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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_TONEGENERATOR_H_
18 #define ANDROID_TONEGENERATOR_H_
19 
20 #include <string>
21 
22 #include <media/AudioSystem.h>
23 #include <media/AudioTrack.h>
24 #include <utils/Compat.h>
25 #include <utils/KeyedVector.h>
26 #include <utils/RefBase.h>
27 #include <utils/threads.h>
28 
29 namespace android {
30 
31 class ToneGenerator {
32 public:
33 
34     // List of all available tones
35     // This enum must be kept consistant with constants in ToneGenerator JAVA class
36     enum tone_type {
37         // DTMF tones  ITU-T Recommendation Q.23
38         TONE_DTMF_0 = 0,  // 0 key: 1336Hz, 941Hz
39         TONE_DTMF_1,  // 1 key: 1209Hz, 697Hz
40         TONE_DTMF_2,  // 2 key: 1336Hz, 697Hz
41         TONE_DTMF_3,  // 3 key: 1477Hz, 697Hz
42         TONE_DTMF_4,  // 4 key: 1209Hz, 770Hz
43         TONE_DTMF_5,  // 5 key: 1336Hz, 770Hz
44         TONE_DTMF_6,  // 6 key: 1477Hz, 770Hz
45         TONE_DTMF_7,  // 7 key: 1209Hz, 852Hz
46         TONE_DTMF_8,  // 8 key: 1336Hz, 852Hz
47         TONE_DTMF_9,  // 9 key: 1477Hz, 852Hz
48         TONE_DTMF_S,  // * key: 1209Hz, 941Hz
49         TONE_DTMF_P,  // # key: 1477Hz, 941Hz
50         TONE_DTMF_A,  // A key: 1633Hz, 697Hz
51         TONE_DTMF_B,  // B key: 1633Hz, 770Hz
52         TONE_DTMF_C,  // C key: 1633Hz, 852Hz
53         TONE_DTMF_D,  // D key: 1633Hz, 941Hz
54         // Call supervisory tones:  3GPP TS 22.001 (CEPT)
55         TONE_SUP_DIAL,  // Dial tone: CEPT: 425Hz, continuous
56         FIRST_SUP_TONE = TONE_SUP_DIAL,
57         TONE_SUP_BUSY,  // Busy tone, CEPT: 425Hz, 500ms ON, 500ms OFF...
58         TONE_SUP_CONGESTION,  // Congestion tone CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF...
59         TONE_SUP_RADIO_ACK,  // Radio path acknowlegment, CEPT, ANSI: 425Hz, 200ms ON
60         TONE_SUP_RADIO_NOTAVAIL,  // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts
61         TONE_SUP_ERROR,  // Error/Special info:  950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF...
62         TONE_SUP_CALL_WAITING,  // Call Waiting CEPT,JAPAN:  425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF...
