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1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VC4_PACKET_H
25 #define VC4_PACKET_H
26 
27 enum vc4_packet {
28         VC4_PACKET_HALT = 0,
29         VC4_PACKET_NOP = 1,
30 
31         VC4_PACKET_FLUSH = 4,
32         VC4_PACKET_FLUSH_ALL = 5,
33         VC4_PACKET_START_TILE_BINNING = 6,
34         VC4_PACKET_INCREMENT_SEMAPHORE = 7,
35         VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
36 
37         VC4_PACKET_BRANCH = 16,
38         VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
39 
40         VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
41         VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
42         VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
43         VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
44         VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
45         VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
46 
47         VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
48         VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
49 
50         VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
51         VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
52 
53         VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
54 
55         VC4_PACKET_GL_SHADER_STATE = 64,
56         VC4_PACKET_NV_SHADER_STATE = 65,
57         VC4_PACKET_VG_SHADER_STATE = 66,
58 
59         VC4_PACKET_CONFIGURATION_BITS = 96,
60         VC4_PACKET_FLAT_SHADE_FLAGS = 97,
61         VC4_PACKET_POINT_SIZE = 98,
62         VC4_PACKET_LINE_WIDTH = 99,
63         VC4_PACKET_RHT_X_BOUNDARY = 100,
64         VC4_PACKET_DEPTH_OFFSET = 101,
65         VC4_PACKET_CLIP_WINDOW = 102,
66         VC4_PACKET_VIEWPORT_OFFSET = 103,
67         VC4_PACKET_Z_CLIPPING = 104,
68         VC4_PACKET_CLIPPER_XY_SCALING = 105,
69         VC4_PACKET_CLIPPER_Z_SCALING = 106,
70 
71         VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
72         VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
73         VC4_PACKET_CLEAR_COLORS = 114,
74         VC4_PACKET_TILE_COORDINATES = 115,
75 
76         /* Not an actual hardware packet -- this is what we use to put
77          * references to GEM bos in the command stream, since we need the u32
78          * int the actual address packet in order to store the offset from the
79          * start of the BO.
80          */
81         VC4_PACKET_GEM_HANDLES = 254,
82 } __attribute__ ((__packed__));
83 
84 #define VC4_PACKET_HALT_SIZE						1
85 #define VC4_PACKET_NOP_SIZE						1
86 #define VC4_PACKET_FLUSH_SIZE						1
87 #define VC4_PACKET_FLUSH_ALL_SIZE					1
88 #define VC4_PACKET_START_TILE_BINNING_SIZE				1
89 #define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE				1
90 #define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE				1
91 #define VC4_PACKET_BRANCH_SIZE						5
92 #define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE				5
93 #define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE				1
94 #define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE			1
95 #define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE			5
96 #define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE			5
97 #define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE			7
98 #define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE			7
99 #define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE				14
100 #define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE				10
101 #define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE				1
102 #define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE			1
103 #define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE				2
104 #define VC4_PACKET_GL_SHADER_STATE_SIZE					5
105 #define VC4_PACKET_NV_SHADER_STATE_SIZE					5
106 #define VC4_PACKET_VG_SHADER_STATE_SIZE					5
107 #define VC4_PACKET_CONFIGURATION_BITS_SIZE				4
108 #define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE				5
109 #define VC4_PACKET_POINT_SIZE_SIZE					5
110 #define VC4_PACKET_LINE_WIDTH_SIZE					5
111 #define VC4_PACKET_RHT_X_BOUNDARY_SIZE					3
112 #define VC4_PACKET_DEPTH_OFFSET_SIZE					5
113 #define VC4_PACKET_CLIP_WINDOW_SIZE					9
114 #define VC4_PACKET_VIEWPORT_OFFSET_SIZE					5
115 #define VC4_PACKET_Z_CLIPPING_SIZE					9
116 #define VC4_PACKET_CLIPPER_XY_SCALING_SIZE				9
117 #define VC4_PACKET_CLIPPER_Z_SCALING_SIZE				9
118 #define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE			16
119 #define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE			11
120 #define VC4_PACKET_CLEAR_COLORS_SIZE					14
121 #define VC4_PACKET_TILE_COORDINATES_SIZE				3
122 #define VC4_PACKET_GEM_HANDLES_SIZE					9
