/frameworks/rs/ |
D | rsProgramStore.h | 43 struct State { struct 44 bool ditherEnable; 47 bool colorRWriteEnable; 48 bool colorGWriteEnable; 49 bool colorBWriteEnable; 50 bool colorAWriteEnable; 51 RsBlendSrcFunc blendSrc; 52 RsBlendDstFunc blendDst; 55 bool depthWriteEnable; 56 RsDepthFunc depthFunc;
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D | rsProgram.h | 36 struct State { struct 43 Allocation **textures; 44 RsTextureTarget *textureTargets; 45 uint32_t texturesCount; 47 Sampler **samplers; 48 uint32_t samplersCount; 50 Allocation **constants; 51 Type **constantTypes; 52 uint32_t constantsCount; 54 Element **inputElements; [all …]
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D | rsAllocation.h | 55 struct State { struct 56 const Type * type; 58 uint32_t usageFlags; 59 RsAllocationMipmapControl mipmapControl; 63 uint32_t yuv; 64 uint32_t elementSizeBytes; 65 bool hasMipmaps; 66 bool hasFaces; 67 bool hasReferences; 68 void * userProvidedPtr; [all …]
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D | rsType.h | 43 struct State { struct 44 const Element * element; 48 uint32_t dimX; 49 uint32_t dimY; 50 uint32_t dimZ; 51 uint32_t *lodDimX; 52 uint32_t *lodDimY; 53 uint32_t *lodDimZ; 54 uint32_t *arrays; 55 uint32_t lodCount; [all …]
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D | rsSampler.h | 44 struct State { struct 45 RsSamplerValue magFilter; 46 RsSamplerValue minFilter; 47 RsSamplerValue wrapS; 48 RsSamplerValue wrapT; 49 RsSamplerValue wrapR; 50 float aniso;
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D | rsMesh.h | 41 struct State { struct 45 Allocation **vertexBuffers; 46 uint32_t vertexBuffersCount; 49 Allocation **indexBuffers; 50 uint32_t indexBuffersCount; 51 RsPrimitive *primitives; 52 uint32_t primitivesCount;
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D | rsElement.h | 44 struct State { struct 45 RsDataType dataType; 46 RsDataKind dataKind; 47 uint32_t vectorSize; 48 uint32_t elementSizeBytes; 51 const Element **fields; 52 uint32_t *fieldArraySizes; 53 const char **fieldNames; 54 uint32_t *fieldNameLengths; 55 uint32_t *fieldOffsetBytes; [all …]
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D | rsFBOCache.h | 46 struct State { struct 47 Allocation **colorTargets; 48 uint32_t colorTargetsCount; 49 Allocation *depthTarget;
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D | rsProgramRaster.h | 42 struct State { struct 43 bool pointSprite; 44 RsCullMode cull;
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/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 149 struct State { struct 150 Geometry active_legacy; 151 Geometry requested_legacy; 152 int32_t z; 159 uint32_t layerStack; 161 uint32_t flags; 162 uint8_t reserved[2]; 163 int32_t sequence; // changes when visible regions can change 164 bool modified; 167 Rect crop; [all …]
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | DiagnosticEngine.h | 96 struct State { struct 98 State() : numArgs(0), ID(-1), severity(None), file(NULL) {} in State() function 99 ~State() {} in ~State() argument 119 State& state() { return m_State; } in state() argument
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/frameworks/av/media/codec2/sfplugin/include/media/stagefright/ |
D | CCodec.h | 169 struct State { struct 170 inline State() : mState(RELEASED) {} in State() argument 171 inline int get() const { return mState; } in get() argument 172 inline void set(int newState) { mState = newState; } in set() argument 196 Mutexed<State> mState; argument
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/frameworks/native/include/input/ |
D | VelocityTracker.h | 232 struct State { struct 242 State mPointerState[MAX_POINTER_ID + 1]; argument
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/frameworks/av/media/libstagefright/xmlparser/ |
D | MediaCodecsXmlParser.cpp | 201 struct State { struct 203 Data *mData; 206 struct CodecAndType { 214 std::vector<std::string> mIncludeStack; 215 std::vector<Section> mSectionStack; 216 std::vector<StringSet> mVariantsStack; 217 std::vector<CodecAndType> mCurrent; 222 Data &data() { return *mData; } in data() 226 struct RestorePoint { 234 RestorePoint createRestorePoint() const { in createRestorePoint() [all …]
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/frameworks/base/core/java/com/android/internal/util/ |
D | State.java | 30 public class State implements IState { class 36 protected State() { in State() method in State
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | FenceTime.h | 47 enum class State { enum 129 enum class State { enum
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/frameworks/native/libs/ui/include/ui/ |
D | FenceTime.h | 47 enum class State { enum 129 enum class State { enum
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/frameworks/base/core/java/android/os/ |
D | SystemService.java | 38 public enum State { enum in SystemService 44 State(String state) { in State() method in SystemService.State
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/frameworks/base/core/java/android/hardware/fingerprint/ |
D | FingerprintStateListener.java | 46 public @interface State {} annotation in FingerprintStateListener
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/frameworks/base/core/java/com/android/internal/globalactions/ |
D | ToggleAction.java | 34 public enum State { enum in ToggleAction 42 State(boolean intermediate) { in State() method in ToggleAction.State
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/frameworks/native/libs/vr/libvrflinger/ |
D | display_surface.cpp | 162 struct State { in RegisterQueue() struct 163 std::shared_ptr<DisplaySurface> surface; in RegisterQueue() 164 std::shared_ptr<ConsumerQueue> queue; in RegisterQueue()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequence.java | 126 static class State { class in FrameSequence 129 public State(long nativeState) { in State() method in FrameSequence.State
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
D | MediaMuxer.h | 137 enum State { enum
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/ |
D | OneHandedState.java | 48 @interface State {} annotation in OneHandedState
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/frameworks/base/core/java/android/content/pm/verify/domain/ |
D | DomainVerificationState.java | 38 @interface State { annotation
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