1 // 2 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // glx_utils.cpp: Utility routines specific to the G:X->EGL implementation. 8 9 #include "libANGLE/renderer/gl/glx/glx_utils.h" 10 11 #include "common/angleutils.h" 12 13 namespace rx 14 { 15 16 namespace x11 17 { 18 XErrorToString(Display * display,int status)19std::string XErrorToString(Display *display, int status) 20 { 21 // Write nulls to the buffer so that if XGetErrorText fails, converting to an std::string will 22 // be an empty string. 23 char buffer[256] = {0}; 24 XGetErrorText(display, status, buffer, ArraySize(buffer)); 25 return std::string(buffer); 26 } 27 28 } // namespace x11 29 30 } // namespace rx 31