/external/flatbuffers/tests/MyGame/Example/ |
D | Vec3.cs | 12 public struct Vec3 : IFlatbufferObject struct 31 …public static Offset<MyGame.Example.Vec3> CreateVec3(FlatBufferBuilder builder, float X, float Y, … in CreateVec3() 60 public static Offset<MyGame.Example.Vec3> Pack(FlatBufferBuilder builder, Vec3T _o) { in Pack()
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D | Vec3.go | 38 type Vec3 struct { struct 39 _tab flatbuffers.Struct 42 func (rcv *Vec3) Init(buf []byte, i flatbuffers.UOffsetT) { 47 func (rcv *Vec3) Table() flatbuffers.Table { 51 func (rcv *Vec3) X() float32 { 54 func (rcv *Vec3) MutateX(n float32) bool { 58 func (rcv *Vec3) Y() float32 { 61 func (rcv *Vec3) MutateY(n float32) bool { 65 func (rcv *Vec3) Z() float32 { 68 func (rcv *Vec3) MutateZ(n float32) bool { [all …]
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D | Vec3.kt | 11 class Vec3 : Struct() { class
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D | Vec3.php | 11 class Vec3 extends Struct class
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D | Vec3.java | 11 public final class Vec3 extends Struct { class
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D | Vec3.py | 9 class Vec3(object): class
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/external/tensorflow/tensorflow/lite/delegates/gpu/common/ |
D | types.h | 93 struct alignas(sizeof(T)) Vec3 { struct 101 Vec3() : Vec3(T(0.0f)) {} in Vec3() argument 104 constexpr Vec3(S x_, S y_, S z_) : x(x_), y(y_), z(z_) {} in Vec3() function 105 explicit Vec3(T v) : x(v), y(v), z(v) {} in Vec3() argument 108 explicit Vec3(S v) : x(v), y(v), z(v) {} in Vec3() function 110 Vec3(const Vec3& f) : x(f.x), y(f.y), z(f.z) {} in Vec3() argument 113 Vec3(const Vec3<S>& f) : x(f.x), y(f.y), z(f.z) {} in Vec3() function 126 bool operator==(const Vec3& value) const { argument
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/external/skqp/modules/skottie/src/ |
D | SkottieAdapter.h | 114 struct Vec3 { struct 117 explicit Vec3(const VectorValue&); argument
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D | SkottieAdapter.cpp | 70 TransformAdapter3D::Vec3::Vec3(const VectorValue& v) { in Vec3() function in skottie::TransformAdapter3D::Vec3
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/external/flatbuffers/samples/ |
D | monster_generated.rs | 150 pub struct Vec3 { struct 151 x_: f32, 152 y_: f32, 153 z_: f32, 155 impl flatbuffers::SafeSliceAccess for Vec3 {} implementation 156 impl<'a> flatbuffers::Follow<'a> for Vec3 { implementation 164 impl<'a> flatbuffers::Follow<'a> for &'a Vec3 { implementation 171 impl<'b> flatbuffers::Push for Vec3 { implementation 176 ::std::slice::from_raw_parts(self as *const Vec3 as *const u8, Self::size()) in push() constant 181 impl<'b> flatbuffers::Push for &'b Vec3 { implementation [all …]
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D | sample_binary.swift | 7 typealias Vec3 = MyGame.Sample.Vec3 typealias
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/external/deqp/framework/common/ |
D | tcuVectorType.hpp | 40 typedef Vector<float, 3> Vec3; typedef
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/external/flatbuffers/tests/ |
D | monster_test_generated.rs | 591 pub struct Vec3 { struct 592 x_: f32, 593 y_: f32, 594 z_: f32, 595 padding0__: u32, 596 test1_: f64, 597 test2_: Color, 598 padding1__: u8, 599 test3_: Test, 600 padding2__: u16, [all …]
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D | monster_test_generated.ts | 363 export class Vec3 { class
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D | monster_test_generated.js | 477 MyGame.Example.Vec3 = function() { class in MyGame.Example
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/external/flatbuffers/grpc/tests/ |
D | grpctest.py | 13 import MyGame.Example.Vec3 as Vec3 namespace
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/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/ |
D | FlatBuffersMonsterWriterTests.swift | 7 typealias Vec3 = MyGame.Example.Vec3 typealias
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D | monster_test_generated.swift | 97 public struct Vec3: Readable { struct
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/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | matrix.h | 321 __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_determinant_highp() local 661 __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse() local 882 __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse_lowp() local
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_matrix.inl | 335 tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); local
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 416 class Vec3(Vec): class
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 505 class Vec3(Vec): class
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 507 class Vec3(Vec): class
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 9795 SDValue Vec3 = FMAOp1.getOperand(0); in performFMACombine() local
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/external/llvm-project/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 10548 SDValue Vec3 = FMAOp1.getOperand(0); in performFMACombine() local
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