1 /* 2 * Copyright © 2014 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef VC4_PACKET_H 25 #define VC4_PACKET_H 26 27 enum vc4_packet { 28 VC4_PACKET_HALT = 0, 29 VC4_PACKET_NOP = 1, 30 31 VC4_PACKET_FLUSH = 4, 32 VC4_PACKET_FLUSH_ALL = 5, 33 VC4_PACKET_START_TILE_BINNING = 6, 34 VC4_PACKET_INCREMENT_SEMAPHORE = 7, 35 VC4_PACKET_WAIT_ON_SEMAPHORE = 8, 36 37 VC4_PACKET_BRANCH = 16, 38 VC4_PACKET_BRANCH_TO_SUB_LIST = 17, 39 40 VC4_PACKET_STORE_MS_TILE_BUFFER = 24, 41 VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25, 42 VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26, 43 VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27, 44 VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28, 45 VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29, 46 47 VC4_PACKET_GL_INDEXED_PRIMITIVE = 32, 48 VC4_PACKET_GL_ARRAY_PRIMITIVE = 33, 49 50 VC4_PACKET_COMPRESSED_PRIMITIVE = 48, 51 VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49, 52 53 VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56, 54 55 VC4_PACKET_GL_SHADER_STATE = 64, 56 VC4_PACKET_NV_SHADER_STATE = 65, 57 VC4_PACKET_VG_SHADER_STATE = 66, 58 59 VC4_PACKET_CONFIGURATION_BITS = 96, 60 VC4_PACKET_FLAT_SHADE_FLAGS = 97, 61 VC4_PACKET_POINT_SIZE = 98, 62 VC4_PACKET_LINE_WIDTH = 99, 63 VC4_PACKET_RHT_X_BOUNDARY = 100, 64 VC4_PACKET_DEPTH_OFFSET = 101, 65 VC4_PACKET_CLIP_WINDOW = 102, 66 VC4_PACKET_VIEWPORT_OFFSET = 103, 67 VC4_PACKET_Z_CLIPPING = 104, 68 VC4_PACKET_CLIPPER_XY_SCALING = 105, 69 VC4_PACKET_CLIPPER_Z_SCALING = 106, 70 71 VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112, 72 VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113, 73 VC4_PACKET_CLEAR_COLORS = 114, 74 VC4_PACKET_TILE_COORDINATES = 115, 75 76 /* Not an actual hardware packet -- this is what we use to put 77 * references to GEM bos in the command stream, since we need the u32 78 * int the actual address packet in order to store the offset from the 79 * start of the BO. 80 */ 81 VC4_PACKET_GEM_HANDLES = 254, 82 } __attribute__ ((__packed__)); 83 84 #define VC4_PACKET_HALT_SIZE 1 85 #define VC4_PACKET_NOP_SIZE 1 86 #define VC4_PACKET_FLUSH_SIZE 1 87 #define VC4_PACKET_FLUSH_ALL_SIZE 1 88 #define VC4_PACKET_START_TILE_BINNING_SIZE 1 89 #define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE 1 90 #define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE 1 91 #define VC4_PACKET_BRANCH_SIZE 5 92 #define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE 5 93 #define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE 1 94 #define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE 1 95 #define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE 5 96 #define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE 5 97 #define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE 7 98 #define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE 7 99 #define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE 14 100 #define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE 10 101 #define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE 1 102 #define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE 1 103 #define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE 2 104 #define VC4_PACKET_GL_SHADER_STATE_SIZE 5 105 #define VC4_PACKET_NV_SHADER_STATE_SIZE 5 106 #define VC4_PACKET_VG_SHADER_STATE_SIZE 5 107 #define VC4_PACKET_CONFIGURATION_BITS_SIZE 4 108 #define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE 5 109 #define VC4_PACKET_POINT_SIZE_SIZE 5 110 #define VC4_PACKET_LINE_WIDTH_SIZE 5 111 #define VC4_PACKET_RHT_X_BOUNDARY_SIZE 3 112 #define VC4_PACKET_DEPTH_OFFSET_SIZE 5 113 #define VC4_PACKET_CLIP_WINDOW_SIZE 9 114 #define VC4_PACKET_VIEWPORT_OFFSET_SIZE 5 115 #define VC4_PACKET_Z_CLIPPING_SIZE 9 116 #define VC4_PACKET_CLIPPER_XY_SCALING_SIZE 9 117 #define VC4_PACKET_CLIPPER_Z_SCALING_SIZE 9 118 #define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE 16 119 #define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE 11 120 #define VC4_PACKET_CLEAR_COLORS_SIZE 14 121 #define VC4_PACKET_TILE_COORDINATES_SIZE 3 122 #define VC4_PACKET_GEM_HANDLES_SIZE 9 123 124 /* Number of multisamples supported. */ 125 #define VC4_MAX_SAMPLES 4 126 /* Size of a full resolution color or Z tile buffer load/store. */ 127 #define VC4_TILE_BUFFER_SIZE (64 * 64 * 4) 128 129 #define VC4_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low)) 130 /* Using the GNU statement expression extension */ 131 #define VC4_SET_FIELD(value, field) \ 132 ({ \ 133 uint32_t fieldval = (value) << field ## _SHIFT; \ 134 assert((fieldval & ~ field ## _MASK) == 0); \ 135 fieldval & field ## _MASK; \ 136 }) 137 138 #define VC4_GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT) 139 140 /** @{ 141 * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and 142 * VC4_PACKET_TILE_RENDERING_MODE_CONFIG. 143 */ 144 #define VC4_TILING_FORMAT_LINEAR 0 145 #define VC4_TILING_FORMAT_T 1 146 #define VC4_TILING_FORMAT_LT 2 147 /** @} */ 148 149 /** @{ 150 * 151 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and 152 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER. 153 */ 154 #define VC4_LOADSTORE_FULL_RES_EOF (1 << 3) 155 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL (1 << 2) 156 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS (1 << 1) 157 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR (1 << 0) 158 159 /** @{ 160 * 161 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and 162 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER. 163 */ 164 #define VC4_LOADSTORE_FULL_RES_EOF (1 << 3) 165 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL (1 << 2) 166 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS (1 << 1) 167 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR (1 << 0) 168 169 /** @{ 170 * 171 * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and 172 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address) 173 */ 174 175 #define VC4_LOADSTORE_TILE_BUFFER_EOF (1 << 3) 176 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK (1 << 2) 177 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS (1 << 1) 178 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR (1 << 0) 179 180 /** @} */ 181 182 /** @{ 183 * 184 * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and 185 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL 186 */ 187 #define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR (1 << 15) 188 #define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR (1 << 14) 189 #define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR (1 << 13) 190 #define VC4_STORE_TILE_BUFFER_DISABLE_SWAP (1 << 12) 191 192 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK VC4_MASK(9, 8) 193 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT 8 194 #define VC4_LOADSTORE_TILE_BUFFER_RGBA8888 0 195 #define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER 1 196 #define VC4_LOADSTORE_TILE_BUFFER_BGR565 2 197 /** @} */ 198 199 /** @{ 200 * 201 * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and 202 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL 203 */ 204 #define VC4_STORE_TILE_BUFFER_MODE_MASK VC4_MASK(7, 6) 205 #define VC4_STORE_TILE_BUFFER_MODE_SHIFT 6 206 #define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0 (0 << 6) 207 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4 (1 << 6) 208 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16 (2 << 6) 209 210 /** The values of the field are VC4_TILING_FORMAT_* */ 211 #define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK VC4_MASK(5, 4) 212 #define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT 4 213 214 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK VC4_MASK(2, 0) 215 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT 0 216 #define VC4_LOADSTORE_TILE_BUFFER_NONE 0 217 #define VC4_LOADSTORE_TILE_BUFFER_COLOR 1 218 #define VC4_LOADSTORE_TILE_BUFFER_ZS 2 219 #define VC4_LOADSTORE_TILE_BUFFER_Z 3 220 #define