Searched defs:ShaderResourceUsageAMD (Results 1 – 3 of 3) sorted by relevance
61652 struct ShaderResourceUsageAMD struct61655 VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {}, in ShaderResourceUsageAMD() function61669 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function61679 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()61683 operator VkShaderResourceUsageAMD const &() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()61688 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()61696 bool operator==( ShaderResourceUsageAMD const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()61726 VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
77857 struct ShaderResourceUsageAMD struct77862 …VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD(uint32_t numUsedVgprs_ = {}, uint32_t numUsedSgprs_ = … in ShaderResourceUsageAMD() function77868 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function77876 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()77880 ShaderResourceUsageAMD & operator=( ShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()77887 operator VkShaderResourceUsageAMD const&() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()77892 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()77901 bool operator==( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()77910 bool operator!=( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()77934 …PP_NAMESPACE::ShaderStageFlags shaderStageMask_ = {}, VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD… in ShaderStatisticsInfoAMD()
78347 struct ShaderResourceUsageAMD struct78352 …VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD(uint32_t numUsedVgprs_ = {}, uint32_t numUsedSgprs_ = … in ShaderResourceUsageAMD() function78358 ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in ShaderResourceUsageAMD() function78366 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>( &rhs ); in operator =()78370 ShaderResourceUsageAMD & operator=( ShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT in operator =()78377 operator VkShaderResourceUsageAMD const&() const VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD const&()78382 operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT in operator VkShaderResourceUsageAMD&()78391 bool operator==( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()78400 bool operator!=( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()78424 …PP_NAMESPACE::ShaderStageFlags shaderStageMask_ = {}, VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD… in ShaderStatisticsInfoAMD()