Searched defs:ShaderVariable (Results 1 – 4 of 4) sorted by relevance
60 struct ShaderVariable struct67 ShaderVariable &operator=(const ShaderVariable &other); argument86 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument113 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument145 void updateEffectiveLocation(const sh::ShaderVariable &parent); argument190 std::vector<ShaderVariable> fields; argument194 std::string structOrBlockName;195 std::string mappedStructOrBlockName;198 bool isRowMajorLayout;201 int location;[all …]
58 struct ShaderVariable struct69 std::vector<ShaderVariable> fields; argument162 : ShaderVariable(type, name, reg), qualifier(type.getQualifier()), column(col) in ShaderVariable() function
265 ShaderVariable::ShaderVariable(const TType& type, const std::string& name, int registerIndex) : in ShaderVariable() function in glsl::ShaderVariable
34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable60 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable68 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable