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1 /*
2  * Copyright 2019 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkStrikeInterface_DEFINED
9 #define SkStrikeInterface_DEFINED
10 
11 #include "include/core/SkPaint.h"
12 #include "include/core/SkPoint.h"
13 #include "include/core/SkSpan.h"
14 #include "include/core/SkTypes.h"
15 #include "src/core/SkGlyph.h"
16 
17 #include <memory>
18 
19 class SkDescriptor;
20 class SkDrawableGlyphBuffer;
21 class SkGlyph;
22 class SkMaskFilter;
23 class SkPathEffect;
24 class SkSourceGlyphBuffer;
25 class SkTypeface;
26 struct SkGlyphPositionRoundingSpec;
27 struct SkScalerContextEffects;
28 
29 class SkStrikeForGPU {
30 public:
31     virtual ~SkStrikeForGPU() = default;
32     virtual const SkDescriptor& getDescriptor() const = 0;
33 
34     virtual void prepareForMaskDrawing(
35             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0;
36 
37     virtual void prepareForSDFTDrawing(
38             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0;
39 
40     virtual void prepareForPathDrawing(
41             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0;
42 
43     virtual const SkGlyphPositionRoundingSpec& roundingSpec() const = 0;
44 
45     // Used with SkScopedStrikeForGPU to take action at the end of a scope.
46     virtual void onAboutToExitScope() = 0;
47 
48     // Common categories for glyph types used by GPU.
49     static bool CanDrawAsMask(const SkGlyph& glyph);
50     static bool CanDrawAsSDFT(const SkGlyph& glyph);
51     static bool CanDrawAsPath(const SkGlyph& glyph);
52     static bool FitsInAtlas(const SkGlyph& glyph);
53 
54 
55     struct Deleter {
operatorDeleter56         void operator()(SkStrikeForGPU* ptr) const {
57             ptr->onAboutToExitScope();
58         }
59     };
60 };
61 
62 using SkScopedStrikeForGPU = std::unique_ptr<SkStrikeForGPU, SkStrikeForGPU::Deleter>;
63 
64 class SkStrikeForGPUCacheInterface {
65 public:
66     virtual ~SkStrikeForGPUCacheInterface() = default;
67     virtual SkScopedStrikeForGPU findOrCreateScopedStrike(const SkDescriptor& desc,
68                                                           const SkScalerContextEffects& effects,
69                                                           const SkTypeface& typeface) = 0;
70 };
71 #endif  //SkStrikeInterface_DEFINED
72