Searched defs:activeUniforms (Results 1 – 4 of 4) sorted by relevance
194 ActiveUniforms activeUniforms; variable
3712 ActiveUniforms &activeUniforms = shaderObject->activeUniforms; in declareUniform() local
349 GLint activeUniforms; in TEST_P() local425 GLint activeUniforms; in TEST_P() local
641 glw::GLint activeUniforms, maxLen; in SRGBTestProgram() local