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Searched defs:ShadowSettings (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h109 struct ShadowSettings { struct
111 FloatRect boundaries = FloatRect();
114 vec4 ambientColor = vec4();
118 vec4 spotColor = vec4();
121 vec3 lightPos = vec3();
125 float lightRadius = 0.f;
128 float length = 0.f;
132 bool casterIsTranslucent = false;
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h107 struct ShadowSettings { struct
109 vec4 ambientColor = vec4();
113 vec4 spotColor = vec4();
116 vec3 lightPos = vec3();
120 float lightRadius = 0.f;
123 float length = 0.f;
127 bool casterIsTranslucent = false;