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Searched defs:ShaderVariable (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/include/GLSLANG/
DShaderVars.h64 struct ShaderVariable struct
71 ShaderVariable &operator=(const ShaderVariable &other); argument
90 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument
115 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument
130 GLenum type;
131 GLenum precision;
132 std::string name;
133 std::string mappedName;
159 std::vector<ShaderVariable> fields; argument
174 bool isSameUniformAtLinkTime(const ShaderVariable &other) const; argument
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/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DShaderVars.cpp34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable
36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable
54 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable
62 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable