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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file prog_parameter.c
27  * Program parameter lists and functions.
28  * \author Brian Paul
29  */
30 
31 #include "main/glheader.h"
32 #include "main/macros.h"
33 #include "util/u_memory.h"
34 #include "prog_instruction.h"
35 #include "prog_parameter.h"
36 #include "prog_statevars.h"
37 
38 
39 /**
40  * Look for a float vector in the given parameter list.  The float vector
41  * may be of length 1, 2, 3 or 4.  If swizzleOut is non-null, we'll try
42  * swizzling to find a match.
43  * \param list  the parameter list to search
44  * \param v  the float vector to search for
45  * \param vSize  number of element in v
46  * \param posOut  returns the position of the constant, if found
47  * \param swizzleOut  returns a swizzle mask describing location of the
48  *                    vector elements if found.
49  * \return GL_TRUE if found, GL_FALSE if not found
50  */
51 static GLboolean
lookup_parameter_constant(const struct gl_program_parameter_list * list,const gl_constant_value v[],GLuint vSize,GLint * posOut,GLuint * swizzleOut)52 lookup_parameter_constant(const struct gl_program_parameter_list *list,
53                           const gl_constant_value v[], GLuint vSize,
54                           GLint *posOut, GLuint *swizzleOut)
55 {
56    GLuint i;
57 
58    assert(vSize >= 1);
59    assert(vSize <= 4);
60 
61    if (!list) {
62       *posOut = -1;
63       return GL_FALSE;
64    }
65 
66    for (i = 0; i < list->NumParameters; i++) {
67       if (list->Parameters[i].Type == PROGRAM_CONSTANT) {
68          unsigned offset = list->ParameterValueOffset[i];
69 
70          if (!swizzleOut) {
71             /* swizzle not allowed */
72             GLuint j, match = 0;
73             for (j = 0; j < vSize; j++) {
74                if (v[j].u == list->ParameterValues[offset + j].u)
75                   match++;
76             }
77             if (match == vSize) {
78                *posOut = i;
79                return GL_TRUE;
80             }
81          }
82          else {
83             /* try matching w/ swizzle */
84              if (vSize == 1) {
85                 /* look for v[0] anywhere within float[4] value */
86                 GLuint j;
87                 for (j = 0; j < list->Parameters[i].Size; j++) {
88                    if (list->ParameterValues[offset + j].u == v[0].u) {
89                       /* found it */
90                       *posOut = i;
91                       *swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
92                       return GL_TRUE;
93                    }
94                 }
95              }
96              else if (vSize <= list->Parameters[i].Size) {
97                 /* see if we can match this constant (with a swizzle) */
98                 GLuint swz[4];
99                 GLuint match = 0, j, k;
100                 for (j = 0; j < vSize; j++) {
101                    if (v[j].u == list->ParameterValues[offset + j].u) {
102                       swz[j] = j;
103                       match++;
104                    }
105                    else {
106                       for (k = 0; k < list->Parameters[i].Size; k++) {
107                          if (v[j].u == list->ParameterValues[offset + k].u) {
108                             swz[j] = k;
109                             match++;
110                             break;
111                          }
112                       }
113                    }
114                 }
115                 /* smear last value to remaining positions */
116                 for (; j < 4; j++)
117                    swz[j] = swz[j-1];
118 
119                 if (match == vSize) {
120                    *posOut = i;
121                    *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
122                    return GL_TRUE;
123                 }
124              }
125          }
126       }
127    }
128 
129    *posOut = -1;
130    return GL_FALSE;
131 }
132 
133 
134 struct gl_program_parameter_list *
_mesa_new_parameter_list(void)135 _mesa_new_parameter_list(void)
136 {
137    return CALLOC_STRUCT(gl_program_parameter_list);
138 }
139 
140 
141 struct gl_program_parameter_list *
_mesa_new_parameter_list_sized(unsigned size)142 _mesa_new_parameter_list_sized(unsigned size)
143 {
144    struct gl_program_parameter_list *p = _mesa_new_parameter_list();
145 
146    if ((p != NULL) && (size != 0)) {
147       p->Size = size;
148 
149       /* alloc arrays */
150       p->Parameters = (struct gl_program_parameter *)
151          calloc(size, sizeof(struct gl_program_parameter));
152 
153       p->ParameterValueOffset = (unsigned *) calloc(size, sizeof(unsigned));
154 
155       p->ParameterValues = (gl_constant_value *)
156          align_malloc(size * 4 *sizeof(gl_constant_value), 16);
157 
158 
159       if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
160          free(p->Parameters);
161          align_free(p->ParameterValues);
162          free(p);
163          p = NULL;
164       }
165    }
166 
167    return p;
168 }
169 
170 
171 /**
172  * Free a parameter list and all its parameters
173  */
174 void
_mesa_free_parameter_list(struct gl_program_parameter_list * paramList)175 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
176 {
177    GLuint i;
178    for (i = 0; i < paramList->NumParameters; i++) {
179       free((void *)paramList->Parameters[i].Name);
180    }
181    free(paramList->Parameters);
182    free(paramList->ParameterValueOffset);
183    align_free(paramList->ParameterValues);
184    free(paramList);
185 }
186 
187 
188 /**
189  * Make sure there are enough unused parameter slots. Reallocate the list
190  * if needed.