VC4_LOADSTORE_TILE_BUFFER_VG_MASK 4 221 #define VC4_LOADSTORE_TILE_BUFFER_FULL 5 222 /** @} */ 223 224 #define VC4_INDEX_BUFFER_U8 (0 << 4) 225 #define VC4_INDEX_BUFFER_U16 (1 << 4) 226 227 /* This flag is only present in NV shader state. */ 228 #define VC4_SHADER_FLAG_SHADED_CLIP_COORDS (1 << 3) 229 #define VC4_SHADER_FLAG_ENABLE_CLIPPING (1 << 2) 230 #define VC4_SHADER_FLAG_VS_POINT_SIZE (1 << 1) 231 #define VC4_SHADER_FLAG_FS_SINGLE_THREAD (1 << 0) 232 233 /** @{ byte 2 of config bits. */ 234 #define VC4_CONFIG_BITS_EARLY_Z_UPDATE (1 << 1) 235 #define VC4_CONFIG_BITS_EARLY_Z (1 << 0) 236 /** @} */ 237 238 /** @{ byte 1 of config bits. */ 239 #define VC4_CONFIG_BITS_Z_UPDATE (1 << 7) 240 /** same values in this 3-bit field as PIPE_FUNC_* */ 241 #define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT 4 242 #define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE (1 << 3) 243 244 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO (0 << 1) 245 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD (1 << 1) 246 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR (2 << 1) 247 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO (3 << 1) 248 249 #define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT (1 << 0) 250 /** @} */ 251 252 /** @{ byte 0 of config bits. */ 253 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6) 254 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X (1 << 6) 255 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X (2 << 6) 256 257 #define VC4_CONFIG_BITS_AA_POINTS_AND_LINES (1 << 4) 258 #define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET (1 << 3) 259 #define VC4_CONFIG_BITS_CW_PRIMITIVES (1 << 2) 260 #define VC4_CONFIG_BITS_ENABLE_PRIM_BACK (1 << 1) 261 #define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT (1 << 0) 262 /** @} */ 263 264 /** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */ 265 #define VC4_BIN_CONFIG_DB_NON_MS (1 << 7) 266 267 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK VC4_MASK(6, 5) 268 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT 5 269 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32 0 270 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64 1 271 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128 2 272 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256 3 273 274 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK VC4_MASK(4, 3) 275 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3 276 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32 0 277 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64 1 278 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128 2 279 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256 3 280 281 #define VC4_BIN_CONFIG_AUTO_INIT_TSDA (1 << 2) 282 #define VC4_BIN_CONFIG_TILE_BUFFER_64BIT (1 << 1) 283 #define VC4_BIN_CONFIG_MS_MODE_4X (1 << 0) 284 /** @} */ 285 286 /** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */ 287 #define VC4_RENDER_CONFIG_DB_NON_MS (1 << 12) 288 #define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE (1 << 11) 289 #define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G (1 << 10) 290 #define VC4_RENDER_CONFIG_COVERAGE_MODE (1 << 9) 291 #define VC4_RENDER_CONFIG_ENABLE_VG_MASK (1 << 8) 292 293 /** The values of the field are VC4_TILING_FORMAT_* */ 294 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK VC4_MASK(7, 6) 295 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT 6 296 297 #define VC4_RENDER_CONFIG_DECIMATE_MODE_1X (0 << 4) 298 #define VC4_RENDER_CONFIG_DECIMATE_MODE_4X (1 << 4) 299 #define VC4_RENDER_CONFIG_DECIMATE_MODE_16X (2 << 4) 300 301 #define VC4_RENDER_CONFIG_FORMAT_MASK VC4_MASK(3, 2) 302 #define VC4_RENDER_CONFIG_FORMAT_SHIFT 2 303 #define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED 0 304 #define VC4_RENDER_CONFIG_FORMAT_RGBA8888 1 305 #define VC4_RENDER_CONFIG_FORMAT_BGR565 2 306 307 #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT (1 << 1) 308 #define