63         TONE_SUP_RINGTONE,  // Ring Tone CEPT, JAPAN:  425Hz, 1s ON, 4s OFF...
64         LAST_SUP_TONE = TONE_SUP_RINGTONE,
65         // Proprietary tones:  3GPP TS 31.111
66         TONE_PROP_BEEP,  // General beep: 400Hz+1200Hz, 35ms ON
67         TONE_PROP_ACK,  // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts
68         TONE_PROP_NACK,  // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON
69         TONE_PROP_PROMPT,  // Prompt tone: 400Hz+1200Hz, 200ms ON
70         TONE_PROP_BEEP2,  // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on
71         // Additional call supervisory tones: specified by IS-95 only
72         TONE_SUP_INTERCEPT, // Intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms.
73         TONE_SUP_INTERCEPT_ABBREV, // Abbreviated intercept: intercept tone limited to 4 seconds
74         TONE_SUP_CONGESTION_ABBREV, // Abbreviated congestion: congestion tone limited to 4 seconds
75         TONE_SUP_CONFIRM, // Confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle.
76         TONE_SUP_PIP, // Pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off).
77 
78         // CDMA Tones
79         TONE_CDMA_DIAL_TONE_LITE,
80         TONE_CDMA_NETWORK_USA_RINGBACK,
81         TONE_CDMA_INTERCEPT,
82         TONE_CDMA_ABBR_INTERCEPT,
83         TONE_CDMA_REORDER,
84         TONE_CDMA_ABBR_REORDER,
85         TONE_CDMA_NETWORK_BUSY,
86         TONE_CDMA_CONFIRM,
87         TONE_CDMA_ANSWER,
88         TONE_CDMA_NETWORK_CALLWAITING,
89         TONE_CDMA_PIP,
90 
91         // ISDN
92         TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL,  // ISDN Alert Normal
93         TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP, // ISDN Intergroup
94         TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI, // ISDN SP PRI
95         TONE_CDMA_CALL_SIGNAL_ISDN_PAT3,  // ISDN Alert PAT3
96         TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING, // ISDN Alert PING RING
97         TONE_CDMA_CALL_SIGNAL_ISDN_PAT5,  // ISDN Alert PAT5
98         TONE_CDMA_CALL_SIGNAL_ISDN_PAT6,  // ISDN Alert PAT6
99         TONE_CDMA_CALL_SIGNAL_ISDN_PAT7,  // ISDN Alert PAT7
100         // ISDN end
101 
102         // IS54
103         TONE_CDMA_HIGH_L,  // IS54 High Pitch Long
104         TONE_CDMA_MED_L, // IS54 Med Pitch Long
105         TONE_CDMA_LOW_L, // IS54 Low Pitch Long
106         TONE_CDMA_HIGH_SS, // IS54 High Pitch Short Short
107         TONE_CDMA_MED_SS, // IS54 Medium Pitch Short Short
108         TONE_CDMA_LOW_SS, // IS54 Low Pitch Short Short
109         TONE_CDMA_HIGH_SSL, // IS54 High Pitch Short Short Long
110         TONE_CDMA_MED_SSL, // IS54 Medium  Pitch Short Short Long
111         TONE_CDMA_LOW_SSL, // IS54 Low  Pitch Short Short Long
112         TONE_CDMA_HIGH_SS_2, // IS54 High Pitch Short Short 2
113         TONE_CDMA_MED_SS_2, // IS54 Med Pitch Short Short 2
114         TONE_CDMA_LOW_SS_2, // IS54 Low  Pitch Short Short 2
115         TONE_CDMA_HIGH_SLS, // IS54 High Pitch Short Long Short
116         TONE_CDMA_MED_SLS, // IS54 Med Pitch Short Long Short
117         TONE_CDMA_LOW_SLS, // IS54 Low Pitch Short Long Short
118         TONE_CDMA_HIGH_S_X4, // IS54 High Pitch Short Short Short Short
119         TONE_CDMA_MED_S_X4, // IS54 Med Pitch Short Short Short Short
120         TONE_CDMA_LOW_S_X4, // IS54 Low Pitch Short Short Short Short
121         TONE_CDMA_HIGH_PBX_L, // PBX High Pitch Long
122         TONE_CDMA_MED_PBX_L, // PBX Med Pitch Long
123         TONE_CDMA_LOW_PBX_L, // PBX Low  Pitch Long
124         TONE_CDMA_HIGH_PBX_SS, // PBX High Short Short
125         TONE_CDMA_MED_PBX_SS, // PBX Med Short Short
126         TONE_CDMA_LOW_PBX_SS, // PBX Low  Short Short
127         TONE_CDMA_HIGH_PBX_SSL, // PBX High Short Short Long
128         TONE_CDMA_MED_PBX_SSL, // PBX Med Short Short Long
129         TONE_CDMA_LOW_PBX_SSL,  // PBX Low Short Short Long
130         TONE_CDMA_HIGH_PBX_SLS, // PBX High  SLS
131         TONE_CDMA_MED_PBX_SLS,  // PBX Med SLS
132         TONE_CDMA_LOW_PBX_SLS, // PBX Low SLS
133         TONE_CDMA_HIGH_PBX_S_X4, // PBX High SSSS
134         TONE_CDMA_MED_PBX_S_X4, // PBX Med SSSS
135         TONE_CDMA_LOW_PBX_S_X4, // PBX LOW SSSS
136         //IS54 end
137         // proprietary
138         TONE_CDMA_ALERT_NETWORK_LITE,
139         TONE_CDMA_ALERT_AUTOREDIAL_LITE,
140         TONE_CDMA_ONE_MIN_BEEP,
141         TONE_CDMA_KEYPAD_VOLUME_KEY_LITE,
142         TONE_CDMA_PRESSHOLDKEY_LITE,
143         TONE_CDMA_ALERT_INCALL_LITE,
144         TONE_CDMA_EMERGENCY_RINGBACK,
145         TONE_CDMA_ALERT_CALL_GUARD,
146         TONE_CDMA_SOFT_ERROR_LITE,
147         TONE_CDMA_CALLDROP_LITE,
148         // proprietary end
149         TONE_CDMA_NETWORK_BUSY_ONE_SHOT,
150         TONE_CDMA_ABBR_ALERT,
151         TONE_CDMA_SIGNAL_OFF,
152         //CDMA end
153         NUM_TONES,
154         NUM_SUP_TONES = LAST_SUP_TONE-FIRST_SUP_TONE+1
155     };
156 
157     ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false,
158             std::string opPackageName = {});
159     ~ToneGenerator();
160 
161     bool startTone(tone_type toneType, int durationMs = -1);
162     void stopTone();
163 
isInited()164     bool isInited() { return (mState == TONE_IDLE)?false:true;}
165 
166     // returns the audio session this ToneGenerator belongs to or 0 if an error occured.
