Searched defs:activeTexture (Results 1 – 11 of 11) sorted by relevance
3234 Texture *activeTexture = (type != TextureType::InvalidEnum) in syncActiveTextures() local3581 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureChange() local3595 Texture *activeTexture = (type != TextureType::InvalidEnum) in onActiveTextureStateChange() local
5295 void Context::activeTexture(GLenum texture) in activeTexture() function in gl::Context
91 'activeTexture': {1: { 0:true }}, property
78 GLenum activeTexture; member
478 void StateManagerGL::activeTexture(size_t unit) in activeTexture() function in rx::StateManagerGL
113 PFNGLACTIVETEXTUREPROC activeTexture = nullptr; variable
148 void GLContext::activeTexture (deUint32 texture) in activeTexture() function in sglr::GLContext
511 void ReferenceContext::activeTexture (deUint32 texture) in activeTexture() function in sglr::ReferenceContext
7 glActiveTextureFunc activeTexture; variable
5030 vk::TextureUnit &activeTexture = mActiveTextures[textureUnit]; in updateActiveTextures() local
20 virtual GrGLvoid activeTexture(GrGLenum texture) {} in activeTexture() function