191  *
192  * \param paramList        where to reserve parameter slots
193  * \param reserve_slots    number of slots to reserve
194  */
195 void
_mesa_reserve_parameter_storage(struct gl_program_parameter_list * paramList,unsigned reserve_slots)196 _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList,
197                                 unsigned reserve_slots)
198 {
199    const GLuint oldNum = paramList->NumParameters;
200 
201    if (oldNum + reserve_slots > paramList->Size) {
202       /* Need to grow the parameter list array (alloc some extra) */
203       paramList->Size = paramList->Size + 4 * reserve_slots;
204 
205       /* realloc arrays */
206       paramList->Parameters =
207          realloc(paramList->Parameters,
208                  paramList->Size * sizeof(struct gl_program_parameter));
209 
210       paramList->ParameterValueOffset =
211          realloc(paramList->ParameterValueOffset,
212                  paramList->Size * sizeof(unsigned));
213 
214       paramList->ParameterValues = (gl_constant_value *)
215          align_realloc(paramList->ParameterValues,         /* old buf */
216                        oldNum * 4 * sizeof(gl_constant_value),/* old sz */
217                        paramList->Size*4*sizeof(gl_constant_value),/*new*/
218                        16);
219    }
220 }
221 
222 
223 /**
224  * Add a new parameter to a parameter list.
225  * Note that parameter values are usually 4-element GLfloat vectors.
226  * When size > 4 we'll allocate a sequential block of parameters to
227  * store all the values (in blocks of 4).
228  *
229  * \param paramList  the list to add the parameter to
230  * \param type  type of parameter, such as
231  * \param name  the parameter name, will be duplicated/copied!
232  * \param size  number of elements in 'values' vector (1..4, or more)
233  * \param datatype  GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
234  * \param values  initial parameter value, up to 4 gl_constant_values, or NULL
235  * \param state  state indexes, or NULL
236  * \return  index of new parameter in the list, or -1 if error (out of mem)
237  */
238 GLint
_mesa_add_parameter(struct gl_program_parameter_list * paramList,gl_register_file type,const char * name,GLuint size,GLenum datatype,const gl_constant_value * values,const gl_state_index16 state[STATE_LENGTH],bool pad_and_align)239 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
240                     gl_register_file type, const char *name,
241                     GLuint size, GLenum datatype,
242                     const gl_constant_value *values,
243                     const gl_state_index16 state[STATE_LENGTH],
244                     bool pad_and_align)
245 {
246    assert(0 < size && size <=4);
247    const GLuint oldNum = paramList->NumParameters;
248    unsigned oldValNum = paramList->NumParameterValues;
249 
250    if (pad_and_align)
251       oldValNum = align(oldValNum, 4); /* pad start to a vec4 boundary */
252    else if (_mesa_gl_datatype_is_64bit(datatype))
253       oldValNum = align(oldValNum, 2); /* pad start to 64-bit */
254 
255    _mesa_reserve_parameter_storage(paramList, 1);
256 
257    if (!paramList->Parameters || !paramList->ParameterValueOffset ||
258        !paramList->ParameterValues) {
259       /* out of memory */
260       paramList->NumParameters = 0;
261       paramList->Size = 0;
262       return -1;
263    }
264 
265    paramList->NumParameters = oldNum + 1;
266 
267    unsigned pad = pad_and_align ? align(size, 4) : size;
268    paramList->NumParameterValues = oldValNum + pad;
269 
270    memset(&paramList->Parameters[oldNum], 0,
271           sizeof(struct gl_program_parameter));
272 
273    struct gl_program_parameter *p = paramList->Parameters + oldNum;
274    p->Name = strdup(name ? name : "");
275    p->Type = type;
276    p->Size = size;
277    p->Padded = pad_and_align;
278    p->DataType = datatype;
279 
280    paramList->ParameterValueOffset[oldNum] = oldValNum;
281    if (values) {
282       if (size >= 4) {
283          COPY_4V(paramList->ParameterValues + oldValNum, values);
284       } else {
285          /* copy 1, 2 or 3 values */
286          assert(size < 4);
287          unsigned j;
288          for (j = 0; j < size; j++) {
289             paramList->ParameterValues[oldValNum + j].f = values[j].f;
290          }
291 
292          /* Zero out padding (if any) to avoid valgrind errors */
293          for (; j < pad; j++) {
294             paramList->ParameterValues[oldValNum + j].f = 0;
295          }
296       }
297    } else {
298       for (unsigned j = 0; j < 4; j++) {
299          paramList->ParameterValues[oldValNum + j].f = 0;
300       }
301    }
302 
303    if (state) {
304       for (unsigned i = 0; i < STATE_LENGTH; i++)
305          paramList->Parameters[oldNum].StateIndexes[i] = state[i];
306    }
307 
308    return (GLint) oldNum;
309 }
310 
311 
312 /**
313  * Add a new unnamed constant to the parameter list.  This will be used
314  * when a fragment/vertex program contains something like this:
315  *    MOV r, { 0, 1, 2, 3 };
316  * If swizzleOut is non-null we'll search the parameter list for an
317  * existing instance of the constant which matches with a swizzle.
