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1 /*
2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef RTC_BASE_PLATFORM_THREAD_H_
12 #define RTC_BASE_PLATFORM_THREAD_H_
13 
14 #ifndef WEBRTC_WIN
15 #include <pthread.h>
16 #endif
17 #include <string>
18 
19 #include "absl/strings/string_view.h"
20 #include "rtc_base/constructor_magic.h"
21 #include "rtc_base/platform_thread_types.h"
22 #include "rtc_base/thread_checker.h"
23 
24 namespace rtc {
25 
26 // Callback function that the spawned thread will enter once spawned.
27 typedef void (*ThreadRunFunction)(void*);
28 
29 enum ThreadPriority {
30 #ifdef WEBRTC_WIN
31   kLowPriority = THREAD_PRIORITY_BELOW_NORMAL,
32   kNormalPriority = THREAD_PRIORITY_NORMAL,
33   kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL,
34   kHighestPriority = THREAD_PRIORITY_HIGHEST,
35   kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL
36 #else
37   kLowPriority = 1,
38   kNormalPriority = 2,
39   kHighPriority = 3,
40   kHighestPriority = 4,
41   kRealtimePriority = 5
42 #endif
43 };
44 
45 // Represents a simple worker thread.  The implementation must be assumed
46 // to be single threaded, meaning that all methods of the class, must be
47 // called from the same thread, including instantiation.
48 class PlatformThread {
49  public:
50   PlatformThread(ThreadRunFunction func,
51                  void* obj,
52                  absl::string_view thread_name,
53                  ThreadPriority priority = kNormalPriority);
54   virtual ~PlatformThread();
55 
name()56   const std::string& name() const { return name_; }
57 
58   // Spawns a thread and tries to set thread priority according to the priority
59   // from when CreateThread was called.
60   void Start();
61 
62   bool IsRunning() const;
63 
64   // Returns an identifier for the worker thread that can be used to do
65   // thread checks.
66   PlatformThreadRef GetThreadRef() const;
67 
68   // Stops (joins) the spawned thread.
69   void Stop();
70 
71  protected:
72 #if defined(WEBRTC_WIN)
73   // Exposed to derived classes to allow for special cases specific to Windows.
74   bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
75 #endif
76 
77  private:
78   void Run();
79   bool SetPriority(ThreadPriority priority);
80 
81   ThreadRunFunction const run_function_ = nullptr;
82   const ThreadPriority priority_ = kNormalPriority;
83   void* const obj_;
84   // TODO(pbos): Make sure call sites use string literals and update to a const
85   // char* instead of a std::string.
86   const std::string name_;
87   rtc::ThreadChecker thread_checker_;
88   rtc::ThreadChecker spawned_thread_checker_;
89 #if defined(WEBRTC_WIN)
90   static DWORD WINAPI StartThread(void* param);
91 
92   HANDLE thread_ = nullptr;
93   DWORD thread_id_ = 0;
94 #else
95   static void* StartThread(void* param);
96 
97   pthread_t thread_ = 0;
98 #endif  // defined(WEBRTC_WIN)
99   RTC_DISALLOW_COPY_AND_ASSIGN(PlatformThread);
100 };
101 
102 }  // namespace rtc
103 
104 #endif  // RTC_BASE_PLATFORM_THREAD_H_
105