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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef UTILITY_AAUDIO_UTILITIES_H
18 #define UTILITY_AAUDIO_UTILITIES_H
19 
20 #include <algorithm>
21 #include <functional>
22 #include <stdint.h>
23 #include <sys/types.h>
24 #include <unistd.h>
25 
26 #include <utils/Errors.h>
27 #include <system/audio.h>
28 
29 #include "aaudio/AAudio.h"
30 
31 /**
32  * Convert an AAudio result into the closest matching Android status.
33  */
34 android::status_t AAudioConvert_aaudioToAndroidStatus(aaudio_result_t result);
35 
36 /**
37  * Convert an Android status into the closest matching AAudio result.
38  */
39 aaudio_result_t AAudioConvert_androidToAAudioResult(android::status_t status);
40 
41 /**
42  * Convert an aaudio_session_id_t to a value that is safe to pass to AudioFlinger.
43  * @param sessionId
44  * @return safe value
45  */
46 audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId);
47 
48 /**
49  * Calculate the number of bytes and prevent numeric overflow.
50  * The *sizeInBytes will be set to zero if there is an error.
51  *
52  * @param numFrames frame count
53  * @param bytesPerFrame size of a frame in bytes
54  * @param sizeInBytes pointer to a variable to receive total size in bytes
55  * @return AAUDIO_OK or negative error, eg. AAUDIO_ERROR_OUT_OF_RANGE
56  */
57 int32_t AAudioConvert_framesToBytes(int32_t numFrames,
58                                     int32_t bytesPerFrame,
59                                     int32_t *sizeInBytes);
60 
61 audio_format_t AAudioConvert_aaudioToAndroidDataFormat(aaudio_format_t aaudio_format);
62 
63 aaudio_format_t AAudioConvert_androidToAAudioDataFormat(audio_format_t format);
64 
65 
66 /**
67  * Note that this function does not validate the passed in value.
68  * That is done somewhere else.
69  * @return internal value
70  */
71 
72 audio_usage_t AAudioConvert_usageToInternal(aaudio_usage_t usage);
73 
74 /**
75  * Note that this function does not validate the passed in value.
76  * That is done somewhere else.
77  * @return internal value
78  */
79 audio_content_type_t AAudioConvert_contentTypeToInternal(aaudio_content_type_t contentType);
80 
81 /**
82  * Note that this function does not validate the passed in value.
83  * That is done somewhere else.
84  * @return internal audio source
85  */
86 audio_source_t AAudioConvert_inputPresetToAudioSource(aaudio_input_preset_t preset);
87 
88 /**
89  * Note that this function does not validate the passed in value.
90  * That is done somewhere else.
91  * @return internal audio flags mask
92  */
93 audio_flags_mask_t AAudioConvert_allowCapturePolicyToAudioFlagsMask(
94         aaudio_allowed_capture_policy_t policy);
95 
96 audio_flags_mask_t AAudioConvert_privacySensitiveToAudioFlagsMask(
97         bool privacySensitive);
98 
99 // Note that this code may be replaced by Settings or by some other system configuration tool.
100 
101 /**
102  * Read system property.
103  * @return AAUDIO_UNSPECIFIED, AAUDIO_POLICY_NEVER or AAUDIO_POLICY_AUTO or AAUDIO_POLICY_ALWAYS
104  */
105 int32_t AAudioProperty_getMMapPolicy();
106 #define AAUDIO_PROP_MMAP_POLICY           "aaudio.mmap_policy"
107 
108 /**
109  * Read system property.
110  * @return AAUDIO_UNSPECIFIED, AAUDIO_POLICY_NEVER or AAUDIO_POLICY_AUTO or AAUDIO_POLICY_ALWAYS
111  */
112 int32_t AAudioProperty_getMMapExclusivePolicy();
113 #define AAUDIO_PROP_MMAP_EXCLUSIVE_POLICY "aaudio.mmap_exclusive_policy"
114 
115 /**
116  * Read system property.