123 
124 /* Number of multisamples supported. */
125 #define VC4_MAX_SAMPLES							4
126 /* Size of a full resolution color or Z tile buffer load/store. */
127 #define VC4_TILE_BUFFER_SIZE			(64 * 64 * 4)
128 
129 #define VC4_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low))
130 /* Using the GNU statement expression extension */
131 #define VC4_SET_FIELD(value, field)                                       \
132         ({                                                                \
133                 uint32_t fieldval = (value) << field ## _SHIFT;		  \
134                 assert((fieldval & ~ field ## _MASK) == 0);               \
135                 fieldval & field ## _MASK;                                \
136          })
137 
138 #define VC4_GET_FIELD(word, field) (((word)  & field ## _MASK) >> field ## _SHIFT)
139 
140 /** @{
141  * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
142  * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
143 */
144 #define VC4_TILING_FORMAT_LINEAR    0
145 #define VC4_TILING_FORMAT_T         1
146 #define VC4_TILING_FORMAT_LT        2
147 /** @} */
148 
149 /** @{
150  *
151  * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
152  * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
153  */
154 #define VC4_LOADSTORE_FULL_RES_EOF                     (1 << 3)
155 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       (1 << 2)
156 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              (1 << 1)
157 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           (1 << 0)
158 
159 /** @{
160  *
161  * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
162  * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
163  */
164 #define VC4_LOADSTORE_FULL_RES_EOF                     (1 << 3)
165 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       (1 << 2)
166 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              (1 << 1)
167 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           (1 << 0)
168 
169 /** @{
170  *
171  * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
172  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
173  */
174 
175 #define VC4_LOADSTORE_TILE_BUFFER_EOF                  (1 << 3)
176 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK (1 << 2)
177 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      (1 << 1)
178 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   (1 << 0)
179 
180 /** @} */
181 
182 /** @{
183  *
184  * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
185  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
186  */
187 #define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR (1 << 15)
188 #define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR     (1 << 14)
189 #define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR  (1 << 13)
190 #define VC4_STORE_TILE_BUFFER_DISABLE_SWAP         (1 << 12)
191 
192 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK      VC4_MASK(9, 8)
193 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT     8
194 #define VC4_LOADSTORE_TILE_BUFFER_RGBA8888         0
195 #define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER    1
196 #define VC4_LOADSTORE_TILE_BUFFER_BGR565           2
197 /** @} */
198 
199 /** @{
200  *
201  * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
202  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
203  */
204 #define VC4_STORE_TILE_BUFFER_MODE_MASK            VC4_MASK(7, 6)
205 #define VC4_STORE_TILE_BUFFER_MODE_SHIFT           6
206 #define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0         (0 << 6)
207 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4     (1 << 6)
208 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16    (2 << 6)
209 
210 /** The values of the field are VC4_TILING_FORMAT_* */
211 #define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK      VC4_MASK(5, 4)
212 #define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT     4
213 
214 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK      VC4_MASK(2, 0)
215 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT     0
216 #define VC4_LOADSTORE_TILE_BUFFER_NONE             0
217 #define VC4_LOADSTORE_TILE_BUFFER_COLOR            1
218 #define VC4_LOADSTORE_TILE_BUFFER_ZS               2
219 #define VC4_LOADSTORE_TILE_BUFFER_Z                3
220 #define VC4_LOADSTORE_TILE_BUFFER_VG_MASK          4
221 #define VC4_LOADSTORE_TILE_BUFFER_FULL             5
222 /** @} */
223 
224 #define VC4_INDEX_BUFFER_U8                        (0 << 4)
225 #define VC4_INDEX_BUFFER_U16                       (1 << 4)
226 
227 /* This flag is only present in NV shader state. */