getSessionId()167     int getSessionId() { return (mpAudioTrack == 0) ? 0 : mpAudioTrack->getSessionId(); }
168 
169 private:
170 
171     enum tone_state {
172         TONE_IDLE,  // ToneGenerator is being initialized or initialization failed
173         TONE_INIT,  // ToneGenerator has been successfully initialized and is not playing
174         TONE_STARTING,  // ToneGenerator is starting playing
175         TONE_PLAYING,  // ToneGenerator is playing
176         TONE_STOPPING,  // ToneGenerator is stoping
177         TONE_STOPPED,  // ToneGenerator is stopped: the AudioTrack will be stopped
178         TONE_RESTARTING  // A start request was received in active state (playing or stopping)
179     };
180 
181 
182     // Region specific tones.
183     // These supervisory tones are different depending on the region (USA/CANADA, JAPAN, Singapore, Hong Kong, rest of the world).
184     // When a tone in the range [FIRST_SUP_TONE, LAST_SUP_TONE] is requested, the region is determined
185     // from system property gsm.operator.iso-country and the proper tone descriptor is selected with the
186     // help of sToneMappingTable[]
187     enum regional_tone_type {
188         // ANSI supervisory tones
189         TONE_ANSI_DIAL = NUM_TONES, // Dial tone: a continuous 350 Hz + 440 Hz tone.
190         TONE_ANSI_BUSY,             // Busy tone on:  a 480 Hz + 620 Hz tone repeated in a 500 ms on, 500 ms off cycle.
191         TONE_ANSI_CONGESTION,       // Network congestion (reorder) tone on:  a 480 Hz + 620 Hz tone repeated in a 250 ms on, 250 ms off cycle.
192         TONE_ANSI_CALL_WAITING,     // Call waiting tone on: 440 Hz, on for 300 ms, 9,7 s off followed by
193                                     // (440 Hz, on for 100 ms off for 100 ms, on for 100 ms, 9,7s off and repeated as necessary).
194         TONE_ANSI_RINGTONE,         // Ring Tone:  a 440 Hz + 480 Hz tone repeated in a 2 s on, 4 s off pattern.
195         // JAPAN Supervisory tones
196         TONE_JAPAN_DIAL,            // Dial tone: 400Hz, continuous
197         TONE_JAPAN_BUSY,            // Busy tone: 400Hz, 500ms ON, 500ms OFF...
198         TONE_JAPAN_RADIO_ACK,       // Radio path acknowlegment: 400Hz, 1s ON, 2s OFF...
199         TONE_JAPAN_RINGTONE,        // Ring Tone: 400 Hz repeated in a 1 s on, 2 s off pattern.
200         // GB Supervisory tones
201         TONE_GB_BUSY,               // Busy tone: 400 Hz, 375ms ON, 375ms OFF...
202         TONE_GB_CONGESTION,         // Congestion Tone: 400 Hz, 400ms ON, 350ms OFF, 225ms ON, 525ms OFF...
203         TONE_GB_RINGTONE,           // Ring Tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern.
204         // AUSTRALIA Supervisory tones
205         TONE_AUSTRALIA_DIAL,        // Dial tone: 425 Hz tone modulated with 25 Hz, continuous
206         TONE_AUSTRALIA_RINGTONE,    // Ring tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern.
207         TONE_AUSTRALIA_BUSY,        // Busy tone: 425 Hz repeated in a 0.375s on, 0.375s off pattern.
208         TONE_AUSTRALIA_CALL_WAITING,// Call waiting tone: 425Hz tone repeated in a 0.2s on, 0.2s off, 0.2s on, 4.4s off pattern.