318  *
319  * \param paramList  the parameter list
320  * \param values  four float values
321  * \param swizzleOut  returns swizzle mask for accessing the constant
322  * \return index/position of the new parameter in the parameter list.
323  */
324 GLint
_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list * paramList,const gl_constant_value values[4],GLuint size,GLenum datatype,GLuint * swizzleOut)325 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
326                            const gl_constant_value values[4], GLuint size,
327                            GLenum datatype, GLuint *swizzleOut)
328 {
329    GLint pos;
330    assert(size >= 1);
331    assert(size <= 4);
332 
333    if (swizzleOut &&
334        lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) {
335       return pos;
336    }
337 
338    /* Look for empty space in an already unnamed constant parameter
339     * to add this constant.  This will only work for single-element
340     * constants because we rely on smearing (i.e. .yyyy or .zzzz).
341     */
342    if (size == 1 && swizzleOut) {
343       for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) {
344          struct gl_program_parameter *p = paramList->Parameters + pos;
345          unsigned offset = paramList->ParameterValueOffset[pos];
346          if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
347             /* ok, found room */
348             gl_constant_value *pVal = paramList->ParameterValues + offset;
349             GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
350             pVal[p->Size] = values[0];
351             p->Size++;
352             *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz);
353             return pos;
354          }
355       }
356    }
357 
358    /* add a new parameter to store this constant */
359    pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
360                              size, datatype, values, NULL, true);
361    if (pos >= 0 && swizzleOut) {
362       if (size == 1)
363          *swizzleOut = SWIZZLE_XXXX;
364       else
365          *swizzleOut = SWIZZLE_NOOP;
366    }
367    return pos;
368 }
369 
370 GLint
_mesa_add_sized_state_reference(struct gl_program_parameter_list * paramList,const gl_state_index16 stateTokens[STATE_LENGTH],const unsigned size,bool pad_and_align)371 _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList,
372                                 const gl_state_index16 stateTokens[STATE_LENGTH],
373                                 const unsigned size, bool pad_and_align)
374 {
375    char *name;
376    GLint index;
377 
378    /* Check if the state reference is already in the list */
379    for (index = 0; index < (GLint) paramList->NumParameters; index++) {
380       if (!memcmp(paramList->Parameters[index].StateIndexes,
381                   stateTokens,
382                   sizeof(paramList->Parameters[index].StateIndexes))) {
383          return index;
384       }
385    }
386 
387    name = _mesa_program_state_string(stateTokens);
388    index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
389                                size, GL_NONE, NULL, stateTokens,
390                                pad_and_align);
391    paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
392 
393    /* free name string here since we duplicated it in add_parameter() */
394    free(name);
395 
396    return index;
397 }
398 
399 
400 /**
401  * Add a new state reference to the parameter list.
402  * This will be used when the program contains something like this:
403  *    PARAM ambient = state.material.front.ambient;
404  *
405  * \param paramList  the parameter list
406  * \param stateTokens  an array of 5 (STATE_LENGTH) state tokens
407  * \return index of the new parameter.
408  */
409 GLint
_mesa_add_state_reference(struct gl_program_parameter_list * paramList,const gl_state_index16 stateTokens[STATE_LENGTH])410 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
411                           const gl_state_index16 stateTokens[STATE_LENGTH])
412 {
413    return _mesa_add_sized_state_reference(paramList, stateTokens, 4, true);
414 }
415