228 #define VC4_SHADER_FLAG_SHADED_CLIP_COORDS         (1 << 3)
229 #define VC4_SHADER_FLAG_ENABLE_CLIPPING            (1 << 2)
230 #define VC4_SHADER_FLAG_VS_POINT_SIZE              (1 << 1)
231 #define VC4_SHADER_FLAG_FS_SINGLE_THREAD           (1 << 0)
232 
233 /** @{ byte 2 of config bits. */
234 #define VC4_CONFIG_BITS_EARLY_Z_UPDATE             (1 << 1)
235 #define VC4_CONFIG_BITS_EARLY_Z                    (1 << 0)
236 /** @} */
237 
238 /** @{ byte 1 of config bits. */
239 #define VC4_CONFIG_BITS_Z_UPDATE                   (1 << 7)
240 /** same values in this 3-bit field as PIPE_FUNC_* */
241 #define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT           4
242 #define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE        (1 << 3)
243 
244 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO    (0 << 1)
245 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD        (1 << 1)
246 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR         (2 << 1)
247 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO       (3 << 1)
248 
249 #define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT       (1 << 0)
250 /** @} */
251 
252 /** @{ byte 0 of config bits. */
253 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
254 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X   (1 << 6)
255 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X  (2 << 6)
256 
257 #define VC4_CONFIG_BITS_AA_POINTS_AND_LINES        (1 << 4)
258 #define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET        (1 << 3)
259 #define VC4_CONFIG_BITS_CW_PRIMITIVES              (1 << 2)
260 #define VC4_CONFIG_BITS_ENABLE_PRIM_BACK           (1 << 1)
261 #define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT          (1 << 0)
262 /** @} */
263 
264 /** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
265 #define VC4_BIN_CONFIG_DB_NON_MS                   (1 << 7)
266 
267 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK       VC4_MASK(6, 5)
268 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT      5
269 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32         0
270 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64         1
271 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128        2
272 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256        3
273 
274 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK  VC4_MASK(4, 3)
275 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
276 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32    0
277 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64    1
278 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128   2
279 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256   3
280 
281 #define VC4_BIN_CONFIG_AUTO_INIT_TSDA              (1 << 2)
282 #define VC4_BIN_CONFIG_TILE_BUFFER_64BIT           (1 << 1)
283 #define VC4_BIN_CONFIG_MS_MODE_4X                  (1 << 0)
284 /** @} */
285 
286 /** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
287 #define VC4_RENDER_CONFIG_DB_NON_MS                (1 << 12)
288 #define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE (1 << 11)
289 #define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G      (1 << 10)
290 #define VC4_RENDER_CONFIG_COVERAGE_MODE            (1 << 9)
291 #define VC4_RENDER_CONFIG_ENABLE_VG_MASK           (1 << 8)
292 
293 /** The values of the field are VC4_TILING_FORMAT_* */
294 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK       VC4_MASK(7, 6)
295 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT      6
296 
297 #define VC4_RENDER_CONFIG_DECIMATE_MODE_1X         (0 << 4)
298 #define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)
299 #define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)
300 
301 #define VC4_RENDER_CONFIG_FORMAT_MASK              VC4_MASK(3, 2)
302 #define VC4_RENDER_CONFIG_FORMAT_SHIFT             2
303 #define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   0
304 #define VC4_RENDER_CONFIG_FORMAT_RGBA8888          1
305 #define VC4_RENDER_CONFIG_FORMAT_BGR565            2
306 
307 #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        (1 << 1)
308 #define VC4_RENDER_CONFIG_MS_MODE_4X               (1 << 0)
309 
310 #define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX         (1 << 4)
311 #define VC4_PRIMITIVE_LIST_FORMAT_32_XY            (3 << 4)
312 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS      (0 << 0)
313 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES       (1 << 0)
314 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES   (2 << 0)
315 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT         (3 << 0)
316 
317 enum vc4_texture_data_type {
