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Searched defs:allocation (Results 1 – 13 of 13) sorted by relevance

/frameworks/rs/
DrsHidlAdaptation.cpp214 const void* RsHidlAdaptation::AllocationGetType(RsContext context, RsAllocation allocation) in AllocationGetType()
426 uint64_t allocation = GetIContextHandle(context)->allocationCreateTyped(_type, in AllocationCreateTyped() local
441 uint64_t allocation = GetIContextHandle(context)->allocationCreateFromBitmap(_type, in AllocationCreateFromBitmap() local
455 …uint64_t allocation = GetIContextHandle(context)->allocationCubeCreateFromBitmap(_type, (Allocatio… in AllocationCubeCreateFromBitmap() local
459 RsNativeWindow RsHidlAdaptation::AllocationGetSurface (RsContext context, RsAllocation allocation) in AllocationGetSurface()
466 void RsHidlAdaptation::AllocationSetSurface (RsContext context, RsAllocation allocation, RsNativeWi… in AllocationSetSurface()
549 void RsHidlAdaptation::AllocationCopyToBitmap (RsContext context, RsAllocation allocation, void *da… in AllocationCopyToBitmap()
556 void RsHidlAdaptation::Allocation1DData (RsContext context, RsAllocation allocation, uint32_t xoff,… in Allocation1DData()
566 void RsHidlAdaptation::Allocation1DElementData (RsContext context, RsAllocation allocation, uint32_… in Allocation1DElementData()
577 void RsHidlAdaptation::AllocationElementData (RsContext context, RsAllocation allocation, uint32_t … in AllocationElementData()
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Drs_hal.h314 } allocation; member
/frameworks/native/libs/ui/include/ui/
DFatVector.h47 explicit InlineStdAllocator(Allocation& allocation) : mAllocation(allocation) {} in InlineStdAllocator() argument
/frameworks/native/libs/ui/include_vndk/ui/
DFatVector.h47 explicit InlineStdAllocator(Allocation& allocation) : mAllocation(allocation) {} in InlineStdAllocator() argument
/frameworks/native/include/ui/
DFatVector.h47 explicit InlineStdAllocator(Allocation& allocation) : mAllocation(allocation) {} in InlineStdAllocator() argument
/frameworks/av/media/codec2/vndk/
DC2AllocatorBlob.cpp170 uint32_t capacity, C2MemoryUsage usage, std::shared_ptr<C2LinearAllocation>* allocation) { in newLinearAllocation()
197 const C2Handle* handle, std::shared_ptr<C2LinearAllocation>* allocation) { in priorLinearAllocation()
DC2AllocatorGralloc.cpp870 std::shared_ptr<C2GraphicAllocation> *allocation) { in newGraphicAllocation()
901 std::shared_ptr<C2GraphicAllocation> *allocation) { in priorGraphicAllocation()
949 std::shared_ptr<C2GraphicAllocation> *allocation) { in newGraphicAllocation()
955 std::shared_ptr<C2GraphicAllocation> *allocation) { in priorGraphicAllocation()
DC2DmaBufAllocator.cpp371 uint32_t capacity, C2MemoryUsage usage, std::shared_ptr<C2LinearAllocation>* allocation) { in newLinearAllocation()
412 const C2Handle* handle, std::shared_ptr<C2LinearAllocation>* allocation) { in priorLinearAllocation()
DC2AllocatorIon.cpp574 uint32_t capacity, C2MemoryUsage usage, std::shared_ptr<C2LinearAllocation> *allocation) { in newLinearAllocation()
602 const C2Handle *handle, std::shared_ptr<C2LinearAllocation> *allocation) { in priorLinearAllocation()
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/utils/leaks/
DFakeExtensionController.java97 public FakeExtension(Object allocation) { in FakeExtension()
/frameworks/rs/tests/java_api/Balls/src/com/example/android/rs/balls/
DBallsRS.java79 final Allocation allocation = in loadTexture() local
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DBackingStore.java533 Allocation allocation = (Allocation) backing.lock(ACCESS_ALLOCATION); in syncToAllocationBacking() local
626 Allocation allocation = (Allocation) backing.lock(ACCESS_ALLOCATION); in syncToAllocationBacking() local
748 Allocation allocation = (Allocation) backing.lock(ACCESS_ALLOCATION); in syncToAllocationBacking() local
/frameworks/av/media/codec2/core/include/
DC2Buffer.h650 std::shared_ptr<C2LinearAllocation> *allocation /* nonnull */) { in newLinearAllocation()
675 std::shared_ptr<C2LinearAllocation> *allocation /* nonnull */) { in priorLinearAllocation()
710 std::shared_ptr<C2GraphicAllocation> *allocation /* nonnull */) { in newGraphicAllocation()
735 std::shared_ptr<C2GraphicAllocation> *allocation /* nonnull */) { in priorGraphicAllocation()