Searched defs:_swizzle_base2 (Results 1 – 1 of 1) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | _swizzle.hpp | 59 …struct _swizzle_base2 : public _swizzle_base1<N, T, P, vecType, E0,E1,E2,E3, detail::is_aligned<P>… struct 61 GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t) in operator =() 68 GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vecType<T, P> const& that) in operator =() 77 GLM_FUNC_QUALIFIER void operator -= (vecType<T, P> const& that) in operator -=() 85 GLM_FUNC_QUALIFIER void operator += (vecType<T, P> const& that) in operator +=() 93 GLM_FUNC_QUALIFIER void operator *= (vecType<T, P> const& that) in operator *=() 101 GLM_FUNC_QUALIFIER void operator /= (vecType<T, P> const& that) in operator /=() 109 GLM_FUNC_QUALIFIER T& operator[](size_t i) in operator []() 114 GLM_FUNC_QUALIFIER T operator[](size_t i) const in operator []() 122 GLM_FUNC_QUALIFIER void _apply_op(vecType<T, P> const& that, U op) in _apply_op() [all …]
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