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Searched defs:TranslatedAttribute (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.h49 struct TranslatedAttribute struct
60 bool active;
62 const gl::VertexAttribute *attribute;
63 const gl::VertexBinding *binding;
64 gl::VertexAttribType currentValueType;
65 unsigned int baseOffset;
66 bool usesFirstVertexOffset;
67 unsigned int stride; // 0 means not to advance the read pointer at all
69 VertexBufferBinding vertexBuffer;
70 BufferD3D *storage;
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DVertexDataManager.cpp129 TranslatedAttribute::TranslatedAttribute() in TranslatedAttribute() function in rx::TranslatedAttribute
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.h29 struct TranslatedAttribute struct
31 sw::StreamType type;
32 int count;
33 bool normalized;
35 unsigned int offset;
36 unsigned int stride; // 0 means not to advance the read pointer at all
38 sw::Resource *vertexBuffer;
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.h29 struct TranslatedAttribute struct
31 sw::StreamType type;
32 int count;
33 bool normalized;
35 unsigned int offset;
36 unsigned int stride; // 0 means not to advance the read pointer at all
38 sw::Resource *vertexBuffer;