209         TONE_AUSTRALIA_CONGESTION,  // Congestion tone: 425Hz tone repeated in a 0.375s on, 0.375s off pattern
210         // SINGAPORE Supervisory tones
211         TONE_SG_BUSY,               // Busy tone: 425 Hz, 750ms ON, 750ms OFF...
212         TONE_SG_RINGTONE,           // Ring Tone: 425 Hz tone modulated with 24 Hz, 400ms ON, 200ms OFF, 400ms ON, 2s OFF...
213         // HONG KONG Supervisory tones
214         TONE_HK_BUSY,               // Busy tone: 480 Hz + 620 Hz, 500ms ON, 500ms OFF...
215         TONE_HK_RINGTONE,           // Ring Tone: 440 Hz + 480 Hz repeated with pattern 0,4s on, 0,2s off, 0,4s on and 3s off.
216         // IRELAND Supervisory tones
217         TONE_IE_RINGTONE,           // Ring Tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern.
218         TONE_IE_CALL_WAITING,       // Call waiting tone: 425Hz tone repeated in a 0.18s on, 0.2s off, 0.2s on, 4.5s off pattern.
219         // INDIA supervisory tones
220         TONE_INDIA_DIAL,            // Dial tone: 400 Hz tone modulated with 25Hz, continuous
221         TONE_INDIA_BUSY,            // Busy tone: 400 Hz, 750ms ON, 750ms OFF...
222         TONE_INDIA_CONGESTION,      // Congestion tone: 400 Hz, 250ms ON, 250ms OFF...
223         TONE_INDIA_CALL_WAITING,    // Call waiting tone: 400 Hz, tone repeated in a 0.2s on, 0.1s off, 0.2s on, 7.5s off pattern.
224         TONE_INDIA_RINGTONE,        // Ring tone: 400 Hz tone modulated with 25Hz, 0.4 on 0.2 off 0.4 on 2..0 off
225         TONE_TW_RINGTONE,           // Ring Tone: 440 Hz + 480 Hz repeated with pattern 1s on, 3s off.
226         NUM_ALTERNATE_TONES
227     };
228 
229     enum region {
230         ANSI,
231         JAPAN,
232         GB,
233         AUSTRALIA,
234         SINGAPORE,
235         HONGKONG,
236         IRELAND,
237         INDIA,
238         TAIWAN,
239         CEPT,
240         NUM_REGIONS
241     };
242 
243     static const unsigned char sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES];
244 
245     static const unsigned int TONEGEN_MAX_WAVES = 3;     // Maximun number of sine waves in a tone segment
246     static const unsigned int TONEGEN_MAX_SEGMENTS = 12;  // Maximun number of segments in a tone descriptor
247     static const unsigned int TONEGEN_INF = 0xFFFFFFFF;  // Represents infinite time duration
248     static const CONSTEXPR float TONEGEN_GAIN = 0.9;  // Default gain passed to  WaveGenerator().
249 
250     // ToneDescriptor class contains all parameters needed to generate a tone:
251     //    - The array waveFreq[]:
252     //         1 for static tone descriptors: contains the frequencies of all individual waves making the multi-tone.
253     //         2 for active tone descritors: contains the indexes of the WaveGenerator objects in mWaveGens
254     //        The number of sine waves varies from 1 to TONEGEN_MAX_WAVES.
255     //        The first null value indicates that no more waves are needed.
256     //    - The array segments[] is used to generate the tone pulses. A segment is a period of time
257     //        during which the tone is ON or OFF.    Segments with even index (starting from 0)
258     //        correspond to tone ON state and segments with odd index to OFF state.
259     //        The data stored in segments[] is the duration of the corresponding period in ms.
260     //        The first segment encountered with a 0 duration    indicates that no more segment follows.
