Home
last modified time | relevance | path

Searched defs:ShaderVariable (Results 1 – 4 of 4) sorted by relevance

/external/angle/include/GLSLANG/
DShaderVars.h60 struct ShaderVariable struct
67 ShaderVariable &operator=(const ShaderVariable &other); argument
86 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument
113 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument
145 void updateEffectiveLocation(const sh::ShaderVariable &parent); argument
190 std::vector<ShaderVariable> fields; argument
194 std::string structOrBlockName;
195 std::string mappedStructOrBlockName;
198 bool isRowMajorLayout;
201 int location;
[all …]
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h58 struct ShaderVariable struct
69 std::vector<ShaderVariable> fields; argument
162 : ShaderVariable(type, name, reg), qualifier(type.getQualifier()), column(col) in ShaderVariable() function
DOutputASM.cpp265 ShaderVariable::ShaderVariable(const TType& type, const std::string& name, int registerIndex) : in ShaderVariable() function in glsl::ShaderVariable
/external/angle/src/compiler/translator/
DShaderVars.cpp34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable
36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable
60 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable
68 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable