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Searched defs:Vertex (Results 1 – 25 of 64) sorted by relevance

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/external/swiftshader/src/Device/
DVertex.hpp23 struct alignas(16) Vertex struct
26 {
38 float pointSize;
40 int clipFlags;
41 int cullMask;
42 float clipDistance[MAX_CLIP_DISTANCES];
43 float cullDistance[MAX_CLIP_DISTANCES];
46 {
51 } projected;
53 alignas(16) float v[MAX_INTERFACE_COMPONENTS];
/external/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp43 struct Vertex in TriangleSolidColor() struct
45 float position[3]; in TriangleSolidColor()
94 struct Vertex in TriangleInterpolateColor() struct
96 float position[3]; in TriangleInterpolateColor()
97 float color[3]; in TriangleInterpolateColor()
153 struct Vertex in TriangleSampleTexture() struct
155 float position[3]; in TriangleSampleTexture()
156 float texCoord[2]; in TriangleSampleTexture()
/external/skia/src/gpu/
DGrTriangulator.h263 struct GrTriangulator::Vertex { struct
264 Vertex(const SkPoint& point, uint8_t alpha) in Vertex() function
276 SkPoint fPoint; // Vertex position argument
277 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. argument
278 Vertex* fNext; // " argument
285 Vertex* fPartner; // Corresponding inner or outer vertex (for AA). argument
296 VertexList(Vertex* head, Vertex* tail) : fHead(head), fTail(tail) {} in VertexList() argument
/external/skqp/gm/
Dbeziereffects.cpp96 struct Vertex { struct in skiagm::BezierConicTestOp
97 SkPoint fPosition;
98 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
160 struct Vertex { in onDraw() struct
161 SkPoint fPosition; in onDraw()
162 float fKLM[4]; // The last value is ignored. The effect expects a vec4f. in onDraw()
318 struct Vertex { struct in skiagm::BezierQuadTestOp
319 SkPoint fPosition;
320 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
377 struct Vertex { in onDraw() struct
[all …]
/external/skqp/src/gpu/ops/
DGrAAFillRRectOp.cpp129 struct Vertex { struct
130 std::array<float, 4> fRadiiSelector;
131 std::array<float, 2> fCorner;
132 std::array<float, 2> fRadiusOutset;
133 std::array<float, 2> fAABloatDirection;
134 float fCoverage;
135 float fIsLinearCoverage;
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h64 struct Vertex struct
66 Vertex() in Vertex() argument
84 uint32_t firstVertex; argument
/external/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp30 struct Vertex in TEST_F() struct
32 float position[3]; in TEST_F()
/external/angle/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h234 struct Vertex struct
249 static const Vertex g_vbData[] = { argument
/external/skqp/tests/
DGrPipelineDynamicStateTest.cpp50 struct Vertex { struct
60 this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes)); in GrPipelineDynamicStateTestProcessor() argument
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp53 struct Vertex { struct
73 const Attribute& inVertex() const { return kAttributes[0]; } in inVertex() argument
/external/skia/gm/
Dbeziereffects.cpp166 struct Vertex { struct in skiagm::BezierConicTestOp
167 SkPoint fPosition;
168 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
370 struct Vertex { struct in skiagm::BezierQuadTestOp
371 SkPoint fPosition;
372 float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
/external/llvm-project/clang/test/CodeGenCXX/
Ddebug-info-template-array.cpp9 struct Vertex {}; struct
/external/clang/test/CodeGenCXX/
Ddebug-info-template-array.cpp9 struct Vertex {}; struct
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DProgramPrelude.h23 Vertex, enumerator
/external/angle/src/tests/perf_tests/
DMultiviewPerf.cpp58 struct Vertex struct
60 Vector4 position;
61 Vector4 colorAttributeData[6];
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassMultipleSubpassesMultipleCommandBuffersTests.cpp48 struct Vertex struct
50 tcu::Vec4 position;
51 tcu::Vec4 color;
DvktRenderPassUnusedAttachmentSparseFillingTests.cpp80 struct Vertex struct
82 tcu::Vec4 position;
83 tcu::Vec4 uv;
/external/skqp/src/gpu/
DGrTessellator.cpp148 struct Vertex { struct
149 Vertex(const SkPoint& point, uint8_t alpha) in Vertex() argument
160 SkPoint fPoint; // Vertex position
161 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices.
162 Vertex* fNext; // "
163 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex.
164 Edge* fLastEdgeAbove; // "
165 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex.
166 Edge* fLastEdgeBelow; // "
167 Edge* fLeftEnclosingEdge; // Nearest edge in the AEL left of this vertex.
[all …]
/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRatePixelConsistency.cpp72 struct Vertex struct
74 float x;
75 float y;
/external/skqp/src/utils/
DSkPolyUtils.cpp488 struct Vertex { struct
489 static bool Left(const Vertex& qv0, const Vertex& qv1) { in Left() argument
501 enum VertexFlags { argument
/external/skia/src/utils/
DSkPolyUtils.cpp518 struct Vertex { struct
519 static bool Left(const Vertex& qv0, const Vertex& qv1) { in Left() argument
531 enum VertexFlags { argument
/external/angle/third_party/vulkan_memory_allocator/src/
DVulkanSample.cpp326 struct Vertex struct
337 static Vertex vertices[] = { in CreateMesh() argument
/external/angle/src/common/
Dpacked_gl_enums.json47 "Vertex": "GL_VERTEX_ARRAY" string
112 "Vertex": "GL_VERTEX_SHADER", string
224 "Vertex": "GL_VERTEX_ARRAY" string
DPackedGLEnums_autogen.h98 Vertex = 4, enumerator
360 Vertex = 0, enumerator
562 Vertex = 4, enumerator
/external/angle/src/tests/compiler_tests/
DMSLOutput_test.cpp422 TEST_F(MSLVertexOutputTest, Vertex) in TEST_F() argument

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