Searched defs:Stable (Results 1 – 16 of 16) sorted by relevance
14 Stable, enumerator
12 Stable(Release), enumerator
11 Stable, enumerator
78 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(RecordSize); in insertRecordAs() local
84 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(RecordSize); in insertRecordAs() local
80 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(Record.size()); in insertRecordBytes() local
85 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
79 uint8_t *Stable = RecordStorage.Allocate<uint8_t>(Record.size()); in stabilize() local
89 uint8_t *Stable = Alloc.Allocate<uint8_t>(Data.size()); in stabilize() local
13 Stable, enumerator
24 static bool Stable; variable
66 class Stable(object): class
67 class Stable(object): class
248 char *Stable = Arena.allocUnalignedBuffer(Borrowed.size() + 1); in copyString() local