117  * @return number of bursts per AAudio service mixer cycle
118  */
119 int32_t AAudioProperty_getMixerBursts();
120 #define AAUDIO_PROP_MIXER_BURSTS           "aaudio.mixer_bursts"
121 
122 /**
123  * Read a system property that specifies the number of extra microseconds that a thread
124  * should sleep when waiting for another thread to service a FIFO. This is used
125  * to avoid the waking thread from being overly optimistic about the other threads
126  * wakeup timing. This value should be set high enough to cover typical scheduling jitter
127  * for a real-time thread.
128  *
129  * @return number of microseconds to delay the wakeup.
130  */
131 int32_t AAudioProperty_getWakeupDelayMicros();
132 #define AAUDIO_PROP_WAKEUP_DELAY_USEC      "aaudio.wakeup_delay_usec"
133 
134 /**
135  * Read a system property that specifies the minimum sleep time when polling the FIFO.
136  *
137  * @return minimum number of microseconds to sleep.
138  */
139 int32_t AAudioProperty_getMinimumSleepMicros();
140 #define AAUDIO_PROP_MINIMUM_SLEEP_USEC      "aaudio.minimum_sleep_usec"
141 
142 /**
143  * Read system property.
144  * This is handy in case the DMA is bursting too quickly for the CPU to keep up.
145  * For example, there may be a DMA burst every 100 usec but you only
146  * want to feed the MMAP buffer every 2000 usec.
147  *
148  * This will affect the framesPerBurst for an MMAP stream.
149  *
150  * @return minimum number of microseconds for a MMAP HW burst
151  */
152 int32_t AAudioProperty_getHardwareBurstMinMicros();
153 #define AAUDIO_PROP_HW_BURST_MIN_USEC      "aaudio.hw_burst_min_usec"
154 
155 /**
156  * Read a system property that specifies an offset that will be added to MMAP timestamps.
157  * This can be used to correct bias in the timestamp.
158  * It can also be used to analyze the time distribution of the timestamp
159  * by progressively modifying the offset and listening for glitches.
160  *
161  * @return number of microseconds to offset the time part of an MMAP timestamp
162  */
163 int32_t AAudioProperty_getInputMMapOffsetMicros();
164 #define AAUDIO_PROP_INPUT_MMAP_OFFSET_USEC    "aaudio.in_mmap_offset_usec"
165 
166 int32_t AAudioProperty_getOutputMMapOffsetMicros();
167 #define AAUDIO_PROP_OUTPUT_MMAP_OFFSET_USEC   "aaudio.out_mmap_offset_usec"
168 
169 // These are powers of two that can be combined as a bit mask.
170 // AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM must be enabled before the stream is opened.
171 #define AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM   1
172 #define AAUDIO_LOG_RESERVED_2              2
173 #define AAUDIO_LOG_RESERVED_4              4
174 #define AAUDIO_LOG_RESERVED_8              8
175 
176 /**
177  * Use a mask to enable various logs in AAudio.
178  * @return mask that enables various AAudio logs, such as AAUDIO_LOG_CLOCK_MODEL_HISTOGRAM
179  */
180 int32_t AAudioProperty_getLogMask();
181 #define AAUDIO_PROP_LOG_MASK   "aaudio.log_mask"
182 
183 /**
184  * Is flush allowed for the given state?
185  * @param state
186  * @return AAUDIO_OK if allowed or an error
187  */
188 aaudio_result_t AAudio_isFlushAllowed(aaudio_stream_state_t state);
189 
190 /**
191  * Try a function f until it returns true.
192  *
193  * The function is always called at least once.
194  *
195  * @param f the function to evaluate, which returns a bool.
196  * @param times the number of times to evaluate f.
197  * @param sleepMs the sleep time per check of f, if greater than 0.