VC4_RENDER_CONFIG_MS_MODE_4X (1 << 0) 309 310 #define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX (1 << 4) 311 #define VC4_PRIMITIVE_LIST_FORMAT_32_XY (3 << 4) 312 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS (0 << 0) 313 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES (1 << 0) 314 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES (2 << 0) 315 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT (3 << 0) 316 317 enum vc4_texture_data_type { 318 VC4_TEXTURE_TYPE_RGBA8888 = 0, 319 VC4_TEXTURE_TYPE_RGBX8888 = 1, 320 VC4_TEXTURE_TYPE_RGBA4444 = 2, 321 VC4_TEXTURE_TYPE_RGBA5551 = 3, 322 VC4_TEXTURE_TYPE_RGB565 = 4, 323 VC4_TEXTURE_TYPE_LUMINANCE = 5, 324 VC4_TEXTURE_TYPE_ALPHA = 6, 325 VC4_TEXTURE_TYPE_LUMALPHA = 7, 326 VC4_TEXTURE_TYPE_ETC1 = 8, 327 VC4_TEXTURE_TYPE_S16F = 9, 328 VC4_TEXTURE_TYPE_S8 = 10, 329 VC4_TEXTURE_TYPE_S16 = 11, 330 VC4_TEXTURE_TYPE_BW1 = 12, 331 VC4_TEXTURE_TYPE_A4 = 13, 332 VC4_TEXTURE_TYPE_A1 = 14, 333 VC4_TEXTURE_TYPE_RGBA64 = 15, 334 VC4_TEXTURE_TYPE_RGBA32R = 16, 335 VC4_TEXTURE_TYPE_YUV422R = 17, 336 }; 337 338 #define VC4_TEX_P0_OFFSET_MASK VC4_MASK(31, 12) 339 #define VC4_TEX_P0_OFFSET_SHIFT 12 340 #define VC4_TEX_P0_CSWIZ_MASK VC4_MASK(11, 10) 341 #define VC4_TEX_P0_CSWIZ_SHIFT 10 342 #define VC4_TEX_P0_CMMODE_MASK VC4_MASK(9, 9) 343 #define VC4_TEX_P0_CMMODE_SHIFT 9 344 #define VC4_TEX_P0_FLIPY_MASK VC4_MASK(8, 8) 345 #define VC4_TEX_P0_FLIPY_SHIFT 8 346 #define VC4_TEX_P0_TYPE_MASK VC4_MASK(7, 4) 347 #define VC4_TEX_P0_TYPE_SHIFT 4 348 #define VC4_TEX_P0_MIPLVLS_MASK VC4_MASK(3, 0) 349 #define VC4_TEX_P0_MIPLVLS_SHIFT 0 350 351 #define VC4_TEX_P1_TYPE4_MASK VC4_MASK(31, 31) 352 #define VC4_TEX_P1_TYPE4_SHIFT 31 353 #define VC4_TEX_P1_HEIGHT_MASK VC4_MASK(30, 20) 354 #define VC4_TEX_P1_HEIGHT_SHIFT 20 355 #define VC4_TEX_P1_ETCFLIP_MASK VC4_MASK(19, 19) 356 #define VC4_TEX_P1_ETCFLIP_SHIFT 19 357 #define VC4_TEX_P1_WIDTH_MASK VC4_MASK(18, 8) 358 #define VC4_TEX_P1_WIDTH_SHIFT 8 359 360 #define VC4_TEX_P1_MAGFILT_MASK VC4_MASK(7, 7) 361 #define VC4_TEX_P1_MAGFILT_SHIFT 7 362 # define VC4_TEX_P1_MAGFILT_LINEAR 0 363 # define VC4_TEX_P1_MAGFILT_NEAREST 1 364 365 #define VC4_TEX_P1_MINFILT_MASK VC4_MASK(6, 4) 366 #define VC4_TEX_P1_MINFILT_SHIFT 4 367 # define VC4_TEX_P1_MINFILT_LINEAR 0 368 # define VC4_TEX_P1_MINFILT_NEAREST 1 369 # define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR 2 370 # define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN 3 371 # define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR 4 372 # define VC4_TEX_P1_MINFILT_LIN_MIP_LIN 5 373 374 #define VC4_TEX_P1_WRAP_T_MASK VC4_MASK(3, 2) 375 #define VC4_TEX_P1_WRAP_T_SHIFT 2 376 #define VC4_TEX_P1_WRAP_S_MASK VC4_MASK(1, 0) 377 #define VC4_TEX_P1_WRAP_S_SHIFT 0 378 # define VC4_TEX_P1_WRAP_REPEAT 0 379 # define VC4_TEX_P1_WRAP_CLAMP 1 380 # define VC4_TEX_P1_WRAP_MIRROR 2 381 # define VC4_TEX_P1_WRAP_BORDER 3 382 383 #define VC4_TEX_P2_PTYPE_MASK VC4_MASK(31, 30) 384 #define VC4_TEX_P2_PTYPE_SHIFT 30 385 # define VC4_TEX_P2_PTYPE_IGNORED 0 386 # define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE 1 387 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS 2 388 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS 3 389 390 /* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */ 391 #define VC4_TEX_P2_CMST_MASK VC4_MASK(29, 12) 392 #define VC4_TEX_P2_CMST_SHIFT 12 393 #define VC4_TEX_P2_BSLOD_MASK VC4_MASK(0, 0) 394 #define VC4_TEX_P2_BSLOD_SHIFT 0 395 396 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */ 397 #define VC4_TEX_P2_CHEIGHT_MASK VC4_MASK(22, 12) 398 #define VC4_TEX_P2_CHEIGHT_SHIFT 12 399 #define VC4_TEX_P2_CWIDTH_MASK VC4_MASK(10, 0) 400 #define VC4_TEX_P2_CWIDTH_SHIFT 0 401 402 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */ 403 #define VC4_TEX_P2_CYOFF_MASK VC4_MASK(22, 12) 404 #define VC4_TEX_P2_CYOFF_SHIFT 12 405 #define VC4_TEX_P2_CXOFF_MASK VC4_MASK(10, 0) 406 #define VC4_TEX_P2_CXOFF_SHIFT 0 407 408 #endif /* VC4_PACKET_H */ 409