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Searched defs:appendUniformDecls (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm287 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { function
/external/skqp/src/gpu/mtl/
DGrMtlUniformHandler.mm282 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { function
/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp89 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLUniformHandler
/external/skqp/src/gpu/gl/
DGrGLUniformHandler.cpp91 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLUniformHandler
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.cpp301 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrVkUniformHandler
/external/skia/src/gpu/
DGrSPIRVUniformHandler.cpp296 void GrSPIRVUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrSPIRVUniformHandler
/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp327 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrVkUniformHandler
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp341 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLSLProgramBuilder
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp348 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLSLProgramBuilder