Searched defs:accessible_ids (Results 1 – 1 of 1) sorted by relevance
815 SHADER_MODULE_STATE const *src, std::unordered_set<uint32_t> const &accessible_ids) { in CollectInterfaceByInputAttachmentIndex()885 …onst *report_data, SHADER_MODULE_STATE const *src, std::unordered_set<uint32_t> const &accessible_… in CollectInterfaceByDescriptorSlot()1327 … std::unordered_set<uint32_t> accessible_ids, VkShaderStageFlagBits stage) { in ValidatePushConstantUsage()2775 auto &accessible_ids = stage_state.accessible_ids; in ValidatePipelineShaderStage() local