShader& shader : fCachedShaders) {
2630         shaders.push_back(&shader);
2631     }
2632 
2633     std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
2634         return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
2635                std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
2636     });
2637 
2638     // Make the resources/sksl/SlideName/ directory.
2639     SkString directory = SkStringPrintf("%ssksl/%s",
2640                                         GetResourcePath().c_str(),
2641                                         fSlides[fCurrentSlide]->getName().c_str());
2642     if (!sk_mkdir(directory.c_str())) {
2643         SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
2644         return;
2645     }
2646 
2647     int index = 0;
2648     for (const auto& entry : shaders) {
2649         SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
2650         FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
2651         if (vertFile) {
2652             const SkSL::String& vertText = entry->fShader[kVertex_GrShaderType];
2653             SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
2654             sk_fclose(vertFile);
2655         } else {
2656             SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
2657         }
2658 
2659         SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
2660         FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
2661         if (fragFile) {
2662             const SkSL::String& fragText = entry->fShader[kFragment_GrShaderType];
2663             SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
2664             sk_fclose(fragFile);
2665         } else {
2666             SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
2667         }
2668 
2669         ++index;
2670     }
2671 }
2672 
onIdle()2673 void Viewer::onIdle() {
2674     SkTArray<std::function<void()>> actionsToRun;
2675     actionsToRun.swap(fDeferredActions);
2676 
2677     for (const auto& fn : actionsToRun) {
2678         fn();
2679     }
2680 
2681     fStatsLayer.beginTiming(fAnimateTimer);
2682     fAnimTimer.updateTime();
2683     bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
2684     fStatsLayer.endTiming(fAnimateTimer);
2685 
2686     ImGuiIO& io = ImGui::GetIO();
2687     // ImGui always has at least one "active" window, which is the default "Debug" window. It may
2688     // not be visible, though. So we need to redraw if there is at least one visible window, or
2689     // more than one active window. Newly created windows are active but not visible for one frame
2690     // while they determine their layout and sizing.
2691     if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
2692         io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
2693         fWindow->inval();
2694     }
2695 }
2696 
2697 template <typename OptionsFunc>
WriteStateObject(SkJSONWriter & writer,const char * name,const char * value,OptionsFunc && optionsFunc)2698 static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
2699                              OptionsFunc&& optionsFunc) {
2700     writer.beginObject();
2701     {
2702         writer.appendString(kName , name);
2703         writer.appendString(kValue, value);
2704 
2705         writer.beginArray(kOptions);
2706         {
2707             optionsFunc(writer);
2708         }
2709         writer.endArray();
2710     }
2711     writer.endObject();
2712 }
2713 
2714 
updateUIState()2715 void Viewer::updateUIState() {
2716     if (!fWindow) {
2717         return;
2718     }
2719     if (fWindow->sampleCount() < 1) {
2720         return; // Surface hasn't been created yet.
2721     }
2722 
2723     SkDynamicMemoryWStream memStream;
2724     SkJSONWriter writer(&memStream);
2725     writer.beginArray();
2726 
2727     // Slide state
2728     WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
2729         [this](SkJSONWriter& writer) {
2730             for(const auto& slide : fSlides) {
2731                 writer.appendString(slide->getName().c_str());
2732             }
2733         });
2734 
2735     // Backend state
2736     WriteStateObject(writer, kBackendStateName, kBackendTypeStrings[fBackendType],
2737         [](SkJSONWriter& writer) {
2738             for (const auto& str : kBackendTypeStrings) {
2739                 writer.appendString(str);
2740             }
2741         });
2742 
2743     // MSAA state
2744     const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
2745     WriteStateObject(writer, kMSAAStateName, countString.c_str(),
2746         [this](SkJSONWriter& writer) {
2747             writer.appendS32(0);
2748 
2749             if (sk_app::Window::kRaster_BackendType == fBackendType) {
2750                 return;
2751             }
2752 
2753             for (int msaa : {4, 8, 16}) {
2754                 writer.appendS32(msaa);
2755             }
2756         });
2757 
2758     // Path renderer state
2759     GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
2760     WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(),
2761         [this](SkJSONWriter& writer) {
2762             auto ctx = fWindow->directContext();
2763             if (!ctx) {
2764                 writer.appendString("Software");
2765             } else {
2766                 const auto* caps = ctx->priv().caps();
2767                 writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault].c_str());