318         VC4_TEXTURE_TYPE_RGBA8888 = 0,
319         VC4_TEXTURE_TYPE_RGBX8888 = 1,
320         VC4_TEXTURE_TYPE_RGBA4444 = 2,
321         VC4_TEXTURE_TYPE_RGBA5551 = 3,
322         VC4_TEXTURE_TYPE_RGB565 = 4,
323         VC4_TEXTURE_TYPE_LUMINANCE = 5,
324         VC4_TEXTURE_TYPE_ALPHA = 6,
325         VC4_TEXTURE_TYPE_LUMALPHA = 7,
326         VC4_TEXTURE_TYPE_ETC1 = 8,
327         VC4_TEXTURE_TYPE_S16F = 9,
328         VC4_TEXTURE_TYPE_S8 = 10,
329         VC4_TEXTURE_TYPE_S16 = 11,
330         VC4_TEXTURE_TYPE_BW1 = 12,
331         VC4_TEXTURE_TYPE_A4 = 13,
332         VC4_TEXTURE_TYPE_A1 = 14,
333         VC4_TEXTURE_TYPE_RGBA64 = 15,
334         VC4_TEXTURE_TYPE_RGBA32R = 16,
335         VC4_TEXTURE_TYPE_YUV422R = 17,
336 };
337 
338 #define VC4_TEX_P0_OFFSET_MASK                     VC4_MASK(31, 12)
339 #define VC4_TEX_P0_OFFSET_SHIFT                    12
340 #define VC4_TEX_P0_CSWIZ_MASK                      VC4_MASK(11, 10)
341 #define VC4_TEX_P0_CSWIZ_SHIFT                     10
342 #define VC4_TEX_P0_CMMODE_MASK                     VC4_MASK(9, 9)
343 #define VC4_TEX_P0_CMMODE_SHIFT                    9
344 #define VC4_TEX_P0_FLIPY_MASK                      VC4_MASK(8, 8)
345 #define VC4_TEX_P0_FLIPY_SHIFT                     8
346 #define VC4_TEX_P0_TYPE_MASK                       VC4_MASK(7, 4)
347 #define VC4_TEX_P0_TYPE_SHIFT                      4
348 #define VC4_TEX_P0_MIPLVLS_MASK                    VC4_MASK(3, 0)
349 #define VC4_TEX_P0_MIPLVLS_SHIFT                   0
350 
351 #define VC4_TEX_P1_TYPE4_MASK                      VC4_MASK(31, 31)
352 #define VC4_TEX_P1_TYPE4_SHIFT                     31
353 #define VC4_TEX_P1_HEIGHT_MASK                     VC4_MASK(30, 20)
354 #define VC4_TEX_P1_HEIGHT_SHIFT                    20
355 #define VC4_TEX_P1_ETCFLIP_MASK                    VC4_MASK(19, 19)
356 #define VC4_TEX_P1_ETCFLIP_SHIFT                   19
357 #define VC4_TEX_P1_WIDTH_MASK                      VC4_MASK(18, 8)
358 #define VC4_TEX_P1_WIDTH_SHIFT                     8
359 
360 #define VC4_TEX_P1_MAGFILT_MASK                    VC4_MASK(7, 7)
361 #define VC4_TEX_P1_MAGFILT_SHIFT                   7
362 # define VC4_TEX_P1_MAGFILT_LINEAR                 0
363 # define VC4_TEX_P1_MAGFILT_NEAREST                1
364 
365 #define VC4_TEX_P1_MINFILT_MASK                    VC4_MASK(6, 4)
366 #define VC4_TEX_P1_MINFILT_SHIFT                   4
367 # define VC4_TEX_P1_MINFILT_LINEAR                 0
368 # define VC4_TEX_P1_MINFILT_NEAREST                1
369 # define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR          2
370 # define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN           3
371 # define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR           4
372 # define VC4_TEX_P1_MINFILT_LIN_MIP_LIN            5
373 
374 #define VC4_TEX_P1_WRAP_T_MASK                     VC4_MASK(3, 2)
375 #define VC4_TEX_P1_WRAP_T_SHIFT                    2
376 #define VC4_TEX_P1_WRAP_S_MASK                     VC4_MASK(1, 0)
377 #define VC4_TEX_P1_WRAP_S_SHIFT                    0
378 # define VC4_TEX_P1_WRAP_REPEAT                    0
379 # define VC4_TEX_P1_WRAP_CLAMP                     1
380 # define VC4_TEX_P1_WRAP_MIRROR                    2
381 # define VC4_TEX_P1_WRAP_BORDER                    3
382 
383 #define VC4_TEX_P2_PTYPE_MASK                      VC4_MASK(31, 30)
384 #define VC4_TEX_P2_PTYPE_SHIFT                     30
385 # define VC4_TEX_P2_PTYPE_IGNORED                  0
386 # define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE          1
387 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS   2
388 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS      3
389 
390 /* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
391 #define VC4_TEX_P2_CMST_MASK                       VC4_MASK(29, 12)
392 #define VC4_TEX_P2_CMST_SHIFT                      12
393 #define VC4_TEX_P2_BSLOD_MASK                      VC4_MASK(0, 0)
394 #define VC4_TEX_P2_BSLOD_SHIFT                     0
395 
396 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
397 #define VC4_TEX_P2_CHEIGHT_MASK                    VC4_MASK(22, 12)
398 #define VC4_TEX_P2_CHEIGHT_SHIFT                   12
399 #define VC4_TEX_P2_CWIDTH_MASK                     VC4_MASK(10, 0)
400 #define VC4_TEX_P2_CWIDTH_SHIFT                    0
401 
402 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
403 #define VC4_TEX_P2_CYOFF_MASK                      VC4_MASK(22, 12)
404 #define VC4_TEX_P2_CYOFF_SHIFT                     12
405 #define VC4_TEX_P2_CXOFF_MASK                      VC4_MASK(10, 0)
406 #define VC4_TEX_P2_CXOFF_SHIFT                     0
407 
408 #endif /* VC4_PACKET_H */
409