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Searched defs:activeLaneMask (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexProgram.cpp81 auto activeLaneMask = SIMD::Int(0xFFFFFFFF); in program() local
DPixelProgram.cpp191 auto activeLaneMask = SIMD::Int(0xFFFFFFFF); in applyShader() local
DComputeProgram.cpp201 auto activeLaneMask = CmpLT(localInvocationIndex, SIMD::Int(invocationsPerWorkgroup)); in emit() local
DSpirvShaderControlFlow.cpp301 SIMD::Int activeLaneMask(0); in EmitNonLoop() local
DSpirvShader.hpp917 RValue<SIMD::Int> activeLaneMask, in EmitState()
943 RValue<SIMD::Int> activeLaneMask() const in activeLaneMask() function in sw::SpirvShader::EmitState
DSpirvShader.cpp1633 void SpirvShader::emit(SpirvRoutine *routine, RValue<SIMD::Int> const &activeLaneMask, RValue<SIMD:… in emit()
DSpirvShaderDebugger.cpp1257 sw::SIMD::uint_t activeLaneMask; member