2768                 if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2769                     if (GrTessellationPathRenderer::IsSupported(*caps)) {
2770                         writer.appendString(
2771                                 gPathRendererNames[GpuPathRenderers::kTessellation].c_str());
2772                     }
2773                 }
2774                 if (1 == fWindow->sampleCount()) {
2775                     if(GrCoverageCountingPathRenderer::IsSupported(ctx)) {
2776                         writer.appendString(
2777                             gPathRendererNames[GpuPathRenderers::kCoverageCounting].c_str());
2778                     }
2779                     writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall].c_str());
2780                 }
2781                 writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str());
2782                 writer.appendString(gPathRendererNames[GpuPathRenderers::kNone].c_str());
2783             }
2784         });
2785 
2786     // Softkey state
2787     WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
2788         [this](SkJSONWriter& writer) {
2789             writer.appendString(kSoftkeyHint);
2790             for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
2791                 writer.appendString(softkey.c_str());
2792             }
2793         });
2794 
2795     writer.endArray();
2796     writer.flush();
2797 
2798     auto data = memStream.detachAsData();
2799 
2800     // TODO: would be cool to avoid this copy
2801     const SkString cstring(static_cast<const char*>(data->data()), data->size());
2802 
2803     fWindow->setUIState(cstring.c_str());
2804 }
2805 
onUIStateChanged(const SkString & stateName,const SkString & stateValue)2806 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
2807     // For those who will add more features to handle the state change in this function:
2808     // After the change, please call updateUIState no notify the frontend (e.g., Android app).
2809     // For example, after slide change, updateUIState is called inside setupCurrentSlide;
2810     // after backend change, updateUIState is called in this function.
2811     if (stateName.equals(kSlideStateName)) {
2812         for (int i = 0; i < fSlides.count(); ++i) {
2813             if (fSlides[i]->getName().equals(stateValue)) {
2814                 this->setCurrentSlide(i);
2815                 return;
2816             }
2817         }
2818 
2819         SkDebugf("Slide not found: %s", stateValue.c_str());
2820     } else if (stateName.equals(kBackendStateName)) {
2821         for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
2822             if (stateValue.equals(kBackendTypeStrings[i])) {
2823                 if (fBackendType != i) {
2824                     fBackendType = (sk_app::Window::BackendType)i;
2825                     for(auto& slide : fSlides) {
2826                         slide->gpuTeardown();
2827                     }
2828                     fWindow->detach();
2829                     fWindow->attach(backend_type_for_window(fBackendType));
2830                 }
2831                 break;
2832             }
2833         }
2834     } else if (stateName.equals(kMSAAStateName)) {
2835         DisplayParams params = fWindow->getRequestedDisplayParams();
2836         int sampleCount = atoi(stateValue.c_str());
2837         if (sampleCount != params.fMSAASampleCount) {
2838             params.fMSAASampleCount = sampleCount;
2839             fWindow->setRequestedDisplayParams(params);
2840             fWindow->inval();
2841             this->updateTitle();
2842             this->updateUIState();
2843         }
2844     } else if (stateName.equals(kPathRendererStateName)) {
2845         DisplayParams params = fWindow->getRequestedDisplayParams();
2846         for (const auto& pair : gPathRendererNames) {
2847             if (pair.second == stateValue.c_str()) {
2848                 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
2849                     params.fGrContextOptions.fGpuPathRenderers = pair.first;
2850                     fWindow->setRequestedDisplayParams(params);
2851                     fWindow->inval();
2852                     this->updateTitle();
2853                     this->updateUIState();
2854                 }
2855                 break;
2856             }
2857         }
2858     } else if (stateName.equals(kSoftkeyStateName)) {
2859         if (!stateValue.equals(kSoftkeyHint)) {
2860             fCommands.onSoftkey(stateValue);
2861             this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
2862         }
2863     } else if (stateName.equals(kRefreshStateName)) {
2864         // This state is actually NOT in the UI state.
2865         // We use this to allow Android to quickly set bool fRefresh.
2866         fRefresh = stateValue.equals(kON);
2867     } else {
2868         SkDebugf("Unknown stateName: %s", stateName.c_str());
2869     }
2870 }
2871 
onKey(skui::Key key,skui::InputState state,skui::ModifierKey modifiers)2872 bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
2873     return fCommands.onKey(key, state, modifiers);
2874 }
2875 
onChar(SkUnichar c,skui::ModifierKey modifiers)2876 bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
2877     if (fSlides[fCurrentSlide]->onChar(c)) {
2878         fWindow->inval();
2879         return true;
2880     } else {
2881         return fCommands.onChar(c, modifiers);
2882     }
2883 }
2884