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1 /*
2  * Copyright 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <math.h>
18 #include <unistd.h>
19 
20 #include "TriangleOscillator.h"
21 
TriangleOscillator()22 TriangleOscillator::TriangleOscillator()
23         : OscillatorBase() {
24 }
25 
onProcess(int32_t numFrames)26 int32_t TriangleOscillator::onProcess(int32_t numFrames) {
27     const float *frequencies = frequency.getBuffer();
28     const float *amplitudes = amplitude.getBuffer();
29     float *buffer = output.getBuffer();
30 
31     // Use the phase directly as a non-band-limited "triangle".
32     // WARNING: This will generate unpleasant aliasing artifacts at higher frequencies.
33     for (int i = 0; i < numFrames; i++) {
34         float phase = incrementPhase(frequencies[i]); // phase ranges from -1 to +1
35         float triangle = 2.0f * ((phase < 0.0f) ? (0.5f + phase): (0.5f - phase));
36         *buffer++ = triangle * amplitudes[i];
37     }
38 
39     return numFrames;
40 }
41