1 /* 2 * Copyright 2020 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <utils/NdkUtils.h> 18 19 namespace android { 20 namespace uirenderer { 21 allocateAHardwareBuffer(const AHardwareBuffer_Desc & desc)22UniqueAHardwareBuffer allocateAHardwareBuffer(const AHardwareBuffer_Desc& desc) { 23 AHardwareBuffer* buffer; 24 if (AHardwareBuffer_allocate(&desc, &buffer) != 0) { 25 return nullptr; 26 } else { 27 return UniqueAHardwareBuffer{buffer}; 28 } 29 } 30 31 } // namespace uirenderer 32 } // namespace android 33