198  * @return true if f() eventually returns true.
199  */
AAudio_tryUntilTrue(std::function<bool ()> f,int times,int sleepMs)200 static inline bool AAudio_tryUntilTrue(
201         std::function<bool()> f, int times, int sleepMs) {
202     static const useconds_t US_PER_MS = 1000;
203 
204     sleepMs = std::max(sleepMs, 0);
205     for (;;) {
206         if (f()) return true;
207         if (times <= 1) return false;
208         --times;
209         usleep(sleepMs * US_PER_MS);
210     }
211 }
212 
213 
214 /**
215  * Simple double buffer for a structure that can be written occasionally and read occasionally.
216  * This allows a SINGLE writer with multiple readers.
217  *
218  * It is OK if the FIFO overflows and we lose old values.
219  * It is also OK if we read an old value.
220  * Thread may return a non-atomic result if the other thread is rapidly writing
221  * new values on another core.
222  */
223 template <class T>
224 class SimpleDoubleBuffer {
225 public:
SimpleDoubleBuffer()226     SimpleDoubleBuffer()
227             : mValues() {}
228 
229     __attribute__((no_sanitize("integer")))
write(T value)230     void write(T value) {
231         int index = mCounter.load() & 1;
232         mValues[index] = value;
233         mCounter++; // Increment AFTER updating storage, OK if it wraps.
234     }
235 
236     /**
237      * This should only be called by the same thread that calls write() or when
238      * no other thread is calling write.
239      */
clear()240     void clear() {
241         mCounter.store(0);
242     }
243 
read()244     T read() const {
245         T result;
246         int before;
247         int after;
248         int timeout = 3;
249         do {
250             // Check to see if a write occurred while were reading.
251             before = mCounter.load();
252             int index = (before & 1) ^ 1;
253             result = mValues[index];
254             after = mCounter.load();
255         } while ((after != before) && (after > 0) && (--timeout > 0));
256         return result;
257     }
258 
259     /**
260      * @return true if at least one value has been written
261      */
isValid()262     bool isValid() const {
263         return mCounter.load() > 0;
264     }
265 
266 private:
267     T                    mValues[2];
268     std::atomic<int>     mCounter{0};
269 };
270 
271 class Timestamp {
272 public:
Timestamp()273     Timestamp()
274             : mPosition(0)
275             , mNanoseconds(0) {}
Timestamp(int64_t position,int64_t nanoseconds)276     Timestamp(int64_t position, int64_t nanoseconds)
277             : mPosition(position)
278             , mNanoseconds(nanoseconds) {}
279 
getPosition()280     int64_t getPosition() const { return mPosition; }
281 
getNanoseconds()282     int64_t getNanoseconds() const { return mNanoseconds; }
283 
284 private:
285     // These cannot be const because we need to implement the copy assignment operator.
286     int64_t mPosition;
287     int64_t mNanoseconds;
288 };
289 
290 
291 /**
292  * Pass a request to another thread.
293  * This is used when one thread, A, wants another thread, B, to do something.
294  * A naive approach would be for A to set a flag and for B to clear it when done.
295  * But that creates a race condition. This technique avoids the race condition.
296  *
297  * Assumes only one requester and one acknowledger.
298  */
299 class AtomicRequestor {
300 public:
301 
302     __attribute__((no_sanitize("integer")))
request()303     void request() {
304         mRequested++;
305     }
306 
307     __attribute__((no_sanitize("integer")))
isRequested()308     bool isRequested() {
309         return (mRequested.load() - mAcknowledged.load()) > 0;
310     }
311 
312     __attribute__((no_sanitize("integer")))
acknowledge()313     void acknowledge() {
314         mAcknowledged++;
315     }
316 
317 private:
318     std::atomic<int> mRequested{0};
319     std::atomic<int> mAcknowledged{0};
320 };
321 #endif //UTILITY_AAUDIO_UTILITIES_H
322