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Searched defs:State (Results 1 – 25 of 119) sorted by relevance

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/frameworks/rs/
DrsProgramStore.h43 struct State { struct
44 bool ditherEnable;
47 bool colorRWriteEnable;
48 bool colorGWriteEnable;
49 bool colorBWriteEnable;
50 bool colorAWriteEnable;
51 RsBlendSrcFunc blendSrc;
52 RsBlendDstFunc blendDst;
55 bool depthWriteEnable;
56 RsDepthFunc depthFunc;
DrsProgram.h36 struct State { struct
43 Allocation **textures;
44 RsTextureTarget *textureTargets;
45 uint32_t texturesCount;
47 Sampler **samplers;
48 uint32_t samplersCount;
50 Allocation **constants;
51 Type **constantTypes;
52 uint32_t constantsCount;
54 Element **inputElements;
[all …]
DrsAllocation.h55 struct State { struct
56 const Type * type;
58 uint32_t usageFlags;
59 RsAllocationMipmapControl mipmapControl;
63 uint32_t yuv;
64 uint32_t elementSizeBytes;
65 bool hasMipmaps;
66 bool hasFaces;
67 bool hasReferences;
68 void * userProvidedPtr;
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DrsType.h43 struct State { struct
44 const Element * element;
48 uint32_t dimX;
49 uint32_t dimY;
50 uint32_t dimZ;
51 uint32_t *lodDimX;
52 uint32_t *lodDimY;
53 uint32_t *lodDimZ;
54 uint32_t *arrays;
55 uint32_t lodCount;
[all …]
DrsSampler.h44 struct State { struct
45 RsSamplerValue magFilter;
46 RsSamplerValue minFilter;
47 RsSamplerValue wrapS;
48 RsSamplerValue wrapT;
49 RsSamplerValue wrapR;
50 float aniso;
DrsMesh.h41 struct State { struct
45 Allocation **vertexBuffers;
46 uint32_t vertexBuffersCount;
49 Allocation **indexBuffers;
50 uint32_t indexBuffersCount;
51 RsPrimitive *primitives;
52 uint32_t primitivesCount;
DrsElement.h44 struct State { struct
45 RsDataType dataType;
46 RsDataKind dataKind;
47 uint32_t vectorSize;
48 uint32_t elementSizeBytes;
51 const Element **fields;
52 uint32_t *fieldArraySizes;
53 const char **fieldNames;
54 uint32_t *fieldNameLengths;
55 uint32_t *fieldOffsetBytes;
[all …]
DrsFBOCache.h46 struct State { struct
47 Allocation **colorTargets;
48 uint32_t colorTargetsCount;
49 Allocation *depthTarget;
DrsProgramRaster.h42 struct State { struct
43 bool pointSprite;
44 RsCullMode cull;
/frameworks/native/services/surfaceflinger/
DLayer.h149 struct State { struct
150 Geometry active_legacy;
151 Geometry requested_legacy;
152 int32_t z;
159 uint32_t layerStack;
161 uint32_t flags;
162 uint8_t reserved[2];
163 int32_t sequence; // changes when visible regions can change
164 bool modified;
167 Rect crop;
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/frameworks/compile/mclinker/include/mcld/LD/
DDiagnosticEngine.h96 struct State { struct
98 State() : numArgs(0), ID(-1), severity(None), file(NULL) {} in State() function
99 ~State() {} in ~State() argument
119 State& state() { return m_State; } in state() argument
/frameworks/av/media/codec2/sfplugin/include/media/stagefright/
DCCodec.h169 struct State { struct
170 inline State() : mState(RELEASED) {} in State() argument
171 inline int get() const { return mState; } in get() argument
172 inline void set(int newState) { mState = newState; } in set() argument
196 Mutexed<State> mState; argument
/frameworks/native/include/input/
DVelocityTracker.h232 struct State { struct
242 State mPointerState[MAX_POINTER_ID + 1]; argument
/frameworks/av/media/libstagefright/xmlparser/
DMediaCodecsXmlParser.cpp201 struct State { struct
203 Data *mData;
206 struct CodecAndType {
214 std::vector<std::string> mIncludeStack;
215 std::vector<Section> mSectionStack;
216 std::vector<StringSet> mVariantsStack;
217 std::vector<CodecAndType> mCurrent;
222 Data &data() { return *mData; } in data()
226 struct RestorePoint {
234 RestorePoint createRestorePoint() const { in createRestorePoint()
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/frameworks/base/core/java/com/android/internal/util/
DState.java30 public class State implements IState { class
36 protected State() { in State() method in State
/frameworks/native/libs/ui/include_vndk/ui/
DFenceTime.h47 enum class State { enum
129 enum class State { enum
/frameworks/native/libs/ui/include/ui/
DFenceTime.h47 enum class State { enum
129 enum class State { enum
/frameworks/base/core/java/android/os/
DSystemService.java38 public enum State { enum in SystemService
44 State(String state) { in State() method in SystemService.State
/frameworks/base/core/java/android/hardware/fingerprint/
DFingerprintStateListener.java46 public @interface State {} annotation in FingerprintStateListener
/frameworks/base/core/java/com/android/internal/globalactions/
DToggleAction.java34 public enum State { enum in ToggleAction
42 State(boolean intermediate) { in State() method in ToggleAction.State
/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.cpp162 struct State { in RegisterQueue() struct
163 std::shared_ptr<DisplaySurface> surface; in RegisterQueue()
164 std::shared_ptr<ConsumerQueue> queue; in RegisterQueue()
/frameworks/ex/framesequence/src/android/support/rastermill/
DFrameSequence.java126 static class State { class in FrameSequence
129 public State(long nativeState) { in State() method in FrameSequence.State
/frameworks/av/media/libstagefright/include/media/stagefright/
DMediaMuxer.h137 enum State { enum
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/onehanded/
DOneHandedState.java48 @interface State {} annotation in OneHandedState
/frameworks/base/core/java/android/content/pm/verify/domain/
DDomainVerificationState.java38 @interface State { annotation

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