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Searched defs:appliedShader (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2404 ID3D11VertexShader *appliedShader = shader ? shader->get() : nullptr; in setVertexShader() local
2417 ID3D11GeometryShader *appliedShader = shader ? shader->get() : nullptr; in setGeometryShader() local
2430 ID3D11PixelShader *appliedShader = shader ? shader->get() : nullptr; in setPixelShader() local
2443 ID3D11ComputeShader *appliedShader = shader ? shader->get() : nullptr; in setComputeShader() local