Searched defs:VertexArrayStateGL (Results 1 – 2 of 2) sorted by relevance
138 struct VertexArrayStateGL struct142 GLuint elementArrayBuffer = 0;144 angle::FixedVector<VertexAttributeGL, gl::MAX_VERTEX_ATTRIBS> attributes;168 void bindVertexArray(GLuint vao, VertexArrayStateGL *vaoState); argument
59 VertexArrayStateGL::VertexArrayStateGL(size_t maxAttribs, size_t maxBindings) in VertexArrayStateGL() function in rx::VertexArrayStateGL