261     //    - loopCnt - Number of times to repeat a sequence of seqments after playing this
262     //    - loopIndx - The segment index to go back and play is loopcnt > 0
263     //    - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated.
264     //        When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount.
265     //        If mCurCount > repeatCnt, the tone is stopped automatically. Otherwise, tone sequence will be
266     //        restarted from segment repeatSegment.
267     //    - repeatSegment number of the first repeated segment when repeatCnt is not null
268 
269     class ToneSegment {
270     public:
271         unsigned int duration;
272         uint16_t waveFreq[TONEGEN_MAX_WAVES+1];
273         uint16_t loopCnt;
274         uint16_t loopIndx;
275     };
276 
277     class ToneDescriptor {
278     public:
279         ToneSegment segments[TONEGEN_MAX_SEGMENTS+1];
280         unsigned long repeatCnt;
281         unsigned long repeatSegment;
282     };
283 
284     static const ToneDescriptor sToneDescriptors[];
285 
286     bool mThreadCanCallJava;
287     unsigned int mTotalSmp;  // Total number of audio samples played (gives current time)
288     unsigned int mNextSegSmp;  // Position of next segment transition expressed in samples
289     // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly
290     // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded,
291     // no crash will occur but tone sequence will show a glitch.
292     unsigned int mMaxSmp;  // Maximum number of audio samples played (maximun tone duration)
293     int mDurationMs;  // Maximum tone duration in ms
294 
295     uint16_t mCurSegment;  // Current segment index in ToneDescriptor segments[]
296     uint16_t mCurCount;  // Current sequence repeat count
297     volatile uint16_t mState;  // ToneGenerator state (tone_state)
298     uint16_t mRegion;
299     const ToneDescriptor *mpToneDesc;  // pointer to active tone descriptor
300     const ToneDescriptor *mpNewToneDesc;  // pointer to next active tone descriptor
301 
302     uint16_t mLoopCounter; // Current tone loopback count
303 
304     uint32_t mSamplingRate;  // AudioFlinger Sampling rate
305     sp<AudioTrack> mpAudioTrack;  // Pointer to audio track used for playback
306     Mutex mLock;  // Mutex to control concurent access to ToneGenerator object from audio callback and application API
307     Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond
308     Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested
309     float mVolume;  // Volume applied to audio track
310     audio_stream_type_t mStreamType; // Audio stream used for output
311     unsigned int mProcessSize;  // Size of audio blocks generated at a time by audioCallback() (in PCM frames).
312     struct timespec mStartTime; // tone start time: needed to guaranty actual tone duration
313 
314     bool initAudioTrack();
315     static void audioCallback(int event, void* user, void *info);
316     bool prepareWave();
317     unsigned int numWaves(unsigned int segmentIdx);
318     void clearWaveGens();
319     tone_type getToneForRegion(tone_type toneType);
320 
321     // WaveGenerator generates a single sine wave
322     class WaveGenerator {
323     public:
324         enum gen_command {
325             WAVEGEN_START,  // Start/restart wave from phase 0
326             WAVEGEN_CONT,  // Continue wave from current phase
327             WAVEGEN_STOP  // Stop wave on zero crossing
328         };
329 
330         WaveGenerator(uint32_t samplingRate, uint16_t frequency,
331                 float volume);
332         ~WaveGenerator();
333 
334         void getSamples(int16_t *outBuffer, unsigned int count,
335                 unsigned int command);
336 
337     private:
338         static const int16_t GEN_AMP = 32000;  // amplitude of generator
339         static const int16_t S_Q14 = 14;  // shift for Q14
340         static const int16_t S_Q15 = 15;  // shift for Q15
341 
342         int16_t mA1_Q14;  // Q14 coefficient
343         // delay line of full amplitude generator
344         long mS1, mS2;  // delay line S2 oldest
345         int16_t mS2_0;  // saved value for reinitialisation
346         int16_t mAmplitude_Q15;  // Q15 amplitude
347     };
348 
349     KeyedVector<uint16_t, WaveGenerator *> mWaveGens;  // list of active wave generators.
350 
351     std::string mOpPackageName;
352 };
353 
354 }
355 ;  // namespace android
356 
357 #endif /*ANDROID_TONEGENERATOR_H_*/
358