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Searched defs:Vec4 (Results 1 – 22 of 22) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/common/
Dtypes.h48 struct alignas(sizeof(T)) Vec4 { struct
56 Vec4() : Vec4(T(0.0f)) {} in Vec4() argument
59 Vec4(S x_, S y_, S z_, S w_) : x(x_), y(y_), z(z_), w(w_) {} in Vec4() argument
60 explicit Vec4(T v) : x(v), y(v), z(v), w(v) {} in Vec4() argument
63 explicit Vec4(S v) : x(v), y(v), z(v), w(v) {} in Vec4() function
65 Vec4(const Vec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} in Vec4() argument
68 Vec4(const Vec4<S>& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} in Vec4() argument
83 bool operator==(const Vec4& value) const { argument
/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/
Dsimdlib.hpp83 using Vec4 = SIMD128Impl::Vec4; typedef
139 using Vec4 = SIMD256Impl::Vec4; typedef
194 using Vec4 = SIMD512Impl::Vec4; typedef
210 using Vec4 = typename Traits::Vec4; typedef
231 using Vec4 = typename SIMD_T::Vec4; typedef
Dsimdlib_types.hpp144 union Vec4 union
227 using Vec4 = SIMDImpl::Vec4<Float, Integer, Double>; typedef
310 using Vec4 = SIMDImpl::Vec4<Float, Integer, Double>; typedef
/external/deqp/framework/common/
DtcuVectorType.hpp41 typedef Vector<float, 4> Vec4; typedef
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms()
DvktShaderRenderMatrixTests.cpp1572 void ShaderMatrixInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
DvktShaderRenderTextureFunctionTests.cpp835 void ShaderTextureFunctionInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
1496 void TextureQueryInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
DvktShaderRenderTextureGatherTests.cpp1394 void TextureGatherInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
/external/rust/crates/ppv-lite86/src/
Dtypes.rs70 pub trait Vec4<W> { trait
/external/deqp/modules/gles3/functional/
Des3fShaderDiscardTests.cpp111 void ShaderDiscardCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
Des3fShaderTextureFunctionTests.cpp946 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
/external/deqp/modules/gles2/functional/
Des2fShaderDiscardTests.cpp131 void ShaderDiscardCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
Des2fShaderTextureFunctionTests.cpp534 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderBitfieldOperationTests.cpp112 struct Vec4 : public Data struct
114 Vec4(GLfloat x = 0.0f, GLfloat y = 0.0f, GLfloat z = 0.0f, GLfloat w = 0.0f) in Vec4() function
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp921 void TextureShadowLodTestCase::setupUniforms(deUint32 programID, const tcu::Vec4&) in setupUniforms()
/external/rust/crates/ppv-lite86/src/x86_64/
Dsse2.rs1427 impl<NI> Vec4<u32x4_sse2<YesS3, YesS4, NI>> for u32x4x4_avx2<NI> { impl
/external/deqp/modules/gles2/scripts/
Dgenutil.py507 class Vec4(Vec): class
/external/deqp/modules/gles3/scripts/
Dgenutil.py623 class Vec4(Vec): class
/external/deqp/modules/gles31/scripts/
Dgenutil.py625 class Vec4(Vec): class
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationTests.cpp1020 …r<TriangleSceneSpec::SceneTriangle>& triangles, tcu::Surface& resultImage, std::vector<tcu::Vec4>&) in compareAndVerify()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIISelLowering.cpp9796 SDValue Vec4 = FMAOp2.getOperand(0); in performFMACombine() local
/external/llvm-project/llvm/lib/Target/AMDGPU/
DSIISelLowering.cpp10549 SDValue Vec4 = FMAOp2.getOperand(0); in performFMACombine() local