Searched defs:allocateMem (Results 1 – 2 of 2) sorted by relevance
/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 39 bool allocateMem, MTdata d) in CreateGLTexture1DArray() 152 bool allocateMem, MTdata d) in CreateGLTexture2DArray() 268 GLuint *outTex, GLuint *outBuf, int *outError, bool allocateMem, MTdata d) in CreateGLTextureBuffer() 364 GLuint *outTextureID, int *outError, bool allocateMem, MTdata d ) in CreateGLTexture1D() 475 int *outError, bool allocateMem, MTdata d ) in CreateGLTexture2D() 656 int *outError, MTdata d, bool allocateMem) in CreateGLTexture3D() 1041 … int *outError, bool allocateMem, MTdata d , bool fixedSampleLocations) in CreateGLTexture2DMultisample() 1300 bool allocateMem, MTdata d, bool fixedSampleLocations) in CreateGLTexture2DArrayMultisample() 1566 int *outError, MTdata d, bool allocateMem ) in CreateGLRenderbuffer()
|
/external/OpenCL-CTS/test_common/gles/ |
D | helpers.cpp | 41 int *outError, bool allocateMem, MTdata d ) in CreateGLTexture2D() 182 int *outError, MTdata d, bool allocateMem) in CreateGLTexture3D() 430 int *outError, MTdata d, bool allocateMem ) in CreateGLRenderbuffer()
|